The DOA5U "Casual" thread. ^__^

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Chapstick

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Why don't we just get rid of all the goddamn recolors all together.
Because Leifang's white, green, and blue recolors are all beautiful. Fuque the red tho

A lot of Nyotengu's recolors feel excessive. Like

k33IiU5.jpg
 

Chaos

Well-Known Member
It has always been a function ever since Vanilla 5 for the face buttons (triangle/square/circle/triangle+circle) when selecting on a costume that features a skirt/dress.

I wish it was gone so that we can bundle up recolors (and other versions) of the same outfit together in one costume slot in order to create space.
I think getting rid of the different colors of underwear by replacing them with recolor costumes would be a better idea.
 

Number 13

Well-Known Member
They should all just stick to one underwear design/color for every skirt/dress costume.

I don't need 4 fucking choices on something so trivial.
Choosing your undergarments is the equivalent of choosing your weapon before the beginning of a battle. Never know if picking that striped pantsu will grant you that vital +3 dexterity to defeat the other fighter.
 

Dr Snipe

Well-Known Member
Premium Donor
So Nyo has some air to neutral grab. As in she's in the air and the opponent is standing.

If I were to somehow react to that a press grab with Tina would I counter grab her? Or just negate the animation?
 

Chapstick

Well-Known Member
So Nyo has some air to neutral grab. As in she's in the air and the opponent is standing.

If I were to somehow react to that a press grab with Tina would I counter grab her? Or just negate the animation?
I'd think whichever throw got to active frames faster would be the one that won, but I'm not 100% sure. I think you'd be better off doing a launcher on reaction for a hiC launch but again I'm not sure how Tengu's air stuff works.
 

Dr Snipe

Well-Known Member
Premium Donor
I'd think whichever throw got to active frames faster would be the one that won, but I'm not 100% sure. I think you'd be better off doing a launcher on reaction for a hiC launch but again I'm not sure how Tengu's air stuff works.
You're right, I forgot to mention the jab. But I've always wondered about air characters namely Alpha when she doing her float I've tried to grab her nothing happens. Mind you it's mid match so I dunno if it's even possible. Tengu seems to be a the height I need for the big swing to connect. Maybe when she's out I'll try.
 
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