TheTHCGamer
Active Member
I wonder how small the team is that is currently working on the game post launch. Watch there be like 5 people currently working on DoA6 but that's fighting game budgets for you unless you're NRS/WB.
Basically like Guilty Gear Xrd's system where multiple fights can occur simultaneously without having to wait.
DoA6s lobbies are already such a meme in community that this actually made me laugh rather than angry.View attachment 28331 TN forgot to add save replay..........
Apparently DOA6 has a modding workshop (?). If this is true, i'm legit surprised TN was alright with this lol: https://steamcommunity.com/app/838380
View attachment 28333
For anyone not familiar with the modding workshop. Final Fantasy 15 has this feature where Square Enix gave the ok to mod the game and even provided their own resources for FFXV.
really can't save replay even on auto-SAVE LOL
Or a capture cardYa its dumb. Luckily PS4 and PC have pretty good shadow recording features. Sucks for xbox users though. Limited to 3 minutes unless you record in SD quality lol.
probably someone at TN just clicked the wrong checkbox, fitting to the general sloppiness with which the game was developedApparently DOA6 has a modding workshop (?).
First of all, additional costumes for a fee are popular since continuing from "DOA 5" and will be prepared in the future. Another consideration is the use of owner points (coins that can be acquired by playing the game), which are eventually gathered too much for use. We are considering including what kind of costumes we can prepare and whether we can add completely new applications.
We have not announced that we will release Season Pass Vol.2 yet, but we are expecting you as it is labeled as Vol.1. ... There are plans for season passes, and new season passes will add characters expected by Team NINJA fans.
There is a space in the lower part of the lobby screen that is likely to contain a chat window, but it's under development. The function of giving a room name is also in preparation for implementation. The part where such a user can input a letter is tighter than usual check, but I will do my best to deliver as soon as possible.
First of all, as before, we will listen to the user's voice while improving inconvenient points and adjusting the character's performance. Among them, what is urgently needed is the response to the voice that "side attack is too convenient." There are pros and cons for side attack, and statistically it is appreciated and accepted by beginners and Western users, but there are a lot of opinions from users who do not, so the balance is the best. There may be so-called "weakening" in the adjustment, but we plan to adjust the excess parts while leaving or extending the character's goodness. "Weakening" is a simple adjustment, and it is not an interesting adjustment for users who are attracted to the strong part, so we should be careful.
It will be a long-running title, including updates and competitions, so please play plenty. Thank you for supporting this work from now on.
There are pros and cons for side attack, and statistically it is appreciated and accepted by beginners and Western users,