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[H2]Basic Attacks[/H2] [template=doa5fdstrike-start][/template] [template=doa5fdstrike-row]NAME=Jab | LEVEL=:high::P: | CMD=:P: | EXECUTION=10(2)5 | DAMAGE=10 | GUARD=-5 | DELAY=12-23 | REACH=1.16m | HITTYPE=-| KNOCKBACK=0.00m | NH=-5 | CH=-2 | HCH=26-34 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=One Two| LEVEL=:high::P: | CMD=:P::P: | EXECUTION=8(2)15 | DAMAGE=10 | GUARD=-7 | DELAY=- | REACH=1.24m | HITTYPE=- | KNOCKBACK=0.00m | NH=-7 | CH=-7 | HCH=26-34 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=One Two Combo| LEVEL=:mid::P: | CMD=:P::P::P: | EXECUTION=11(2)16| DAMAGE=18 | GUARD=-11 | DELAY=13-14 | REACH=1.15m | HITTYPE=- | KNOCKBACK=0.00m | NH=-6 | CH=-2 | HCH=25-33 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Uppercut| LEVEL=:mid::P: | CMD=:P::P::P::P: | EXECUTION=17(2)21| DAMAGE=18 | GUARD=-9 | DELAY=- | REACH=1.62m | HITTYPE=- | KNOCKBACK=0.00m | NH=- | CH=29-39 | HCH=29-39 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Straight| LEVEL=:mid::P: | CMD=:P::P::P::6::P: | EXECUTION=16(2)18| DAMAGE=23 | GUARD=-11 | DELAY=- | REACH=1.62m | HITTYPE=- | KNOCKBACK=3.00m | NH=KNB | CH=KNB | HCH=KNB | CNH=KNB | CCH=KNB | CHCH=KNB | BNH=KNB | BHCH=KNB | BCNH=KNB | BCHCH=KNB | CNH=KNB | CHCH=KNB | TRACK=0 | WALL=1| NOTES=Ground Splats [/template] [template=doa5fdstrike-row]NAME=Combo Knee| LEVEL=:mid::K: | CMD=:P::P::P::K: | EXECUTION=16(2)29| DAMAGE=18 | GUARD=-9 | DELAY=- | REACH=1.13m | HITTYPE=- | KNOCKBACK=0.00m | NH=- | CH=5-11 | HCH=5-11 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=One Two High Kick| LEVEL=:high::K: | CMD=:P::P::K: | EXECUTION=13(2)23| DAMAGE=25 | GUARD=-7 | DELAY=- | REACH=1.33m | HITTYPE=- | KNOCKBACK=0.00m | NH=- | CH=18-26 | HCH=18-26 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES=1.00m Knockback on Counter or Higher [/template] [template=doa5fdstrike-row]NAME=One Two Mid Kick| LEVEL=:mid::K: | CMD=:P::P::6::K: | EXECUTION=18(2)24| DAMAGE=22 | GUARD=-6 | DELAY=12-27 | REACH=1.1.57m | HITTYPE=- | KNOCKBACK=0.00m | NH=1 | CH=17-25 | HCH= | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES=1.00m Knockback on Counter or Higher. Can lead into Takedown Cancels/Feints. Wall Splats on Counter and Higher [/template] [template=doa5fdstrike-row]NAME=One Two Low Kick| LEVEL=:low::K: | CMD=:P::P::2::K: | EXECUTION=18(2)25| DAMAGE=10 | GUARD=-9 | DELAY=- | REACH=1.42m | HITTYPE=- | KNOCKBACK=0.00m | NH=- | CH=16-24 | HCH=16-24 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES=1.00m Knockback on Counter or Higher [/template] [template=doa5fdstrike-row]NAME=Jab Body| LEVEL=:mid::P: | CMD=:P::6::P: | EXECUTION=13(2)16| DAMAGE=18 | GUARD=-11 | DELAY=14-28 | REACH=1.64m | HITTYPE=- | KNOCKBACK=0.00m | NH=-6 | CH=25-33 | HCH=25-33 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Jab Body Upper| LEVEL=:mid::P: | CMD=:P::6::P::P: | EXECUTION=17(2)21| DAMAGE=18 | GUARD=-9 | DELAY=- | REACH=1.62m | HITTYPE=- | KNOCKBACK=0.00m | NH=39 | CH=29-39 | HCH=29-39 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Jab Body Straight| LEVEL=:high::P: | CMD=:P::6::P::6::P: | EXECUTION=16(2)18| DAMAGE=23 | GUARD=-11 | DELAY=- | REACH=1.62m | HITTYPE=- | KNOCKBACK=3.00m | NH=KNB | CH=KNB | HCH=KNB | CNH=- | CCH=- | CHCH=- | BNH=KNB | BHCH=KNB | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=1 | NOTES= Can Ground Splat [/template] [template=doa5fdstrike-row]NAME=Jab Body Knee| LEVEL=:mid::K: | CMD=:P::6::P::K: | EXECUTION=19(2)29| DAMAGE=20 | GUARD=-7 | DELAY=- | REACH=1.12m | HITTYPE=- | KNOCKBACK=0.00m | NH=11 | CH=16-24 | HCH=16-24 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Jab High Kick| LEVEL=:high::K: | CMD=:P::K: | EXECUTION=14(2)23| DAMAGE=25| GUARD=-7 | DELAY=- | REACH=1.46m | HITTYPE=- | KNOCKBACK=0.00m | NH=18-26 | CH=18-26 | HCH=18-26 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= 1.00m Knockback on Counter or Higher, Wall Splat on Counter or Higher[/template] [template=doa5fdstrike-row]NAME=Jumping Punch| LEVEL=:mid::P: | CMD=:9::P: | EXECUTION=28(3)19| DAMAGE=25| GUARD=-3 | DELAY=- | REACH=3.01m | HITTYPE=- | KNOCKBACK=1.00m | NH=KNB | CH=KNB | HCH=KNB | CNH=KNB | CCH=KNB | CHCH=KNB | BNH=KNB | BHCH=KNB | BCNH=KNB | BCHCH=KNB | CNH=KNB | CHCH=KNB | TRACK=0 | WALL=1 | NOTES=Knockdown, Bounce on Counter or Higher, Cannot be Held, Guaranteed Sprawl on NH [/template] [template=doa5fdstrike-row]NAME=Hook| LEVEL=:high::P: | CMD=:8::P: | EXECUTION=12(2)21| DAMAGE=15| GUARD=-7 | DELAY=14-15 | REACH=1.19m | HITTYPE=- | KNOCKBACK=0.00m | NH=-7 | CH=20-28 | HCH=20-28 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Double Hook| LEVEL=:high::P: | CMD=:8::P: :P: | EXECUTION=13(2)26| DAMAGE=20| GUARD=-10 | DELAY=15-30 | REACH=1.18m | HITTYPE=- | KNOCKBACK=0.00m | NH=- | CH=3-8 | HCH=3-8 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Double Hook Smash| LEVEL=:mid::P: | CMD=:8::P: :P: :P:| EXECUTION=17(2)27| DAMAGE=24| GUARD=-11 | DELAY=- | REACH=1.50m | HITTYPE=- | KNOCKBACK=0.00m | NH=- | CH=23-33 | HCH=23-33 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Back Blow| LEVEL=:high::P: | CMD=:7::P: | EXECUTION=18(2)29| DAMAGE=18| GUARD=-11 | DELAY=20-21 | REACH=1.37m | HITTYPE=- | KNOCKBACK=0.00m | NH=-2-3 | CH=34 | HCH=34 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES= Crumples on Counter, Kncok down on Hi-Counter Critical, Can lead into Takedown/TD Feints [/template] [template=doa5fdstrike-row]NAME=Straight| LEVEL=:mid::P: | CMD=:6::P: | EXECUTION=12(2)19| DAMAGE=18| GUARD=-11 | DELAY=14-15 | REACH=1.28m | HITTYPE=- | KNOCKBACK=0.00m | NH=-6 | CH=22-30 | HCH=22-30 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Body Straight| LEVEL=:high::P: | CMD=:6::P::P: | EXECUTION=16(2)18| DAMAGE=23| GUARD=-11 | DELAY=- | REACH=1.62m | HITTYPE=- | KNOCKBACK=3.00m | NH=-6 | CH=22-30 | HCH=22-30 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=1 | NOTES= Can Ground Splat [/template] [template=doa5fdstrike-row]NAME=Body Knee| LEVEL=:mid::P: | CMD=:6::P::K: | EXECUTION=16(2)19| DAMAGE=20| GUARD=-5 | DELAY=- | REACH=1.13m | HITTYPE=- | KNOCKBACK=0.00m | NH=- | CH=5-11 | HCH=5-11 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Hook| LEVEL=:mid::P: | CMD=:4::P: | EXECUTION=16(2)16| DAMAGE=20| GUARD=-12| DELAY=18-19 | REACH=1.44m | HITTYPE=- | KNOCKBACK=0.00m | NH=13-18 | CH=25-33 | HCH=25-33 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Hook Upper| LEVEL=:high::P: | CMD=:4::P::P: | EXECUTION=15(2)25| DAMAGE=30| GUARD=-9| DELAY=-| REACH=1.54m | HITTYPE=- | KNOCKBACK=0.00m | NH=13-18 | CH=25-35 | HCH=25-35 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Hook Mid Kick| LEVEL=:mid::K:| CMD=:4::P: :K:| EXECUTION=15(2)24| DAMAGE=22| GUARD=-6| DELAY=10-27 | REACH=1.49m | HITTYPE=- | KNOCKBACK=0.00m | NH=-1 | CH=17-25 | HCH=17-25 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES=1.00m Knockback on Counter or Higher, Can cancel into Takedown/TD Feints [/template] [template=doa5fdstrike-row]NAME=Hook Low Kick| LEVEL=:low::K: | CMD=:4::P::2::K: | EXECUTION=15(2)25 | DAMAGE=25| GUARD=-9| DELAY=- | REACH=1.43m | HITTYPE=- | KNOCKBACK=0.00m | NH=-6 | CH=16-24 | HCH=16-24 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Upper| LEVEL=:mid::P: | CMD=:3::P: | EXECUTION=15(2)25| DAMAGE=18| GUARD=-9| DELAY=17-30 | REACH=1.67m | HITTYPE=- | KNOCKBACK=0.00m | NH=-9 | CH=25-35 | HCH=25-35 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Upper Overhand| LEVEL=:mid::P: | CMD=:3::P::P: | EXECUTION=16(2)24| DAMAGE=26| GUARD=-13| DELAY=- | REACH=1.51m | HITTYPE=- | KNOCKBACK=0.00m | NH=5 | CH=17-25 | HCH=17-25 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= Leaves foe crouching on NH for 5 Frames, SDS on Counter or Higher, Bounce on Critical or Higher[/template] [template=doa5fdstrike-row]NAME=Sweep Hook| LEVEL=:low::P: | CMD=:1::P: | EXECUTION=22(3)23| DAMAGE=18| GUARD=-12| DELAY=- | REACH=1.60m | HITTYPE=- | KNOCKBACK=0.00m | NH=2 | CH=13-20 | HCH=13-20 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES= Crouching State [/template] [template=doa5fdstrike-row]NAME=Dash Straight| LEVEL=:high::P: | CMD=:6::6::P: | EXECUTION=18(2)22| DAMAGE=23| GUARD=7| GB=1 | DELAY=- | REACH=2.19m | HITTYPE=- | KNOCKBACK=3.00m | NH=KNB | CH=KNB | HCH=KNB | CNH=- | CCH=- | CHCH=- | BNH=KNB | BHCH=KNB | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=1 | NOTES= Can Ground Splat[/template] [template=doa5fdstrike-row]NAME=Long Upper| LEVEL=:mid::P: | CMD=:3::3::P: | EXECUTION=21(3)26| DAMAGE=26| GUARD=-15| DELAY=-| REACH=1.64m | HITTYPE=- | KNOCKBACK=0.00m | NH=-| CH=-| HCH=- | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= Launches on all Hit, height varies against weight class[/template] [template=doa5fdstrike-row]NAME=High Kick| LEVEL=:high::K: | CMD=:K: | EXECUTION=13(2)23 | DAMAGE=28 | GUARD=-7 | DELAY=15-25 | REACH=1.34m | HITTYPE=-| KNOCKBACK=0.00m | NH=6-11 | CH=18-26 | HCH=18-26 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES=1.00m Knockback on Counter or higher, Wallsplat on Counter or higher [/template] [template=doa5fdstrike-row]NAME=High Kick Overhand| LEVEL=:mid::P: | CMD=:K::P: | EXECUTION=23(2)23 | DAMAGE=26| GUARD=-13 | DELAY=-| REACH=1.84m | HITTYPE=-| KNOCKBACK=0.00m | NH=-5 | CH=-2 | HCH=26-34 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= SDS on NH, Bounce on Critical/Counter or Higher, can Ground Splat [/template] [template=doa5fdstrike-row]NAME=Upper Kick| LEVEL=:high::K: | CMD=:9::K: | EXECUTION=16(4)23 | DAMAGE=25| GUARD=-15| DELAY=- | REACH=1.93m | HITTYPE=-| KNOCKBACK=0.00m | NH=25-35 | CH=- | HCH=- | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= Launches on Counter/Critical or higher [/template] [template=doa5fdstrike-row]NAME=Spinning High Kick| LEVEL=:high::K: | CMD=:8::K: | EXECUTION=18(3)32 | DAMAGE=27| GUARD=-5 | DELAY=- | REACH=1.52m | HITTYPE=-| KNOCKBACK=1.5m | NH=KNB | CH=KNB | HCH=KNB | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=1 | NOTES= Can Ground Splat[/template] [template=doa5fdstrike-row]NAME=Hard Front Kick 1| LEVEL=:mid::K: | CMD=:7::K: | EXECUTION=20(2)19 | DAMAGE=24| GUARD=-7 | DELAY=- | REACH=1.67m | HITTYPE=-| KNOCKBACK=1.00m | NH=22-30 | CH=22-30 | HCH=22-30 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=1 | NOTES= [/template] [template=doa5fdstrike-row]NAME=Hard Front Kick 2| LEVEL=:mid::K: | CMD=:7::[K]: | EXECUTION=24(2)19-34(2)19 | DAMAGE=25-43| GUARD=-7 | DELAY=- | REACH=1.67m | HITTYPE=-| KNOCKBACK=1.00m | NH=22-30 | CH=22-30 | HCH=22-30 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=1 | NOTES= [/template] [template=doa5fdstrike-row]NAME=Hard Front Kick 3| LEVEL=:mid::K: | CMD=:7::[[K]]: | EXECUTION=35(2)19 | DAMAGE=44| GUARD=15 | DELAY=- | REACH=1.67m | HITTYPE=-| KNOCKBACK=2.00m | NH=38-50 | CH=38-50 | HCH=38-50 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=1 | NOTES= [/template] [template=doa5fdstrike-row]NAME=Knee Lift| LEVEL=:mid::K: | CMD=:6::K: | EXECUTION=14(2)29 | DAMAGE=26| GUARD=-6 | DELAY=- | REACH=1.65m | HITTYPE=-| KNOCKBACK=0.00m | NH=5-11 | CH=5-11 | HCH=5-11 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=0 | NOTES= [/template] [template=doa5fdstrike-row]NAME=Stop| LEVEL=:mid::K: | CMD=:4::K: | EXECUTION=14(3)23 | DAMAGE=18| GUARD=-5 | DELAY=17-27 | REACH=1.48m | HITTYPE=-| KNOCKBACK=0.00m | NH=-5-6 | CH=18-25 | HCH=18-25 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=0 | NOTES=1.00m Knockback on Counter or higher, can lead into Takedown/TD Feints, Can Wall Splat on Counter or higher, Longer recovery when Slow Escaping by 1 frame on NH [/template] [template=doa5fdstrike-row]NAME=Mid Kick| LEVEL=:mid::K: | CMD=:3::K: | EXECUTION=15(2)24 | DAMAGE=24| GUARD=-6 | DELAY=12-27 | REACH=1.55m | HITTYPE=-| KNOCKBACK=0.00m | NH=-5 | CH=17-25 | HCH=17-25 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=0 | NOTES=1.00m Knockback on Counter or Higher, Wall Splat on Counter or Higher [/template] [template=doa5fdstrike-row]NAME=Mid High Kick| LEVEL=:high::K: | CMD=:3::K::K: | EXECUTION=20(2)23 | DAMAGE=25| GUARD=-7 | DELAY=- | REACH=1.66m | HITTYPE=-| KNOCKBACK=0.00m | NH=6 | CH=18-26 | HCH=18-26 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=0 | NOTES=1.00m Knockback on Counter or Higher, Wall Splat on Counter or Higher, Can cancel into Takedown/TD Feints [/template] [template=doa5fdstrike-row]NAME=Low Flip| LEVEL=:low::K: | CMD=:2::K: | EXECUTION=15(2)25 | DAMAGE=10| GUARD=-14 | DELAY=17-30 | REACH=1.50m | HITTYPE=-| KNOCKBACK=0.00m | NH=-13 | CH=16-24 | HCH=16-24 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Low Flip Strike| LEVEL=:high::P: | CMD=:2::K::P: | EXECUTION=12(2)21 | DAMAGE=15| GUARD=-8| DELAY=14-15| REACH=1.41m | HITTYPE=-| KNOCKBACK=0.00m | NH=-7 | CH=20-28 | HCH=20-28 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Low Flip Strike Hook| LEVEL=:high::P: | CMD=:2::K::P::P: | EXECUTION=13(2)26 | DAMAGE=20| GUARD=-11| DELAY=15-30| REACH=1.18m | HITTYPE=-| KNOCKBACK=0.00m | NH=3-8 | CH=3-8 | HCH=3-8 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Low Flip Strike Hook Smash| LEVEL=:mid::P: | CMD=:2::K::P::P::P: | EXECUTION=17(2)27 | DAMAGE=24| GUARD=-11| DELAY=-| REACH=1.50m | HITTYPE=-| KNOCKBACK=0.00m | NH=23-33 | CH=23-33 | HCH=23-33 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Bass Kick| LEVEL=:mid::K: | CMD=:6::6::K: | EXECUTION=18(2)31 | DAMAGE=36| GUARD=3 |GB=1| DELAY=- | REACH=2.17m | HITTYPE=Close| KNOCKBACK=4.00m | NH=KNB | CH=KNB | HCH=KNB | CNH=KNB | CCH=KNB | CHCH=KNB | BNH=KNB | BHCH=KNB | BCNH=KNB | BCHCH=KNB | CNH=KNB | CHCH=KNB | TRACK=0 | WALL=1 | NOTES= Leaves Mila Back Turned [/template] [template=doa5fdstrike-row]NAME=Overhand Strike| LEVEL=:mid::P: | CMD=:p+k: | EXECUTION=18(2)23 | DAMAGE=28| GUARD=-13 | DELAY=- | REACH=1.84m | HITTYPE=-| KNOCKBACK=0.00m | NH=18-26 | CH=- | HCH=- | CNH=-| CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=1 | NOTES= SDS on Normal Hit, Bounce on Counter or Higher, 1.00m Knockback on Counter or Higher [/template] [template=doa5fdstrike-row]NAME=Corkscrew Strike| LEVEL=:mid::P: | CMD=:6::p+k: | EXECUTION=19(3)21 | DAMAGE=24| GUARD=-6| DELAY=- | REACH=1.94m | HITTYPE=Critical Burst| KNOCKBACK=2.00m | NH=19-27 | CH=76 | HCH=76 | CNH=-| CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=1 | NOTES= [/template] [template=doa5fdstrike-row]NAME=Hard Hook| LEVEL=:mid::P: | CMD=:4::p+k: | EXECUTION=30(2)35 | DAMAGE=28| GUARD=-10 | DELAY=- | REACH=2.36m | HITTYPE=-| KNOCKBACK=2.00m | NH=KNB | CH=KNB | HCH=KNB | CNH=KNB| CCH=KNB | CHCH=KNB | BNH=KNB | BHCH=KNB | BCNH=KNB | BCHCH=KNB | CNH=KNB | CHCH=KNB | TRACK=0 | WALL=1 | NOTES= [/template] [template=doa5fdstrike-row]NAME=Gatling Powerblow| LEVEL=:mid::P: | CMD=:4::[[p+k]]: | EXECUTION=47(2)35-60(2)35 | DAMAGE=80| GUARD=17| GB=1| DELAY=- | REACH=2.44m | HITTYPE=\Power Blow| KNOCKBACK=5.00m | NH=KNB | CH=KNB | HCH=KNB | CNH=KNB| CCH=KNB | CHCH=KNB | BNH=KNB | BHCH=KNB | BCNH=KNB | BCHCH=KNB | CNH=KNB | CHCH=KNB | TRACK=0 | WALL=1 | NOTES= [/template] [template=doa5fdstrike-row]NAME=Crouching Strike| LEVEL=:mid::P: | CMD=:1::p+k: | EXECUTION=17(2)27 | DAMAGE=20| GUARD=-9| DELAY=- | REACH=1.77m | HITTYPE=-| KNOCKBACK=0.00m | NH=14-22 | CH=14-22 | HCH=14-22 | CNH=-| CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=0 | NOTES= Crushes Highs, Crouching [/template] [template=doa5fdstrike-row]NAME=High Kick Cannon| LEVEL=:high::K: | CMD=:h+k: | EXECUTION=18(3)27 | DAMAGE=32| GUARD=-1| DELAY=- | REACH=2.12m | HITTYPE=-| KNOCKBACK=2.00m | NH=KNB | CH=KNB | HCH=KNB | CNH=-| CCH=- | CHCH=- | BNH=KNB | BHCH=KNB | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=1 | NOTES= [/template] [template=doa5fdstrike-row]NAME=Rising Knee| LEVEL=:mid::K: | CMD=:6::h+k: | EXECUTION=22(3)27 | DAMAGE=25| GUARD=-13| DELAY=- | REACH=1.92m | HITTYPE=-| KNOCKBACK=0.00m | NH=-| CH=- | HCH=- | CNH=-| CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=0 | NOTES= Launches on all hits [/template] [template=doa5fdstrike-row]NAME=Back Spin Kick |LEVEL=:mid::K: | CMD=:4::h+k: | EXECUTION=15(2)23 | DAMAGE=24| GUARD=-7| DELAY=- | REACH=1.97m | HITTYPE=-| KNOCKBACK=0.00m | NH=18-26| CH=18-26 | HCH=18-26 | CNH=-| CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=0 | NOTES=1.00m Knockback on Counter or Higher, Wall Splat on Counter/Critical or Higher [/template] [template=doa5fdstrike-row]NAME=Flip Kick| LEVEL=:mid::K: | CMD=:3::h+k: | EXECUTION=23(3)24 | DAMAGE=25| GUARD=-4| DELAY=- | REACH=2.77m | HITTYPE=-| KNOCKBACK=1.00m | NH=KND| CH=KND | HCH=KND | CNH=KND| CCH=KND | CHCH=KND | BNH=KND | BHCH=KND | BCNH=KND | BCHCH=KND | CNH=KND | CHCH=KND | TRACK=0 | WALL=1 | NOTES= Jumping/Crouching properties, Guaranteed Ground throw depending on height of foe on hit, Untechable, Force Tech [/template] [template=doa5fdstrike-row]NAME=Low Spin Kick| LEVEL=:low::K: | CMD=:2::h+k: | EXECUTION=23(3)28 | DAMAGE=24| GUARD=-14| DELAY=- | REACH=2.22m | HITTYPE=-| KNOCKBACK=0.00m | NH=3-9| CH=8-15 | HCH=KND | CNH=-| CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=0 | NOTES= Will Not Ground Splat, Force Tech[/template] [template=doa5fdstrike-row]NAME=Switch Step Low| LEVEL=:low::K: | CMD=:1::h+k: | EXECUTION=28(2)25 | DAMAGE=10| GUARD=-8| DELAY=15-44 | REACH=1.05m | HITTYPE=-| KNOCKBACK=0.00m | NH=-5| CH=16-24 | HCH=16-24 | CNH=-| CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=0 | NOTES= Can cancel into Takedown/TD Feints [/template] [template=doa5fdstrike-row]NAME=Switch Step Low Feint| LEVEL= | CMD=:1::h+k: :h: | EXECUTION=15(0)0| DAMAGE=-| GUARD=-| DELAY=- | REACH=- | HITTYPE=-| KNOCKBACK=0.00m | NH=-| CH=- | HCH=- | CNH=-| CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=0 | NOTES= Cancels Switch Step Low, Switches stance and steps back approx .50m [/template] [template=doa5fdstrike-row]NAME=Switch Step Strike| LEVEL=:high::P: | CMD=:1::h+k: :P:| EXECUTION=12(2)21 | DAMAGE=15| GUARD=-8| DELAY=14-15 | REACH=1.41m | HITTYPE=-| KNOCKBACK=0.00m | NH=-7| CH=20-28 | HCH=20-28 | CNH=-| CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=0 | NOTES= [/template] [template=doa5fdstrike-row]NAME=Switch Step Flip Hook| LEVEL=:high::P: | CMD=:1::h+k: :P::P:| EXECUTION=23(2)26 | DAMAGE=20| GUARD=-10| DELAY=15-30 | REACH=1.18m | HITTYPE=-| KNOCKBACK=0.00m | NH=3-8| CH=3-8 | HCH=3-8 | CNH=-| CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=0 | NOTES= [/template] [template=doa5fdstrike-row]NAME=Switch Step Striek Flip Hook Smash| LEVEL=:mid::P: | CMD=:1::h+k: :P::P::P:| EXECUTION=17(2)27 | DAMAGE=24| GUARD=-11| DELAY=- | REACH=1.50m | HITTYPE=-| KNOCKBACK=0.00m | NH=23-33| CH=23-33 | HCH=23-33 | CNH=-| CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=0 | NOTES= [/template] [template=doa5fdstrike-end][/template] [H2]Back Turned Attacks[/H2] [template=doa5fdstrike-start][/template] [template=doa5fdstrike-row]NAME=Back Turned Jab | LEVEL=:high::P: | CMD=BT :P: | EXECUTION=13(2)15 | DAMAGE=10 | GUARD=-5 | DELAY=16-15 | REACH=1.33m | HITTYPE=-| KNOCKBACK=0.00m | NH=-5 | CH=-2 | HCH=26-34 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= Acts like normal :P:and leads into :P: strings. [/template] [template=doa5fdstrike-row]NAME=Back Turned Straight| LEVEL=:mid::P: | CMD=BT :4::P: | EXECUTION=13(2)16 | DAMAGE=18| GUARD=-5 | DELAY=15-16 | REACH=1.27m | HITTYPE=-| KNOCKBACK=0.00m | NH=-6 | CH=25-33 | HCH=25-33 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= Acts like normal :6::P: and can lead into :6::P: strings.[/template] [template=doa5fdstrike-row]NAME=Back Turned Standing Pound| LEVEL=:low::P: | CMD=BT :2::P: | EXECUTION=15(2)18 | DAMAGE=6 | GUARD=-4 | DELAY=- | REACH=1.71m | HITTYPE=-| KNOCKBACK=0.00m | NH=1 | CH=7-11 | HCH=7-11 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= Acts like normal :2::P:, crushes highs, crouching[/template] [template=doa5fdstrike-row]NAME=Back Turned High| LEVEL=:high::K: | CMD=BT :K: | EXECUTION=18(2)23 | DAMAGE=28| GUARD=-7 | DELAY=20-21| REACH=1.32m | HITTYPE=-| KNOCKBACK=0.00m | NH=6-11 | CH=6-11 | HCH=18-26 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES=Acts like normal :K:, can be followed by "High Kick Overhand," 1.00m knockback on Counter or higher[/template] [template=doa5fdstrike-row]NAME=Back Turned Mid Kick | LEVEL=:mid::K: | CMD=BT :4::K: | EXECUTION=18(2)21 | DAMAGE=18| GUARD=-6 | DELAY=15-30 | REACH=1.45m | HITTYPE=-| KNOCKBACK=0.00m | NH=-5 | CH=20-28 | HCH=20-28 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= Acts like :3::K:, can continue into :3::K: strings or be canceled into Takedown/TDFeints, 1.00m Knockback on Counter or Higher [/template] [template=doa5fdstrike-row]NAME=Back Turned Low Spin Kick| LEVEL=:low::K: | CMD=BT :2::K: | EXECUTION=19(3)28 | DAMAGE=24| GUARD=-14 | DELAY=-| REACH=2.23m | HITTYPE=-| KNOCKBACK=0.00m | NH=3-9 | CH=8-15 | HCH=KND| CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES=Acts like normal :2::h+k:, crushes highs, crouching[/template] [template=doa5fdstrike-end][/template] Back Turned Notes: Mila's Back Turned :P:,:4::P:, :K:, and :4::K: can be continued with any basic attack that would normally follow them in the case they were normal situation basic attacks (see notes for each attack). Values for attacks following string starts do not change as they become normal basic attacks. [H2]Side Step Attacks[/H2] [template=doa5fdstrike-start][/template] [template=doa5fdstrike-row]NAME=Sidestep Upper| LEVEL=:mid::P: | CMD=While Sidestepping :P: | EXECUTION=27(2)25 | DAMAGE=18 | GUARD=-8 | DELAY=- | REACH=1.55m | HITTYPE=-| KNOCKBACK=0.00m | NH=25-35 | CH=25-35 | HCH=25-35 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Sidestep High| LEVEL=:high::K: | CMD=While Sidestepping:K: | EXECUTION=26(2)23 | DAMAGE=28| GUARD=-7| DELAY=- | REACH=1.30m | HITTYPE=-| KNOCKBACK=0.00m | NH=6-11 | CH=18-26 | HCH=18-26 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES=1.00m knockback on Counter or higher, Wallsplat on Counter or Higher[/template] [template=doa5fdstrike-row]NAME=Takedown| LEVEL=:high: | CMD=While Sidestepping:H+P: | EXECUTION=33(3)27 | DAMAGE=30| GUARD=-| DELAY=16-16 | REACH=1.85m | HITTYPE=-| KNOCKBACK=0.00m | NH=- | CH=- | HCH=- | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES=Leads into Mount, can be canceled into TD Feints[/template] [template=doa5fdstrike-end][/template] [H2]Wakeup Attacks[/H2] [template=doa5fdstrike-start][/template] [template=doa5fdstrike-row]NAME=Wakeup Kick| LEVEL=:mid::K: | CMD=On Ground:K: | EXECUTION=35(4)18 | DAMAGE=28 | GUARD=-6 | DELAY=- | REACH=2.01m | HITTYPE=-| KNOCKBACK=0.00m | NH=5-9 | CH=20-28 | HCH=20-28 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Wakeup Kick Low| LEVEL=:low::K: | CMD=On Ground:2::K: | EXECUTION=34(4)18 | DAMAGE=20 | GUARD=-10 | DELAY=- | REACH=1.88m | HITTYPE=-| KNOCKBACK=0.00m | NH=9-10 | CH=24-25 | HCH=24-26 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES= [/template] [template=doa5fdstrike-row]NAME=Wakeup Takedown| LEVEL=:high: | CMD=On Ground:H+P: | EXECUTION=21(3)17 | DAMAGE=30| GUARD=- | DELAY=16-16 | REACH=1.85m | HITTYPE=-| KNOCKBACK=0.00m | NH=- | CH=- | HCH=- | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES=Face down head to foe to use, leads into Mount from all sides, Can cancel into TD Feints [/template] [template=doa5fdstrike-end][/template] [H2]Down Attacks[/H2] [template=doa5fdstrike-start][/template] [template=doa5fdstrike-row]NAME=Standing Pound| LEVEL=:low::P: | CMD=:2::P: | EXECUTION=14(2)18 | DAMAGE=9 | GUARD=-4 | DELAY=- | REACH=1.77m | HITTYPE=-| KNOCKBACK=0.00m | NH=1 | CH=9-11 | HCH=9-11 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= Also a BasicAttack [/template] [template=doa5fdstrike-row]NAME=Jumping Pound| LEVEL=- | CMD=:8::p+k: | EXECUTION=Based on Distance | DAMAGE=18 | GUARD=- | DELAY=- | REACH=- | HITTYPE=-| KNOCKBACK=0.00m | NH=- | CH=- | HCH=- | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES= Only usable on downed foes[/template] [template=doa5fdstrike-end][/template] [H2]Throws[/H2] [template=doa5fdstart]COL1=Notation | COL2=Height | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Advantage | COL8=Environment | COL9=Offensive Hold | COL10=Notes[/template] [template=doa5fdrow]COL1=:H+P: | COL2=:high: | COL3=5 | COL4=2 | COL5=22 | COL6=42 | COL7= | COL8=Ground | COL9=- |COL10="Throwdown" |[/template] [template=doa5fdrow]COL1=:6::H+P: | COL2=:high: | COL3=7 | COL4=2 | COL5=24 | COL6=20 | COL7=15 | COL8=-| COL9=- |COL10= "Temple Shot"|[/template] [template=doa5fdrow]COL1=:4::H+P: | COL2=:high: | COL3=10 | COL4=2 | COL5=25 | COL6=30 | COL7=- | COL8=Ground | COL9=- |COL10="Power Slam," Leads into Side Mount, 110-130 frame followup |[/template] [template=doa5fdrow]COL1=:3::H+P: | COL2=:low: | COL3=10 | COL4=3 | COL5=30 | COL6=- | COL7=- | COL8=-| COL9=O |COL10="Takedown Press," Against Crouching Foe, Leads into Sprawl |[/template] [template=doa5fdrow]COL1=:2::H+P: | COL2=:low: | COL3=5 | COL4=2 | COL5=21 | COL6=25 | COL7=25 | COL8=-| COL9=- |COL10="Crouching Knee Lift" |[/template] [template=doa5fdrow]COL1=While Sidestepping:H+P: | COL2=:high: | COL3=33 | COL4=3 | COL5=27 | COL6=30 | COL7=- | COL8=Ground| COL9=O |COL10="Takedown," Leads to Mount, can cancel into TD Feints, 70-90 frame followup interval |[/template] [template=doa5fdrow]COL1=:6::6::H+P: | COL2=:high: | COL3=21 | COL4=3 | COL5=26 | COL6=30 | COL7=- | COL8=Ground| COL9=O |COL10="Takedown," Leads to Mount, can cancel into TD Feints, 70-90 frame followup interval. |[/template] [template=doa5fdrow]COL1=Grounded:H+P: | COL2=:high: | COL3=21 | COL4=3 | COL5=17 | COL6=30 | COL7=- | COL8=Ground| COL9=O |COL10="Takedown," Face down head to foe while grounded, Leads to Mount, can cancel into TD Feints, 70-90 frame followup interval |[/template] [template=doa5fdrow]COL1=:214::H+P: | COL2=:high: | COL3=12 | COL4=3 | COL5=28 | COL6=40 | COL7= | COL8=Ground | COL9=- |COL10="Front Kick Takedown," Leads into Mount, 152-172 Frame followup interval |[/template] [template=doa5fdrow]COL1=Grounded Foe:2::H+P: | COL2=- | COL3=7 | COL4=2 | COL5=33 | COL6=30 | COL7= | COL8=- | COL9=- |COL10="Tate-Shiho-Gatame," Facing head of foe face up |[/template] [template=doa5fdrow]COL1=Grounded Foe:2::H+P: | COL2=- | COL3=7 | COL4=2 | COL5=33 | COL6=- | COL7= | COL8=- | COL9=- |COL10="Side Position," Beside face up foe, see "Mounts" Section |[/template] [template=doa5fdrow]COL1=Grounded Foe:2::H+P: | COL2=- | COL3=7 | COL4=2 | COL5=33 | COL6=- | COL7= | COL8=- | COL9=- |COL10="Mount," Facing feet of face up foe, see "Mounts" Section |[/template] [template=doa5fdrow]COL1=Grounded Foe:2::H+P: | COL2=- | COL3=7 | COL4=2 | COL5=33 | COL6=- | COL7= | COL8=- | COL9=- |COL10="Sprawl," Facing head of face down foe, see "Mounts" Section |[/template] [template=doa5fdrow]COL1=Grounded Foe:2::H+P: | COL2=- | COL3=7 | COL4=2 | COL5=33 | COL6=30 | COL7= | COL8=- | COL9=- |COL10="Leg Breaker" Beside face down foe |[/template] [template=doa5fdrow]COL1=Grounded Foe:2::H+P: | COL2=- | COL3=7 | COL4=2 | COL5=33 | COL6=30 | COL7= | COL8=- | COL9=- |COL10="Ground Choke" facing feet of face down foe |[/template] [template=doa5fdrow]COL1=To foe's back:H+P: | COL2=:high: | COL3=5 | COL4=2 | COL5=22 | COL6=58| COL7= | COL8=-| COL9=- |COL10="Spinning Arm Bar" |[/template] [template=doa5fdrow]COL1=To Crouching foe's back:2::H+P: | COL2=:high: | COL3=5 | COL4=2 | COL5=21 | COL6=62| COL7= | COL8=Ground | COL9=- |COL10="Choke Sleeper" |[/template] [template=doa5fdrow]COL1=To foe's back:6::H+P: | COL2=:high: | COL3=7 | COL4=2 | COL5=24 | COL6=30 | COL7=15 | COL8=-| COL9=- |COL10= "Temple Shot - Behind"|[/template] [template=doa5fdrow]COL1=Foes between you and wall:214::H+P: | COL2=:high: | COL3=12 | COL4=3 | COL5=28 | COL6=50 | COL7= | COL8=Wall, Ground| COL9=- |COL10="Wall Power Slam," leads into Mount, uses "Front Kick Takedown" near breakable obstacles, ropes, and breakable walls, or rounded walls making the move useless in half the stages (can't be used in said case). *powerscream* |[/template] [template=doa5fdend]COL1=Notation | COL2=Height | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Advantage | COL8=Environment | COL9=Offensive Hold | COL10=Notes[/template] [H2]Mount, Side Mount, and Sprawl[/H2] [template=doa5fdstart]COL1=Notation | COL2=Followup Interval| COL3=N/A| COL4=N/A | COL5=N/A | COL6=Damage | COL7=N/A| COL8=Environment | COL9=N/A | COL10=Notes [/template] [template=doa5fdrow]COL1=Enter Mount | COL2=Varies | COL3=- | COL4=- | COL5=- | COL6=-| COL7= | COL8=-| COL9= |COL10= Can be broken at any time, see "Mount Break" section [/template] [template=doa5fdrow]COL1=In Mount :P: | COL2=43-100 | COL3=- | COL4=- | COL5=- | COL6=10 | COL7= | COL8=Ground| COL9= |COL10="Pound" [/template] [template=doa5fdrow]COL1=In Mount :P::P: | COL2=43-100 | COL3=- | COL4=- | COL5=- | COL6=10 | COL7= | COL8=Ground | COL9= |COL10="Double Pound" [/template] [template=doa5fdrow]COL1=In Mount :P::P::P: | COL2=- | COL3=- | COL4=- | COL5=- | COL6=30 | COL7= | COL8=Ground | COL9= |COL10="Triple Pound" [/template] [template=doa5fdrow]COL1=In Mount :H+P: | COL2=- | COL3=- | COL4=- | COL5=- | COL6=35 | COL7= | COL8=-| COL9= |COL10="Triangle Hold," Can only be used at first "Combo Throw" interval. [/template] [template=doa5fdrow]COL1=Enter Side Mount | COL2=Varies | COL3=- | COL4=- | COL5=- | COL6=-| COL7= | COL8=-| COL9= |COL10= Can be broken at any time, no "Mount Break" [/template] [template=doa5fdrow]COL1=In Side Mount :K: | COL2=62-82 | COL3=- | COL4=- | COL5=- | COL6=15 | COL7= | COL8=- | COL9= |COL10="Liver Crush Knee" [/template] [template=doa5fdrow]COL1=In Side Mount :K::K: | COL2=62-82 | COL3=- | COL4=- | COL5=- | COL6=15 | COL7= | COL8=- | COL9= |COL10="Liver Crush Double Knee" [/template] [template=doa5fdrow]COL1=In Side Mount :K::K::K: | COL2=- | COL3=- | COL4=- | COL5=- | COL6=20 | COL7= | COL8=- | COL9= |COL10="Liver Crush Triple Knee" [/template] [template=doa5fdrow]COL1=In Side Mount :H+P: | COL2=- | COL3=- | COL4=- | COL5=- | COL6=35 | COL7= | COL8=-| COL9= |COL10="Arm Bar," Can only be used at first "Combo Throw" interval . [/template] [template=doa5fdrow]COL1=Enter Sprawl| COL2=Varies | COL3=- | COL4=- | COL5=- | COL6=-| COL7= | COL8=- | COL9= |COL10= Can be broken, no "Mount Break" [/template] [template=doa5fdrow]COL1=In Sprawl :K: | COL2=62-82 | COL3=- | COL4=- | COL5=- | COL6=15 | COL7= | COL8=- | COL9= |COL10="Head Crush Knee" [/template] [template=doa5fdrow]COL1=In Sprawl :K::K: | COL2=62-82 | COL3=- | COL4=- | COL5=- | COL6=15 | COL7= | COL8=- | COL9= |COL10="Head Crush Double Knee" [/template] [template=doa5fdrow]COL1=In Sprawl :K::K::K: | COL2=- | COL3=- | COL4=- | COL5=- | COL6=20 | COL7= | COL8=- | COL9= |COL10="Head Crush Triple Knee" [/template] [template=doa5fdrow]COL1=In Sprawl :H+P: | COL2=- | COL3=- | COL4=- | COL5=- | COL6=35 | COL7= | COL8=-| COL9= |COL10="Reverse North-South Hold," Can only be used at first "Combo Throw" interval . [/template] [template=doa5fdend]COL1=Notation | COL2=Followup Interval| COL3=N/A| COL4=N/A | COL5=N/A | COL6=Damage | COL7=N/A| COL8=Environment | COL9=N/A | COL10=Notes [/template] [H2]Mount Break[/H2] [template=doa5fdstrike-start] [template=doa5fdstrike-row]NAME=Ignore, included to display below moves| LEVEL=- | CMD=- | EXECUTION=- | DAMAGE=- | GUARD=- | DELAY=-| REACH=- | HITTYPE=-| KNOCKBACK=0.00m | NH=14-22 | CH=14-22 | HCH=14-22 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES=Error in text requires this section to display remaining moves [/template] [template=doa5fdstrike-row]NAME=Mount Break| LEVEL=- | CMD=Opponent Breaks "Mount" Combo Throw | EXECUTION=- | DAMAGE=- | GUARD=- | DELAY=75 | REACH=1.57m | HITTYPE=-| KNOCKBACK=0.00m | NH=14-22 | CH=14-22 | HCH=14-22 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=- | WALL=- | NOTES= "Mount" is broken by foe who interupts Combo Throws, Mila will shout "Let's Go!" (english) when initiated, will not initiate if both players do nothing, opponent is left at +11 [/template] [template=doa5fdstrike-row]NAME=Head Slip Strike| LEVEL=:mid::P: | CMD=:P: | EXECUTION=9(2)27 | DAMAGE=20 | GUARD=-6 | DELAY=-| REACH=1.57m | HITTYPE=-| KNOCKBACK=0.00m | NH=14-22 | CH=14-22 | HCH=14-22 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES=While in Mount Break, Crushes Highs, Crouching [/template] [template=doa5fdstrike-row]NAME=Sweeping Hook| LEVEL=:low::P: | CMD=:2::P: | EXECUTION=17(3)23 | DAMAGE=20 | GUARD=-12 | DELAY=- | REACH=1.64m | HITTYPE=-| KNOCKBACK=0.00m | NH=8-14 | CH=13-20 | HCH=13-20 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES=While in Mount Break, Crushes Highs, Crouching [/template] [template=doa5fdstrike-row]NAME=Rising Knee| LEVEL=:mid::K: | CMD=:K: | EXECUTION=12(3)27 | DAMAGE=30 | GUARD=-9 | DELAY=- | REACH=1.68m | HITTYPE=-| KNOCKBACK=0.00m | NH=- | CH=- | HCH=- | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES=While in Mount Break, Launches on all hits [/template] [template=doa5fdend]COL1=Notation | COL2=Followup Interval| COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Tracking | COL8=Environment | COL9=N/A | COL10=Notes [/template] [H2]Takedown and Takedown Feints (TDFeints)[/H2] [template=doa5fdstrike-start][/template] [template=doa5fdstrike-row]NAME=Takedown| LEVEL=:high::H+P: | CMD=:6::6::H+P:, :SS:H+P:, Grounded :H+P: | EXECUTION=Varies| DAMAGE=30 | GUARD=- | DELAY=Varies | REACH=Varies | HITTYPE=-| KNOCKBACK=0.00m | NH=0 | CH=-| HCH=- | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= Has a tackle animation, Offensive Hold, Crouching during throw, all variations Ground Splat, see "Throws" section for Takedown info [/template] [template=doa5fdstrike-row]NAME=One Two Mid-Feint Takedown| LEVEL=:high::H+P: | CMD=:P::P::6::K: :H+P: | EXECUTION=25(3)25| DAMAGE=30 | GUARD=- | DELAY=19 | REACH=1.67 | HITTYPE=-| KNOCKBACK=0.00m | NH=0 | CH=-| HCH=- | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES=Cancels the Kick portion and goes into Takedown [/template] [template=doa5fdstrike-row]NAME=Back Blow Takedown| LEVEL=:high::H+P: | CMD=:7::P: :H+P: | EXECUTION=25(3)25| DAMAGE=30 | GUARD=- | DELAY=18 | REACH=2.12 | HITTYPE=-| KNOCKBACK=0.00m | NH=0 | CH=-| HCH=- | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES=Leads into Takedown/TDFeints[/template] [template=doa5fdstrike-row]NAME=Hook Fake Mid Takedown| LEVEL=:high::H+P: | CMD=:4::P::K: :H+P: | EXECUTION=23(3)26| DAMAGE=30 | GUARD=- | DELAY=19 | REACH=1.67 | HITTYPE=-| KNOCKBACK=0.00m | NH=0 | CH=-| HCH=- | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES=Cancels the Kick portion and goes into Takedown/TDFeints [/template] [template=doa5fdstrike-row]NAME=Stop Takedown| LEVEL=:high::H+P: | CMD=:4::K: :H+P: | EXECUTION=21(3)26| DAMAGE=30 | GUARD=- | DELAY=16 | REACH=1.61 | HITTYPE=-| KNOCKBACK=0.00m | NH=0 | CH=-| HCH=- | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES=Leads into Takedown/TDFeints [/template] [template=doa5fdstrike-row]NAME=Mid Feint Takedown| LEVEL=:high::H+P: | CMD=:3::K: :H+P: | EXECUTION=25(3)25| DAMAGE=30 | GUARD=- | DELAY=19 | REACH=1.66 | HITTYPE=-| KNOCKBACK=0.00m | NH=0 | CH=-| HCH=- | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES=Cancels the Kick portion and goes into Takedown/TDFeints [/template] [template=doa5fdstrike-row]NAME=Switch Step Low Feint Takedown| LEVEL=:high::H+P: | CMD=:1::h+k: :H+P: | EXECUTION=20(3)27| DAMAGE=30 | GUARD=- | DELAY=16 | REACH=1.70 | HITTYPE=-| KNOCKBACK=0.00m | NH=0 | CH=-| HCH=- | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES=Cancels the Kick portion and goes into Takedown/TDFeints [/template] [template=doa5fdstrike-row]NAME=Takedown Feint| LEVEL=- | CMD= During Takedown :h: at "Delay" Threshhold| EXECUTION=-| DAMAGE=- | GUARD=- | DELAY=7-10| REACH=-| HITTYPE=-| KNOCKBACK=0.00m | NH=0 | CH=-| HCH=- | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES= Cancels Takedown and allows for TDFeint Attacks [/template] [template=doa5fdstrike-row]NAME=Head Slip Strike| LEVEL=:mid::P: | CMD=During TDFeint :P: | EXECUTION=9(2)27| DAMAGE=20 | GUARD=-6 | DELAY=- | REACH=1.56 | HITTYPE=-| KNOCKBACK=0.00m | NH=22 | CH=22| HCH=22 | CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES=, Crouching, crushes highs, Different from Mount Break version [/template] [template=doa5fdstrike-row]NAME=Sweep Hook| LEVEL=:low::P: | CMD=During TDFeint :2: :P: | EXECUTION=17(3)23| DAMAGE=18| GUARD=-12 | DELAY=- | REACH=1.64 | HITTYPE=-| KNOCKBACK=0.00m | NH=14 | CH=20| HCH=20| CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=1 | WALL=- | NOTES=Crouching, Crushes highs Different from Mount Break Version [/template] [template=doa5fdstrike-row]NAME=Rising Knee| LEVEL=:mid::K: | CMD=During TDFeint :K: | EXECUTION=17(3)23| DAMAGE=25| GUARD=-13 | DELAY=- | REACH=1.67 | HITTYPE=-| KNOCKBACK=0.00m | NH=14 | CH=20| HCH=20| CNH=- | CCH=- | CHCH=- | BNH=- | BHCH=- | BCNH=- | BCHCH=- | CNH=- | CHCH=- | TRACK=0 | WALL=- | NOTES=Launches on all hits, Different from Mount Break Version [/template] [template=doa5fdend]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template] [H2]Holds[/H2] [template=doa5fdstart]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Environment | COL10=Notes[/template] [template=doa5fdrow]COL1=Not in Critical :7::h: | COL2=:high::P: | COL3=0 | COL4=18 | COL5=12 | COL6=54 | COL7=- | COL8=- | COL9=-|COL10="Flying Triangle Choke" |[/template] [template=doa5fdrow]COL1=Not in Critical :7::h: | COL2=:high::K: | COL3=0 | COL4=18 | COL5=12 | COL6=54 | COL7=- | COL8=- | COL9=- |COL10="Leg Catch Throw" |[/template] [template=doa5fdrow]COL1=Not in Critical :6::h: | COL2=:mid::K:| COL3=0 | COL4=18 | COL5=12 | COL6=35 | COL7=- | COL8=- | COL9=Ground |COL10= "Leg Catch Tackle |[/template] [template=doa5fdrow]COL1=Not in Critical :6::h: | COL2=:mid::K:| COL3=0 | COL4=18 | COL5=12 | COL6=59 | COL7=- | COL8=- | COL9=Ground |COL10= "Flying Pound," Against Jumping Kick|[/template] [template=doa5fdrow]COL1=Not in Critical :4::h: | COL2=:mid::P: | COL3=0 | COL4=18 | COL5=12 | COL6=35 | COL7=- | COL8=- | COL9=-|COL10="Rolling Arm Lock," Guaranteed Side Mount |[/template] [template=doa5fdrow]COL1=Not in Critical :4::h: | COL2=:mid::P: | COL3=0 | COL4=18 | COL5=12 | COL6=59| COL7=- | COL8=- | COL9=Ground |COL10= Against Jumping Punch |[/template] [template=doa5fdrow]COL1=Not in Critical :1::h: | COL2=:low::P: | COL3=0 | COL4=18 | COL5=12 | COL6=25| COL7=- | COL8=- | COL9=Ground |COL10="Knee Hammer," Bounces |[/template] [template=doa5fdrow]COL1=Not in Critical :1::h: | COL2=:low::K: | COL3=0 | COL4=18 | COL5=12 | COL6=35| COL7=- | COL8=- | COL9=- |COL10= "Leg Sweep," Guaranteed Side Mount|[/template] [template=doa5fdrow]COL1=Not in Critical :6::h: | COL2=:high::K: | COL3=0 | COL4=18 | COL5=12 | COL6=45| COL7=- | COL8=- | COL9=Wall,Ground |COL10="Leg Catch Power Slam," foe between you and wall |[/template] [template=doa5fdrow]COL1=In Critical :7::h: | COL2=:high::P: | COL3=0 | COL4=18 | COL5=18 | COL6=54 | COL7=- | COL8=- | COL9=-|COL10="Flying Triangle Choke" |[/template] [template=doa5fdrow]COL1=In Critical :7::h: | COL2=:high::K: | COL3=0 | COL4=18 | COL5=18 | COL6=54 | COL7=- | COL8=- | COL9=- |COL10="Leg Catch Throw" |[/template] [template=doa5fdrow]COL1=In Critical :6::h: | COL2=:mid::K:| COL3=0 | COL4=18 | COL5=18 | COL6=35 | COL7=- | COL8=- | COL9=Ground |COL10= "Leg Catch Tackle |[/template] [template=doa5fdrow]COL1=In Critical :6::h: | COL2=:mid::K:| COL3=0 | COL4=18 | COL5=18 | COL6=59 | COL7=- | COL8=- | COL9=Ground |COL10= "Flying Pound," Against Jumping Kick|[/template] [template=doa5fdrow]COL1=In Critical :4::h: | COL2=:mid::P: | COL3=0 | COL4=18 | COL5=18| COL6=35 | COL7=- | COL8=- | COL9=-|COL10="Rolling Arm Lock," Guaranteed Side Mount |[/template] [template=doa5fdrow]COL1=In Critical :4::h: | COL2=:mid::P: | COL3=0 | COL4=18 | COL5=18 | COL6=59| COL7=- | COL8=- | COL9=Ground |COL10= Against Jumping Punch |[/template] [template=doa5fdrow]COL1=In Critical :1::h: | COL2=:low::P: | COL3=0 | COL4=18 | COL5=18 | COL6=25| COL7=- | COL8=- | COL9=Ground |COL10="Knee Hammer," Bounces |[/template] [template=doa5fdrow]COL1=In Critical :1::h: | COL2=:low::K: | COL3=0 | COL4=18 | COL5=18 | COL6=35| COL7=- | COL8=- | COL9=- |COL10= "Leg Sweep," Guaranteed Side Mount|[/template] [template=doa5fdrow]COL1=In Critical :6::h: | COL2=:high::K: | COL3=0 | COL4=18 | COL5=18 | COL6=45| COL7=- | COL8=- | COL9=Wall,Ground |COL10="Leg Catch Power Slam," foe between you and wall |[/template] [template=doa5fdend]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template] [H2]Tag Throws[/H2] [template=doa5fdstart]COL1=Notation | COL2=Height | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Partner | COL8=Environment | COL9=Tracking | COL10=Notes[/template] [template=doa5fdrow]COL1=:H+P: | COL2=:high: | COL3=5 | COL4=2 | COL5=22 | COL6=70 | COL7=Bass| COL8= | COL9=O |COL10= |[/template] [template=doa5fdrow]COL1=:H+P: | COL2=:high: | COL3=5 | COL4=2 | COL5=22 | COL6=70 | COL7=Tina| COL8= | COL9=O |COL10= |[/template] [template=doa5fdrow]COL1=:H+P: | COL2=:high: | COL3=Varies| COL4=2 | COL5=Varies| COL6=55| COL7=Mila Tagging In| COL8= | COL9=O |COL10= "Flying Triangle Choke" Tag In|[/template] [template=doa5fdrow]COL1=:H+P: | COL2=:high: | COL3=5| COL4=2 | COL5=22| COL6=Varies | COL7= Tagging Partner In| COL8= | COL9=O |COL10=Speed and Damage varies with Partner [/template] [template=doa5fdend]COL1=Notation | COL2=Height | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Partner | COL8=Environment | COL9=Tracking | COL10=Notes[/template] [H2]Taunts[/h2] [template=doa5fdstart]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template] [template=doa5fdrow]COL1=:6::4::6::h+p+k: | COL2=- | COL3=- | COL4=- | COL5=110| COL6=- | COL7=- | COL8=- | COL9=- |COL10= "Spank" Taunt |[/template] [template=doa5fdrow]COL1=:4::6::4::h+p+k: | COL2=- | COL3=- | COL4=- | COL5=109| COL6=- | COL7=- | COL8=- | COL9=- |COL10= "Fighter Pose" Taunt |[/template] [template=doa5fdend]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template]
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