Nuke-Nin
Well-Known Member
its called wiggle 3d or something similar to it it makes a 3d effect by showing different angles, great job!
its called wiggle 3d or something similar to it it makes a 3d effect by showing different angles, great job!
Well, considering Phase 4 is a big piece of the story leading into 6 and Alpha 152 is easy to make & pads out the roster I'm gonna say you're in for a disappointmenthopefully DOA6 will have no Kasumi clones, lol
it's a fighting game the story comes for last bruhWell, considering Phase 4 is a big piece of the story leading into 6 and Alpha 152 is easy to make & pads out the roster I'm gonna say you're in for a disappointment
Team Ninja seems to find balancing her really annoying (it was Shimbori I think that said this) so you could be right. She is dead now too so there's that. But then again:Nah, Alpha's gone come DOA6.
So she might come back.it's a fighting game the story comes for last bruh
Team Ninja seems to find balancing her really annoying (it was Shimbori I think that said this) so you could be right. She is dead now too so there's that. But then again:
So she might come back.
http://venturebeat.com/2014/11/16/b...weaking-in-dead-or-alive-5-last-round-part-2/GamesBeat: What characters, if any, have been especially problematic when it comes to balancing the Dead or Alive 5 roster? Why?
Shimbori: That’s easy: Alpha-152.
The impression of how strong that character is changes drastically based on the person playing. This is a very important point which is common to all fighting games, so this might get a little long. Bear with me here.
For both Dead or Alive 5: Ultimate and Dead or Alive 5: Last Round, unless a player is fighting against someone a lot better than they are, then the player will not lose just because of a character’s abilities. However, the player’s impression of whether a character is strong or weak will vary depending on how well developed the player’s strategies against that character are. This is something that can be said for all fighting games, not just Dead or Alive.
Now, for Alpha-152, what makes her unique is that she has the strongest attacks but the weakest defense, so how well she performs in a fight will vary dramatically based on how well developed an opponent’s strategy against Alpha-152 is. If the opponent has no strategy, then they will be easily overwhelmed with her critical combos which are easy to pull off and lead into any of 4 attacks: 3 critical burst moves or a throw with the most damage in the game.
However, Alpha-152 does not have normal wakeups and rising kicks, no normal holds, and because she is so light, she can get launched higher than other characters and thus potentially take more damage from juggles. All of that means she has the weakest defense of any character.
When playing against an opponent who has strategies for positioning, as well as dealing with her critical combo patterns and unusual wakeups, she will have a hard time winning. You see that in play when watching the well-developed tournament fights now compared to fights from the past. Extremely unique characters might not be so strong once people figure out strategies against them, so you need to make sure you don’t make them too weak initially.
This is why balancing is hard.
brad wong clones here we comehopefully DOA6 will have no Kasumi clones, lol
I'm gunna do this whenever I can online just to troll.Did a work around with the slow motion glitch by the way. Exit to the main PS4 menu during the PB, go back into the game and voila.
Exactly. Free wins bby.Seriously good luck doing this online with someone that isn't just standing there so you can do it. Even if you did, the other person would have to exit out for a second too or they'd be disconnected. I wonder if doing this in a lobby would disconnect all the people watching.
I was able to do this anywhere in 5U too. As long as the PB would have KO'd the opponent it can work. One time a while ago I managed to do it too soon and nothing was going slowly but all the objects in the stage were highlighted.Also this version is better than the 5U one because you can do it anywhere now. Literally on any stage. Look at Manny's video with the Hayabusa teleporting and look at the old one. Sparked a hint there aha.