extravagant
Active Member
Wish they had actually continued and expanded upon Critical Burst and Power Blow, they were really cinematic and did lots of great damage if you knew how to land them properly.
You can do the same with BBs though up. And their lower damage is balanced out by being able BBC, as well as the amount of environmental damage you can get.Power blow wasn't only specifically meant for combo'ing in and out into critical burst though, you could sometimes time that attack to a "T" by punishing people who rushed into you. It was great and you could be sneaky with it by punishing many players and many different ways. It also does way more damage than the supers in DoA6. I wouldn't say it was half assed, it was really great and I destroyed many people using it. I did however, play with many pro DoA players and they said they never use the power blows, and just use counters and counters all day, maybe because of their experience in older games such as DoA2-4
You can do the same with BBs though up. And their lower damage is balanced out by being able BBC, as well as the amount of environmental damage you can get.
Also, in 5 PLs were the better option anyway, since you could get more damage out of them.
That said, who wants to play the stun game if you've the option of decent damage outside of it.
Yeah I need to experiment more because I saw some people doing some crazy shit with the new system. I'll take your word for it because you ARE d3v and you make great content ^_^ but, so far I'm just curious why DoA6 only has 1 set win pose and the cinematic / dramatic KO effects are minimized.
You do realize this is the System sub-forum right? Most of this probably belongs in that thread you made in the other section.That's good to know, I thought it was only going to be that one win pose for all of DoA6's eternity. I hope they eventually add more costume variety in later too. Right now everything is just color swaps or reused DoA5 costumes. DoA5 had many great costumes so not complaining. I just find it annoying that you have to grind and work your ass off to unlock so many "costumes" when most of them are just color differences. I would've been better if they made it so that if you unlock one costume, you unlock all the colors pertaining to that costume. Instead of unlocking 6/100 or something and there's like 4 million more grinds to unlock possibly a different color of the same costume -___-
Giggity.Overall thigh
Giggity.
You can do the same with BBs though up. And their lower damage is balanced out by being able BBC, as well as the amount of environmental damage you can get.
heck no.
That's good to know, I thought it was only going to be that one win pose for all of DoA6's eternity. I hope they eventually add more costume variety in later too. Right now everything is just color swaps or reused DoA5 costumes. DoA5 had many great costumes so not complaining. I just find it annoying that you have to grind and work your ass off to unlock so many "costumes" when most of them are just color differences. I would've been better if they made it so that if you unlock one costume, you unlock all the colors pertaining to that costume. Instead of unlocking 6/100 or something and there's like 4 million more grinds to unlock possibly a different color of the same costume -___-