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[SIZE=4][SIZE=4][template=fd-doa3-chara]selected=helena[/template][/SIZE][/SIZE] This page is frame data for DEAD OR ALIVE 3 on the Xbox for the European (3.2) region. Selecting any move should display their notes which should have any changes from the American (3.0), the Japanese (3.1), or 3++ listed. A Hold Level value with an asterisk (*) next to it is for when the hold will do a Divert hold. A Wall value with an asterisk (≥CH) next to it designates the attack won't trigger a wall hit on normal hit. [template=text-box-h2]title=Basic Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit_level=H | frames=11(2)13 | damage=10 | normal_hit=-3 | guard=-3 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:3::P: | hit_level=M | frames=12(2)24 | damage=16 | normal_hit=-15 | guard=-15 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:2::P: | hit_level=L | frames=14(2)15 | damage=5 | normal_hit=+2 | guard=-3 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:K: | hit_level=H | frames=12(2)25 | damage=26 | normal_hit=Cr | guard=-9 | hold_level=H.K | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:3::K: | hit_level=M | frames=15(2)27 | damage=25 | normal_hit=Cr | guard=-10 | hold_level=M.K | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:2::K: | hit_level=L | frames=14(2)26 | damage=10 | normal_hit=-11 | guard=-13 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Jumping Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=Jump | command=:P: | hit_level=M | frames=10(4)24 | damage=15 | normal_hit=Cr | guard=-13 | hold_level=M.P [/template] [template=fd-doa-strike-row]state=Jump | command=:K: | hit_level=M | frames=12(3)31 | damage=30 | normal_hit=KNB | guard=-17 | hold_level=M.K | wall=2.00m [/template] [template=fd-doa-strike-row]state=Land | command=:P: | hit_level=M | frames=51(3)26 | damage=25 | normal_hit=KNB | guard=-4 | hold_level=M.P | wall=2.00m [/template] [template=fd-doa-strike-row]state=Land | command=:K: | hit_level=L | frames=57(2)25 | damage=23 | normal_hit=KND | guard=-12 | hold_level=L.K | end=BT[/template] [template=fd-doa-strike-row]state=Land | command=:2_::K: | hit_level=L | frames=57(2)23 | damage=23 | normal_hit=KND | guard=-10 | hold_level=L.K | end=Bkh[/template] [template=fd-doa-strike-row]state=B Jump | command=:P: | hit_level=M | frames=10(4)24 | damage=15 | normal_hit=Cr | guard=-13 | hold_level=M.P [/template] [template=fd-doa-strike-row]state=B Jump | command=:K: | hit_level=M | frames=12(3)31 | damage=30 | normal_hit=KNB | guard=-17 | hold_level=M.K | wall=2.00m [/template] [template=fd-doa-strike-row]state=B Land | command=:P: | hit_level=M | frames=51(3)26 | damage=25 | normal_hit=KNB | guard=-4 | hold_level=M.P | wall=2.00m [/template] [template=fd-doa-strike-row]state=B Land | command=:K: | hit_level=L | frames=57(2)25 | damage=23 | normal_hit=KND | guard=-12 | hold_level=L.K | end=BT[/template] [template=fd-doa-strike-row]state=B Land | command=:2_::K: | hit_level=L | frames=57(2)23 | damage=23 | normal_hit=KND | guard=-10 | hold_level=L.K | end=Bkh[/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Wake-Up Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:K: | hit_level=M | frames=34(4)18 | damage=20 | normal_hit=Cr | guard=-6 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2_::K: | hit_level=L | frames=33(4)22 | damage=20 | normal_hit=Cr | guard=-7 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title= Special Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:4::6::P: | hit_level=M | frames=14(3)26 | damage=25 | normal_hit=KNB | guard=-5 | hold_level=M.P | wall=2.00m [/template] [template=fd-doa-strike-row]command=:6::6::P: | hit_level=H | frames=14(2)22 | damage=18 | normal_hit=Cr | guard=-10 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:6::6::P::K: | hit_level=M | frames=15(2)27 | damage=22 | normal_hit=Cr | guard=-11 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::6::P::K::P: | hit_level=H | frames=19(2)18 | damage=26 | normal_hit=KNB | guard=-2 | hold_level=H.P | wall=2.50m [/template] [template=fd-doa-strike-row]command=:P::P: | hit_level=HM | frames=13(2)25 | damage=14 | normal_hit=Cr | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P::P::P: | hit_level=HMM | frames=19(3)26 | damage=25 | normal_hit=KNB | guard=-5 | hold_level=M.P | wall=2.00m [/template] [template=fd-doa-strike-row]command=:P::P::K: | hit_level=HMH | frames=17(2)28 | damage=30 | normal_hit=KNB | guard=+1 | hold_level=H.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:P::P::2::K: | hit_level=HML | frames=17(2)28 | damage=22 | normal_hit=-3 | guard=-6 | hold_level=L.K | end=Bkh[/template] [template=fd-doa-strike-row]command=:P::P::4_: | hit_level=HM | frames=13(2)29 | damage=14 | normal_hit=Cr | guard=-14 | hold_level=M.P | end=BT[/template] [template=fd-doa-strike-row]command=:P::P::4_::P: | hit_level=HMM | frames=26(2)25 | damage=14 | normal_hit=Cr | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P::P::4_::P::P: | hit_level=HMMM | frames=20(3)26 | damage=25 | normal_hit=KNB | guard=-5 | hold_level=M.P | wall=2.00m [/template] [template=fd-doa-strike-row]command=:P::K: | hit_level=HH | frames=12(2)26 | damage=28 | normal_hit=Cr | guard=-9 | hold_level=H.K | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:P::K::K: | hit_level=H(HM) | frames=10(2)27 | damage=15 | normal_hit=Cr | guard=-10 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:P::K::K::K: | hit_level=H(HMH) | frames=10(2)29 | damage=20 | normal_hit=LNC | guard=-11 | hold_level=H.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:8::P: | hit_level=H | frames=14(3)25 | damage=25 | normal_hit=Cr | guard=-6 | hold_level=H.P | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:7::P: | hit_level=M | frames=26(3)22 | damage=24 | normal_hit=Cr | guard=-10 | hold_level=M.P | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:7::P::K: | hit_level=ML | frames=16(2)26 | damage=10 | normal_hit=-10 | guard=-13 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:7::P::K::K: | hit_level=MLM | frames=17(3)30 | damage=25 | normal_hit=Cr | guard=-14 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:3::P::P: | hit_level=MM | frames=13(4)27 | damage=20 | normal_hit=Cr | guard=-14 | hold_level=M.P | end=BT[/template] [template=fd-doa-strike-row]command=:4::P: | hit_level=M | frames=15(3)28 | damage=18 | normal_hit=-16 | guard=-17 | hold_level=M.P | end=BT[/template] [template=fd-doa-strike-row]command=:4::P::P: | hit_level=MM | frames=16(2)26 | damage=17 | normal_hit=-13 | guard=-14 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:4::P::P::P: | hit_level=MMM | frames=16(3)26 | damage=25 | normal_hit=KNB | guard=-5 | hold_level=M.P | wall=2.00m [/template] [template=fd-doa-strike-row]command=:9::P: | hit_level=M | frames=14(2)25 | damage=20 | normal_hit=Cr | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:9::P::P: | hit_level=MM | frames=19(3)26 | damage=25 | normal_hit=KNB | guard=-5 | hold_level=M.P | wall=2.00m [/template] [template=fd-doa-strike-row]command=:9::P::K: | hit_level=MH | frames=17(2)28 | damage=30 | normal_hit=KNB | guard=+1 | hold_level=H.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:9::P::2::K: | hit_level=MH | frames=25(3)17 | damage=22 | normal_hit=-3 | guard=-6 | hold_level=L.K | end=Bkh[/template] [template=fd-doa-strike-row]command=:4::4::P: | hit_level=M | frames=16(3)21 | damage=15 | normal_hit=-8 | guard=-10 | hold_level=M.P | end=BT[/template] [template=fd-doa-strike-row]command=:4::4::P::P: | hit_level=MM | frames=17(3)25 | damage=20 | normal_hit=-12 | guard=-13 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:4::4::P::P::P: | hit_level=MMM | frames=22(3)29 | damage=30 | normal_hit=KND | guard=-14 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:4::4::P::P::2::P: | hit_level=MML | frames=17(3)25 | damage=15 | normal_hit=-11 | guard=-13 | hold_level=L.P | end=BT[/template] [template=fd-doa-strike-row]command=:6::P: | hit_level=M | frames=15(2)26 | damage=22 | normal_hit=-13 | guard=-15 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::P::P: | hit_level=MM | frames=16(4)24 | damage=25 | normal_hit=Cr | guard=-10 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:1::P: | hit_level=L | frames=17(3)25 | damage=18 | normal_hit=-11 | guard=-13 | hold_level=L.P | end=BT[/template] [template=fd-doa-strike-row]command=:P+K: | hit_level=M | frames=18(3)22 | damage=24 | normal_hit=Cr | guard=-9 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P+K::P: | hit_level=MM | frames=17(3)28 | damage=30 | normal_hit=KND | guard=-13 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:K::K: | hit_level=(HM) | frames=10(2)27 | damage=15 | normal_hit=Cr | guard=-10 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:K::K::K: | hit_level=(HMH) | frames=10(2)29 | damage=20 | normal_hit=LNC | guard=-11 | hold_level=H.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:6::K: | hit_level=M | frames=21(3)18 | damage=26 | normal_hit=Cr | guard=-5 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::K::K: | hit_level=ML | frames=23(3)18 | damage=22 | normal_hit=-3 | guard=-6 | hold_level=L.K | end=Bkh[/template] [template=fd-doa-strike-row]command=:6::K::P: | hit_level=MM | frames=26(3)22 | damage=24 | normal_hit=Cr | guard=-10 | hold_level=M.K | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:4::K: | hit_level=H | frames=14(4)25 | damage=23 | normal_hit=Cr | guard=-14 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:4::K::K: | hit_level=HM | frames=15(5)25 | damage=23 | normal_hit=LNC | guard=-11 | hold_level=M.K | wall=1.00m | end=BT[/template] [template=fd-doa-strike-row]command=:8::K: | hit_level=H | frames=16(2)24 | damage=22 | normal_hit=Cr | guard=-14 | hold_level=H.K | wall=1.00m | end=Bkh[/template] [template=fd-doa-strike-row]command=:7::K: | hit_level=M | frames=15(6)26 | damage=30 | normal_hit=LNC | guard=-11 | hold_level=M.K | wall=1.00m | end=BT[/template] [template=fd-doa-strike-row]command=:6::6::K: | hit_level=L | frames=24(2)26 | damage=23 | normal_hit=-11 | guard=-13 | hold_level=L.K | end=BT[/template] [template=fd-doa-strike-row]command=:6::6::K::2_: | hit_level=L | frames=24(2)23 | damage=23 | normal_hit=-8 | guard=-10 | hold_level=L.K | end=Bkh[/template] [template=fd-doa-strike-row]command=:6::6::K::P: | hit_level=LL | frames=18(2)25 | damage=23 | normal_hit=-10 | guard=-13 | hold_level=L.P | end=BT[/template] [template=fd-doa-strike-row]command=:6::6::K::P::P: | hit_level=LLH/M | frames=30(2)26 | damage=16/24 | normal_hit=KNB | guard=+2 | hold_level=H.P/M.P | wall=2.50m [/template] [template=fd-doa-strike-row]command=:1::K: | hit_level=L | frames=20(2)25 | damage=15 | normal_hit=-10 | guard=-12 | hold_level=L.K | end=BT[/template] [template=fd-doa-strike-row]command=:1::K::2_: | hit_level=L | frames=20(2)23 | damage=15 | normal_hit=-8 | guard=-10 | hold_level=L.K | end=Bkh[/template] [template=fd-doa-strike-row]command=:1::K::P: | hit_level=LH/M | frames=23(2)26 | damage=16/24 | normal_hit=KNB | guard=+2 | hold_level=H.P/M.P | wall=2.50m [/template] [template=fd-doa-strike-row]command=:2::K::K: | hit_level=LM | frames=17(3)30 | damage=25 | normal_hit=Cr | guard=-14 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:9::K: | hit_level=MM | frames=14(2)9(2)25 | damage=15+20 | normal_hit=Cr/LNC | guard=-12 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:F+K: | hit_level=H | frames=25(3)25 | damage=34 | normal_hit=KNB | guard=+8 GB | hold_level=H.K | wall=4.00m [/template] [template=fd-doa-strike-row]command=:2::F+K: | hit_level=L | frames=23(3)17 | damage=22 | normal_hit=Cr | guard=-6 | hold_level=L.K | end=Bkh[/template] [template=fd-doa-strike-row]command=:3_::P: | hit_level=M | frames=13(3)23 | damage=24 | normal_hit=Cr | guard=-13 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:3_::P::P: | hit_level=MM | frames=16(3)26 | damage=24 | normal_hit=Cr | guard=-12 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:8::8::P:/:2::2::P: | hit_level=M | frames=22(3)25 | damage=20 | normal_hit=Cr | guard=-10 | hold_level=M.P | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:3::P+K: | hit_level=H | frames=18(2)24 | damage=20 | normal_hit=Cr | guard=-8 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:236::P: | hit_level=(MMM) | frames=22(2)6(2)5(2)14 | damage=7+8+20 | normal_hit=+15 | guard=-8 | hold_level=M.P | wall=1.00m | end=Bkh[/template] [template=fd-doa-strike-row]command=:4::P+K: | hit_level=L | frames=20(3)25 | damage=19 | normal_hit=Cr | guard=-12 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:214::P: | hit_level=M | frames=23(3)27 | damage=22 | normal_hit=+1 | guard=-11 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:214::P::P: | hit_level=(MM) | frames=23(3)28 | damage=30 | normal_hit=KND | guard=-14 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:214::P::K: | hit_level=(ML) | frames=23(3)26 | damage=23 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:6::P+K: | hit_level=M | frames=15(2)25 | damage=28 | normal_hit=KNB | guard=-6 | hold_level=M.P | wall=2.50m [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Back-Turned Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=BT | command=:P: | hit_level=H | frames=12(2)16 | damage=10 | normal_hit=-1 | guard=-4 | hold_level=H.P [/template] [template=fd-doa-strike-row]state=BT | command=:2::P: | hit_level=M | frames=15(3)23 | damage=22 | normal_hit=-9 | guard=-11 | hold_level=M.P | end=BT[/template] [template=fd-doa-strike-row]state=BT | command=:2_::P: | hit_level=L | frames=12(2)25 | damage=12 | normal_hit=+6 | guard=-10 | hold_level=L.P [/template] [template=fd-doa-strike-row]state=BT | command=:K: | hit_level=H | frames=14(2)29 | damage=30 | normal_hit=KNB | guard=-11 | hold_level=H.K | wall=1.50m [/template] [template=fd-doa-strike-row]state=BT | command=:2::K: | hit_level=M | frames=12(3)24 | damage=25 | normal_hit=LNC | guard=-10 | hold_level=M.K | wall=1.00m | end=BT[/template] [template=fd-doa-strike-row]state=BT | command=:2_::K: | hit_level=L | frames=23(3)17 | damage=22 | normal_hit=-3 | guard=-6 | hold_level=L.K | end=Bkh[/template] [template=fd-doa-strike-row]state=BT | command=:P::P: | hit_level=(HH) | frames=12(2)15 | damage=10 | normal_hit=-1 | guard=-2 | hold_level=H.P [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::P: | hit_level=(HH)M | frames=15(2)26 | damage=16 | normal_hit=-13 | guard=-15 | hold_level=M.P [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::P::P: | hit_level=(HH)MM | frames=16(4)24 | damage=20 | normal_hit=Cr | guard=-10 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::4::P: | hit_level=(HH)M | frames=16(3)28 | damage=14 | normal_hit=-16 | guard=-17 | hold_level=M.P | end=BT[/template] [template=fd-doa-strike-row]state=BT | command=:P::P::4::P::P: | hit_level=(HH)MM | frames=16(2)26 | damage=12 | normal_hit=-13 | guard=-14 | hold_level=M.P [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::4::P::P::P: | hit_level=(HH)MMM | frames=16(2)26 | damage=25 | normal_hit=KNB | guard=-5 | hold_level=M.P | wall=2.00m [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::2::P: | hit_level=(HH)L | frames=20(3)25 | damage=19 | normal_hit=Cr | guard=-12 | hold_level=L.P [/template] [template=fd-doa-strike-row]state=BT | command=:6::K: | hit_level=M | frames=23(2)20 | damage=26 | normal_hit=Cr | guard=-5 | hold_level=M.K [/template] [template=fd-doa-strike-row]state=BT | command=:6::K::K: | hit_level=ML | frames=23(3)18 | damage=22 | normal_hit=-3 | guard=-6 | hold_level=L.K | end=Bkh[/template] [template=fd-doa-strike-row]state=BT | command=:6::K::P: | hit_level=MM | frames=26(3)22 | damage=24 | normal_hit=Cr | guard=-10 | hold_level=M.K | wall=1.00m* [/template] [template=fd-doa-strike-row]state=BT | command=:6::P: | hit_level=M | frames=14(3)26 | damage=25 | normal_hit=KNB | guard=-4 | hold_level=M.P | wall=2.00m [/template] [template=fd-doa-strike-row]state=BT | command=:P+K: | hit_level=M | frames=20(3)33 | damage=38 | normal_hit=LNC | guard=-6 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]state=BT | command=:6::6::K: | hit_level=L | frames=18(3)26 | damage=23 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Bokuho Stance Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=Bkh | command=:P: | hit_level=H | frames=12(2)14 | damage=10 | normal_hit=0 | guard=-1 | hold_level=H.P [/template] [template=fd-doa-strike-row]state=Bkh | command=:P::P: | hit_level=(HH) | frames=9(2)20 | damage=10 | normal_hit=-7 | guard=-9 | hold_level=M.P [/template] [template=fd-doa-strike-row]state=Bkh | command=:P::P::P: | hit_level=(HH)M | frames=16(3)27 | damage=20 | normal_hit=Cr | guard=-10 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]state=Bkh | command=:P::P::K: | hit_level=(HH)MM | frames=17(2)9(2)25 | damage=15+17 | normal_hit=Cr/LNC | guard=-12 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-strike-row]state=Bkh | command=:P::P::2::K: | hit_level=(HH)L | frames=24(3)26 | damage=23 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=Bkh | command=:6::P: | hit_level=M | frames=12(2)20 | damage=12 | normal_hit=-10 | guard=-11 | hold_level=M.P [/template] [template=fd-doa-strike-row]state=Bkh | command=:6::P::P: | hit_level=MM | frames=12(2)24 | damage=12 | normal_hit=-12 | guard=-13 | hold_level=M.P [/template] [template=fd-doa-strike-row]state=Bkh | command=:6::P::P::P: | hit_level=MMM | frames=24(3)28 | damage=20 | normal_hit=Cr | guard=-2 | hold_level=M.P | wall=2.00m [/template] [template=fd-doa-strike-row]state=Bkh | command=:6::P::P::K: | hit_level=MMH | frames=15(2)24 | damage=22 | normal_hit=Cr | guard=-14 | hold_level=H.K | wall=1.00m | end=Bkh[/template] [template=fd-doa-strike-row]state=Bkh | command=:4::P: | hit_level=M | frames=14(2)19 | damage=12 | normal_hit=-4 | guard=-5 | hold_level=M.P | end=BT[/template] [template=fd-doa-strike-row]state=Bkh | command=:4::P::K: | hit_level=MM | frames=25(3)18 | damage=26 | normal_hit=Cr | guard=-4 | hold_level=M.K [/template] [template=fd-doa-strike-row]state=Bkh | command=:4::P::K::K: | hit_level=MMH | frames=23(3)18 | damage=22 | normal_hit=-3 | guard=-6 | hold_level=H.K | end=Bkh[/template] [template=fd-doa-strike-row]state=Bkh | command=:4::P::K::P: | hit_level=MMM | frames=26(3)22 | damage=24 | normal_hit=Cr | guard=-10 | hold_level=M.P | wall=1.00m* [/template] [template=fd-doa-strike-row]state=Bkh | command=:2::K: | hit_level=M | frames=16(2)20 | damage=25 | normal_hit=Cr | guard=-7 | hold_level=M.K [/template] [template=fd-doa-strike-row]state=Bkh | command=:2::K::K: | hit_level=ML | frames=23(3)18 | damage=22 | normal_hit=-3 | guard=-6 | hold_level=L.K | wall=1.00m | end=Bkh[/template] [template=fd-doa-strike-row]state=Bkh | command=:6::6::P: | hit_level=M | frames=14(3)26 | damage=25 | normal_hit=KNB | guard=-5 | hold_level=M.P | wall=2.00m [/template] [template=fd-doa-strike-row]state=Bkh | command=:K: | hit_level=H | frames=12(2)19 | damage=28 | normal_hit=Cr | guard=-13 | hold_level=H.K | wall=1.00m [/template] [template=fd-doa-strike-row]state=Bkh | command=:6::K: | hit_level=H | frames=18(3)24 | damage=22 | normal_hit=Cr | guard=-14 | hold_level=H.K | wall=1.00m | end=Bkh[/template] [template=fd-doa-strike-row]state=Bkh | command=:2::F+K: | hit_level=L | frames=19(5)28 | damage=28 | normal_hit=Cr | guard=-16 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=Bkh | command=:2::P+K: | hit_level=M | frames=18(2)25 | damage=36 | normal_hit=LNC | guard=-11 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]state=Bkh | command=:P+K: | hit_level=M | frames=23(2)29 | damage=42 | normal_hit=KNB | guard=+5 GB | hold_level=M.P | wall=3.00m [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Throws | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=10+10+20 [/template] [template=fd-doa-throw-row]command=:4::F+P: | type=THROW | level=H | frames=6(2)27 | damage=45 [/template] [template=fd-doa-throw-row]state=PBTW | command=:4::F+P: | type=THROW | level=H | frames=6(2)27 | damage=20+35 [/template] [template=fd-doa-throw-row]command=:6::F+P: | type=THROW | level=H | frames=6(2)27 | damage=15+33 [/template] [template=fd-doa-throw-row]state=OBTW | command=:6::F+P: | type=THROW | level=H | frames=6(2)27 | damage=20+38 [/template] [template=fd-doa-throw-row]command=:214::F+P: | type=THROW | level=H | frames=7(2)31 | damage=20+20 | advantage=+10 | end=Bkh [/template] [template=fd-doa-throw-row]command=:236::F+P: | type=THROW | level=H | frames=7(2)31 | damage=62 [/template] [template=fd-doa-throw-row]state=BT | command=:F+P: | type=THROW | level=H | frames=15(3)22 | damage=62 [/template] [template=fd-doa-throw-row]state=Bkh | command=:F+P: | type=THROW | level=H | frames=12(3)22 | damage=62 [/template] [template=fd-divider]colspan=10 | text=To Standing Opponent's Back[/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=20+35 [/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Front[/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=L | frames=3(2)25 | damage=20+20 [/template] [template=fd-doa-throw-row]command=:2::F+P::5::F+P: | type=COMBO | level= | frames= | damage=20+20+15+15 | wall=5.00m [/template] [template=fd-doa-throw-row]command=:1::F+P: | type=THROW | level=L | frames=4(2)34 | damage=62 [/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Back[/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=L | frames=3(2)25 | damage=28+30 | advantage=+10 [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Holds | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:7::F: | type=DH | level=H.P | frames=0(22)8 | damage=20+23 [/template] [template=fd-doa-throw-row]state=OBTW | command=:7::F: | type=DH | level=H.P | frames=0(22)8 | damage=25+28 [/template] [template=fd-doa-throw-row]command=:7::F: | type=DH | level=H.K | frames=0(22)8 | damage=43 [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=M.P | frames=0(22)8 | damage=43 [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=M.K | frames=0(22)8 | damage=20+23 [/template] [template=fd-doa-throw-row]command=:1::F: | type=DH | level=L.P | frames=0(22)5 | damage=15+28 [/template] [template=fd-doa-throw-row]command=:1::F: | type=DH | level=L.K | frames=0(22)5 | damage=43 [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=J.M.P | frames=0(22)8 | damage=43 [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Down Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:8::P+K: | hit_level=D | frames=34(12)59/52 | damage=18 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row] atk= | command=:2::K: | hit_level=D | frames=17(4)35 | damage=12 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row] atk= | command=Bokuho :2::K: | hit_level=D | frames=19(4)35 | damage=12 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-end][/template] [template=text-box-h2]title= Other Moves | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:2::P+K: | hit_level= | frames=0(0)20 | damage= | normal_hit= | guard= | hold_level= | end=Bkh[/template] [template=fd-doa-strike-row]command=:1::P+K: | hit_level= | frames=0(0)20 | damage= | normal_hit= | guard= | hold_level= | end=Bkh[/template] [template=fd-doa-strike-row]state=Bkh | command=:6:/:4: | hit_level= | frames= | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]state=Bkh | command=:8: | hit_level= | frames=0(0)12 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]state=Bkh | command=:7: | hit_level= | frames=0(0)20 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]state=Bkh | command=:6::6:/:4::4: | hit_level= | frames= | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]state=Bkh | command= :2::2: | hit_level= | frames=0(0)16 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]state=BT | command=:6::6: | hit_level= | frames= | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:4::6::4::F+P+K: | hit_level= | frames=0(0)65 | damage= | normal_hit= | guard= | hold_level= | end=Bkh[/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Tag Throws| align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=30+40 | end=CHR[/template] [template=fd-doa-notes-start][/template] Teamed with Christie [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=40+30 | end=GEN[/template] [template=fd-doa-notes-start][/template] Teamed with Gen Fu [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=20+20+30 | end=LEI[/template] [template=fd-doa-notes-start][/template] Teamed with Leifang [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=30+40 | end=KAS[/template] [template=fd-doa-notes-start][/template] Teamed with Kasumi [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=20+50 | end=RYU[/template] [template=fd-doa-notes-start][/template] Teamed with Ryu Hayabusa [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Partner | command=:F+P: | type=THROW | level=H | frames=* | damage=58 | end=HEL[/template] [template=fd-doa-notes-start][/template] When partner tags Helena in [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template]
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