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[SIZE=4][B] Basic Attacks [/B][/SIZE] [template=FD1str]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row] atk= | cmd= :P: | lvl=[B] H [/B] | ini= 10 | act= 2 | rec= 8 | dmg= 10 | hit= -5 | blk= -5 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :3::P: | lvl=[B] M [/B] | ini= 15 | act= 3 | rec= 22 | dmg= 20 | hit= 3 | blk= 7 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :2::P: | lvl=[B] L [/B] | ini= 10 | act= 2 | rec= 12 | dmg= 5 | hit= -3 | blk= 2 | hld= :low: :P: | nts= [/template] [template=FD1row] atk= | cmd= :K: | lvl=[B] H [/B] | ini= 12 | act= 2 | rec= 24 | dmg= 30 | hit= 9 | blk= 10 | hld= :high: :K: | nts= [/template] [template=FD1row] atk= | cmd= :3::K: | lvl=[B] M [/B] | ini= 14 | act= 3 | rec= 24 | dmg= 25 | hit= 4 | blk= 9 | hld= :high:-:mid: :K: | nts= [/template] [template=FD1row] atk= | cmd= :2::K: | lvl=[B] L [/B] | ini= 14 | act= 2 | rec= 22 | dmg= 10 | hit= 10 | blk= 12 | hld= :low: :K: | nts= [/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [SIZE=4][B] Back-Turned Attacks [/B][/SIZE] [template=FD1str]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row] atk= | cmd= :P: | lvl=[B] H [/B] | ini= 11 | act= 3 | rec= 18 | dmg= 11 | hit= 0 | blk= 5 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :2::P: | lvl=[B] M [/B] | ini= 16 | act= 2 | rec= 20 | dmg= 14 | hit= 0 | blk= 4 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :h2::P: | lvl=[B] L [/B] | ini= 13 | act= 3 | rec= 20 | dmg= 13 | hit= 1 | blk= 5 | hld= :low: :P: | nts= [/template] [template=FD1row] atk= | cmd= :K: | lvl=[B] H [/B] | ini= 15 | act= 3 | rec= 25 | dmg= 30 | hit= X | blk= 9 | hld= :high: :K: | nts= [/template] [template=FD1row] atk= | cmd= :2::K: | lvl=[B] M [/B] | ini= 15 | act= 3 | rec= 29 | dmg= 26 | hit= 8 | blk= 13 | hld= :high:-:mid: :K: | nts= [/template] [template=FD1row] atk= | cmd= :h2::K: | lvl=[B] L [/B] | ini= 18 | act= 5 | rec= 27 | dmg= 25 | hit= STUN | blk= 14 | hld= :low: :K: | nts= [/template] [template=FD1row] atk= | cmd= :8::K: | lvl=[B] M [/B] | ini= 22 | act= 2 | rec= 26 | dmg= 25 | hit= X | blk= 8 | hld= :high:-:mid: :K: | nts= [/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [SIZE=4][B] Jumping Attacks [/B][/SIZE] [template=FD1str]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row] atk= | cmd= Jump :P: | lvl=[B] M [/B] | ini= 10 | act= 4 | rec= 21 | dmg= 20 | hit= STUN | blk= 6 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= Jump :K: | lvl=[B] M [/B] | ini= 10 | act= 4 | rec= 26 | dmg= 30 | hit= X | blk= 18 | hld= UNHOLDABLE | nts= [/template] [template=FD1row] atk= | cmd= Land :P: | lvl=[B] M [/B] | ini= 14 | act= 2 | rec= 26 | dmg= 25 | hit= X | blk= 9 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= Land :K: | lvl=[B] M [/B] | ini= 15 | act= 2 | rec= 29 | dmg= 30 | hit= X | blk= 12 | hld= :high:-:mid: :K: | nts= [/template] [template=FD1row] atk= | cmd= BT Jump :P: | lvl=[B] M [/B] | ini= 10 | act= 4 | rec= 21 | dmg= 20 | hit= STUN | blk= 6 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= BT Jump :K: | lvl=[B] M [/B] | ini= 10 | act= 4 | rec= 26 | dmg= 30 | hit= X | blk= 18 | hld= UNHOLDABLE | nts= [/template] [template=FD1row] atk= | cmd= BT Land :P: | lvl=[B] M [/B] | ini= 14 | act= 2 | rec= 26 | dmg= 25 | hit= X | blk= 10 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= BT Land :K: | lvl=[B] M [/B] | ini= 15 | act= 2 | rec= 29 | dmg= 30 | hit= X | blk= 12 | hld= :high:-:mid: :K: | nts= [/template] [template=FD1row] atk= | cmd= ?? | lvl=[B] M [/B] | ini= 18 | act= 2 | rec= 22 | dmg= 25 | hit= X | blk= 6 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= ?? | lvl=[B] M [/B] | ini= 15 | act= 2 | rec= 29 | dmg= 30 | hit= X | blk= 12 | hld= :high:-:mid: :K: | nts= [/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [SIZE=4][B] Down Attacks [/B][/SIZE] [template=FD1str]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row] atk= | cmd= :8::P: | lvl= | ini= 37 | act= - | rec= 60/53 | dmg= 18 | hit= - | blk= - | hld= - | nts= [/template] [template=FD1row] atk= | cmd= :3::K: | lvl= | ini= 17 | act= 8 | rec= 31 | dmg= 12 | hit= - | blk= - | hld= - | nts= [/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [SIZE=4][B] Special Attacks [/B][/SIZE] [template=FD1str]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row] atk= | cmd= :9::P: | lvl=[B] M [/B] | ini= 14 | act= 2 | rec= 28 | dmg= 28 | hit= X | blk= 12 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :8::P: | lvl=[B] H [/B] | ini= 13 | act= 3 | rec= 18 | dmg= 20 | hit= -3 | blk= 0 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :9::K: | lvl=[B] M [/B] | ini= 20 | act= 4 | rec= 30 | dmg= 35 | hit= X | blk= 2 | hld= UNHOLDABLE | nts= [/template] [template=FD1row] atk= | cmd= :8::K: | lvl=[B] H [/B] | ini= 10 | act= 2 | rec= 29 | dmg= 30 | hit= X | blk= 12 | hld= :high: :K: | nts= [/template] [template=FD1row] atk= | cmd= :7::K: | lvl=[B] M [/B] | ini= 13 | act= 5 | rec= 55 | dmg= 45 | hit= X | blk= 41 | hld= UNHOLDABLE | nts= [/template] [template=FD1row] atk= | cmd= :4::K: | lvl=[B] M [/B] | ini= 18 | act= 3 | rec= 25 | dmg= 30 | hit= X | blk= 9 | hld= :high:-:mid: :K: | nts= [/template] [template=FD1row] atk= | cmd= :1::P: | lvl=[B] L [/B] | ini= 16 | act= 2 | rec= 25 | dmg= 18 | hit= 8 | blk= 9 | hld= :low: :P: | nts= [/template] [template=FD1row] atk= | cmd= :1::K: | lvl=[B] L [/B] | ini= 19 | act= 3 | rec= 28 | dmg= 25 | hit= 8 | blk= 13 | hld= :low: :K: | nts= [/template] [template=FD1row] atk= | cmd= :7::P: | lvl=[B] M [/B] | ini= 24 | act= 4 | rec= 21 | dmg= 25 | hit= 9 | blk= 9 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :P::K: | lvl=[B] (HH) [/B] | ini= 12 | act= 2 | rec= 28 | dmg= 30 | hit= STUN | blk= 11 | hld= :high: :K: | nts= [/template] [template=FD1row] atk= | cmd= :P::P: | lvl=[B] (HH) [/B] | ini= 8 | act= 2 | rec= 15 | dmg= 12 | hit= 3 | blk= 4 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :P::P::K: | lvl=[B] (HH)M [/B] | ini= 17 | act= 2 | rec= 29 | dmg= 30 | hit= X | blk= 12 | hld= :high:-:mid: :K: | nts= [/template] [template=FD1row] atk= | cmd= :P::P::P: | lvl=[B] (HH)M [/B] | ini= 15 | act= 3 | rec= 25 | dmg= 23 | hit= X | blk= 10 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :P::P::4::P: | lvl=[B] (HH)M [/B] | ini= 19 | act= 2 | rec= 23 | dmg= 20 | hit= 11 | blk= 12 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :P::P::4::P::K: | lvl=[B] (HH)MM [/B] | ini= 21 | act= 2 | rec= 33 | dmg= 30 | hit= X | blk= 16 | hld= :high:-:mid: :K: | nts= [/template] [template=FD1row] atk= | cmd= :K::K: | lvl=[B] HH [/B] | ini= 18 | act= 3 | rec= 30 | dmg= 25 | hit= X | blk= 14 | hld= :high: :K: | nts= [/template] [template=FD1row] atk= | cmd= :K::2::K: | lvl=[B] HL [/B] | ini= 25 | act= 3 | rec= 31 | dmg= 25 | hit= X | blk= 16 | hld= :low: :K: | nts= [/template] [template=FD1row] atk= | cmd= :6::P: | lvl=[B] M [/B] | ini= 11 | act= 2 | rec= 22 | dmg= 18 | hit= 8 | blk= 8 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :6::P::P: | lvl=[B] (MM) [/B] | ini= 13 | act= 2 | rec= 27 | dmg= 18 | hit= 11 | blk= 12 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :6::P::P::4::K: | lvl=[B] (MM)M [/B] | ini= 20 | act= 3 | rec= 25 | dmg= 30 | hit= X | blk= 9 | hld= :high:-:mid: :K: | nts= [/template] [template=FD1row] atk= | cmd= :6::P::P::2::K: | lvl=[B] (MM)L [/B] | ini= 25 | act= 3 | rec= 28 | dmg= 25 | hit= 8 | blk= 13 | hld= :low: :K: | nts= [/template] [template=FD1row] atk= | cmd= :3::P::h3::P: | lvl=[B] (MM) [/B] | ini= 11 | act= 4 | rec= 26 | dmg= 20 | hit= 9 | blk= 12 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :3::P::h3::P::h3::P: | lvl=[B] (MM)M [/B] | ini= 22 | act= 4 | rec= 31 | dmg= 30 | hit= X | blk= 17 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :4::P: | lvl=[B] M [/B] | ini= 15 | act= 2 | rec= 23 | dmg= 20 | hit= 11 | blk= 12 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :4::P::6::P: | lvl=[B] MM [/B] | ini= 15 | act= 2 | rec= 26 | dmg= 28 | hit= X | blk= 8 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :4::P::K: | lvl=[B] MM [/B] | ini= 21 | act= 2 | rec= 33 | dmg= 30 | hit= X | blk= 16 | hld= :high:-:mid: :K: | nts= [/template] [template=FD1row] atk= | cmd= :6::K: | lvl=[B] M [/B] | ini= 15 | act= 2 | rec= 29 | dmg= 30 | hit= X | blk= 12 | hld= :high:-:mid: :K: | nts= [/template] [template=FD1row] atk= | cmd= :6::K::4::P: | lvl=[B] MM [/B] | ini= 25 | act= 3 | rec= 34 | dmg= 25 | hit= X | blk= 20 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :3::K::P: | lvl=[B] MM [/B] | ini= 24 | act= 3 | rec= 26 | dmg= 30 | hit= X | blk= 11 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= While rising :K: | lvl=[B] H [/B] | ini= 12 | act= 2 | rec= 27 | dmg= 35 | hit= X | blk= 12 | hld= :high: :K: | nts= [/template] [template=FD1row] atk= | cmd= :h3::P: | lvl=[B] M [/B] | ini= 12 | act= 2 | rec= 24 | dmg= 25 | hit= X | blk= 8 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :6::6::P: | lvl=[B] M [/B] | ini= 14 | act= 2 | rec= 26 | dmg= 28 | hit= X | blk= 10 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :4::6::P: | lvl=[B] M [/B] | ini= 20 | act= 5 | rec= 26 | dmg= 40 | hit= X | blk= 13 | hld= UNHOLDABLE | nts= [/template] [template=FD1row] atk= | cmd= :3::3::P: | lvl=[B] M [/B] | ini= 21 | act= 3 | rec= 33 | dmg= 20 | hit= X | blk= 18 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :6::6::K: | lvl=[B] L [/B] | ini= 30 | act= 4 | rec= 37 | dmg= 25 | hit= X | blk= 23 | hld= :low: :K: | nts= [/template] [template=FD1row] atk= | cmd= :p+k: | lvl=[B] H [/B] | ini= 13 | act= 3 | rec= 25 | dmg= 30 | hit= X | blk= 10 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :6::p+k: | lvl=[B] M [/B] | ini= 18 | act= 3 | rec= 28 | dmg= 42 | hit= X | blk= 12 | hld= :high: :P: | nts= [/template] [template=FD1row] atk= | cmd= :h+k: | lvl=[B] H [/B] | ini= 14 | act= 3 | rec= 29 | dmg= 35 | hit= X | blk= 13 | hld= :high: :K: | nts= [/template] [template=FD1row] atk= | cmd= :2::h+k: | lvl=[B] L [/B] | ini= 19 | act= 3 | rec= 24 | dmg= 25 | hit= 6 | blk= 12 | hld= :low: :K: | nts= [/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [SIZE=4][B]Throws[/B][/SIZE] [template=FD1str]cmd=Command | lvl=Level | ini=Damage | act=Unknown1 | rec=Unknown2 | dmg=DZ Damage | hit=DZ Launch | nts=Notes[/template] [template=FD1row] atk=Cross Arm Suplex | cmd=:H+P: | lvl=[B]H[/B] | ini=50 | act=1.1 | rec=- | dmg=O | hit=O | nts= [/template] [template=FD1row] atk=Frankensteiner | cmd=:2::3::6::h:+:K: | lvl=[B]H[/B] | ini=60 | act=1.1 | rec=- | dmg=O | hit=X | nts= [/template] [template=FD1row] atk=Misty Moon | cmd=:3::3::p+k: | lvl=[B]H[/B] | ini=65 | act=1.1 | rec=- | dmg=X | hit=X | nts= [/template] [template=FD1row] atk=[One of Gen Fu's throws] | cmd=:4::2::1::P: | lvl=[B]H[/B] | ini=20+20+20 | act=? | rec=? | dmg=? | hit=? | nts= [/template] [template=FD1row] atk=Quebradora Congiro | cmd=:4::1::2::3::6::P: | lvl=[B]H[/B] | ini=75 | act=? | rec=? | dmg=? | hit=? | nts= [/template] [template=FD1row] atk=Thunderstorm Buster | cmd=:2::3::6::4::6::p+k: | lvl=[B]H[/B] | ini=85 | act=1.2 | rec=- | dmg=O | hit=O | nts= [/template] [template=FD1row] atk=JOB | cmd=:3::h:+:P:+:K: | lvl=[B]L[/B] | ini=85 | act=1.25 | rec=- | dmg=O | hit=X | nts=To Crouching Opponent[/template] [template=FD1row] atk=Ura-Nage | cmd=:H+P: | lvl=[B]H[/B] | ini=65 | act=1.1 | rec=- | dmg=O | hit=X | nts=To Back-Turned Opponent[/template] [template=FD1end]cmd=Command | lvl=Level | ini=Damage | act=Unknown1 | rec=Unknown2 | dmg=DZ Damage | hit=DZ Launch | nts=Notes[/template] [SIZE=4][B]Defensive Holds[/B][/SIZE] [template=FD1str]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Advantage | blk=DZ Damage | hld=DZ Launch | nts=Notes[/template] [template=FD1row] atk= | cmd=:h: | lvl=[B]HM DH[/B] | ini=0 | act=22 | rec=8 | dmg=25 | hit=3 | blk=X | hld=X | nts=Against :mid: or :high: :P:[/template] [template=FD1row] atk= | cmd=:h: | lvl=[B]HM DH[/B] | ini=0 | act=22 | rec=8 | dmg=35 | hit=5 | blk=X | hld=X | nts=Against :mid: or :high: :K:[/template] [template=FD1row] atk= | cmd=:2::h: | lvl=[B]L DH[/B] | ini=0 | act=22 | rec=5 | dmg=0 | hit=12 | blk=X | hld=X | nts=Against :low: :P:[/template] [template=FD1row] atk= | cmd=:2::h: | lvl=[B]L DH[/B] | ini=0 | act=22 | rec=5 | dmg=0 | hit=15 | blk=X | hld=X | nts=Against :low: :K:[/template] [template=FD1row] atk=Captured | cmd=:2::1::4::h: | lvl=[B]M DH[/B] | ini=0 | act=22 | rec=8 | dmg=60 | hit=- | blk=O | hld=X | nts=Against :mid: :K:[/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Advantage | blk=DZ Damage | hld=DZ Launch | nts=Notes[/template] [SIZE=4][B]Offensive Holds[/B][/SIZE] [template=FD1str]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Advantage | blk=DZ Damage | hld=DZ Launch | nts=Notes[/template] [template=FD1row] atk=Knee Strike | cmd=:6::h: | lvl=[B]H OH[/B] | ini=?? | act=? | rec=?? | dmg=40 | hit=? | blk=X | hld=X | nts= [/template] [template=FD1row] atk=Mirage | cmd=:6::6::h: | lvl=[B]H OH[/B] | ini=16 | act=5 | rec=18 | dmg=0 | hit=12 | blk=X | hld=X | nts= [/template] [template=FD1row] atk=Head Lock | cmd=:2::3::6::h: | lvl=[B]HM OH[/B] | ini=18 | act=5 | rec=20 | dmg=35 | hit=- | blk=X | hld=X | nts= [/template] [template=FD1row] atk=Bulldogging Head Lock | cmd=:4::4::h: | lvl=[B]COMBO[/B] | ini=- | act=- | rec=- | dmg=40 | hit=- | blk=O | hld=X | nts=In :2::3::6::h:[/template] [template=FD1row] atk=Dark Murder | cmd=:6::1::2::3::4::h: | lvl=[B]H OH[/B] | ini=?? | act=? | rec=?? | dmg=85 | hit=? | blk=X | hld=X | nts= [/template] [template=FD1row] atk=Knee Bomber | cmd=:3::h: | lvl=[B]L OH[/B] | ini=?? | act=? | rec=?? | dmg=45 | hit=? | blk=X | hld=X | nts=To Crouching Opponent[/template] [template=FD1row] atk=[One of Gen Fu's Offensive Holds] | cmd=:6::6::h: | lvl=[B]H OH[/B] | ini=?? | act=?? | rec=?? | dmg=60 | hit=- | blk=O | hld=O | nts=To Back-Turned Opponent[/template] [template=FD1row] atk=Sleeper Hold | cmd=:6::1::2::3::4::h: | lvl=[B]H OH[/B] | ini=?? | act=? | rec=?? | dmg=50 | hit=? | blk=X | hld=X | nts=To Back-Turned Opponent[/template] [template=FD1row] atk=Swing Neck Hold | cmd=:6::1::2::3::4::h: | lvl=[B]COMBO[/B] | ini=- | act=- | rec=- | dmg=55 | hit=- | blk=O | hld=X | nts=In :6::1::2::3::4::h:[/template] [template=FD1row] atk=[Zack's :3::h: To Back-Turned, Crouching Opponent] | cmd=:3::h: | lvl=[B]L OH[/B] | ini=?? | act=? | rec=?? | dmg=50 | hit=- | blk=? | hld=? | nts=To Back-Turned, Crouching Opponent[/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Advantage | blk=DZ Damage | hld=DZ Launch | nts=Notes[/template]
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