Excellent breakdown of this very fun character, if mostly due to her gimmicky mix ups. I think what most people will have trouble adapting do is her range and lack of options in the stances that she's given. There will be times I have to remember at in certain stances, she cannot do all of the follow ups that the originators can do. Not to mention, most of the moves that are given to her are either slightly better (the Bear Hug) or mostly inferior (236P). Still, she's a very fun character and it actually feels good to win with her, since Honoka is a basically the embodiment of what DOA is about: yomi and mix ups.