With 34 characters in its roster (and soon 35), the DOA serie never had so many fighters in a single game.
This thread could have been called "what are the 20 characters TN should prioritize for a sequel ?", as it is obvious some of them won't be available on release. It's hard to believe Team Ninja will make 35+ new models on the due date, as Tecmo is apparently more and more pushing them to release games on restricted time. They would also need time to make new fighters from scratch.
Of course it doesn't prevent them from releasing all the missing characters with DLCs (like SF5 will do), but which characters should they include in the default cast, story mode and marketing strategy ? The same thing happened with Leon and Ein, who were planned for DOA5 Vanilla, but cut due to the lack of time, meaning they were the two characters with the least priority at the time.
I would like you to respect some criterias if you can, such as :
- their overall popularity in Japan and in the West
- the uniqueness of their gameplay and their individuality
- their relevance to the story and their relations to other characters
Also this is not a battle between fans, so let's be nice.
Time to theorize! Choose 20 characters between these 30 characters and be objective!
VF characters are excluded
No arguments regarding dead characters
E.g : "Brad has poor relevance to the story, and is not the most popular character, but his fighting style is unique and most fighting games have a drunk guy... his choregraphies are nice, and if they want to advertize the removal of clipping, I'd say he would be a great candidate... also I feel like players need a trolling characters with multiple options... based on that, I'd say we should keep/remove him."