Huge shout-out to kasuminukenin, AKA retrodoa.blog.jp, AKA mistmugen for this infinite combo discovery in the original Sega Saturn DOA1! Please show them some love.
Blog Post: https://retrodoa.blog.jp/archives/6863217.html
Twitter: https://x.com/kasuminukenin/status/1843960044226048440
Youtube: https://www.youtube.com/watch?v=L2XNpIqjWQQ
There are two versions of DOA1 for the Saturn: Version 1.001 (Build date 1997-09-10) and Version 1.002 (Build date 1997-09-12).
The first print has the infinite relaunch Hayabusa bug but Team Ninja noticed and printed a bugfix two days later.
If you get the Limited Edition version with slipcover, it's guaranteed to be the earlier version; but if you get the normal edition it could be either version.
You can check which version you have by examining the file dates with a PC.
Blog Post: https://retrodoa.blog.jp/archives/6863217.html
Twitter: https://x.com/kasuminukenin/status/1843960044226048440
Youtube: https://www.youtube.com/watch?v=L2XNpIqjWQQ
mistmugen said:
Google Translate said:I learned this for the first time while doing some research, but the first edition of the Saturn version had an infinite combo.
The one on the left is the limited edition (first edition), and the one on the right is the regular edition (second edition or later).
There are two versions of DOA1 for the Saturn: Version 1.001 (Build date 1997-09-10) and Version 1.002 (Build date 1997-09-12).
The first print has the infinite relaunch Hayabusa bug but Team Ninja noticed and printed a bugfix two days later.
If you get the Limited Edition version with slipcover, it's guaranteed to be the earlier version; but if you get the normal edition it could be either version.
You can check which version you have by examining the file dates with a PC.
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