Gultigargar
Well-Known Member
New update. I found out how to change pushback on block/hit, so I've gone through all the new/imported moves and made sure they matched the same values as in DOA4. I've also adjusted the wall-splat range on a few moves that I missed the first time I was making changes to that. I've made it so Hitomi gets a guaranteed 236P after her low kick hold. Her damage was adjusted a little bit so it now roughly matches what Jann Lee gets from his mid punch hold.
DOA3++ v1.42
-New UI elements for combo hits/throws/strikes/holds
-Fixed Jann Lee's 3K4KP input not working. (I accidentally broke it last update.)
-Imported Jann Lee's "WUA-TAAAH!" voice clip from DOA2U. It plays when he performs hit DOA2 taunt.
-CPU controlled players can no longer break Hayate's wall throw.
-Hayate's new 33F+P no longer does a triple-take replay camera when it KO's.
-Hayate's 214P now enters a jump state. (To prevent him going into a standing stun while his feet are clearly off the ground.)
-Brad Wong 214P and Running P are now considered a jumping mid punch hold type.
-Brad Wong 3_PP wall-splat range increased form 2m to 2.5m.
-Zack 46K wall-splat range increased from 2m to 3m.
-Leifang 46P wall-splat range increased from 3m to 3.5m.
-Tina 8K wall-splat range increased from 2m to 3m.
-TIna BT F+P range increased to match DOA4, and now uses DOA4's positioning floating points when it connects.
-Helena Bokuho F+P now uses DOA4's positioning floating points when it connects.
-Hitomi 49F now use DOA4's positioning floating points when it connects.
-Hitomi 3KP6P pushback lowered to match other variants of the move.
-Hitomi Low Kick Hold advantage increased from +10 to +11, which guarantees a 236P. Hold damage lowered from 30 to 20.
DOA3++ v1.42
-New UI elements for combo hits/throws/strikes/holds
-Fixed Jann Lee's 3K4KP input not working. (I accidentally broke it last update.)
-Imported Jann Lee's "WUA-TAAAH!" voice clip from DOA2U. It plays when he performs hit DOA2 taunt.
-CPU controlled players can no longer break Hayate's wall throw.
-Hayate's new 33F+P no longer does a triple-take replay camera when it KO's.
-Hayate's 214P now enters a jump state. (To prevent him going into a standing stun while his feet are clearly off the ground.)
-Brad Wong 214P and Running P are now considered a jumping mid punch hold type.
-Brad Wong 3_PP wall-splat range increased form 2m to 2.5m.
-Zack 46K wall-splat range increased from 2m to 3m.
-Leifang 46P wall-splat range increased from 3m to 3.5m.
-Tina 8K wall-splat range increased from 2m to 3m.
-TIna BT F+P range increased to match DOA4, and now uses DOA4's positioning floating points when it connects.
-Helena Bokuho F+P now uses DOA4's positioning floating points when it connects.
-Hitomi 49F now use DOA4's positioning floating points when it connects.
-Hitomi 3KP6P pushback lowered to match other variants of the move.
-Hitomi Low Kick Hold advantage increased from +10 to +11, which guarantees a 236P. Hold damage lowered from 30 to 20.
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