TRI Mike
Reaction score
1,800

Profile posts Latest activity Postings Media About

  • Disappointed with Honoka. I can't do anything good with her as long as she doesn't have full control of her stance transitions. Annoying.
    THE_WORST_KOKORO
    THE_WORST_KOKORO
    Actually. What are you doing in Neutral? Typically I see PK, 6K and 1P being used the most in neutral... and in the most recent patch she did get better.
    TRI Mike
    TRI Mike
    I use those, the thing is that sometimes her strikes fail to land when I'm trying to change stances, she doesn't and I'm left with a "wtf do I do!¿" and lose.
    Is it true there's a new character coming next year¿ I thought the roster was done with Noka and Raidou.
    CyberEvil
    CyberEvil
    New stage is out already. There was only one announced and Fireworks is it. The new character won't be available for some time, however.
    crapoZK
    crapoZK
    There's another new stage coming out in Spring Next year :)
    ColonelColver
    ColonelColver
    Team ninja confirmed a new character scheduled for spring 2016. This was after the fact that TN said they would not rule out stage and character DLC in Last Round's future. I believe they also mentioned a new stage, which logically, would come with the patch that comes with the new character.
    In DOA2U/4 days (240 life), people were pissed at online lobbies in 300 life. Now that 300 is default, they get pissed when I say I like 240
    Used Noka in 300 life... Now I hate 300 life even more.
    • Like
    Reactions: Goarmagon
    Pictured Mind
    Pictured Mind
    @KING JAIMY Plays her on 300 all the time. Anyways I simply think 300 health is better for multiple reason. I'm not gonna tell you what you should pick tho, haha.
    KING JAIMY
    KING JAIMY
    What's so bad about playing Honoka in 300 HP?
    TRI Mike
    TRI Mike
    Nothing deals good damage. Specially if you like stun>launch combos like I do. Most characters are good with them, even on 300 health but Honoka is just a joke.

    She's great on 240 though.
    Lee's jab is i10 while Noka's/Phase's are i9. But Lee is winning in Get-Ready-Fight. I even have a video to prove it... I'll upload tonight.
    • Like
    Reactions: DroWin_MaN
    DroWin_MaN
    DroWin_MaN
    If this is true im gonna mash against them everytime to start a round
    ColonelColver
    ColonelColver
    It's online, it happens often, even if both players are inputting their jab at the first possible frame. There's worse, my i9 high with Eliot almost always gets beating by an i10 jab, or i11 mid. I fought a Brad that started with P, and Brad's jab is i12, Eliot's is i10, and I got beaten out.
    ColonelColver
    ColonelColver
    Either that, or the opponent is inputting their move 2 frames or more too late. Very possible.
    Why does Jann Lee's jab beats Honoka's and Phase's¿¿
    TRI Mike
    TRI Mike
    I mean the jab. Lee's jab is i10 while Noka's and Phase's are i9. But Jann Lee is constantly winning in Geat-Ready-Fight. I even have a video to prove it... I'll upload tonight.
    FakeSypha
    FakeSypha
    Is this offline Mike? You know online fucks up frames sometimes.
    TRI Mike
    TRI Mike
    Yes, it's offline. I don't play online at all.
    So... what happened with the PC version¿
    Fiend Busa
    Fiend Busa
    They told everyone they had to delay it to "give the best experience possible" only to release news today of it being a shitty last gen port missing all the next gen features including the 2 new maps. The only next gen feature it gets is shadows lol. And having a ridiculously high system requirement
    Fiend Busa
    Fiend Busa
    Just go on all their facebook pages and you'll see :p
    TRI Mike
    TRI Mike
    Damn, that sucks.
    BTW Every single video I upload to YouTube and Media section here is of a match played with 240 health. That's how we roll in Venezuela.
    A lot of Honoka's juggles are very inconsistent, I'm having trouble connecting PPP6P after several launchers. What the hell¿
    Otsu
    Otsu
    pppp6p is an awful ender - dont use it. 6k2k or 2p+k 46p
    KING JAIMY
    KING JAIMY
    The problem is her lack of range.PPP6P is only good as a wall juggle for lightweights. You should stick with enders such as 2P+K46P, P+KPP, 66P+KP+K and 3PPP (at the wall).
    TRI Mike
    TRI Mike
    I'll try to do that, seem's I've been relying much on PPP6P. Not anymore.
    At this rate I'm gonna be playing with every character. Just picked up Ein and Eliot. Both great so far. Why is Eliot bottom tier again¿
    Russian-chiropractic19
    Russian-chiropractic19
    linearity, strike speed, and ending all his hits on mid. is what i remember being said. however his i9 7p is back to being able to stun, his new 4k tracks, and i believe some tech was founds where he can tech an opponent using BT 2k at the end of his juggles.
    Legendary Goken
    Legendary Goken
    I'm thinking of picking Ein back up again as well. That Jann Lee & Ein tag team never gets old. Eliot is just a mix up master.
  • Loading…
  • Loading…
  • Loading…
  • Loading…
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top