"I don't want to hurt you, but...." The Phase 4 Gameplay Discussion Thread

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KasumiLover

SovereignKnight_
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They gave her a ground throw? :eek:
I don't think that's a ground throw tbh, I think that probably means that if someone like Brad is in a stance where they're lying on the ground, than you can throw them. I could be wrong tho, only thing now is to see if we can maybe see it in gameplay now xD
 

KasumiLover

SovereignKnight_
Premium Donor
Some Phase-4 gameplay:


Heheh, I like the 7K's, reminds me of B-Boy haha.
I still find it interesting that Phase 4's 9K is a 2-in-1 now, I hope it'll be useful at a range like Raidou since his 9K at a range where the second auto kick hits will cause a critical stun on normal hit instead of knocking down when both the strikes hit. It would also be cool if it had some crouching tech like Naotora since in LR her 9K if only the second auto kick hit would also cause a crumple stun on a crouching opponent xD
 

xDevious

Well-Known Member
Standard Donor
Why didn’t that throw do any damage tho? That better be fixed... I’m happy she still has that throw, though. I was scared when I heard Kasumi didn’t have it anymore. It opens up so much more mix-up for Phase-4 to have it. Teleport cancel into neutral and catching them with that throw is gonna be sick!
 

Force_of_Nature

Well-Known Member
Standard Donor
Why didn’t that throw do any damage tho? That better be fixed... I’m happy she still has that throw, though. I was scared when I heard Kasumi didn’t have it anymore. It opens up so much more mix-up for Phase-4 to have it. Teleport cancel into neutral and catching them with that throw is gonna be sick!

It looks like it's changed to a frame-advantage throw like Ayane's 64T or Kasumi's 66T~T, so it'll be arguably better since it'll start Phase 4's dangerous stun game. But yeah, it looked silly doing no damage. Phase's elbow isn't that soft haha.
 

KasumiLover

SovereignKnight_
Premium Donor
It looks like it's changed to a frame-advantage throw like Ayane's 64T or Kasumi's 66T~T, so it'll be arguably better since it'll start Phase 4's dangerous stun game. But yeah, it looked silly doing no damage. Phase's elbow isn't that soft haha.
It'll probably do more on hi counter tho, in DOA5LR her 46T isnt all that on normal hit but if she hi counters it'll be higher which I like. The only difference I noted in DOA6 is that Kasumi's which is now a expert hold starts a brief critical stun so I think Kasumi will be able to get a 5P from it or you can bait a hold as a mix up
 

KasumiLover

SovereignKnight_
Premium Donor
In tutorial guys hit triangle button you can play as phase 4 pass it along ppl also don't forget phasw 4 discord. Sadly no phase 4 at winter brawl tournament so im focusing my lab time on nico ... She got harder in my opinion
Thank you! Also her new 214P seems to just be her follow up ender from 6PP but it launches, I think that's a cool addition! She Also has a new flip kick follow up from her telecancel as 6H+K <3
 

BboyDragon

Well-Known Member
Premium Donor
Combo i found for doa5 aka normal wall splat ... I uses 66k as wall splat :8::K: (ar teleport stance) :2::P::+::K: (into the stance Kappa netural) :6::P::[K]: (back into air teleport) :P::+::K::K: :2::P::+::K: (into the stance) :236::P: (close hit dmg 30% from 66k i think no fight info in this bypass) light wieght only I'm ghessing cause everyrhing has to be frame 1 of teleport or it's stopping max dmg i found from wall splat.. @KasumiLover can you be dear translate teleport stuff better than me lmao
 
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