NyaMiyamaFighter
Member
It's all in the title.
Should I continue putting money into my own separate DOA6++ version (DOA6FE)? Or should I use my balancing ideas to make the current version of DOA6++ better?
My issue with the latter option is that I'd like to modify a complete game that won't have future updates that will potentially make my balance changes obsolete.
My second problem is that some changes in DOA6++ I do not agree with like Hitomi's goofy DOA4 idle stance and the removal of certain moves from Hayate, etc. I would have to pay my modder to set aside time to learn how to reverse all the changes I don't like. Also, putting ugly male Tengu animations on female Nyotengu is cringe, if I'm being honest. All that's gotta go.
It's silly to divide our resources, but if one's own ambition is directed toward a completely different direction, it can't be helped.
I have the balancing expertise, 6++ has the means to make it all happen. It would be nice to join forces. But no one ever agrees with me anyway.
Should I continue putting money into my own separate DOA6++ version (DOA6FE)? Or should I use my balancing ideas to make the current version of DOA6++ better?
My issue with the latter option is that I'd like to modify a complete game that won't have future updates that will potentially make my balance changes obsolete.
My second problem is that some changes in DOA6++ I do not agree with like Hitomi's goofy DOA4 idle stance and the removal of certain moves from Hayate, etc. I would have to pay my modder to set aside time to learn how to reverse all the changes I don't like. Also, putting ugly male Tengu animations on female Nyotengu is cringe, if I'm being honest. All that's gotta go.
It's silly to divide our resources, but if one's own ambition is directed toward a completely different direction, it can't be helped.
I have the balancing expertise, 6++ has the means to make it all happen. It would be nice to join forces. But no one ever agrees with me anyway.