ChaolanLegacy
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  • Heavenly Sword is a surprising game to me, mainly from the gameplay perspective, haven't imagined myself enjoying its combat as much as I do. Feels like offense and defense were thought out quite well and all 3 forms of the sword that the protag gets serve their purpose nicely. If only it had a juggle system somewhat similar to DMC's, that would've boosted its gameplay from good to great for sure.
    Been wanting to grab up DOA6 for a while now but either the discount on the Deluxe edition is not enough or the money has to go elsewhere during the month, maybe this time during the summer sale on Steam I'll finally be able to get it.
    Now that I have a better PC, I've been looking into emulating some older Xbox games and I wanted to try DOA3 for a long time. Got the JP/3.1 version to work on Xemu but I'd also like to "install the 3++ patch" but I've only seen Cxbx mentioned in the DOA3 forum (unless I accidentally scrolled past the Xemu stuff). Is it possible to get 3++ working on Xemu or it can only work on Cxbx for the time being?
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    Gultigargar
    Gultigargar
    3++ works on Xemu, but you'll need to create the XISO that Xemu uses on your own. Cxbx can just launch the game with the files as they are, so it's less of a hassle.
    ChaolanLegacy
    ChaolanLegacy
    Yeah, got it working now, bit of an extra work with it but it wasn't anything too difficult. Thanks for the information.
    Leaks should be taken with a grain of salt, even if the source is trusted, however, it was kind of obvious that this wasn't one, appeared out of nowhere, had nothing to show up as proof. I'll be honest, as much as we'd like a new DOA game, if KT's gacha DOA is doing well then I don't think we'll be seeing DOA7, a remake or a collection for a good couple of years, I hope that I'll be proven wrong tho.
    I find it silly that people are saying that Labcoat 21 is killing FighterZ where the idea of a team fighter is that almost everyone, even the low tiers have some broken shit about them. Imagine UMvC3 coming out now instead of it coming out 10 years ago, people would say that "Vergil is too OP, we should ban him" Or "no Yumi and Adachi in this household" in BBTAG.
    Camel with 2 thumbs
    Camel with 2 thumbs
    the thing with team fighters is that for all of a characters' strength, broken or not, they're supposed to have weaknesses which can be circumvented by your selection of teammates, the problem with labcoat is that she has no weakness, and can unironically destroy the entire cast by herself, so I see why ppl are complaining
    Camel with 2 thumbs
    Camel with 2 thumbs
    that said, is she "killing fighterz"? hard to say, I definitely think she's overrepresented at the current moment (along with the other androids and fusions), and that the fact that everyone top level team is either designed around her or is designed to beat her makes the game less interesting to watch, but the game only dies when ppl stop playing, and ppl still playing fighterz so i wouldn't worry (for now)
    ChaolanLegacy
    ChaolanLegacy
    Won't deny that she's insanely good and probably as bad as unnerfed Leroy was in Tekken 7 but if S1 Bardock and A16 didn't, if GT Goku didn't, if Fusions didn't then I'm pretty sure she won't be the one to do it, still, she's the talk of the town rn and there have been some who're saying that she should be banned. We'll see if ArcSys is going to nerf her soon or not.
    What would y'all do if you were the ones to call the shots at KT, mainly in regards to their videogames? I'd probably do the following:
    -DOA collection (2U, 3, 4) on PS, Xbox and Steam with rollback, 5 and 6 getting the rollback treatment, later on the first two Xtreme games as well on PS, Xbox and Steam
    -NG4 obviously
    -Nioh 3 obviously
    Onryoki
    Onryoki
    - Develop and release Nioh 3, with more direct ties towards DOA and Ninja Gaiden universe.
    - Make a new Ninja Gaiden game, that allows new players to get to know Hayabusa and the rest from
    The NG universe like Momiji and Rachel.
    Onryoki
    Onryoki
    - re-assemble a new DOA team that actually knows how to create a good fighting game and try to fix the trust and relationship of the fan base. Also focus on fitting content for a fighting game where they don’t have to rely on sex appeal and fraudulent seasonpasses/content to be able to sell content.
    Onryoki
    Onryoki
    - after assembling a new DOA team, focus on another DOA reboot that actually does the series and characters justice and make them better versions of who they originally intended to be like. Make existing cringe characters actually likeable and normal instead of anime archetypes with no passion behind them.
    Not gonna lie, it can get pretty satisfying to parry stuff with Aoi in VF5US, it is a pretty useful tool against players who like to abuse 2P and also to make the other player pay for not switching things up, for their habits in regards to the buttons they like to fall back to in certain situations.
    A good couple of fighting games suffered because of COVID but two of them that suffered the most were Granblue, because the scene and the game itself weren't able to really grow big but I feel that it can still happen, Under Night on the other hand may have been at the verge of becoming big but with no offline for a long time and a very bad netcode all that momentum was lost.
    Force_of_Nature
    Force_of_Nature
    I agree that COVID-19 stifled GBVS badly, since it was projected for probably about 1700+ entrants at EVO 2020. The move to EVO Online hurt its momentum badly. UNICLR also got hurt by EVO 2020 pretty much getting cancelled and FG's getting moved to online. However, like PB implied, not having rollback netcode hurt games like that tremendously.
    Force_of_Nature
    Force_of_Nature
    However, do you know another game that got stifled heavily due to COVID? SoulCalibur VI. The game literally got a world tour announced in December 2019, and low and behold COVID-19 hit a few months later. Game just went progressively downhill after that. And yes, having godawful delay-based netcode didn't do the game any favours.
    ChaolanLegacy
    ChaolanLegacy
    Yeah, the WUFL tournament for SCVI seemed to give the game a second chance but then the whole fiasco with the betting site happened and it was almost as if that tournament never even happened, a shame since its gameplay imo its better than Tekken 7's rn. Every game suffered during the pandemic but the ones that had delay-based netcode, well, for some of them it was a giant nail in the coffin.
    A shame that VF5US doesn't have a battle log for the lobby matches as well, would be nice to check games where we test out other characters in order to see what we're doing wrong plus record some matches from there instead of having to record every match or to play ranked for them.
    FF Origin's gonna be that gift that is going to keep on giving, wonder how many memes are going to be made of this game in a few months, hell, how many memes we're going to find by the time we finish or 100% the game?
    Ok, I have a feeling that we might get some announcements regarding the main games at EVO, my guess is that during EVO we might be getting the following news about these games:
    GBFVS: SP3 announcement (maybe rollback too?)
    Melty: DLC
    DBZ: Maybe DLC
    SFV: Couple games from SF6 demo/alpha?
    Skullgirls: DLC
    Strive: DLC
    T7: T8 announcement/short trailer maybe
    KoFXV: DLC
    Gotta like fight or boss OST's that have dynamic music that change if something happens during the fight, or if the boss goes into the next phase, it can make it more hype and keeps things fresh compared to hearing the theme repeat/loop itself after a while.
    Force_of_Nature
    Force_of_Nature
    Both can be good as long as the boss track is incredibly good such as Fire Emblem Three Houses' boss themes like this one:
    Force_of_Nature
    Force_of_Nature
    Though even simple boss themes like Parasite Eve's can still be incredibly powerful even if it drags on (though that's partially due to how brutally intense Parasite Eve's boss fights could get at times).

    (However the final boss theme indeed changed as the fight "evolved")
    Ok, Atlus making a good decision, that's kind of a surprise, this means that REV 2, UNICLR and GBFVS are the ones that still have delay-based netcode out of the bigger anime fighting games. Think the next one out of them to get the rollback treatment is going to be Versus.
    Found some Tekken 7 mods regarding non-playable boss characters, gave up search after the first 2 years of the game's release. Time to get it on Steam then, since if there's a mod for one of them then there's a mod for all of them. How much is the Definitive Edition usually discounted for?
    Come to think of it, as fun as the gameplay of the Street Fighter games can be, one way or another they can all had or still have a decent amount of bullcrap in them.
    Does anyone use the remoteplay app to play your PS4 games on your PC and if you did what is your opinion about it? Tried it out to see how it goes without ethernet and yeah, I'm going to have to plug the cable in, seems if the connection isn't stable then it disconnects very quickly.
    Crazy how ArcSys went from having bad to very bad netcodes in their video games consistently to adding functioning rollback netcode both to their old and new games among releasing some great games for the past 5 years or so meanwhile Capcom still has to create a good fighting game at launch, something that they weren't able to do for the past 10 years, and only a few of their games have good rollback netcode.
    Dynasty Warriors 9 is like the Sonic 06 of the franchise, game's very bad but that soundtrack is the best in the series, to the point where I might end up playing the game just because of it. If there's going to be a DW10 in the future (most likely) KT/Omega Force is going to have a hard time topping the OST of 9.
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