See, I feel the complete opposite at the moment MK11 looks great graphically but that's about it lolI was starting to think that my lack of excitement for D0A6 was simply a me issue. Maybe I have outgrown fighters, or the genre has no more space to grow, I thought. But the MK11 gameplay trailers left me SPEECHLESS. The are really pushing the series and genre forward. I wish DOA6 did this for me
Not just graphically, VISUALLY as a whole.See, I feel the complete opposite at the moment MK11 looks great graphically but that's about it lol
And so much cash. Let's not forget the economy back up NetherRealm has compared to Team NinjaNot just graphically, VISUALLY as a whole.
The aesthetic is perfect, with better costumes, and harmonious colour palletes
The animations and choreography are to die for. Especially in holds/meter moves/xrays
And the camera work!!!
Theres just so much attention detail and purposefulness in every frame, so much personality.
i have to agree. it looks good in still pictures, but that's about itSee, I feel the complete opposite at the moment MK11 looks great graphically but that's about it lol
And so much cash. Let's not forget the economy back up NetherRealm has compared to Team Ninja
i have to agree. it looks good in still pictures, but that's about it
the animations and choreography, lmao. i watched a video criticizing mkx's animations (you know the one) earlier and everything applies to this game again
no thanks for your continued attempts to steal my camera away from me
and what in the world is that UI? are people really paid to do this?
i was big into MK in the SNES days, so i do personally think the robotic movements are part of the series' charm and identity. like that anime girl that's a bit dumb but still somewhat likable, of course the dumb part wasn't subjective.The only thing that still applies are the walking and jab animations, but these are stylistic decisions. It’s what makes Mortal kombat so distinctive and iconic. So they are not going to take out that quirkiness altogether. That being said the quality of animation has been upgraded drastically, and I’ll bet you any money the person who created that YouTube video will be singing MK11s praises in his next upload. Give credit where it is due
Sometimes it seems like you're just hyper critical for the sake of being hyper critical lol I do agree they could have gone a much cooler route with the new male character though.i was big into MK in the SNES days, so i do personally think the robotic movements are part of the series' charm and identity. like that anime girl that's a bit dumb but still somewhat likable, of course the dumb part wasn't subjective.
but there's little excuse for the fatality animations. why would a guy whose power is sand and time waste time punching the opponent's tits off before punching his head? i thought the slow motion at the end was finally something, but it looks like other fatalities also have it. they couldn't have made their new character more underwhelming if they tried. this is one of the things the video touched on regarding mkx: wasting your time on mundane actions that neither looks satisfying nor demonstrates what the character's about.
20 to 25 I think.Do we know how many characters MK11 will have at launch?