Should TN implement action scenes for all characters in future games in cutscenes?

Never have we had the chance to see all characters fight in action in cutscenes and it would be better if TN were to consider it so that they can make DOA interesting.

Previous games never did and that is what made DOA lackluster which leads to the point that TN has to start implementing new aspects in DOA right now so that fans can keep up with DOA more than ever.

if so, which characters do you want to see fight in action cutscenes? Do you want to see the cutscenes in openings, storyline, animated content outside of the games, unlockable episodes, flashbacks, or endings?

If it is in future games, would they be able to show the fights from the previous games too? How would they be able to do in all future games if they have the time and budget through effort, possible delayments, and enhanced versions of the games through revisions?
 

deathofaninja

Well-Known Member
Premium Donor
News Team
I would argue that your point isn't completely valid. DOA is one of the few of 3D fighters in totality to be daring enough to actually incorporate cut scenes to the magnitude that they have whether it be a segment change, after a fight or CGI endings. DOA5 and DOA6 offered plenty of filler cut scenes as well. I've really learned to enjoy the filler cut scenes over the years. They are fun, and developers rarely create filler any longer. Everything is boring and straight to the main point.

Besides... SC is still giving us mediocre picture books to tell stories! There is nothing lackluster about DOA.
 
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top