Intelligent Alpha
Well-Known Member
"V für ze viktory, ja!"
I just played someone who was German (or at least spoke it) and he used Hitomi. Pwned me first fight, but things took a drastic turn afterwards!
"V für ze viktory, ja!"
Now you're getting it"V für ze viktory, ja!"
Physically she isn't unique, but regarding her moveset, she is stance character, she can go from Bokuho to Dokuritsu-ho to Rig's Bending stance, so yeah we all know the moves, but it might actually be hard to read her during a fight. She's isn't a "pure" copy (not like Mokujin) : sure TN used moves that already existed in terms of animation, but they did a great job in terms of creativity to make them work fluently. It's so cool to have a character with so many stances, yet so easy to learn and remember.
Thats a super idea! You paint a really good picture of how the level would look and I can see it clearly in my head. I would be one for thisI remembered some ideas I had a while ago for some fun level designs. The big level would be a rock concert, but in the middle of the crowd. In Crazy Taxi I always thought it was cool that people couldn't get hit with the cars, they just move out of the way. The people in this concert crowd would be the same, the circle of people watching would simply move with the fight. A new idea for this was with the ground, there should be a bunch of tickets and food and stuff. As your fighter rolls around from getting hit, the random pieces of garbage would just stick to them.
Not a new level but the whole picking up garbage when you fight thing could also work in the forest with random leaves and maybe even sticks in your hair.
They are not the most creative ones, as they use existing animations, but lately Team Ninja has been doing the same