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UpSideDownGRUNT

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The costumes' collaborations are good, but I prefer legacy costumes.
The actual collabs aren't the problem, it's the sheer amount we're getting of them. Literally every other costume set is a crossover now and we now including AOT just had 3 in a goddamned row, it's just too much and it's getting very old, very quickly.

It's making me lose any excitement I used to have when I knew there was a costume set coming. Now I know it'll be a crossover pretty much every damn time and a crossover of something I know nothing about or care about(like Fairy Tail/AoT)

EDIT:
If TN are gonna keep the collab ball rolling I'd atleast like something not so out there or something a little bit niche that could get me interested in something(like for example I had never even heard of Senran Kagura until the costume set and now I have Estival Versus and enjoyed the hell out of it).

Something like Final Fantasy collab or Love Live!/iM@S would be awesome for something that's big name(atleast in japan) and maybe something a little niche and/or Japan only like Schoolgirl Strikers was.
 
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The Enforcer

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Guess I may as well chime in and agree. I like SnK, but I'm sick of crossovers too..... DOA is now a billboard for everything that ISN'T DOA... It's time to stop.

Same problem with Killer Instinct when you start to have more shared/licensed content than original content you have a creativity problem. DOA is full tilt showing that it's creativity is spent. :(
 

mizking

Well-Known Member
Speaking of the Attack on Titan DLC, does that mean if your character taunts does that mean they transform into a titan like when Eren bites his hand? Lol
 

The Enforcer

Well-Known Member
TN will finish DLC when DOA6 comes out, when they milk the hell out of that game instead.

They've partially dug their own grave in a way though, if they run DLC up until DOA6 release, how do you think people will feel when they discover their thousands of costumes won't work on a heavily reduced roster with minimal costumes. That'll be a bitter pill and won't set well with many especially those who've put money into costumes if TN doesn't not actually reuse assets or licensing to allow people to carry forward some of that content.
 

Jadeinchains

Well-Known Member
They've partially dug their own grave in a way though, if they run DLC up until DOA6 release, how do you think people will feel when they discover their thousands of costumes won't work on a heavily reduced roster with minimal costumes. That'll be a bitter pill and won't set well with many especially those who've put money into costumes if TN doesn't not actually reuse assets or licensing to allow people to carry forward some of that content.

I'm sure everyone knows that their dlc costumes won't carry over to doa6 so I doubt anyone will be shocked that they can't, I doubt that they will continue the dlc to doa6's release though.
 

The Enforcer

Well-Known Member
I'm sure everyone knows that their dlc costumes won't carry over to doa6 so I doubt anyone will be shocked that they can't, I doubt that they will continue the dlc to doa6's release though.
Right, there isn't much precedent for carrying over DLC, I guess I'm not referring to that as much as having a game with more content than it can possibly hold and dropping down to a game with a bare bones skeleton with an uncertain feature set.

SFV for example went from many years worth of support, features and characters to what fans felt was a below minimum package on release. Given how service oriented everything is today, DOAX3 included, DOA6 is going to be in trouble if TN does not find a way to sell the idea of a new DOA without some radical feature set.

DOA hasn't undergone radical transitions from game to game in terms of mechanics from 1-5. Stages have progressed, balance and move changes have advanced, but other than the Power Blow the game's structure is fairly static in contrast to the changes SF or MK have seen over the years. If DOA6 follows DOA formula you can bet on at most 10-15 costumes per character with a much smaller roster, maybe a couple classic stages, a couple new characters and maybe a new game mechanic... Is that enough? Marketing Points, X3 Soft Engine, Better Lighting and all new balanced move sets?! Woooowwwww...
 

Jadeinchains

Well-Known Member
I guess we'll just have to wait and see what DOA6 is like, It won't be coming out for a long time anyway. I feel like people have to expect it to not have as much characters, stages and costumes when its first released because DOA5 has had so much from dlc and the different versions. And after a while doa6 would have the same amount through the same things plus the new stuff that DOA6 added. It's still a long way away anyway.
 

P2p1mbs

Well-Known Member
This pack will be for 30 characters. VF chars will be out, of course, and more 1 left over. Naotora ou Alpha? Naotora is more probable, but I hope Alpha will be out.

I really doubt the new girl will get a costume, she's a guest after all, no guest characters have ever been featured in a crossover pack
 

Jadeinchains

Well-Known Member
I really doubt the new girl will get a costume, she's a guest after all, no guest characters have ever been featured in a crossover pack

So poor ( what ever her name is I forgot how to spell it lol ) Will once again be left out of a costume pack, That poor girl is getting no outfits.
 

crapoZK

Well-Known Member
Standard Donor
DOA hasn't undergone radical transitions from game to game in terms of mechanics from 1-5. Stages have progressed, balance and move changes have advanced, but other than the Power Blow the game's structure is fairly static in contrast to the changes SF or MK have seen over the years. If DOA6 follows DOA formula you can bet on at most 10-15 costumes per character with a much smaller roster, maybe a couple classic stages, a couple new characters and maybe a new game mechanic... Is that enough? Marketing Points, X3 Soft Engine, Better Lighting and all new balanced move sets?! Woooowwwww...
There's shit that they could do, but as its a fighting game, TN can't change much it could fuck up the overall uniqueness of the game. We cannot turn DOA into Soul Calibur 5 (We know how that game went. Mind you, it is enjoyable but it's too different from the previous ones imo). DOA6 will still be much better than DOA5, with TN knowing that we want bigger interactive stages with a lighter design prospect.

For me I think changes for DOA6 should be around the lines of shortening the stun threshold, whilst making the DOA4 okizeme return. Possibly give all characters moves that bound using the animation that Jacky's 4H+K does when using air combos. Stair throws could make a return? Power Blows/Launchers have armour that can eat one or two attacks when charging? Colour select for non-DLC costumes so that recolours aren't apparent? After this, there's not much DOA6 could offer that I can think of right now without it breaking away from the formula that they are used to. I guess you could say that there should be options to the glowing red health, too. However, that's all gameplay mechanics, and not things like new modes, which generally attract newcomers to a game.

EDIT: Maybe when charging Power Blows, there could be levels to it.
LEVEL 0: No charge. Knocks down opponent on NH and CH. No armour
LEVEL 1: White Wind. Stuns opponent. No Power Blow. One hit of armour
LEVEL 2: Blue Wind. Power Blow successful. Minimal damage. Two hits of armour
LEVEL 3: Yellow Wind. Power Blow successful, maximum damage. Three hits of armour

Bring back winning animations for every round, too?
 
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The Enforcer

Well-Known Member
She's too sorry a character to get costumes... -_-

There's shit that they could do, but as its a fighting game, TN can't change much it could fuck up the overall uniqueness of the game. We cannot turn DOA into Soul Calibur 5 (We know how that game went. Mind you, it is enjoyable but it's too different from the previous ones imo). DOA6 will still be much better than DOA5, with TN knowing that we want bigger interactive stages with a lighter design prospect.

For me I think changes for DOA6 should be around the lines of shortening the stun threshold, whilst making the DOA4 okizeme return. Possibly give all characters moves that bound using the animation that Jacky's 4H+K does when using air combos. Stair throws could make a return? Power Blows/Launchers have armour that can eat one or two attacks when charging? Colour select for non-DLC costumes so that recolours aren't apparent? After this, there's not much DOA6 could offer that I can think of right now without it breaking away from the formula that they are used to. I guess you could say that there should be options to the glowing red health, too.

I agree with what you're saying, but many of the game balance technical things are so subtle. They matter in a big way to the competitive scene, but games are still heavily marketed to the casual side to sustain the billing. Those features alone while helpful for balance won't be enough for them to sell a new sequel iteration.
 

crapoZK

Well-Known Member
Standard Donor
She's too sorry a character to get costumes... -_-



I agree with what you're saying, but many of the game balance technical things are so subtle. They matter in a big way to the competitive scene, but games are still heavily marketed to the casual side to sustain the billing. Those features alone while helpful for balance won't be enough for them to sell a new sequel iteration.
I edited the post before you replied, basically saying what you said, and I agree. There needs to be new modes or something groundbreaking to make DOA6 a wantable product.
 

P2p1mbs

Well-Known Member
So poor ( what ever her name is I forgot how to spell it lol ) Will once again be left out of a costume pack, That poor girl is getting no outfits.

Its her own fault for arriving in the game so late and making the mistake of being a guest character
 

P2p1mbs

Well-Known Member
Naotora didn't get shot in the face for this kind of treatment. To be honest I agree though since I don't like guest characters that much still she should get a few outfits since there are people who play her.

She still has a chance of getting more costumes in future packs, such as swimsuit packs since we haven't gotten a new one of those since last year (the valentines day doesn't count since the girls were wearing underwear). Also, since she is a girl, she has a better chance of getting something than the guys.
 

Argentus

Well-Known Member
This would be more bearable if there were more than two outfits in all of AoT.

The same brown uniform everyone wears

Or

Naked titan.

I'm guessing Rachel will get female titan, Id say Leon should get armored titan, and Raidou will get colossal titan.


There IS the off chance that they'll use characters from the actual manga which has more variety, but honestly, this is like 6 years too late. The attack on titan craze ended years ago since they never made a second season of the anime.


Id rather they made a Konosuba crossover at this point.
1f540bb8dd4421356cc3282741d2f4aa1452639102_full.jpg

IF they were smart and used costumes from the background guild members and waitresses. Which they wouldn't.

13418520_1743160299267691_6477451074811351528_o.jpg

13497712_1743160392601015_5342642127574712603_o.jpg


I am so in love with that middle waitress :3
 

The Enforcer

Well-Known Member
This would be more bearable if there were more than two outfits in all of AoT.

The same brown uniform everyone wears

Or

Naked titan.

I'm guessing Rachel will get female titan, Id say Leon should get armored titan, and Raidou will get colossal titan.


There IS the off chance that they'll use characters from the actual manga which has more variety, but honestly, this is like 6 years too late. The attack on titan craze ended years ago since they never made a second season of the anime.

Actually Season 2 was going to have a long development time from the start. I just read that it's airing next Spring.

I'd agree with the Titan guesses, although I'd partially suspect Bayman to get the armor only on account of haircut, but it makes sense for either of them.... please not Bass, lol. Bass should be the chicken politician who orders Pixsys to stay.

I suspect Hayate to get Levi just because Hayate gets most male support and Eliot/Hayabusa don't even remotely come close to the brooding emo stuff.
 
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