I really like the Shutai throw. Correct me if am I wrong, but I'm not sure if it has any guaranteed setup from it. I usually follow up with a
(not guaranteed, can be held). I do so mostly because it's what I did in DOA4, lol.
Am I missing something? =/
Yeah, I do the same thing from time to time. But it's easily punished..so I always keep that in mind and it doesn't track. The throw gives good frame advantage, but the distance creates a challenge to follow with a guaranteed strike. The search continues.
On a side note, I am working on a full Christie breakdown at the moment. I plan on posting by Sunday. However, I would like some input from you guys on recommended strategies. I have my own way of playing with her, and it would be nice to have other players' inputs.
I will make a section for her general strategy: i.e. punishing wake up kicks with
. Then I intend to follow with a subsection that highlights various strategies which can be seen as different approaches to Chrsitie (and hopefully ways to switch strategies given the opponent and situation eventually). So Awesmic, Mr. Kwiggle, London Lust, Fake Sypha, ILYA, Doug, and anyone else, please post a summary of your strategy or certain tricks you use (if you can) with Christie so I can compile them.
An Example would be (excerpt of my own strategy):
Christie seems to be at a disadvantage when strikes are blocked, and even when some strikes land on normal hit. I don't feel she plays the frame trap game as well as other characters. However, her strings help her overcome this by allowing variation to her strikes. Moreover, her command SS can be connected into her strings which helps maintain offensive pressure on the opponent. I also like to use string delays (and cancels) with Christie and this strategy works well to bait a hold in your favor. Christie's spacing game is also very strong as she can quickly step back and dive in as the player sees fit. Christie has very good high crushes (i.e.
) and low crushes (i.e.
) that can be used to follow up with further strings.
I have more to say obviously, but it's an example of what I'd like to add from everyone's perspective. Of course, credit will be given to contributors
It would be great to have this collection of ideas if you guys are bothered to help me out with this