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[SIZE=4][template=fd-doa3-chara]selected=jann-lee[/template][/SIZE] This page is frame data for DEAD OR ALIVE 3 on the Xbox for the European (3.2) region. Selecting any move should display their notes which should have any changes from the American (3.0), the Japanese (3.1), or 3++ listed. A Hold Level value with an asterisk (*) next to it is for when the hold will do a Divert hold. A Wall value with an asterisk (≥CH) next to it designates the attack won't trigger a wall hit on normal hit. [template=text-box-h2]title=Basic Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit_level=H | frames=10(2)13 | damage=10 | normal_hit=0 | guard=0 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:3::P: | hit_level=M | frames=14(3)21 | damage=20 | normal_hit=-2 | guard=-8 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:2::P: | hit_level=L | frames=13(2)14 | damage=5 | normal_hit=+1 | guard=-4 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:K: | hit_level=H | frames=12(2)24 | damage=30 | normal_hit=Cr | guard=-7 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:3::K: | hit_level=M | frames=14(3)24 | damage=22 | normal_hit=Cr | guard=-9 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2::K: | hit_level=L | frames=17(3)25 | damage=12 | normal_hit=-8 | guard=-11 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Back-Turned Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=BT | command=:P: | hit_level=H | frames=11(3)18 | damage=12 | normal_hit=-5 | guard=-5 | hold_level=H.P [/template] [template=fd-doa-strike-row]state=BT | command=:2::P: | hit_level=M | frames=15(2)18 | damage=15 | normal_hit=0 | guard=-8 | hold_level=M.P [/template] [template=fd-doa-strike-row]state=BT | command=:2_::P: | hit_level=L | frames=13(3)20 | damage=10 | normal_hit=-1 | guard=-8 | hold_level=L.P [/template] [template=fd-doa-strike-row]state=BT | command=:K: | hit_level=H | frames=11(5)22 | damage=30 | normal_hit=KNB | guard=-5 | hold_level=H.K [/template] [template=fd-doa-strike-row]state=BT | command=:2::K: | hit_level=M | frames=15(3)27 | damage=27 | normal_hit=Cr | guard=-12 | hold_level=M.K [/template] [template=fd-doa-strike-row]state=BT | command=:2_::K: | hit_level=L | frames=15(2)27 | damage=25 | normal_hit=Cr | guard=-15 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=BT | command=:4::P: | hit_level=H | frames=16(3)40/49 | damage=45 | normal_hit=KNB | guard=-13 | hold_level=H.P | end=BT* [/template] [template=fd-doa-notes-start][/template] *Only on whiff/block [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:P+K: | hit_level=M | frames=15(4)39/48 | damage=40 | normal_hit=KNB | guard=-13 | hold_level=M.P | end=BT* [/template] [template=fd-doa-notes-start][/template] *Only on whiff/block [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Jumping Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=Jump | command=:P: | hit_level=M | frames=10(4)24 | damage=15 | normal_hit=Cr | guard=-11 | hold_level=J.M.P [/template] [template=fd-doa-strike-row]state=Jump | command=:K: | hit_level=M | frames=12(3)26 | damage=30 | normal_hit=KNB | guard=-12 | hold_level=J.M.K [/template] [template=fd-doa-strike-row]state=Land | command=:P: | hit_level=H | frames=51(3)15 | damage=18 | normal_hit=0 | guard=-1 | hold_level=H.P [/template] [template=fd-doa-strike-row]state=Land | command=:K: | hit_level=L | frames=57(3)36 | damage=25 | normal_hit=Cr | guard=-20 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=B Jump | command=:P: | hit_level=M | frames=10(4)24 | damage=15 | normal_hit=Cr | guard=-11 | hold_level=J.M.P [/template] [template=fd-doa-strike-row]state=B Jump | command=:K: | hit_level=M | frames=12(3)26 | damage=30 | normal_hit=KNB | guard=-12 | hold_level=J.M.K [/template] [template=fd-doa-strike-row]state=B Land | command=:P: | hit_level=H | frames=51(3)15 | damage=18 | normal_hit=0 | guard=-1 | hold_level=H.P [/template] [template=fd-doa-strike-row]state=B Land | command=:K: | hit_level=L | frames=57(3)36 | damage=25 | normal_hit=Cr | guard=-20 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Wake-Up Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:K: | hit_level=M | frames=34(4)18 | damage=20 | normal_hit=Cr | guard=-6 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2_::K: | hit_level=L | frames=33(4)22 | damage=20 | normal_hit=Cr | guard=-7 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title= Special Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:9::P: | hit_level=H | frames=14(3)15 | damage=16 | normal_hit=+1 | guard=-1 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:8::P: | hit_level=H | frames=13(3)20 | damage=24 | normal_hit=-4 | guard=-4 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:8::P::P: | hit_level=HM | frames=20(3)28 | damage=26 | normal_hit=Cr | guard=-13 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:7::K: | hit_level=H | frames=14(5)25 | damage=25 | normal_hit=Cr | guard=-12 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:8::K: | hit_level=H | frames=19(3)25 | damage=35 | normal_hit=KNB | guard=-10 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:9::K: | hit_level=M | frames=14(4)33 | damage=23 | normal_hit=Cr | guard=-24 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:9::K::K: | hit_level=MH | frames=11(2)31 | damage=25 | normal_hit=Cr | guard=-13 | hold_level=H.K* [/template] [template=fd-doa-strike-row]command=:4::P: | hit_level=M | frames=20(2)17 | damage=26 | normal_hit=Cr | guard=-2 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:7::P: | hit_level=H | frames=23(2)15 | damage=12 | normal_hit=Cr | guard=-2 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::K: | hit_level=HH | frames=12(3)24 | damage=30 | normal_hit=Cr | guard=-10 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:P::6::P: | hit_level=(HH) | frames=10(3)19 | damage=18 | normal_hit=Cr | guard=-11 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::6::P::K: | hit_level=(HH)M | frames=16(3)34 | damage=30 | normal_hit=KNB | guard=-18 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:P::6::P::2::K: | hit_level=(HH)L | frames=22(3)35 | damage=25 | normal_hit=Cr | guard=-20 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::2::P: | hit_level=HM | frames=14(2)23 | damage=18 | normal_hit=-11 | guard=-12 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P::2::P::P: | hit_level=HMM | frames=15(2)23 | damage=20 | normal_hit=-2 | guard=-7 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P::2::P::K: | hit_level=HMM | frames=17(2)27 | damage=30 | normal_hit=KNB | guard=+1 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:P::2_::P::K: | hit_level=HML | frames=22(3)29 | damage=25 | normal_hit=Cr | guard=-15 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::P: | hit_level=(HH) | frames=8(3)15 | damage=10 | normal_hit=-3 | guard=-3 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::P::P: | hit_level=(HHH) | frames=10(2)19 | damage=10 | normal_hit=-3 | guard=-10 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::P::P::P: | hit_level=(HHH)M | frames=18(3)45 | damage=45 | normal_hit=KNB | guard=-18 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P::P::P::K: | hit_level=(HHH)H | frames=18(3)40 | damage=47 | normal_hit=KNB | guard=-12 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:P::P::P::2::K: | hit_level=(HHH)L | frames=20(2)30 | damage=24 | normal_hit=Cr | guard=-14 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::6::P: | hit_level=(HH)H | frames=13(3)15 | damage=12 | normal_hit=+1 | guard=-1 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::P::4::P: | hit_level=(HH)M | frames=14(2)19 | damage=18 | normal_hit=Cr | guard=-4 | hold_level=M.P | end=BT[/template] [template=fd-doa-strike-row]command=:P::P::4::P::P: | hit_level=(HH)MH | frames=14(2)19 | damage=40 | normal_hit=KNB | guard=-13 | hold_level=H.P | end=BT*[/template] [template=fd-doa-notes-start][/template] *Only on whiff/block [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::K: | hit_level=(HH)H | frames=14(3)32 | damage=26 | normal_hit=KNB | guard=-16 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:P::P::2::K: | hit_level=(HH)L | frames=17(3)25 | damage=12 | normal_hit=-8 | guard=-11 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::2::K::K: | hit_level=(HH)LM | frames=20(3)24/55 | damage=37 | normal_hit=KNB | guard=+3 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:P::P::2_::K::K: | hit_level=(HH)LL | frames=25(4)35 | damage=25 | normal_hit=Cr | guard=-22 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:6::P: | hit_level=M | frames=11(2)23 | damage=18 | normal_hit=-11 | guard=-11 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::P::P: | hit_level=MM | frames=15(2)23 | damage=20 | normal_hit=-2 | guard=-7 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::P::K: | hit_level=MM | frames=17(2)27 | damage=30 | normal_hit=KNB | guard=+1 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::P::2::K: | hit_level=ML | frames=22(3)29 | damage=25 | normal_hit=Cr | guard=-15 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:6::6::P: | hit_level=H | frames=13(3)19 | damage=18 | normal_hit=Cr | guard=-8 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:6::6::P::K: | hit_level=HM | frames=16(3)34 | damage=30 | normal_hit=KNB | guard=-18 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::6::P::2::K: | hit_level=HL | frames=22(3)35 | damage=25 | normal_hit=Cr | guard=-20 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:1::P: | hit_level=L | frames=20(2)28 | damage=20 | normal_hit=-1 | guard=-12 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:4::6::P: | hit_level=M | frames=16(2)28 | damage=28 | normal_hit=Cr | guard=-12 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:F+K: | hit_level=M | frames=16(2)34 | damage=24 | normal_hit=KNB | guard=-18 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:F+K::K: | hit_level=MH | frames=24(3)26 | damage=35 | normal_hit=KNB | guard=+2 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:4::K: | hit_level=M | frames=14(2)20 | damage=24 | normal_hit=-10 | guard=-11 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:4::K::K: | hit_level=MH | frames=13(2)30 | damage=25 | normal_hit=Cr | guard=-13 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:2::K::K: | hit_level=LM | frames=20(3)24/55 | damage=37 | normal_hit=KNB | guard=+3 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2_::K::K: | hit_level=LL | frames=25(4)35 | damage=25 | normal_hit=Cr | guard=-22 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:3::K::K: | hit_level=MH | frames=18(3)25 | damage=32 | normal_hit=KNB | guard=+3 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:3::K::P: | hit_level=MM | frames=28(3)44 | damage=50 | normal_hit=KNB | guard=-18 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:3::K::4::K: | hit_level=MM | frames=18(2)32 | damage=25 | normal_hit=Cr | guard=-14 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::K: | hit_level=M | frames=12(3)25 | damage=20 | normal_hit=-5 | guard=-9 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::K::K: | hit_level=MH | frames=25(3)30 | damage=32 | normal_hit=KNB | guard=-15 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:6::K::4::K: | hit_level=MM | frames=25(3)24/55 | damage=37 | normal_hit=KNB | guard=+3 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:1::K: | hit_level=L | frames=20(2)30 | damage=24 | normal_hit=Cr | guard=-14 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:2::F+K: | hit_level=L | frames=24(5)30 | damage=25 | normal_hit=Cr | guard=-18 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:236::P: | hit_level=H | frames=13(3)40 | damage=40 | normal_hit=KNB | guard=-13 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P+K: | hit_level=M | frames=15(4)39/48 | damage=35 | normal_hit=KNB | guard=-13 | hold_level=M.P | end=BT*[/template] [template=fd-doa-notes-start][/template] *Only on whiff/block [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=Rising :4::6::P: | hit_level=M | frames=13(3)46 | damage=50 | normal_hit=KNB | guard=-19 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:236::K: | hit_level=H | frames=25(6)53/85 | damage=55 | normal_hit=KNB | guard=- | hold_level=H.K* [/template] [template=fd-doa-strike-row]command=:4::6::K: | hit_level=M | frames=21(3)24/55 | damage=40 | normal_hit=KNB | guard=+3 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:4::4::P: | hit_level=H | frames=13(3)19 | damage=18 | normal_hit=Cr | guard=-9 | hold_level=H.P | end=BT[/template] [template=fd-doa-strike-row]command=:K::K: | hit_level=HH | frames=28(3)30 | damage=32 | normal_hit=KNB | guard=-14 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:K::K::K: | hit_level=HHH | frames=23(2)25 | damage=36 | normal_hit=Cr | guard=+3 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:4::F+K: | hit_level=M | frames=31(4)32 | damage=42 | normal_hit=KND | guard=-6 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::F+K: | hit_level=H | frames=15(2)23 | damage=36 | normal_hit=Cr | guard=-7 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:6::6::K: | hit_level=M | frames=15(2)27 | damage=30 | normal_hit=KNB | guard=+1 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:8::8::P:/:2::2::P: | hit_level=M | frames=25(3)46 | damage=50 | normal_hit=KNB | guard=-19 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:8::8::K:/:2::2::K: | hit_level=L | frames=31(5)34 | damage=25 | normal_hit=Cr | guard=-21 | hold_level=L.K [/template] [template=fd-doa-end][/template] [SIZE=4][B]Throws[/B][/SIZE] [template=FD1str]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row]cmd=:F+P: | lvl=[B]H[/B] | ini=5 | act=2 | rec=23 | dmg=40 | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=:6::F+P: | lvl=[B]H[/B] | ini=19 | act=4 | rec=25 | dmg=28 | hit=-24 | blk=- | hld=- | nts=Catch throw[/template] [template=FD1row]cmd=:4::F+P: | lvl=[B]H[/B] | ini=6 | act=2 | rec=27 | dmg=48 | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=:4::F+P: | lvl=[B]H[/B] | ini=6 | act=2 | rec=27 | dmg=14+14+15+15 | hit=- | blk=- | hld=- | nts=Next to a wall[/template] [template=FD1row]cmd=:214::F+P: | lvl=[B]H[/B] | ini=7 | act=2 | rec=31 | dmg=5+5+5+5+5+30 | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=:214::F+P: | lvl=[B]H[/B] | ini=7 | act=2 | rec=31 | dmg=5+5+5+5+5+20+20 | hit=- | blk=- | hld=- | nts=Next to wall[/template] [template=FD1row]cmd=:236::F+P::5::F+P: | lvl=[B]H[/B] | ini=6 | act=2 | rec=27 | dmg=53+25 | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=:F+P: | lvl=[B]H[/B] | ini=5 | act=2 | rec=23 | dmg=30+25 | hit=- | blk=- | hld=- | nts=Against backturned opponent[/template] [template=FD1row]cmd=:236::F+P: | lvl=[B]H[/B] | ini=6 | act=2 | rec=27 | dmg=58 | hit=- | blk=- | hld=- | nts=Against backturned opponent[/template] [template=FD1row]cmd=:2::F+P: | lvl=[B]L[/B] | ini=3 | act=2 | rec=25 | dmg=55 | hit=- | blk=- | hld=- | nts=Against crouching opponent[/template] [template=FD1row]cmd=:1::F+P: | lvl=[B]L[/B] | ini=4 | act=2 | rec=34 | dmg=60 | hit=- | blk=- | hld=- | nts=Against crouching opponent[/template] [template=FD1row]cmd=:2::F+P: | lvl=[B]L[/B] | ini=3 | act=2 | rec=25 | dmg=63 | hit=- | blk=- | hld=- | nts=Against crouching, backturned opponent[/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [SIZE=4][B]Holds[/B][/SIZE] [template=FD1str]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row]cmd=:7::F: | lvl=- | ini=0 | act=22 | rec=8 | dmg=20+23 | hit=- | blk=- | hld=- | nts=Against a high punch[/template] [template=FD1row]cmd=:7::F: | lvl=- | ini=0 | act=22 | rec=8 | dmg=33 | hit=-24 | blk=- | hld=- | nts=Against a high kick[/template] [template=FD1row]cmd=:4::F: | lvl=- | ini=0 | act=22 | rec=8 | dmg=10+10 | hit=-24 | blk=- | hld=- | nts=Against a mid punch[/template] [template=FD1row]cmd=:4::F: | lvl=- | ini=0 | act=22 | rec=8 | dmg=20+23 | hit=- | blk=- | hld=- | nts=Against a mid kick[/template] [template=FD1row]cmd=:1::F: | lvl=- | ini=0 | act=22 | rec=5 | dmg=20+23 | hit=- | blk=- | hld=- | nts=Against a low punch[/template] [template=FD1row]cmd=:1::F: | lvl=- | ini=0 | act=22 | rec=5 | dmg=15+5+5+18 | hit=- | blk=- | hld=- | nts=Against a low kick[/template] [template=FD1row]cmd=:4::F: | lvl=- | ini=0 | act=22 | rec=8 | dmg=20+23 | hit=- | blk=- | hld=- | nts=Against a jumping punch[/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=text-box-h2]title=Down Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=OD | command=:8::P+K: | hit_level=D | frames=34(13)46/40 | damage=20 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]state=OD | command=:8::F+P+K: | hit_level=D | frames=34(13)134(51) | damage=15+5+5 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]state=OD | command=:2::K: | hit_level=D | frames=15(5)35 | damage=10 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-end][/template] [template=text-box-h2]title= Other Moves | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:4::P+K: | hit_level= | frames=0(0)55 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:2::P+K: | hit_level= | frames=0(0)41 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:4::6::4::F+P+K: | hit_level= | frames=0(0)80 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:2::2::F+P+K: | hit_level=M.K | frames=14(30)46 | damage=50 | normal_hit= | guard= | hold_level= | nts=Taunt/Parry against mid kick[/template] [template=fd-doa-notes-start][/template] Taunt that can parry mid kicks [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [SIZE=4][B]Tag Throws[/B][/SIZE] [template=FD1str]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row]cmd=:F+P: | lvl=[B]H[/B] | ini=5 | act=2 | rec=23 | dmg=10+10+10+40 | hit=- | blk=- | hld=- | nts=Teamed with Leifang[/template] [template=FD1row]cmd=:F+P: | lvl=[B]H[/B] | ini=5 | act=2 | rec=23 | dmg=30+40 | hit=- | blk=- | hld=- | nts=Teamed with Ryu Hayabusa or Ein[/template] [template=FD1row]cmd=:4::F+P: | lvl=[B]H[/B] | ini=6 | act=2 | rec=27 | dmg=40+40 | hit=- | blk=- | hld=- | nts=Teamed with Ein[/template] [template=FD1row]cmd=:F+P: | lvl=[B]H[/B] | ini=5 | act=2 | rec=23 | dmg=30+40 | hit=- | blk=- | hld=- | nts=Teamed with Leon or Bayman[/template] [template=FD1row]cmd=:F+P: | lvl=[B]H[/B] | ini=5 | act=2 | rec=23 | dmg=20+20+30 | hit=- | blk=- | hld=- | nts=Teamed with Gen Fu[/template] [template=FD1row]cmd=:F+P: | lvl=[B]H[/B] | ini=* | act=* | rec=* | dmg=28+30 | hit=- | blk=- | hld=- | nts=When partner presses throw[/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template]
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