Characters The Blue Flash - DOA5LR Jacky Guide

DestructionBomb

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Thats what I'm saying.... thats what the input log shows me when I perform it from the left side. I get most of my funky inputs on the right side. VF is the game that's really bad regisering my Diagnol Directional inputs.

See now here's the thing. It's not that it's bad registering your inputs. It was designed for eye coordination and right inputs. Fighters in general were never meant for pad or open free thumbstick to begin with. You can't really blame the mechanic for that (With the exception of DOA) but people adapt and find ways to use a pad with those games regardless, so it's not impossible at all.

But yeah will not go off topic. This is a Jacky thread so I'll keep it at a pause.
 

Lulu

Well-Known Member
Yeah about that.... is it just me not optimizing my combos or is does Jacky have a hard time not being able to perform a Critical Burst combo that exceeds 110 Points..... I max out at around 108.

Do I need more Flash Sword Kicks ?
 

KING JAIMY

Well-Known Member
Very informative and educational Jacky Guide King. I know this took a lot of time to get the numbers down lol. Great work!:)
Thanks Relic. It indeed took quite a while to finish up writing the guide. I appreciate your compliments!
 

Force_of_Nature

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If I haven't said it before, I gotta give props to you @KING JAIMY, this is amazing stuff! Very detailed and comprehensive. As a Jacky fan, all I can say is YEEEAAAHHH!! :jacky:

If anyone has trouble fighting Jacky, once you look over his moveset, you'll realize just how straightforward he can be. Not to say that he's exactly "easy" to use...
 

KING JAIMY

Well-Known Member
Fair enough. Done. Solid work as well!
If I haven't said it before, I gotta give props to you @KING JAIMY, this is amazing stuff! Very detailed and comprehensive. As a Jacky fan, all I can say is YEEEAAAHHH!! :jacky:

If anyone has trouble fighting Jacky, once you look over his moveset, you'll realize just how straightforward he can be. Not to say that he's exactly "easy" to use...
Thanks guys I appreciate it.
 

KING JAIMY

Well-Known Member

DestructionBomb

Well-Known Member
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KING JAIMY

Well-Known Member
This guide is huge.:cool: Great work for you and your team . I'm not sure if you mentioned but 4kkk juggle can be followed mid screen without wall. If you did mention ok.
Thanks for your compliment! :)

About 4KKK, I mentioned that 4KKK can't be followed-up by a juggle consistently in open space. I'm aware that it is possible, but most of the time it just doesn't work.
:eek: it can ?!! TEACH ME !!!
After 4KKK launches in Critical Stun Level 3, you can follow-up with 6_P (Straight Lead Jab) and do a juggle depending on the opponent's weight. Also you can follow-up with P+KP in the same situation but that only seems to work in open stance. So all in all it is possible to follow up after 4KKK in open space, it just doesn't work all the time. It is more reliable near a wall.
 
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