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[SIZE=4][SIZE=4][template=fd-doa3-chara]selected=ein[/template][/SIZE][/SIZE] This page is frame data for DEAD OR ALIVE 3 on the Xbox for the European (3.2) region. Selecting any move should display their notes which should have any changes from the American (3.0), the Japanese (3.1), or 3++ listed. A Hold Level value with an asterisk (*) next to it is for when the hold will do a Divert hold. A Wall value with an asterisk (≥CH) next to it designates the attack won't trigger a wall hit on normal hit. [template=text-box-h2]title=Basic Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit_level=H | frames=10(2)13 | damage=10 | normal_hit=-2 | guard=-2 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:3::P: | hit_level=M | frames=13(2)20 | damage=20 | normal_hit=-2 | guard=-4 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:2::P: | hit_level=L | frames=14(2)15 | damage=5 | normal_hit=0 | guard=-5 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:K: | hit_level=H | frames=14(2)27 | damage=30 | normal_hit=Cr | guard=-12 | hold_level=H.K | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:3::K: | hit_level=M | frames=14(2)26 | damage=20 | normal_hit=Cr | guard=-10 | hold_level=M.K | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:2::K: | hit_level=L | frames=17(2)25 | damage=10 | normal_hit=-6 | guard=-9 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Back-Turned Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=BT | command=:P: | hit_level=H | frames=15(2)24 | damage=35 | normal_hit=KNB | guard=-7 | hold_level=H.P | wall=5.00m [/template] [template=fd-doa-strike-row]state=BT | command=:2::P: | hit_level=M | frames=22(3)29 | damage=38 | normal_hit=KNB | guard=+4 GB | hold_level=M.P | wall=3.00m [/template] [template=fd-doa-strike-row]state=BT | command=:2_::P: | hit_level=L | frames=13(3)20 | damage=13 | normal_hit=-1 | guard=-5 | hold_level=L.P [/template] [template=fd-doa-strike-row]state=BT | command=:K: | hit_level=H | frames=14(2)28 | damage=30 | normal_hit=LNC | guard=-11 | hold_level=H.K | wall=1.00m [/template] [template=fd-doa-strike-row]state=BT | command=:2::K: | hit_level=M | frames=23(2)26 | damage=27 | normal_hit=+3 | guard=-8 | hold_level=M.K | wall=1.00m* [/template] [template=fd-doa-strike-row]state=BT | command=:2_::K: | hit_level=L | frames=19(2)22 | damage=12 | normal_hit=-9 | guard=-10 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=BT | command=:8::K: | hit_level=M | frames=17(2)29 | damage=30 | normal_hit=KNB | guard=-10 | hold_level=M.K* | wall=3.00m [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Jumping Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=Jump | command=:P: | hit_level=M | frames=10(4)24 | damage=15 | normal_hit=Cr | guard=-13 | hold_level=J.M.P [/template] [template=fd-doa-strike-row]state=Jump | command=:K: | hit_level=M | frames=11(4)32 | damage=30 | normal_hit=KNB | guard=-19 | hold_level=J.M.K | wall=2.00m [/template] [template=fd-doa-strike-row]state=Land | command=:P: | hit_level=H/M | frames=51(2)28 | damage=20/20 | normal_hit=KNB | guard=-12 | hold_level=H/M.P | wall=3.00m [/template] [template=fd-doa-strike-row]state=Land | command=:K: | hit_level=L | frames=59(3)26 | damage=25 | normal_hit=Cr | guard=-11 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=B. Jump | command=:P: | hit_level=M | frames=10(4)24 | damage=15 | normal_hit=Cr | guard=-13 | hold_level=M.P [/template] [template=fd-doa-strike-row]state=B. Jump | command=:K: | hit_level=M | frames=11(4)32 | damage=30 | normal_hit=KNB | guard=-19 | hold_level=M.K | wall=2.00m [/template] [template=fd-doa-strike-row]state=B. Land | command=:P: | hit_level=H/M | frames=51(2)28 | damage=20/20 | normal_hit=KNB | guard=-12 | hold_level=H/M.P | wall=3.00m [/template] [template=fd-doa-strike-row]state=B. Land | command=:K: | hit_level=L | frames=59(3)26 | damage=25 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Wake-Up Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:K: | hit_level=M | frames=34(4)18 | damage=20 | normal_hit=Cr | guard=-6 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2_::K: | hit_level=L | frames=33(4)22 | damage=20 | normal_hit=Cr | guard=-7 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title= Special Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:6::P: | hit_level=H | frames=14(2)23 | damage=24 | normal_hit=Cr | guard=-8 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:4::6::P: | hit_level=H | frames=12(2)24 | damage=42 | normal_hit=KNB | guard=-7 | hold_level=H.P | wall=5.00m [/template] [template=fd-doa-strike-row]command=:6::P+K: | hit_level=H/M | frames=14(2)28 | damage=20/20 | normal_hit=KNB | guard=-12 | hold_level=H/M.P | wall=3.00m [/template] [template=fd-doa-strike-row]command=:236::P: | hit_level=M | frames=14(2)26 | damage=45 | normal_hit=KNB | guard=-9 | hold_level=M.P | wall=5.00m [/template] [template=fd-doa-strike-row]command=:8::P: | hit_level=M | frames=18(3)22 | damage=20 | normal_hit=+6 | guard=-8 | hold_level=M.P | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:7::P: | hit_level=H | frames=30(2)28 | damage=38 | normal_hit=KNB | guard=0 | hold_level=H.P | wall=5.00m [/template] [template=fd-doa-strike-row]command=:9::P: | hit_level=M | frames=16(2)25 | damage=25 | normal_hit=LNC | guard=-10 | hold_level=M.P | end=BT [/template] [template=fd-doa-strike-row]command=:9::P::K: | hit_level=MH | frames=34(5)36 | damage=30 | normal_hit=KNB | guard=-5 GB | hold_level=H.K | wall=5.00m [/template] [template=fd-doa-strike-row]command=:P::P: | hit_level=(HH) | frames=9(2)16 | damage=10 | normal_hit=-7 | guard=-7 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::P::P: | hit_level=(HH)M | frames=14(2)26 | damage=25 | normal_hit=KNB | guard=-9 | hold_level=M.P | wall=5.00m [/template] [template=fd-doa-strike-row]command=:P::P::6::P: | hit_level=(HH)H | frames=14(2)19 | damage=16 | normal_hit=-7 | guard=-8 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::P::6::P::P: | hit_level=(HH)HM | frames=24(2)29 | damage=18 | normal_hit=Cr | guard=-14 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:P::P::6::P::K: | hit_level=(HH)HM | frames=18(3)30 | damage=25 | normal_hit=KNB | guard=-14 | hold_level=M.K | wall=2.50m [/template] [template=fd-doa-strike-row]command=:P::P::6::P::2::K: | hit_level=(HH)HL | frames=23(3)26 | damage=22 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::K: | hit_level=(HH)H | frames=14(2)27 | damage=25 | normal_hit=Cr | guard=-12 | hold_level=H.K | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:P::P::K::K: | hit_level=(HH)HM | frames=20(2)28 | damage=27 | normal_hit=KNB | guard=-10 | hold_level=M.K | wall=2.00m [/template] [template=fd-doa-strike-row]command=:P::P::2::K: | hit_level=(HH)L | frames=15(2)25 | damage=10 | normal_hit=-6 | guard=-9 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::2::K::K: | hit_level=(HH)LH | frames=28(3)26 | damage=32 | normal_hit=KNB | guard=-9 | hold_level=L.K | wall=4.00m [/template] [template=fd-doa-strike-row]command=:P::P::2_::K::K: | hit_level=(HH)LL | frames=23(4)31 | damage=24 | normal_hit=Cr | guard=-17 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::K: | hit_level=HH | frames=14(2)27 | damage=25 | normal_hit=Cr | guard=-12 | hold_level=H.K | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:P::K::K: | hit_level=HHM | frames=20(2)28 | damage=27 | normal_hit=KNB | guard=-10 | hold_level=M.K | wall=2.00m [/template] [template=fd-doa-strike-row]command=:6::6::P: | hit_level=H | frames=12(2)19 | damage=16 | normal_hit=-7 | guard=-8 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:6::6::P::P: | hit_level=HM | frames=24(2)29 | damage=18 | normal_hit=Cr | guard=-14 | hold_level=M.P | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:6::6::P::K: | hit_level=HM | frames=18(3)30 | damage=25 | normal_hit=KNB | guard=-14 | hold_level=M.K | wall=2.50m [/template] [template=fd-doa-strike-row]command=:6::6::P::2::K: | hit_level=HL | frames=23(3)26 | damage=22 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:4::P: | hit_level=H | frames=13(2)25 | damage=15 | normal_hit=-6 | guard=-7 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:4::P::2::K: | hit_level=HL | frames=17(2)22 | damage=12 | normal_hit=-9 | guard=-10 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:4::P::2::K::P: | hit_level=HLM | frames=24(3)25 | damage=20 | normal_hit=Cr | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:4::P::P: | hit_level=(HH) | frames=13(2)25 | damage=15 | normal_hit=-10 | guard=-12 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:4::P::P::P: | hit_level=(HH)M | frames=22(2)28 | damage=20 | normal_hit=KND | guard=-12 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:4::P::P::2::K: | hit_level=(HH)L | frames=23(3)26 | damage=25 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:K::K: | hit_level=HM | frames=20(2)28 | damage=27 | normal_hit=KNB | guard=-10 | hold_level=M.K | wall=2.00m [/template] [template=fd-doa-strike-row]state=WR | command=:K: | hit_level=H | frames=20(3)23 | damage=35 | normal_hit=LNC | guard=-4 | hold_level=H.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:4::K: | hit_level=M | frames=13(3)32 | damage=28 | normal_hit=LNC | guard=-15 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:6::6::K: | hit_level=M | frames=16(2)26 | damage=25 | normal_hit=LNC | guard=-16 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:6::6::K::K: | hit_level=MH | frames=16(2)30 | damage=20 | normal_hit=Cr | guard=-15 | hold_level=H.K | wall=2.00m* [/template] [template=fd-doa-strike-row]command=:6::6::K::K::K: | hit_level=MHM | frames=18(2)33 | damage=25 | normal_hit=KNB | guard=-15 | hold_level=M.K | wall=2.50m [/template] [template=fd-doa-strike-row]command=:3::3::K: | hit_level=M | frames=15(2)29 | damage=30 | normal_hit=LNC | guard=-12 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:8::K: | hit_level=M | frames=23(3)25 | damage=27 | normal_hit=+3 | guard=-10 | hold_level=M.K | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:4::6::K: | hit_level=M | frames=23(3)34 | damage=38 | normal_hit=KNB | guard=-6 | hold_level=M.K* | wall=3.00m [/template] [template=fd-doa-strike-row]command=:236::K: | hit_level=M | frames=33(4)30 | damage=42 | normal_hit=KND | guard=-3 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:F+K: | hit_level=M | frames=18(3)28 | damage=30 | normal_hit=KNB | guard=-12 | hold_level=M.K | wall=2.50m [/template] [template=fd-doa-strike-row]command=:F+K::K: | hit_level=MH | frames=28(2)29 | damage=30 | normal_hit=KNB | guard=-1 | hold_level=H.K | wall=2.50m [/template] [template=fd-doa-strike-row]command=:F+K::2::K: | hit_level=ML | frames=25(3)26 | damage=25 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:4::F+K: | hit_level=H | frames=14(2)27 | damage=28 | normal_hit=Cr | guard=-15 | hold_level=H.K | wall=1.00m | end=BT [/template] [template=fd-doa-strike-row]command=:P+K: | hit_level=M | frames=21(3)28 | damage=32 | normal_hit=Cr | guard=-18 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P+K::6::P: | hit_level=M | frames=14(2)26 | damage=40 | normal_hit=KNB | guard=-9 | hold_level=M.P | wall=5.00m [/template] [template=fd-doa-strike-row]command=:4::P+K_: | hit_level=H | frames=50~84(3)28 | damage=50~85 | normal_hit=KNB | guard=+23 GB | hold_level=H.P | wall=5.00m [/template] [template=fd-doa-strike-row]command=:6_::K: | hit_level=M | frames=13(2)24 | damage=24 | normal_hit=Cr | guard=-9 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6_::K::K: | hit_level=MM | frames=18(2)28 | damage=32 | normal_hit=KNB | guard=-11 | hold_level=M.K | wall=2.50m [/template] [template=fd-doa-strike-row]command=:6::K: | hit_level=H | frames=15(2)26 | damage=25 | normal_hit=Cr | guard=-15 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:6::K::K: | hit_level=HH | frames=14(3)26 | damage=25 | normal_hit=LNC | guard=-10 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:6::K::K::K: | hit_level=HHH | frames=19(2)26 | damage=25 | normal_hit=KNB | guard=-10 | hold_level=H.K | wall=2.00m [/template] [template=fd-doa-strike-row]command=:6::K::K::6_::K: | hit_level=HHM | frames=23(3)25 | damage=27 | normal_hit=+4 | guard=-10 | hold_level=M.K | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:1::K: | hit_level=L | frames=17(2)22 | damage=12 | normal_hit=-9 | guard=-10 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:1::K::K: | hit_level=LM | frames=23(3)25 | damage=27 | normal_hit=+3 | guard=-10 | hold_level=M.K | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:1::K::P: | hit_level=LM | frames=24(3)25 | damage=20 | normal_hit=Cr | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:1::K::6::P: | hit_level=LH | frames=15(2)19 | damage=16 | normal_hit=-7 | guard=-8 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:1::K::6::P::P: | hit_level=LHM | frames=24(2)29 | damage=18 | normal_hit=Cr | guard=-14 | hold_level=M.P | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:1::K::6::P::K: | hit_level=LHM | frames=18(3)30 | damage=25 | normal_hit=KNB | guard=-14 | hold_level=M.K | wall=2.50m [/template] [template=fd-doa-strike-row]command=:1::K::6::P::2::K: | hit_level=LHL | frames=23(3)26 | damage=22 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:2_::K::K: | hit_level=LL | frames=23(4)31 | damage=24 | normal_hit=Cr | guard=-18 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:9::K: | hit_level=M | frames=17(2)25 | damage=23 | normal_hit=Cr | guard=-11 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:9::K::K: | hit_level=MH | frames=11(2)22 | damage=23 | normal_hit=Cr | guard=-7 | hold_level=H.K* | wall=1.00m [/template] [template=fd-doa-strike-row]command=:6::F+K: | hit_level=M | frames=30(4)31 | damage=37 | normal_hit=KND | guard=-4 | hold_level=M.K* | wall=1.00m | end=BT [/template] [template=fd-doa-strike-row]command=:7::K: | hit_level=M | frames=20(3)32 | damage=36 | normal_hit=LNC | guard=-15 | hold_level=M.K* | wall=1.00m [/template] [template=fd-doa-strike-row]command=:3::K::K: | hit_level=MM | frames=17(2)26 | damage=23 | normal_hit=Cr | guard=-11 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:3::K::K::K: | hit_level=M(MH) | frames=11(2)22 | damage=23 | normal_hit=Cr | guard=-7 | hold_level=H.K* | wall=1.00m [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Throws | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=10+30 [/template] [template=fd-doa-throw-row]command=:4::F+P: | type=THROW | level=H | frames=6(2)27 | damage=15+32 [/template] [template=fd-doa-throw-row]state=PBTW | command=:4::F+P: | type=THROW | level=H | frames=6(2)27 | damage=57 [/template] [template=fd-doa-throw-row]command=:3::3::F+P: | type=THROW | level=H | frames=7(2)31 | damage=65 [/template] [template=fd-doa-throw-row]state=OBTW | command=:3::3::F+P: | type=THROW | level=H | frames=7(2)31 | damage=15+15+15+15+15 [/template] [template=fd-doa-throw-row]command=:6::F+P: | type=THROW | level=H | frames=6(2)27 | damage=10+38 [/template] [template=fd-doa-throw-row]command=:214::F+P: | type=THROW | level=H | frames=6(2)27 | damage=15+30+15 [/template] [template=fd-divider]colspan=10 | text=To Standing Opponent's Back[/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=55 [/template] [template=fd-doa-throw-row]command=:4::F+P: | type=THROW | level=H | frames=6(2)27 | damage=60 [/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Front[/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=L | frames=3(2)25 | damage=55 [/template] [template=fd-doa-throw-row]command=:1::F+P: | type=THROW | level=L | frames=4(2)34 | damage=60 [/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Back[/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=L | frames=3(2)25 | damage=62 [/template] [template=fd-doa-throw-row]command=:1::F+P: | type=THROW | level=L | frames=4(2)34 | damage=65 [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Holds | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:7::F: | type=DH | level=H.P | frames=0(22)8 | damage=45 | wall=3.00m [/template] [template=fd-doa-throw-row]command=:7::F: | type=DH | level=H.K | frames=0(22)8 | damage=45 [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=M.P | frames=0(22)8 | damage=20+25 [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=M.K | frames=0(22)8 | damage=45 [/template] [template=fd-doa-throw-row]command=:1::F: | type=DH | level=L.P | frames=0(22)5 | damage=20+25 [/template] [template=fd-doa-throw-row]command=:1::F: | type=DH | level=L.K | frames=0(22)5 | damage=10+35 | wall=5.00m [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=J.M.P | frames=0(22)8 | damage=45 [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Down Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=OD | command=:8::P+K: | hit_level=D | frames=34(13)58/51 | damage=18 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]state=OD | command=:2::P: | hit_level=D | frames=21(2)33 | damage=10 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-end][/template] [template=text-box-h2]title= Other Moves | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:4::6::4::F+P+K: | hit_level= | frames=0(0)75 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:2::2::F+P+K: | hit_level= | frames=0(0)60 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Tag Throws| align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=30+40 | wall=5.00m | end=HIT[/template] [template=fd-doa-notes-start][/template] Teamed with Hitomi [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=70 | end=AYA[/template] [template=fd-doa-notes-start][/template] Teamed with Ayane [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=20+50 | end=JAN[/template] [template=fd-doa-notes-start][/template] Teamed with Jann Lee [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=30+40 | end=KAS[/template] [template=fd-doa-notes-start][/template] Teamed with Kasumi [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=30+40 | wall=5.00m | end=RYU[/template] [template=fd-doa-notes-start][/template] Teamed with Ryu Hayabusa [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=5+5+5+5+15+35 | end=BAS[/template] [template=fd-doa-notes-start][/template] Teamed with Bass [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=30+40 | end=ZAC[/template] [template=fd-doa-notes-start][/template] Teamed with Zack [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Partner | command=:F+P: | type=THROW | level=H | frames=* | damage=63 | end=EIN[/template] [template=fd-doa-notes-start][/template] When partner tags Ein in [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template]
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