DOA6 Team NINJA Continues Arcade Support

Recently, Team Ninja made an announcement that Dead or Alive 6 will be getting an arcade release next year in Japan!

While details are scarce about the release date, it is currently known that the game will be running under SEGA All.Net P-Ras MULTI Version 3 for digital distribution. However, it might be using the current hardware, SEGA Nu. for development.

The Dead or Alive series has a long history with SEGA since its debut back in 1996. The first DOA game was the first and only third-party game to run under SEGA Model 2. DOA1 was ported to the Sega Saturn one year later and like other games that came from Model 2 such as Virtua Fighter 2 and Fighting Vipers, it relied on bitmap scaling since the Saturn was underpowered. The Saturn version of the first game was later ported to the Xbox as part of DOA Ultimate in 2004.


In 1999, DOA2 was released for the arcades under Sega NAOMI, with an updated version (DOA2 Millennium), was released shortly after. It was later ported to the Sega Dreamcast in 2000, alongside with DOA2 Limited Edition which would be the basis for DOA2 Hardcore for the PS2.


After the release of DOA5 Ultimate for the consoles, it received an arcade port four months later after its release, marking the first time in 13 years that a DOA game was released for the arcades. Running under Sega RingEdge 2, it used SEGA All.Net P-Ras MULTI Version 2. The arcade version introduced three brand new characters: Marie-Rose, Phase-4, and Nyotengu, while they were later ported to the console versions via DLC. When DOA5 Last Round was released for consoles, it added Raidou, Honoka, Samurai Warriors' Naotora Ii, and Fatal Fury/KOF's Mai Shiranui to the roster in the arcades.


It's great to see the DOA series return back to arcades once again, especially with the success of DOA5UA in Japan and Team Ninja's continued support towards the competitive scene and casual players alike. Here's to future DOA6A tournaments in Japan, alongside with other special events that we will see.
 
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Glad to see SEGA working with Team Ninja again. Having a DOA6 Arcade release is a very smart move for increasing the Japanese scene's engagement with DOA6.
Not only that but it means more revenue and money for TN, and this strongly confirms additional content and stages as well too since back when 5U had an arcade edition announced, Marie Rose and the Lorelei stage were shown along with her DLC costumes. ^.^
 
I remember the day that DOA5U had an Arcade release after 13 years since DOA2 Arcade release since rest were consoles exclusives (mainly on Xbox systems before DOA Paradise for PSP), saw an original petite lolita character named Mary Rose (before officially called Marie Rose). Since DOA5 had did an arcade release, its no surprise that DOA6 is getting an arcade release.
 
Yeah, the 13 year absence of a DOA arcade release hurt DOA's engagement with the competitive Japanese FGC along with DOA being exclusive to Xbox consoles for about 11 years. The Japanese & Xbox don't get along too well compared to any Sony or Nintendo systems.
 
messed with Dead or Alive 6 Arcade a bit. Not much to see, but still...



lol looks like TN left a lil comfy exploit on DOA6A
in theory you're stuck on this character select screen until you verify your profile with a smart card or whatever
xAss7nk.png

  • if you press YES it attempts the verification stuff
  • if you press NO it asks you again in an endless loop
Well somewhere between the loop there's a brief moment of time where you get control, so if you hold a direction while answering NO you can slowly navigate characters, and if you mash NO super fast you can bypass the message and actually pick a character to play arcade (and enter the matchmaking queue while nameless! But idk if it actually finds players)
works as of Ver. 1.06 #2



Arcade ver is technically 1 month newer than Steam ver Pog
Code:
5EE36215	2020-06-12	DOA6.exe
5F0D9D21	2020-07-14	muscle_apm3.exe



I tried some degenerate stuff:
I launched the Arcade version exe from the Steam version folder and it almost happened O_O: went through the intros (including the Japanese copyright notice), the main title screen, and once upon reaching the main menu everything's black with the music playing
and viceversa (Steam exe inside Arcade folder): black screen on title screen
Would've been pretty cool if it miraculously worked, because the Arcade installation size is more lightweight (19 vs 58 GB)



"secret" official unlisted DOA6 YT video embedded inside https://www.gamecity.ne.jp/doa6/arcade.html used as a gif with 12 views lol (it's the attract mode)
DEAD OR ALIVE 6 アーケード版
 
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ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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