Hell no. DOA do not need anything else but DOA to excel. At the end of the day it is the player base that shows other communities how good DOA is.
And, the Left-Right system just wouldn't work on the DOA plane as well. The only way it could work is to remove half of their ML, or to join them together. So that Jin's(LPRPRK) string turns into PPK. and his (LPRPLK) Would be PP6K.To represent Tekken, it has to be a Mishima character, so, nop, by removing their ability to wavedash to fit them on DOA will turn them into... shit, lol.
Once again everyone assume that the character's moveset would be reworked so that they could fit in the DOA world. They've done this numerous times in other games so it wouldn't be that much of an issue.
In only SFXTK. That only turned to shizen. SF has kind of a Left-Right System, so that was easy. But in DOA, there is One punch, One Kick. There are too much strings the button scheme that couldn't work for DOA. Law has TWO 's. One left, one right. Cannot work for DOA because Tekken characters have too much Left Right moves. Plus, do people actually know what uproar DOA vs. TK would bring? Everyone will die.
Not everyone in the Tekken community is like that. In fact, I originated from a Tekken background and people in the DOA community welcomed me with open armsSame here, but I'm afraid that I would get hate mail for using a DOA character by the Tekken fanboys.
The problem's the reverse, mostly. People entering the Tekken community from anything but MAYBE Soul Calibur (even then...) get flamed.Not everyone in the Tekken community is like that. In fact, I originated from a Tekken background and people in the DOA community welcomed me with open arms
Okay so let's sum it up:
Cons:
-DOA shouldn't be adding more guest characters without bringing back missing ones first (which I understand)
-The game mechanics are too different (despite the evidence presented that it can be changed)
-Tekken die-hard fanboys destined to hate any other game anyway would be upset (?)
-(most likely the real reason which again I understand...I don't expect most to agree with me) DOA players don't want a Tekken character in the game
Pros:
-It will get pretty much the entire fighting gaming communities' attention (which believe it or not DOA's bouncing boobies reputation isn't doing it any favors).
-As superficial as it sounds there will be people who will play the game only because of that character's inclusion who wouldn't have done so otherwise (which adding to the fanbase is always a good thing).
-Collaborating with another (more) well-known company is a very good thing. It opens the doors for future collabs and opportunities. Once Sega smartened up and began teaming up with Nintendo they never looked back once.
-At the end of the day, it's another character which you have every right to play or not to play (which I'm sure there are many people who do not play every character)
I'm gonna say yes and no
Yes: because I REALLY want to see Yoshimitsu vs Hayabusa and Ein vs Jin Kazama
No: because it wouldn't really work and playing Tekken like DoA would be weird as hell.