Tooling around in Dojo again.
Alpha, tag mode only: CB! 33K 7K~P+K Chifu K~P+K Tenfu P 4K~P+K Chifu K~P+K Tenfu P 4K~P+K Chifu K~P+K Tenfu P 8K~P+K Tenfu T . 133 post-CB damage on normal hit. Can theoretically lead to a death combo on Hi Counter if you use a 72 base damage Critical Burst combo and end with Tenfu K~P+K Chifu P to direct exploding wall splat, but only Aircraft Carrier, Lab, and Dead or Alive are large enough for this. In Dead or Alive, you may need to move the 8K string to the end depending on how close you are to the wall.
I'm experimenting to see if it's more reliable with the 8K string at the end or after the first 4K string. It can work either way and does the same amount of damage, but you have very little room for error in timing. Seems more reliable as far as connecting the Tenfu T when you move 8K to the end, but if you mess up the timing, the 8K string will drop, whereas if you have it between the 4K strings only the Tenfu T will drop. It seems I can get both to work with a greater success rate if I don't hold 7 while waiting for 33K to cool down.
Edit: Added Lab to the areas where the hi-counter death combo works. Also, part of the issue with the last 8K string not connecting most of the time is due to how far away Alpha falls after so many hits in a juggle, but due to the nature of walls, that is cancelled out, allowing it to work 100% of the time so long as you're backed up near the wall in Lab and Dead or Alive when you start the 72 damage CB combos I do.
Edit: Here's the video. Relevant part in the beginning.