1. Alright, when she was first introduced as a fighter she kinda sucked, was slow and had lame evasive properties; but in Ninja Gaiden Sigma 2 her small updates made huge differences and made her extremely playable and fun.
She was much better, definitely. But the game's pacing suffered from her inclusion in the main story. I would have preferred her being relegated to co-op, myself.
2. First off her Type 666 heavy sub-machine gun was the best projectile offense in the game. I mean it could absolutely shred enemies and was a co-op dismemberment masterpiece.
It was TOO powerful. On anything below MN you can play her like a third person shooter. Felt out of place to me.
3. Her upgraded Inferno hammer was devastatingly powerful, and brutal.
Yes. Points to this one...but I'd rather Hayabusa wield it.
4. She actually has some great story angles in Ninja Gaiden. Her sister is a fucking fiend! She's a fiend hunter, but is still cursed with Vigoorian blood.
I agree with this entirely. That said, after NG she stopped being relevant at all. We're supposed to believe she can take on Gogohn/Marbus? Come on...
5. She saves Ryu's life, and while Ryu may certainly never care to tap that, ass; the rest of us wood.
Had she not been there to pull him out of the eruption, we would have seen a badass scene with Hayabusa being vaulted out of the volcano thousands of feet in the air, flipping hundreds of times, and then landing in a cool way only to have the camera zoom in on his face as he looked up to face us. That or, I don't know, he could have just FUCKING TELEPORTED OUT OF IT LIKE HE DID ABOUT FIVE MINUTES LATER. That plot point has always bugged me lol.