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  1. Intelligent Alpha

    Your General Complaints about DoA and Other Fighting Games?

    My point is how the rules of this game (actual hand gestures) is broken or how DOA breaks those rules! How the actual fuck does scissors (holds) > rock (throws) to avoid getting thrown? Or throwing out Paper (Strikes) to beat Rock (Throws) or Scissors to beat Paper. But Paper (strikes) beats...
  2. Intelligent Alpha

    Your General Complaints about DoA and Other Fighting Games?

    My gripe with DOA - where do I start? The flawed triangle system aka "Rock, Paper, Scissors." I'll leave to you guys to read between the lines regarding this.
  3. Intelligent Alpha

    Alpha-152 general discussion

    7K is only useful as an ender! -4 means nothing because what are the odds somebody will not hit a button aka mash upon returning to neutral? Yeah, she can WARP afterwards, but since she can get mashed out of NORMAL HOLDS (yet, everyone thinks its stupid she can turn on a dime continuing KKKKK)...
  4. Intelligent Alpha

    Alpha-152 general discussion

    That is awesome, Chapstick! But (there's always one of these) ... The "must hold Alpha!" bullshit! How many red negative numbers on BLOCK are in that list? This, of course, means her opponents (including herself in a mirror) are POSITIVE when blocking. It's hilarious how punishable she actually...
  5. Intelligent Alpha

    Why the QQ?

    Maybe not fine, but they did do alot of unnecessary crap since then! But yeah, clearly she's fine now! I used her in Vanilla (didn't have online though). To me, she wasn't that bad. Her AI was doing stuff we couldn't, but that's neither here nor there! Other than the multiple changes ("fixes"...
  6. Intelligent Alpha

    DOA5LR "There's always room for Jell-O" Alpha-152 Breakdown/Guide

    You'll get used to it! I hear the same thing quite alot!
  7. Intelligent Alpha

    DOA5LR "There's always room for Jell-O" Alpha-152 Breakdown/Guide

    :F: being :T: n a config setup? Since :2: is what's written, I assume this is what you mean? The faster crossup where she gains a shit-ton of space because if it's :1: or :3:, she gains about next to nil. That is three frames, though? Shit! That's faster than the grapplers' i4 neutral throws!
  8. Intelligent Alpha

    DOA5LR "There's always room for Jell-O" Alpha-152 Breakdown/Guide

    Like I said, shit was rushed! Don't see how? (I do, but it's been seven years). Considering the fantastic job they did with Alpha (and all her stupidness - best I could come with XD) ... Think about it! If she is an actuall boss in 6, some revamping has to happen since everybody's used her and...
  9. Intelligent Alpha

    DOA5LR "There's always room for Jell-O" Alpha-152 Breakdown/Guide

    Well, 5 seems rushed (though it took an astounding 7 years to get it) - I mean, two updates and it hadn't been six months until the first one after the original game. That boss fight at the end of story was beyond proof! (imo)
  10. Intelligent Alpha

    DOA5LR "There's always room for Jell-O" Alpha-152 Breakdown/Guide

    She's got Helena's kick ( :K::K::K: ), too! (that plus two extra :K:s) But look Phase 4 is Kasumi clone #2 and she has shit from the other ninjas. Go figure. I guess it's a lore thing. idk
  11. Intelligent Alpha

    DOA5LR "There's always room for Jell-O" Alpha-152 Breakdown/Guide

    I believe the OP stated that :3::K: is 20 frames (funny, since Ayane has the same kick). You wanna get a deep stun: Here's a setup that uses all three: :3::K::6::p+k::3::K::3::K: (and this string you can rearrange) or instead of :3::K:, go for :6::6::P:. As you said, it leaves her in FLOAT, but...
  12. Intelligent Alpha

    Mortal Kombat thread.

    Well, D'Vorah ended up uprooting Mileena (perhaps setting her up to be one of the top baddies). And if you think about it, Tanya seems to be "bad," given the friendship with Mileena ("You freed me from prison! It'd be a shame to lose you!" Of course, given that not only did D'Vorah off Mileena...
  13. Intelligent Alpha

    DOA5LR "There's always room for Jell-O" Alpha-152 Breakdown/Guide

    Well, she does have lots of setups where the penultimate hit is a "mashed" :P: Yet, with it being her fastest move (jab) why not? :h+k::K::P::P:(a third makes it a mid, be careful):236::236::H+P: (or any critical blast - :6::p+k:, :3::K:, :6::6::P: ) As to why :3::h+k: or SS:K: is standing is...
  14. Intelligent Alpha

    DOA5LR "There's always room for Jell-O" Alpha-152 Breakdown/Guide

    Yes, you do. Sadly, people don't realize this! All they see are the "mashy" P and K strings and dat OP ass throw! Unfortunately, she has to FLOAT! 7P/9P + P (Dive) gets her BT 8K6/4, but the BT state is vulnerable (Ayane, Helena, Lisa, Bayman, etc) Luckily, she has access to :H: to :~: it! A...
  15. Intelligent Alpha

    Mortal Kombat thread.

    People think PM is just a "spam" variation - much like FA Jacqui! (You can't use the term "zone," yet, can say "pressure" as opposed to "mash"). And the Brutality from PM? "You may die now!" :D
  16. Intelligent Alpha

    DOA5LR "There's always room for Jell-O" Alpha-152 Breakdown/Guide

    Why the inconsistency? Pretty much everybody agrees she's CQC, but isn't every character? Think about it or is this just "when you fight Alpha?" The holding on reaction! See? This also bugs me! Too many want to REACT to Alpha! Note: You don't have to, As revolting as you said BURST is, this...
  17. Intelligent Alpha

    DOA5LR "There's always room for Jell-O" Alpha-152 Breakdown/Guide

    This is good, but she is good at range because players should be using it to gain a psychological advantage! IOW, you don't have to hit someone to get in his/her head. For instance 4K/6K - get them in the opponents' head. Pull BURST out to get them to respect it. Her footsies game is decent...
  18. Intelligent Alpha

    System Bad habit or good strategy?: “Respect” in fighting games

    ^ Yet, you have to realize too, that some ask for you to go all out though! I was playing a dude awhile back and he told me he would go all out. I told him that I was used to it. Would you believe I reciprocated and we went to five rounds? I lost, but hey! When one is pushed beyond his/her...
  19. Intelligent Alpha

    System Bad habit or good strategy?: “Respect” in fighting games

    I brought it up since it is perceived that a fight consists of both opponents giving no fucks whatsoever! I'm sure you've heard the term: Going all out! Does this not mean playing aggressively? Or folks who like the conservative/defensive style. This can fuck someone up beyond belief as well. It...
  20. Intelligent Alpha

    System Bad habit or good strategy?: “Respect” in fighting games

    ^ Explain to me where "Holding back" came from and why it is used as an "excuse" because not everyone plays aggressively. You mentioned tournament players, but what about casuals? I guess they'd be "holding back," too, though until they play more and can do more! IOW, I feel like this term is...
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