Here are my gripes:
1. Input drops while blocking correctly - I was playing this guy who was throwing high strings at me while I was backing away. After the first string attack hits my guard the second attack hits me for a stun even though I am still backing away as if the game has a glitch where it forgets that holding back is blocking. I've seen this before on DOA4.
2. Inability to block a string that has a low attack somewhere after the first attack - The game will refuse to register my input to guard the low kick on strings like Kasumi's
:down:
after guarding the the high attacks when I clearly entered the input to guard low. I ran into the same problem on DOA4 with a wired connection.
3. Holds registering late - Many times I will correctly anticipate an attack and hold with the right timing only to eat the attack and have my hold come out milliseconds after that. I've had this happen many times on DOA4 on a wired connection as well. Really fucks up my rhythm, not good for my La Mariposa play.
#2 and #3 I experience occasionally in match, but when #1 happens it happens the entire match. All of these situations occur when there is no noticable lag.