DOA5U The Official Tier List with Discussion Thread

DestructionBomb

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Awe.... and just when it was starting to get interesting..... Anyway, Sirlin said the same thing.... the community knows the Tier List better.

But I gotta admit.... Akira's Guard Break has to be a force to be reckoned with. You'd think that would get him alil higher..... atleast I would place alil higher. Hayate is definitely a weird one, it might be because of the awesome combination between his :P+K: and his wind dash.... I think he gets alot out of that type of Bound.

You have to be take notice that not that many people use him either. I expected players over there to use him but to my surprise, you barely see any over there either (1-3 players from local arcades and JPN tournaments, but perhaps now there's more that can be unexpected to arrive but I am still going with the doubt, not that it's not possible to have more people.) At this point, who knows.
 

Lulu

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You have to be take notice that not that many people use him either. I expected players over there to use him but to my surprise, you barely see any over there either (1-3 players from a JPN tournament, but perhaps now there's more that can be unexpected to arrive but I am still going with the doubt, not that it's not possible to have more people.) At this point, who knows.

I definitely want to see my VF Characters Players out there. And hopefull more guest characters in the future.
 

Force_of_Nature

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You have to be take notice that not that many people use him either. I expected players over there to use him but to my surprise, you barely see any over there either (1-3 players from local arcades and JPN tournaments, but perhaps now there's more that can be unexpected to arrive but I am still going with the doubt, not that it's not possible to have more people.) At this point, who knows.

A possibility for this could be that VF players generally don't like using their VF mains in DOA because the differences in their intricacies will throw them off in the VF5 iterations. The VF players in my scene don't use their VF mains in DOA and may only sub them at best.
 

Lulu

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A possibility for this could be that VF players generally don't like using their VF mains in DOA because the differences in their intricacies will throw them off in the VF5 iterations. The VF players in my scene don't use their VF mains in DOA and may only sub them at best.

I forget they still play VF Too... although that didn't seem to trip Itabashi Zangief..... but maybe he doesn't play Pai in VF like he did in DoA.
 

DontForkWitMe

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I still say Leon's incredible use of the environment gives him a unique variable tier placement which can easily change depending on stage, yeah other characters can take advantage of the environment too but nowhere near the extent and ease of death combo-like damage that Leon does. This is all thanks to his unique ability to direct opponents in all 360 degree radius on any launch with his air grab which means other characters environment setups are completely situational and require being at the right angle and positioning while still not matching his damage while Leon creates all his situations no matter where he's placed in the environment while doing a shit ton of guaranteed damage on top of it.

His placement at B or B+ range is is spot on when in a neutral stage like all the tag stages but as soon as other stages like home,dangerzone, temple of the dragon, fuel, lost world, forest, sanctuary etc. enter the mix then its an entirely new ball game and he's easily shoots up to A-S tier placement because a simple launch, hold, grab, or ground throw from him can easily lead to 60%+ guaranteed damage.

must i remind you

 

Matt Ponton

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I fail to see where people are getting the idea that the Japanese tier list was developed by Team NINJA...
 

Tempest

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I still say Leon's incredible use of the environment gives him a unique variable tier placement which can easily change depending on stage, yeah other characters can take advantage of the environment too but nowhere near the extent and ease of death combo-like damage that Leon does. This is all thanks to his unique ability to direct opponents in all 360 degree radius on any launch with his air grab which means other characters environment setups are completely situational and require being at the right angle and positioning while still not matching his damage while Leon creates all his situations no matter where he's placed in the environment while doing a shit ton of guaranteed damage on top of it.

His placement at B or B+ range is is spot on when in a neutral stage like all the tag stages but as soon as other stages like home,dangerzone, temple of the dragon, fuel, lost world, forest, sanctuary etc. enter the mix then its an entirely new ball game and he's easily shoots up to A-S tier placement because a simple launch, hold, grab, or ground throw from him can easily lead to 60%+ guaranteed damage.

must i remind you

This is one of the things that makes the Tier list kind of hard to gauge IMO. Since tournament standard is random stage, how much are we supposed to take outliers like Gen-Fu on Ends of the Earth, Leon and Hayabusa on Home etc. into account compared to their regular performance on a more neutral stage like Sky City Tokyo? Characters with guaranteed power blows from ceilings have a much stronger comeback on those stages. Then there are characters like Kokoro and Hitomi that naturally have a lot of knockback in their combo enders and neutral tools on stages like Lost World.
 

Matt Ponton

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I don't think anybody said that.

Well he did direct the game..... maybe he knows something we don't....

"he" referring to Shimbori (Team NINJA).

Yes. We just figured out that Shimbori doesn't play the game much.

Actually, unlike Itagaki, Shimbori is a very passionate Fighting Game fan. His favorite player being Justin Wong, and Shimbori does play the game a lot. You just have to keep in mind he has to balance on all levels: New to Veteran. It's annoying to me to go through and input 35 different match-ups on the chart 35 separate times, but he has to practically look at that number in multiple different layers. Oh, and it's 4 members of Team NINJA that directly oversee the character movesets and balance in addition to that.

He labeled Akira as a (S+) while everybody under that an S. However, I truly believe most of that theory with Akira being the best character in the game along with Hayabusa, Leifang, Kasumi, Bayman, Ayane and Hayate right under Akira were likely based on gathered up table talk from the devs sitting down together or generated from a computer. In other words, paper fighter. Outcomes that should happen on paper but we, as human beings are obviously much more smarter than that, oh yes.

Again, reference to "he" implying Shimbori (Team NINJA)

When it comes to things on paper, the super duper development team expects the Akira player to counter/parry/guard break/throw everything you see perfectly, they expect you to just run up and parry to obviously get it right because derp, paper. They expect the person using Akira to shoot out a palm or pop a shoulder in between a 4-attack string while avoiding the moves using the universal SS and perform it on the 3rd strike that is ridiculously risky and ballsy to just throw that move in there, but obviously we have super humans in this world. I personally am not a big a fan of paper fighter theory and logic because some of that stuff does not actually happen within matches. Maybe what he said about Akira could very well be true on being a supreme character, but none of that even matters when things don't exactly go into plan from what the paper states.

Reference to "super duper development team" implying Team NINJA.
Reference to "they" implying Team NINJA.
 

Lulu

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Thats awesome.... he should compete sometime.... being the "inside man" would definitely give him an edge. :)
Oh and by "he" I did mean Yohei Shimbori.

I think DoA will be fine if they stay on.
 

DestructionBomb

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"he" referring to Shimbori (Team NINJA).



Actually, unlike Itagaki, Shimbori is a very passionate Fighting Game fan. His favorite player being Justin Wong, and Shimbori does play the game a lot. You just have to keep in mind he has to balance on all levels: New to Veteran. It's annoying to me to go through and input 35 different match-ups on the chart 35 separate times, but he has to practically look at that number in multiple different layers. Oh, and it's 4 members of Team NINJA that directly oversee the character movesets and balance in addition to that.



Again, reference to "he" implying Shimbori (Team NINJA)



Reference to "super duper development team" implying Team NINJA.
Reference to "they" implying Team NINJA.

Regarding the previous post, the new one with Hayate being up there was completely different from the one I previously saw last year. The one I saw was from 5U via a twitter post in JPN text. Didn't want to mix up the two as if they were the same. This one was from the top 20 players in Japan which is completely different. I know this one is not exactly by Team NINJA at all, but it was tons more believable to the one I saw previously last year and no mention if whether it was top players or any of the sort, but it was tagged with @TeamNINJAStudio by random people.
 

UncleKitchener

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Seeing Bass also in the JP mid tier seems fair. Most tiers lists with the exception of the eventhubbs list, list the character as mid to lower mid like B or B+.

Considering the risk/effort-reward you put in against these characters, it makes sense and the JP players seem to understand the character now, unlike a year ago.
 

Matt Ponton

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I didn't comment personally on their list. Overall, from the characters I know and understand, I'm in agreement with their list. I would comment that I believe Hayate is at least 3 ranks too high. Many of his match-ups i think are more unfavorable than the Japanese state.
 

KING JAIMY

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I'd like to have some insight on the Momiji - Alpha matchup. Could anyone elaborate why this is exactly a 7-3 in favor of Momiji?
 

iHajinShinobi

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This is what my tier list looks like right now, although I'm still thinking things over about some character placements (trying to create a full tier list is very difficult). Raidou and Honoka are not yet added because I'm still thinking about their strengths compared to everyone else. But once I'm settled, I know Raidou will be placed a lot higher than Honoka. He is simply a much better character.

S: Leifang, Genfu, Ayane, Christie, Zack
A+: Akira, Hayate, Momiji, Helena, Kasumi
A: Mila, Pai, Sarah, Hayabusa, Rig
B+: Hitomi, Jannlee, Rachel, Jacky, Lisa, Bayman, Bass, Tina
B: Leon, Kokoro, Marie Rose, Eliot, Brad Wong
C: Nyotengu, Ein, Alpha-152
D: Phase 4

My top 10 has changed a little bit since I last posted a top 10.
 
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Lulu

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I love how many of the grapplers are Occupying a single tier. :)

Also hoooray for Zack !!! By far the most frustrating Character to fight against. He definitely belongs up there.
 
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