Alrighty, guys. I just finished talking to Manny about the stage lighting issue. He is aware and says he'll let the team know.
That's essentially what they're doing now!Team Ninja - These thing can't explode, cancel it
Nothing wrong with giving ideas to make the game look even better imo. Just because it's not constant praise doesn't strictly mean it's complaining >.>Talk about complaining with a belly full.
Since Brute didn't address this part, I will. Whatever good that's left in the models were ruined by the incredibly low quality gloss shader. Now everything looks even more like Skyrim/Illusion plastic fucktoys than they already do.Really brings out the beauty in 5's character designs too
Literally ANYWHERE can be a DOA stage.
characters were fighting in literal everyday locations
unobtrusive toward the main focus, which was the fighting.
making the stage feel more alive without overdoing it. They feel like they are an actual part of the environment, something that I feel that DOA6's stages lack.
Now DOA's stages need to have either explosions or car crashes to cover up the fact that the stage itself is merely just X items placed in a circle/square shape to form an arena...
after playing sc6 maining taki and seeing her 2 polygons of a boob and pointy blurry fingers holding a painted stick dagger I am very content with doa6 at least cleaning up previous assets while also making some new ones here and there. especially considering the quality that doa5 already had. the ugly hair can still go though...the day we get character modelling this detailed and polished in a DOA/3D fighting game...
...seeing her 2 polygons of a boob and pointy blurry fingers holding a painted stick dagger...
Tell that to Honoka, the Face-Stealer.I'm really looking forward to the new female character or rather her character model. It will be made completely from scratch and it'll look great for sure.
Yeah, once the games start selling Spider-man numbers. lolMe...
...the day we get character modelling this detailed and polished in a DOA/3D fighting game...
nailed it right on the head.. i even get the vibes from doa5 that it was boring box stages + okay what danger zones can we add to make it exciting. doa4 can't relate, she's never experienced that feeling before
after playing sc6 maining taki and seeing her 2 polygons of a boob and pointy blurry fingers holding a painted stick dagger I am very content with doa6 at least cleaning up previous assets while also making some new ones here and there. especially considering the quality that doa5 already had. the ugly hair can still go though
How dare you?!Remove NyoTengu and replace with an actual Tengu
How dare you?!
Nyotengu = top waifu
I can name two new, big, bouncy things.nyotengu didn't bring anything new to the table
I hope her DOA6 art means we'll at least be able to use the mask with her default...
I mean by making it the default instead. I should have proofread that lolYou can do that in DOA 5 Why wouldn't you be able to do that on DOA 6?