Hi there,
as I've mentioned in another thread I am currently working on a series of tutorial vids for the DOA5 alpha demo ... these videos are mainly aimed to showcase to players from other games what the DOA5 has to offer as well as maybe giving insight on the system to beginner - intermediate DOA fans...
the issue is that because of this, alot of the older terms are now pretty much obsolete and i think we should get with the times ... and a few major ones come to mind ...
for example:
- counter/high counter HIT/BLOW : i think from now on we should use the term counter/high counter STRIKE as the game describes it ...
the other one is FREE CANCELING: the button
is long gone and has been replaced with
(yes i know they're the same button... the name is different ) .. so my suggestion would be to start calling this HOLD CANCELING ... i think this would be alot easier to grasp ...
this way we can keep the association of the word "Free" .. to free stepping , and free step dodging ... and avoid the confusion
This is the approach i intend to take in my videos ..
I think it just makes alot more sense to me this way ...
what do you guys think ?
another issue is the word CRITICAL ... its not in the demo (pls correct me if im wrong) ... and i just think the word STUN is alot easier to grasp ... i remember an old post by VirtuaPAI about changing the term to CRITICAL but ... i think STUN is alot easier to understand... especially when coming from another game ... (plus the fact that the majority of us tend to use the word stun anyway ..)
so yeah ... opinions ?
as I've mentioned in another thread I am currently working on a series of tutorial vids for the DOA5 alpha demo ... these videos are mainly aimed to showcase to players from other games what the DOA5 has to offer as well as maybe giving insight on the system to beginner - intermediate DOA fans...
the issue is that because of this, alot of the older terms are now pretty much obsolete and i think we should get with the times ... and a few major ones come to mind ...
for example:
- counter/high counter HIT/BLOW : i think from now on we should use the term counter/high counter STRIKE as the game describes it ...
the other one is FREE CANCELING: the button
this way we can keep the association of the word "Free" .. to free stepping , and free step dodging ... and avoid the confusion
This is the approach i intend to take in my videos ..
I think it just makes alot more sense to me this way ...
what do you guys think ?
another issue is the word CRITICAL ... its not in the demo (pls correct me if im wrong) ... and i just think the word STUN is alot easier to grasp ... i remember an old post by VirtuaPAI about changing the term to CRITICAL but ... i think STUN is alot easier to understand... especially when coming from another game ... (plus the fact that the majority of us tend to use the word stun anyway ..)
so yeah ... opinions ?