Hitomi Match Up and Strategy Thread

iHajinShinobi

Well-Known Member
Standard Donor
So you display immaturity when someone explains to you how something works and corrects you about it? Okay lol.

I'm not replying back to you after you quote and reply to me again by the way.
 

TakedaZX

Well-Known Member
So you display immaturity when someone explains to you how something works and corrects you about it? Okay lol.

I'm not replying back to you after you quote and reply to me again by the way.
(There you go backing out again, but at least I got my answer finally)

No I reply back with hostility when people like you take your arrogant self-supremacist (as extreme as that sounds) tone with me. You brought it on yourself.

I knew what a guaranteed forced tech was, but I was also right in calling what I did a forced tech in general because no matter how you look at it, they're teching up, as stated by Raansu, so [when you do] read this, you'll be a bit more educated than you were previously.

"No man really becomes a fool until he stops asking questions."
-Charles Steinmetz
 

iHajinShinobi

Well-Known Member
Standard Donor
Okay, I lied about not replying back. But I have a reason for doing so.

The only reason why I wasn't going to reply back to you here was simply due to the fact that I did not want to continue dragging this out with you any longer. Which I am still going to do. But this needs to be said.

No I reply back with hostility when people like you take your arrogant self-supremacist (as extreme as that sounds) tone with me. You brought it on yourself.

^ This here, this just proves that you'd much rather take the path of being immature as possible about a situation. When instead you can just discuss a matter at hand like say, MajesticBlue did when discussed things as well. To be honest, I don't really care what you choose to call me, as it doesn't bother me. But it is bothersome to skim through crap just to get to a point of a post (if there ever is a point).

You call me arrogant because I tell you about something and give you examples of it? lol okay sure. If you have some personal problem with me, then just spam me with a private conversation or on my profile. Instead dragging crap out on the forums so when other users can get to information they actually want to read pertaining to the game.
 

TakedaZX

Well-Known Member
^ This here, this just proves that you'd much rather take the path of being immature as possible about a situation. When instead you can just discuss a matter at hand like say, MajesticBlue did when discussed things as well. To be honest, I don't really care what you choose to call me, as it doesn't bother me. But it is bothersome to skim through crap just to get to a point of a post (if there ever is a point).
Nah man. Like I said, I said that I was misinformed. Then I asked for what else I should call the things I was talking about. You dragged on about forced tech this, forced tech that. It wasn't the subject at hand anymore yet you stayed on that rather than the information that my first post was suppose to entail. If you payed attention and answered the question that came after your post this would've died out but I kept getting your pointless comment, "that's not a forced tech". Say it once, and you make a point. Say it more, it becomes an unnecessary annoyance since I made it clear over and over that I understood the concept of a guaranteed forced tech. That seems to be what you weren't understanding and needed to understand. Smh.

To say I can't discuss a matter at hand is completely out of the question, as I was trying to discuss the matter with you, yet you kept pushing the matter away and moving back when we should be moving forward.
You call me arrogant because I tell you about something and give you examples of it?
No I call you arrogant because you took a tone, carried that tone with you, then you treated my like I was an "idiot" because I separated my subject (forcing someone off the ground), from your point that already had been made, and as you kept pushing for your subject to be heard (even though it already had been), I got more and more frustrated because I'm trying to talk about subject B and you're still saying "but I was right about subject A, so you're wrong about subject A, you idiot."

I don't know why you can't comprehend this. Nothing I'm writing is complicated, and nothing I've written has been complicated to understand even if it was typoed, if I can use context clues, I'm sure you can as well. I'm not saying you have mental issues or anything and there's no problem with it, but you're sounding... arrogant... and ignorant. You can't say that about me because I never gave any insinuation that I might be better than you, nor did I give any ignorant comments that guaranteed forced techs and the force techs I was talking about are 100% the same, I said in the post that they weren't guaranteed, so that people wouldn't be mixed up. Is there something I'm missing?
 

Raansu

Well-Known Member
Give it a rest...I already said both of you were correct in your statements and why they were both correct...there really is nothing more to post on that subject.
 

TakedaZX

Well-Known Member
Can't we all just be friends and get along :D That is what Hitomi would want anyways....unless you saved her from getting eaten by a dinosaur by kicking it in the face...then she'd be ready to kick yo ass, but that isn't the case here.
Lol I would, but now there's a point to be made... which should've been made about 10 comments ago, which was a question, that should've been answered or acknowledged, but it wasn't, just pushed aside to say "I'm right, you're wrong, Stfugtfo." Anyway I'm sorry this is dragging on in a topic about Hitomi. Here's something else I picked up from watching Vanessa play.

:P+K:_:4::K::P::P:
both of these are -6 on block, and they're a mid_high mid mid. Chances are if they're blocking being hit by this in a combo, they will throw out a mid punch hold on reaction. Now what you can do is, since this move has the least recovery, stop it here and throw something else. At the wall, I'd suggest :4::6::P: because it will give you the wall splat then you can follow up with your basic wall combo. I personally like :P+K::P::P: for aesthetics, but I believe :8::P::K::6::P::K: is more damage.

Away from the wall, you might want to consider :7::K: or :9::K:, hell even :8::H+K: can be a solid option because these will give you the launch. :4::H+K: is one frame quicker than :7::K: but the thing is, it leaves you back turned. I'm not 100% sure that the BT :P::P::4::P::P::P: is guaranteed off of it on a not full threshold launch... but you're welcome to attempt it. The alternative would be :P::P::6::P::K:

Try it.
 
Everyone likes making their point across TakedaZX but when both are walls. Usually it's tough to move, let alone knock the other down. They will just stay at a stand still until someone just goes to sleep lol

Also nice information, I never thought to do anything other then P+KPP, since it was super easy to do against the wall. I'll have to give 8PK6PK a chance in the future to see how consistent, or how much more damage it does to see if it's worth the change.
 

TakedaZX

Well-Known Member
Everyone likes making their point across TakedaZX but when both are walls. Usually it's tough to move, let alone knock the other down. They will just stay at a stand still until someone just goes to sleep lol
It's the sad part about being male. Sometimes being the bigger man and letting it go doesn't really seem like the best option, or rather, worthwhile. At least the situation left the topic now.

Also nice information, I never thought to do anything other then P+KPP, since it was super easy to do against the wall. I'll have to give 8PK6PK a chance in the future to see how consistent, or how much more damage it does to see if it's worth the change.
Yea that's what I'm saying. I stick to P+KPP, because I'm not very good at the input of 8pk6pk, because if you input the 6 a bit early, it doesn't register and you get 8pkp, which is ok in tag for it's relaunch properties, but no 1 on 1. Work some consistency with it, and it'll become a deadly weapon :)
 

phoenix1985gr

Active Member
Just out of curiosity... If you go for a hard knockdown combo and then try to force them up if they tech on their own are you at disadvantage? Or like helenas case you still have some small frame advantage?
 

TakedaZX

Well-Known Member
Just out of curiosity... If you go for a hard knockdown combo and then try to force them up if they tech on their own are you at disadvantage? Or like helenas case you still have some small frame advantage?
Hitomi doesn't have a 12f mid that can force tech someone, so chances are you'll be at slight disadvantage.
 

Raansu

Well-Known Member
Just out of curiosity... If you go for a hard knockdown combo and then try to force them up if they tech on their own are you at disadvantage? Or like helenas case you still have some small frame advantage?

Hitomi doesn't get that type of advantage from her slam juggles. She does have guaranteed force techs though and one pseudo force tech, but they all pretty much require max launch height unlike Helena who can do the pseudo tech on pretty much any launch height.
 

xINFINITELIGHTx

Active Member
JESUS IS GOD AND THE LIGHT OF THE WORLD AND LOVES EVERYBODY!

HITOMI VS AYANE

Ayane has many options from distance and back turn that annoy endlessly. Hitomi has one option that stops them

3P+K | d/f3+k

It goes over her lows so it's a low crush.
It interrupts many of her back turn moves that she spins at you.
It's a perfect interrupter of strings.
It's a good move to use in THAT SETTING and that setting alone and we all know that if it is not low throw punished we can side step afterwards and get punches that's hitomi 101.


I'll post more matchups as I create/remember them.

JESUS IS GOD AND THE LIGHT OF THE WORLD AND LOVES EVERYBODY!
 

iHajinShinobi

Well-Known Member
Standard Donor
You're not going to catch Ayane mid spin. Ayane shouldn't be opting for anything from her spins unless she is punishing your whiffs (11P/11K).
 

xINFINITELIGHTx

Active Member
JESUS IS LORD AND THE LIGHT OF THE WORLD AND LOVES EVERYBODY!

Actually you are. Ayane get's trapped by that move all the time because all they want to do is spin around like your afraid of their options from spin and then they get hit. This isn't theory fighting I posted like your doing, this is experience from the only FACTS about the game.

MATCHES and FRAME DATA.

JESUS IS LORD AND THE LIGHT OF THE WORLD AND LOVES EVERYBODY!
 

iHajinShinobi

Well-Known Member
Standard Donor
I'm not talking about Theory Fighter, at all (I never do). This is from my experience, and from my experience, I don't get knocked out of spins, period. Unless I misplace an 11K, which is rare.

If you are hitting Ayane out of her spins (any spin) often with 3H+K or in general, then she's clearly being sloppy. Your own statement clearly says so.
 

xINFINITELIGHTx

Active Member
I'm not talking about Theory Fighter, at all (I never do). This is from my experience, and from my experience, I don't get knocked out of spins, period. Unless I misplace an 11K, which is rare.

If you are hitting Ayane out of her spins (any spin) often with 3H+K or in general, then she's clearly being sloppy. Your own statement clearly says so.

JESUS IS LORD AND THE LIGHT OF THE WORLD AND LOVES EVERYBODY!

Ayane is a great character with great moves but her spin is beaten by 3h+k
ayane is a great character with great moves but she is still beaten out by keeping her at the right distance. Never let an ayane player get to far away from you so she can begin using her shenanigans.
furthermore, ayane must never be allowed to hit you punch, punch, downback punch it gives her +1 on allowing her to profoundly mess you up.
Ayane must never be allowed to be at anything but a medium distance where you can apply pressure and attacks that work so she does not come up to you with spin shenanigans.


JESUS IS LORD AND THE LIGHT OF THE WORLD AND LOVES EVERYBODY!
 

iHajinShinobi

Well-Known Member
Standard Donor
It's true that 3H+K (and236P including Hayate's) beat Ayane's spin, and her roll for that matter. Also I'm assuming punch punch downback punch is from BT PP2P. Because PP > 2P is a much better option (makes you sit and wait on strings/string cancel). Also, Ayane's range game does not solely rely on just spinning around while she's at a distance. Her range game revolves around proper placement with movement and integrated movement (basically footsies) and punishment. She wants to do something that will make you press buttons so she can punish you for it. The more mistakes you make, the more she thrives.

If you want to beat her, you have to be patient against her. Because a competent Ayane player will not let you get away with rushing her down (something she can pick at very well). Also, Ayane can't do anything at full screen. She excels at mid range. The oh-so terrible "go fullscreen and roll in" tactics are so predictable and are just so bad. Her BT 6H+P doesn't track, and it is no longer an offensive hold. Button presses beat this on reaction. It's something I am always advising other players to keep to a minimum.

Ayane will never come at you through her spins (again my experience). Things like 3P, 3H+K, BT PP, BT 2P, BT 2K, BT PP6KK4, BT 6P, BT 6K are what she'll be closing distance or poking/tripping you up with. Relying on spins as a means of getting in is just idiotic.
 
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