synce
Well-Known Member
They're not hard to edit but there's a couple of things to consider. The alpha channel controls how glossy it is, if your image editor displays alpha as transparency it's confusing and impossible to edit. Secondly I think it multiplies the texture over the skin base texture, anything you put in the sweat color texture will darken everything.
I find the sweat/liquid system very amusing. With a little scripting you could make the engine do all kinds of crazy dynamic liquid effects but the PS3 probably lacked the ram to store a bunch of specialized textures for level specific mud, water and rain etc.
Can you recommend an editing program that doesn't display alpha as transparency?