I won't say what I'd dream to get (or rather get back!) because it's not gonna happen at this point
Some things, probably very unpopular opinion and I'll be the only one thinkin this but hey, I'm ready to whistand everyone's hate! >
1) Swap 9P,K,P to 3P,K,P, put what's the current string starting with 3+P back to 9+P like it's been for the past 4 games.
2) remove 3,3P or change the buffer sensitivity of the command, I lost count of the amount of times I want to do 3+P and 3,3+P comes out. So frustrating ><
3) Give Helena a back turned low throw. Been dreaming of this since DoA2 yo!
4) 1 frame faster "crouch" status on Bokuho, and/or 1 more frame on crouch status when you
leave Bokuho. Feel 1 frame would be enough to make things feel more even.
Not sure what else Helena could use. A decent offensive hold? Doesn't have to be OP, just decent!
Some more moves that are safe on block? Aside from the guard crushes I think the only safe on block move Helena has is 236+PK and it's "just" 2 frames.
I'm sure she's not the only character in this situation but still she's got no frame traps, realistically no safe on guard moves, no good offensive holds, from back stance she's got no low throw and only 2 (3!) tracking moves, from Bokuho she's got only 2 (??) tracking moves.
I still love playing as my beloved Helena and I don't think she's that shitty of a char, but she surely could use something else than the current tools. Sometimes against some specific characters it really feels like she's playing with some disadvantage.
I don't think I've ever felt this way, this much, in DoA5.
Talking about LR, on Vanilla Helena was probably a bit OP with her forced techs