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[SIZE=4][SIZE=4][template=fd-doa3-chara]selected=christie[/template][/SIZE][/SIZE] This page is frame data for DEAD OR ALIVE 3 on the Xbox for the European (3.2) region. Selecting any move should display their notes which should have any changes from the American (3.0), the Japanese (3.1), or 3++ listed. A Hold Level value with an asterisk (*) next to it is for when the hold will do a Divert hold. A Wall value with an asterisk (≥CH) next to it designates the attack won't trigger a wall hit on normal hit. [template=text-box-h2]title=Basic Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit_level=H | frames=9(2)13 | damage=10 | normal_hit=-2 | guard=-2 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:3::P: | hit_level=M | frames=16(2)22 | damage=18 | normal_hit=-6 | guard=-8 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:2::P: | hit_level=L | frames=14(2)21 | damage=5 | normal_hit=-5 | guard=-8 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:K: | hit_level=H | frames=13(2)25 | damage=25 | normal_hit=Cr | guard=-10 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:3::K: | hit_level=M | frames=16(2)25 | damage=20 | normal_hit=Cr | guard=-8 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2::K: | hit_level=L | frames=15(2)28 | damage=10 | normal_hit=-9 | guard=-13 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Back-Turned Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit_level=H | frames=13(3)27 | damage=25 | normal_hit=Cr | guard=-13 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:2::P: | hit_level=M | frames=14(3)20 | damage=18 | normal_hit=-6 | guard=-6 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:2::P::P: | hit_level=MM | frames=19(3)24 | damage=20 | normal_hit=Cr | guard=-8 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:2_::P: | hit_level=L | frames=16(2)30 | damage=13 | normal_hit=Cr | guard=-15 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:2_::P::P: | hit_level=LM | frames=22(3)22 | damage=13 | normal_hit=-6 | guard=-8 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:K: | hit_level=H | frames=21(3)29 | damage=28 | normal_hit=KNB | guard=-13 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:2::K: | hit_level=M | frames=13(3)28 | damage=24 | normal_hit=Cr | guard=-13 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2_::K: | hit_level=L | frames=18(4)25 | damage=24 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P+K: | hit_level=M | frames=15(3)24 | damage=27 | normal_hit=Cr | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:F+K: | hit_level=M | frames=23(3)37 | damage=30 | normal_hit=LNC | guard=-9 | hold_level=M.K* [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Jumping Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=Jump | command=:P: | hit_level=M | frames=10(4)24 | damage=15 | normal_hit=Cr | guard=-13 | hold_level=J.M.P [/template] [template=fd-doa-strike-row]state=Jump | command=:K: | hit_level=M | frames=11(3)33 | damage=30 | normal_hit=KNB | guard=-19 | hold_level=J.M.K [/template] [template=fd-doa-strike-row]state=Land | command=:P: | hit_level=M | frames=53(2)28 | damage=20 | normal_hit=KNB | guard=-12 | hold_level=M.P [/template] [template=fd-doa-strike-row]state=Land | command=:K: | hit_level=L | frames=56(4)29 | damage=24 | normal_hit=Cr | guard=-16 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=B Jump | command=:P: | hit_level=M | frames=10(4)24 | damage=15 | normal_hit=Cr | guard=-13 | hold_level=J.M.P [/template] [template=fd-doa-strike-row]state=B Jump | command=:K: | hit_level=M | frames=11(3)33 | damage=30 | normal_hit=KNB | guard=-19 | hold_level=J.M.K [/template] [template=fd-doa-strike-row]state=B Land | command=:P: | hit_level=M | frames=53(2)28 | damage=20 | normal_hit=KNB | guard=-12 | hold_level=M.P [/template] [template=fd-doa-strike-row]state=B Land | command=:K: | hit_level=L | frames=55(4)29 | damage=24 | normal_hit=Cr | guard=-16 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Wake-Up Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:K: | hit_level=M | frames=34(4)18 | damage=20 | normal_hit=Cr | guard=-6 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2_::K: | hit_level=L | frames=33(4)22 | damage=20 | normal_hit=Cr | guard=-7 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title= Special Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=WR | command=:4::6::P: | hit_level=M | frames=20(2)26 | damage=45 | normal_hit=KNB | guard=+2 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P::P: | hit_level=(HH) | frames=8(2)15 | damage=10 | normal_hit=-5 | guard=-8 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::P::P: | hit_level=(HH)M | frames=10(2)25 | damage=12 | normal_hit=Cr | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P::P::P::P: | hit_level=(HH)(MM) | frames=12(2)25 | damage=15 | normal_hit=Cr | guard=-13 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P::P::P::P::P: | hit_level=(HH)(MM)M | frames=14(2)24 | damage=20 | normal_hit=Cr | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P::P::P::P::2::P: | hit_level=(HH)(MM)L | frames=18(3)27 | damage=16 | normal_hit=Cr | guard=-15 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:P::P::2::P: | hit_level=(HH)L | frames=15(2)30 | damage=12 | normal_hit=Cr | guard=-15 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:P::P::2::P::P: | hit_level=(HH)LM | frames=21(2)22 | damage=18 | normal_hit=-6 | guard=-8 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P::K: | hit_level=HH | frames=13(2)25 | damage=25 | normal_hit=Cr | guard=-10 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:P::K::K: | hit_level=HHH | frames=17(2)27 | damage=20 | normal_hit=Cr | guard=-11 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:P::K::K::K: | hit_level=HHHH | frames=20(3)30 | damage=30 | normal_hit=KNB | guard=-14 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:P::K::K::2::K: | hit_level=HHHL | frames=22(4)26 | damage=24 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::K: | hit_level=(HH)H | frames=14(4)28 | damage=25 | normal_hit=LNC | guard=-12 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:P::P::K::K: | hit_level=(HH)HH | frames=32(4)31 | damage=30 | normal_hit=KNB | guard=-3 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:P::P::2::K: | hit_level=(HH)L | frames=17(4)29 | damage=20 | normal_hit=Cr | guard=-16 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::2::K::K: | hit_level=(HH)LM | frames=21(2)37 | damage=20 | normal_hit=Cr | guard=-9 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:P::P::2::K::6::K: | hit_level=(HH)LH | frames=25(3)29 | damage=27 | normal_hit=KNB | guard=-13 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:P::P::2_::K::K: | hit_level=(HH)LL | frames=19(4)26 | damage=20 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:6::P: | hit_level=M | frames=12(2)19 | damage=18 | normal_hit=-6 | guard=-8 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::P::P: | hit_level=MM | frames=13(2)24 | damage=20 | normal_hit=Cr | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::P::P::P: | hit_level=MMM | frames=16(2)28 | damage=20 | normal_hit=Cr | guard=-13 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::P::P::P::P: | hit_level=MMMM | frames=21(2)30 | damage=20 | normal_hit=KNB | guard=-2 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::6::P: | hit_level=M | frames=15(2)23 | damage=16 | normal_hit=-8 | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::6::P::P: | hit_level=(MH) | frames=13(2)28 | damage=18 | normal_hit=Cr | guard=-13 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:4::P: | hit_level=H | frames=14(3)25 | damage=15 | normal_hit=-8 | guard=-10 | hold_level=H.P | end=BT [/template] [template=fd-doa-strike-row]command=:4::P::K: | hit_level=HH | frames=19(3)29 | damage=24 | normal_hit=KNB | guard=-13 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:4::P::K::P: | hit_level=HHM | frames=22(3)30 | damage=25 | normal_hit=KND | guard=-3 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:4::P::2::K: | hit_level=HL | frames=21(4)26 | damage=24 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:3::P::P: | hit_level=(MM) | frames=14(2)21 | damage=15 | normal_hit=Cr | guard=-7 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:236::P: | hit_level=H | frames=20(2)30 | damage=38 | normal_hit=KNB | guard=-11 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:3::3::P: | hit_level=M | frames=18(2)27 | damage=20 | normal_hit=Cr | guard=-11 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:9::P: | hit_level=H | frames=14(3)27 | damage=25 | normal_hit=Cr | guard=-13 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:8::P: | hit_level=M | frames=22(3)42 | damage=35 | normal_hit=LNC | guard=-13 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:7::P: | hit_level=M | frames=33(2)30 | damage=42 | normal_hit=KNB | guard=+4 GB | hold_level=M.P [/template] [template=fd-doa-strike-row]state=WR | command=:4::P: | hit_level=H | frames=20(2)20 | damage=20 | normal_hit=Cr | guard=-5 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:3_::P: | hit_level=M | frames=15(2)28 | damage=18 | normal_hit=-8 | guard=-13 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:1::P: | hit_level=L | frames=19(2)29 | damage=18 | normal_hit=-17 | guard=-17 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:1::P::K: | hit_level=LM | frames=14(3)24 | damage=18 | normal_hit=Cr | guard=-9 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:4::6::P: | hit_level=M | frames=16(2)28 | damage=20 | normal_hit=Cr | guard=-13 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:4::6::P::P: | hit_level=MM | frames=21(2)30 | damage=20 | normal_hit=KNB | guard=-2 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:214::P: | hit_level=H | frames=17(3)20 | damage=26 | normal_hit=Cr | guard=-6 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:K::K: | hit_level=HH | frames=17(2)27 | damage=20 | normal_hit=Cr | guard=-11 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:K::K::K: | hit_level=HHH | frames=20(3)30 | damage=30 | normal_hit=KNB | guard=-14 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:K::K::2::K: | hit_level=HHL | frames=22(4)26 | damage=24 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:4::K: | hit_level=M | frames=14(2)20 | damage=24 | normal_hit=Cr | guard=-4 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:4::K::K: | hit_level=MH | frames=19(3)31 | damage=30 | normal_hit=KNB | guard=-4 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:4::K::2::K: | hit_level=ML | frames=28(2)25 | damage=12 | normal_hit=Cr | guard=-11 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:4::K::2::K::P: | hit_level=MLM | frames=16(3)21 | damage=15 | normal_hit=Cr | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:4::K::2::K::P::P: | hit_level=MLMH | frames=15(2)27 | damage=16 | normal_hit=Cr | guard=-12 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:9::K: | hit_level=H | frames=20(2)21 | damage=23 | normal_hit=Cr | guard=-7 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:6::K: | hit_level=M | frames=13(3)21 | damage=24 | normal_hit=Cr | guard=-6 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:7::K: | hit_level=M | frames=14(4)30 | damage=36 | normal_hit=LNC | guard=-17 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:3_::K: | hit_level=L | frames=30(2)24 | damage=12 | normal_hit=Cr | guard=-11 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:3_::K::P: | hit_level=LM | frames=16(3)21 | damage=15 | normal_hit=Cr | guard=-10 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:3_::K::P::P: | hit_level=LMH | frames=15(2)27 | damage=16 | normal_hit=Cr | guard=-12 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:8::K: | hit_level=H | frames=15(3)32 | damage=28 | normal_hit=Cr | guard=-17 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:3::F+K: | hit_level=M | frames=20(2)36 | damage=20 | normal_hit=Cr | guard=-9 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:236::K: | hit_level=H | frames=21(3)26 | damage=24 | normal_hit=LNC | guard=-10 | hold_level=H.K* [/template] [template=fd-doa-strike-row]command=:236::K::K: | hit_level=(HM) | frames=11(3)29(47) | damage=26 | normal_hit=KNB | guard=-3 | hold_level=J.M.K [/template] [template=fd-doa-strike-row]command=:1::K: | hit_level=L | frames=16(3)24 | damage=12 | normal_hit=-11 | guard=-11 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:1::K::P: | hit_level=LL | frames=17(2)22 | damage=14 | normal_hit=-3 | guard=-6 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:P+K: | hit_level=H | frames=16(2)24 | damage=25 | normal_hit=Cr | guard=-8 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:6::P+K: | hit_level=(MMM) | frames=19(2)8(2)8(2)24 | damage=10+10+12 | normal_hit=Cr | guard=+2 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::6::P+K: | hit_level=M | frames=34(3)26 | damage=40 | normal_hit=KNB | guard=+1 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:1::P+K: | hit_level=M | frames=33(3)26 | damage=35 | normal_hit=KND | guard=-12 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:4::P+K_: | hit_level=M | frames=40~83(2)19 | damage=50~92 | normal_hit=KNB | guard=+33 GB | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:3::P+K::P: | hit_level=-M | frames=34(2)26 | damage=25 | normal_hit=Cr | guard=-11 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:3::P+K::K: | hit_level=-M | frames=38(3)40 | damage=36 | normal_hit=LNC | guard=-7 GB | hold_level=M.K* [/template] [template=fd-doa-strike-row]command=:4::F+K: | hit_level=M | frames=16(3)28 | damage=25 | normal_hit=Cr | guard=-12 | hold_level=M.K | end=BT [/template] [template=fd-doa-strike-row]command=:6::F+K: | hit_level=(HH) | frames=20(2)5(5)24 | damage=22+22 | normal_hit=Cr/KNB | guard=-10 | hold_level=H.K | end=BT [/template] [template=fd-doa-strike-row]command=:6::6::K: | hit_level=MM | frames=17(2)12(2)25 | damage=15+15 | normal_hit=Cr/KNB | guard=-9 | hold_level=J.M.K | end=BT [/template] [template=fd-doa-strike-row]command=:F+K: | hit_level=H | frames=15(4)28 | damage=25 | normal_hit=LNC | guard=-12 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:F+K::K: | hit_level=HH | frames=32(4)31 | damage=30 | normal_hit=KNB | guard=-3 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:2::F+K: | hit_level=L | frames=18(4)29 | damage=20 | normal_hit=Cr | guard=-16 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:2::F+K::K: | hit_level=LM | frames=21(2)37 | damage=20 | normal_hit=Cr | guard=-9 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2::F+K::6::K: | hit_level=LH | frames=25(3)29 | damage=27 | normal_hit=KNB | guard=-12 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:2_::F+K::K: | hit_level=LL | frames=19(4)26 | damage=20 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:8::P+K:/:2::P+K: | hit_level=- | frames=0(0)41 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:2::P+K::P: | hit_level=-M | frames=27*(3)24 | damage=24 | normal_hit=Cr | guard=-12 | hold_level=M.P [/template] [template=fd-doa-notes-start][/template] *15 frames of startup if not counting stance's startup frames [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::P+K::P::P: | hit_level=-MM | frames=17(2)25 | damage=20 | normal_hit=Cr | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:2::P+K::P::K: | hit_level=-MH | frames=17(2)28 | damage=26 | normal_hit=Cr | guard=-12 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:2::P+K::P::K::P: | hit_level=-MHM | frames=18(3)28 | damage=22 | normal_hit=KNB | guard=-12 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:2::P+K::P::K::2::P: | hit_level=-MHL | frames=18(3)28 | damage=14 | normal_hit=Cr | guard=-17 | hold_level=L.P [/template] [template=fd-doa-strike-row]state=Run | command=:2_::K:/:F+K: | hit_level=L | frames=22(5)29 | damage=20 | normal_hit=KND | guard=-17 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Throws | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=15+15+10 [/template] [template=fd-doa-throw-row]command=:4::F+P: | type=THROW | level=H | frames=6(2)37 | damage=47 [/template] [template=fd-doa-throw-row]state=PBTW | command=:4::F+P: | type=THROW | level=H | frames=6(2)37 | damage=15+42 [/template] [template=fd-doa-throw-row]command=:6::F+P: | type=THROW | level=H | frames=6(2)37 | damage=48 [/template] [template=fd-doa-throw-row]state=OBTW | command=:6::F+P: | type=THROW | level=H | frames=6(2)37 | damage=10+15+15+15 [/template] [template=fd-doa-throw-row]command=:6::6::F+P: | type=THROW | level=H | frames=6(2)37 | damage=35 | advantage=+5 [/template] [template=fd-doa-throw-row]command=:3::3::F+P: | type=CATCH | level=H | frames=20(4)25 | damage=25 | advantage=+13 | nts=Catch throw[/template] [template=fd-divider]colspan=10 | text=To Standing Opponent's Back[/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=15+20+20 [/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Front[/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=L | frames=3(2)25 | damage=25+35 [/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Back[/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=L | frames=3(2)25 | damage=20+20+22 [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Holds | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:7::F: | type=DH | level=H.P | frames=0(22)8 | damage=45 [/template] [template=fd-doa-throw-row]command=:7::F: | type=DH | level=H.K | frames=0(22)8 | damage=45 [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=M.P | frames=0(22)8 | damage=20+25 [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=M.K | frames=0(22)8 | damage=20+25 [/template] [template=fd-doa-throw-row]command=:1::F: | type=DH | level=L.P | frames=0(22)5 | damage=20+10 [/template] [template=fd-doa-throw-row]command=:1::F: | type=DH | level=L.K | frames=0(22)5 | damage=20+25 [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=J.M.P | frames=0(22)8 | damage=20+25 [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=J.M.K | frames=0(22)8 | damage=20+25 [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Down Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=OD | command=:8::P+K: | hit_level=D | frames=34(12)58/52 | damage=18 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]state=OD | command=:2::K: | hit_level=D | frames=17(3)32 | damage=10 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-end][/template] [template=text-box-h2]title= Other Moves | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:3::P+K: | hit_level= | frames=0(0)35 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:4::6::4::F+P+K: | hit_level= | frames=0(0)90 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Tag Throws| align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=35+35 | end=HEL[/template] [template=fd-doa-notes-start][/template] Teamed with Helena [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=30+40 | end=BRA[/template] [template=fd-doa-notes-start][/template] Teamed with Brad Wong [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Partner | command=:F+P: | type=THROW | level=H | frames=* | damage=60 | end=CHR[/template] [template=fd-doa-notes-start][/template] When partner tags Christie in [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template]
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