47 players so far for combo breaker, only really worried about Hoodless and BBoy; (slight maybe vs punishere's lei fang). I don't have much Nico experience.
Marie Rose; she already has a difficult time opening people up imo and when she does the damage she gets is pretty wack. A little damage buff would be nice.
Time to see whats all the Uniel hype is about since another blazblue canon game isn't coming out for some time. Plus I cant seem to find lobbies on DOA6 anymore. /Kappa
hm I wonder how long MK11 will last competitively? Seems gameplay wise some players feel like its a downgrade in terms of the movesets/new variations; you're pretty much doing the same one combo for some characters
Hmm the change to making SSA CH punishable for throws benefits grapplers more than anyone. Losing 117 points of damage to Lisa's shooting star press throw every time if the player can just frame it.
Tina and Rig had some shit that definitely needed to be normalized, but was the nerf for Bass 4T into 6F+K nerf REALLY needed? Was it that annoying of a setup?
Mk11 story is well done as usual, was practically a movie. Fights transition well. The ending was a bit odd. Dabbled a bit in the krypt, seems huge and like its own separate story