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[SIZE=4][template=fd-doa3-chara]selected=zack[/template][/SIZE] This page is frame data for DEAD OR ALIVE 3 on the Xbox for the European (3.2) region. Selecting any move should display their notes which should have any changes from the American (3.0), the Japanese (3.1), or 3++ listed. A Hold Level value with an asterisk (*) next to it is for when the hold will do a Divert hold. A Wall value with an asterisk (≥CH) next to it designates the attack won't trigger a wall hit on normal hit. [template=text-box-h2]title=Basic Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit_level=H | frames=9(2)13 | damage=10 | normal_hit=-2 | guard=-2 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:3::P: | hit_level=M | frames=15(3)22 | damage=20 | normal_hit=-3 | guard=-7 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:2::P: | hit_level=L | frames=13(2)14 | damage=5 | normal_hit=+1 | guard=-4 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:K: | hit_level=H | frames=12(2)24 | damage=28 | normal_hit=Cr | guard=-8 | hold_level=H.K | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:3::K: | hit_level=M | frames=14(3)24 | damage=20 | normal_hit=-15 | guard=-15 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2::K: | hit_level=L | frames=17(2)25 | damage=12 | normal_hit=-12 | guard=-13 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Back-Turned Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit_level=H | frames=11(2)18 | damage=13 | normal_hit=-2 | guard=-2 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:2::P: | hit_level=M | frames=14(6)17 | damage=20 | normal_hit=Cr | guard=-6 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:2_::P: | hit_level=L | frames=13(3)20 | damage=10 | normal_hit=0 | guard=-4 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:K: | hit_level=H | frames=14(2)27 | damage=30 | normal_hit=KNB | guard=-9 | hold_level=H.K | wall=2.50m [/template] [template=fd-doa-strike-row]command=:2::K: | hit_level=M | frames=24(2)26 | damage=28 | normal_hit=Cr | guard=-10 | hold_level=M.K | wall=2.00m* [/template] [template=fd-doa-strike-row]command=:2_::K: | hit_level=L | frames=15(2)28 | damage=30 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:4::P: | hit_level=H | frames=17(2)24 | damage=28 | normal_hit=KNB | guard=-8 | hold_level=H.P | wall=2.00m [/template] [template=fd-doa-strike-row]command=:4::K: | hit_level=M | frames=20(2)28 | damage=25 | normal_hit=KNB | guard=+1 | hold_level=M.K | wall=2.00m [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Jumping Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=Jump | command=:P: | hit_level=M | frames=10(4)24 | damage=15 | normal_hit=Cr | guard=-11 | hold_level=J.M.P [/template] [template=fd-doa-strike-row]state=Jump | command=:K: | hit_level=M | frames=10(4)33 | damage=30 | normal_hit=KNB | guard=-14 | hold_level=J.M.K | wall=2.00m [/template] [template=fd-doa-strike-row]state=Land | command=:P: | hit_level=M | frames=49(2)26 | damage=30 | normal_hit=Cr | guard=-9 | hold_level=M.P | wall=2.00m [/template] [template=fd-doa-strike-row]state=Land | command=:P::P: | hit_level=MH | frames=21(2)25 | damage=20 | normal_hit=Cr | guard=+3 | hold_level=H.P | wall=1.00m [/template] [template=fd-doa-strike-row]state=Land | command=:K: | hit_level=M | frames=52(2)29 | damage=30 | normal_hit=LNC | guard=-5 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-strike-row]state=B Jump | command=:P: | hit_level=M | frames=10(4)24 | damage=15 | normal_hit=Cr | guard=-11 | hold_level=J.M.P [/template] [template=fd-doa-strike-row]state=B Jump | command=:K: | hit_level=M | frames=10(4)33 | damage=30 | normal_hit=KNB | guard=-14 | hold_level=J.M.K | wall=2.00m [/template] [template=fd-doa-strike-row]state=B Land | command=:P: | hit_level=M | frames=49(2)26 | damage=30 | normal_hit=Cr | guard=-9 | hold_level=M.P | wall=2.00m [/template] [template=fd-doa-strike-row]state=B Land | command=:P::P: | hit_level=MH | frames=21(2)25 | damage=20 | normal_hit=Cr | guard=+3 | hold_level=H.P | wall=1.00m [/template] [template=fd-doa-strike-row]state=B Land | command=:K: | hit_level=M | frames=52(2)29 | damage=30 | normal_hit=LNC | guard=-5 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Wake-Up Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:K: | hit_level=M | frames=34(4)18 | damage=20 | normal_hit=Cr | guard=-6 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2::K: | hit_level=L | frames=33(4)22 | damage=20 | normal_hit=Cr | guard=-7 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=FUFT | command=:F+K: | hit_level= | frames=0(0)60 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]state=FUFT | command=:F+K::5::K: | hit_level=MM | frames=22(2)3(2)24 | damage=18+25 | normal_hit=KND | guard=-8 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-end][/template] [template=text-box-h2]title= Special Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:8::P: | hit_level=M | frames=15(2)21 | damage=25 | normal_hit=+9 | guard=-5 | hold_level=M.P | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:4::P: | hit_level=H | frames=13(2)26 | damage=22 | normal_hit=Cr | guard=-11 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:4::P::P: | hit_level=HM | frames=20(3)30 | damage=28 | normal_hit=Cr | guard=-5 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:4::P::K: | hit_level=H- | frames=0(0)41 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:1::P: | hit_level=M | frames=15(2)25 | damage=28 | normal_hit=KND | guard=-9 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:6::6::P: | hit_level=M | frames=12(2)26 | damage=25 | normal_hit=Cr | guard=-10 | hold_level=M.P | wall=2.00m [/template] [template=fd-doa-strike-row]command=:6::6::P::P: | hit_level=MH | frames=21(2)25 | damage=20 | normal_hit=KND | guard=+3 | hold_level=H.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:3::3::P: | hit_level=M | frames=21(3)33 | damage=20 | normal_hit=Cr | guard=-18 | hold_level=M.P | wall=1.00m | end=BT [/template] [template=fd-doa-strike-row]command=:3::3::P::P: | hit_level=MH | frames=31(2)25 | damage=35 | normal_hit=Cr | guard=-6 | hold_level=H.P | wall=2.00m* [/template] [template=fd-doa-strike-row]command=:236::P: | hit_level=H | frames=14(2)21 | damage=28 | normal_hit=Cr | guard=-6 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:236::P::P: | hit_level=HM | frames=18(2)26 | damage=25 | normal_hit=Cr | guard=-11 | hold_level=M.P | wall=2.00m [/template] [template=fd-doa-strike-row]command=:236::P::P::P: | hit_level=HMH | frames=21(2)25 | damage=20 | normal_hit=KND | guard=+3 | hold_level=H.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:236::P::K: | hit_level=HM | frames=20(3)30 | damage=25 | normal_hit=KNB | guard=-2 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:6::P: | hit_level=M | frames=11(2)23 | damage=18 | normal_hit=-11 | guard=-11 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::P::P: | hit_level=MM | frames=17(3)25 | damage=28 | normal_hit=KND | guard=-10 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:6::P::K: | hit_level=MM | frames=14(3)33 | damage=10 | normal_hit=-16 | guard=-17 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::P::K::K: | hit_level=M(MM) | frames=12(2)35 | damage=10 | normal_hit=-18 | guard=-19 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::P::K::K::K: | hit_level=M(MMM) | frames=10(2)37 | damage=10 | normal_hit=-20 | guard=-21 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::P::K::K::K::K: | hit_level=M(MMM)M | frames=20(3)45 | damage=15 | normal_hit=KND | guard=-18 | hold_level=M.K | wall=1.50m [/template] [template=fd-doa-strike-row]command=:6::P::K::K::K::2::K: | hit_level=M(MMM)L | frames=27(3)28 | damage=20 | normal_hit=Cr | guard=-13 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:9::K: | hit_level=H | frames=12(2)26 | damage=24 | normal_hit=Cr | guard=-9 | hold_level=H.K | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:8::K: | hit_level=H | frames=14(2)29 | damage=26 | normal_hit=Cr | guard=-12 | hold_level=H.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:4::K: | hit_level=H | frames=13(3)24 | damage=28 | normal_hit=-7 | guard=-8 | hold_level=H.K | wall=1.00m* | end=BT [/template] [template=fd-doa-strike-row]command=:4::K::P: | hit_level=HH | frames=32(2)24 | damage=28 | normal_hit=KNB | guard=-8 | hold_level=H.P | wall=2.00m [/template] [template=fd-doa-strike-row]command=:4::K::K: | hit_level=HM | frames=39(2)28 | damage=28 | normal_hit=KNB | guard=+1 | hold_level=M.K | wall=2.00m [/template] [template=fd-doa-strike-row]command=:6::K: | hit_level=M | frames=12(2)21 | damage=25 | normal_hit=Cr | guard=-7 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::K::K: | hit_level=MM | frames=18(2)37 | damage=25 | normal_hit=LNC | guard=-8 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:7::K: | hit_level=M | frames=18(5)57 | damage=32 | normal_hit=LNC | guard=-32 | hold_level=M.K* | wall=1.00m [/template] [template=fd-doa-strike-row]command=:7::K::K: | hit_level=MM | frames=37(6)39 | damage=40 | normal_hit=KNB | guard=-33 | hold_level=M.K* | wall=4.00m [/template] [template=fd-doa-strike-row]command=:6::6::K: | hit_level=M | frames=15(2)29 | damage=35 | normal_hit=LNC | guard=-5 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:3::3::K: | hit_level=M | frames=16(2)29 | damage=24 | normal_hit=LNC | guard=-13 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:3::3::K::K: | hit_level=MM | frames=20(5)48 | damage=34 | normal_hit=KNB | guard=-22 | hold_level=M.K | wall=5.00m [/template] [template=fd-doa-strike-row]command=:4::6::K: | hit_level=H | frames=31(5)34 | damage=38 | normal_hit=KNB | guard=-3 GB | hold_level=H.K* | wall=2.00m [/template] [template=fd-doa-strike-row]command=:4::4::K: | hit_level=M | frames=14(2)73 | damage=28 | normal_hit=Cr | guard=-55 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:4::4::K::K: | hit_level=MM | frames=76(2)3(2)24 | damage=18+25 | normal_hit=KND | guard=-8 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:236::K: | hit_level=H | frames=23(2)29 | damage=30 | normal_hit=Cr | guard=-1 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:236::K::K: | hit_level=HH | frames=14(2)30 | damage=35 | normal_hit=KNB | guard=-2 | hold_level=H.K | wall=3.00m [/template] [template=fd-doa-strike-row]command=:8::8::P:/:2::2::P: | hit_level=M | frames=26(2)30 | damage=26 | normal_hit=Cr | guard=-15 | hold_level=M.P | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:8::8::K:/:2::2::K: | hit_level=L | frames=34(4)30 | damage=22 | normal_hit=Cr | guard=-17 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:7::P: | hit_level=H | frames=23(2)15 | damage=12 | normal_hit=Cr | guard=-2 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::K: | hit_level=HH | frames=12(2)24 | damage=28 | normal_hit=Cr | guard=-11 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:P::K::K: | hit_level=HHM | frames=23(3)29 | damage=26 | normal_hit=KND | guard=-12 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:P::K::K::K: | hit_level=HHMH | frames=19(2)29 | damage=30 | normal_hit=Cr | guard=-16 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:P::K::K::K::K: | hit_level=HHMHM | frames=16(2)45 | damage=32 | normal_hit=KNB | guard=-17 | hold_level=M.K | wall=2.50m [/template] [template=fd-doa-strike-row]command=:P::P: | hit_level=(HH) | frames=8(2)16 | damage=11 | normal_hit=-5 | guard=-5 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::P::P: | hit_level=(HH)H | frames=15(2)21 | damage=28 | normal_hit=Cr | guard=-6 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::P::P::K: | hit_level=(HH)HM | frames=17(3)30 | damage=25 | normal_hit=KNB | guard=-2 | hold_level=M.K | wall=2.00m [/template] [template=fd-doa-strike-row]command=:P::P::K: | hit_level=(HH)M | frames=12(2)33 | damage=10 | normal_hit=-16 | guard=-17 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:P::P::K::K: | hit_level=(HH)(MM) | frames=12(2)35 | damage=10 | normal_hit=-18 | guard=-19 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:P::P::K::K::K: | hit_level=(HH)(MMM) | frames=10(2)37 | damage=10 | normal_hit=-20 | guard=-21 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:P::P::K::K::K::K: | hit_level=(HH)(MMM)M | frames=20(3)45 | damage=15 | normal_hit=KND | guard=-18 | hold_level=M.K | wall=1.50m [/template] [template=fd-doa-strike-row]command=:P::P::K::K::K::2::K: | hit_level=(HH)(MMM)L | frames=27(3)28 | damage=20 | normal_hit=Cr | guard=-13 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::2::K: | hit_level=(HH)L | frames=14(2)33 | damage=10 | normal_hit=-12 | guard=-18 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::2_::K::K: | hit_level=(HH)(LL) | frames=14(2)35 | damage=10 | normal_hit=-14 | guard=-20 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::2_::K::K::K: | hit_level=(HH)(LLL) | frames=12(2)37 | damage=10 | normal_hit=-19 | guard=-21 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::2_::K::K::K::K: | hit_level=(HH)(LLL)L | frames=20(3)45 | damage=15 | normal_hit=Cr | guard=-26 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::2_::K::K::K::3::K: | hit_level=(HH)(LLL)M | frames=27(3)28 | damage=32 | normal_hit=KNB | guard=-7 | hold_level=M.K | wall=2.50m [/template] [template=fd-doa-strike-row]command=:P::P::6::K: | hit_level=(HH)H | frames=19(2)29 | damage=26 | normal_hit=Cr | guard=-1 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:P::P::6::K::K: | hit_level=(HH)HH | frames=14(2)30 | damage=28 | normal_hit=KNB | guard=-2 | hold_level=H.K | wall=3.00m [/template] [template=fd-doa-strike-row]command=:P::P::8::K: | hit_level=(HH)M | frames=18(2)37 | damage=35 | normal_hit=LNC | guard=-8 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:P::P::6::P: | hit_level=(HH)M | frames=12(2)23 | damage=15 | normal_hit=-9 | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P::P::6::P::K: | hit_level=(HH)MM | frames=23(4)27 | damage=25 | normal_hit=KND | guard=-13 | hold_level=M.P | wall=1.00m | end=BT [/template] [template=fd-doa-strike-row]command=:P::P::6::P::2::K: | hit_level=(HH)ML | frames=23(3)28 | damage=20 | normal_hit=Cr | guard=-13 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::6::P::P: | hit_level=(HH)MM | frames=21(3)33 | damage=20 | normal_hit=Cr | guard=-18 | hold_level=M.P | wall=1.00m | end=BT [/template] [template=fd-doa-strike-row]command=:P::P::4: | hit_level=(HH)- | frames=0(0)23 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:P::P::4::P: | hit_level=(HH)M | frames=36(2)30 | damage=45 | normal_hit=KNB | guard=+4 GB | hold_level=M.P | wall=4.50m [/template] [template=fd-doa-strike-row]command=:P::P::4::K: | hit_level=(HH)M | frames=36(3)30 | damage=25 | normal_hit=KNB | guard=0 | hold_level=M.K | wall=2.00m [/template] [template=fd-doa-strike-row]command=:3_::P::P: | hit_level=(MM) | frames=11(4)26 | damage=20 | normal_hit=-7 | guard=-12 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:3_::P::P::P: | hit_level=(MM)M | frames=23(3)29 | damage=30 | normal_hit=LNC | guard=-5 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:K::K: | hit_level=HM | frames=23(3)29 | damage=26 | normal_hit=KND | guard=-12 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:K::K::K: | hit_level=HMH | frames=19(2)29 | damage=30 | normal_hit=Cr | guard=-16 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:K::K::K::K: | hit_level=HMHM | frames=16(2)45 | damage=32 | normal_hit=KNB | guard=-17 | hold_level=M.K | wall=2.50m [/template] [template=fd-doa-strike-row]command=:3::K::K: | hit_level=MM | frames=14(3)33 | damage=10 | normal_hit=-16 | guard=-17 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:3::K::K::K: | hit_level=M(MM) | frames=12(2)35 | damage=10 | normal_hit=-18 | guard=-19 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:3::K::K::K::K: | hit_level=M(MMM) | frames=10(2)37 | damage=10 | normal_hit=-20 | guard=-21 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:3::K::K::K::K::K: | hit_level=M(MMM)M | frames=20(3)45 | damage=15 | normal_hit=KND | guard=-18 | hold_level=M.K | wall=1.50m [/template] [template=fd-doa-strike-row]command=:3::K::K::K::K::2::K: | hit_level=M(MMM)L | frames=27(3)28 | damage=20 | normal_hit=Cr | guard=-13 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:2_::K::K: | hit_level=LL | frames=14(2)35 | damage=10 | normal_hit=-12 | guard=-18 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:2_::K::K::K: | hit_level=L(LL) | frames=14(2)35 | damage=10 | normal_hit=-14 | guard=-20 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:2_::K::K::K::K: | hit_level=L(LLL) | frames=12(2)37 | damage=10 | normal_hit=-19 | guard=-21 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:2_::K::K::K::K::K: | hit_level=L(LLL)L | frames=20(3)45 | damage=15 | normal_hit=Cr | guard=-26 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:2_::K::K::K::K::3::K: | hit_level=L(LLL)M | frames=27(3)28 | damage=32 | normal_hit=KNB | guard=-7 | hold_level=M.K | wall=2.50m [/template] [template=fd-doa-strike-row]command=:2::K::P: | hit_level=LH | frames=14(2)18 | damage=11 | normal_hit=-7 | guard=-7 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:2::K::P::K: | hit_level=LHM | frames=12(2)33 | damage=10 | normal_hit=-16 | guard=-17 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2::K::P::K::K: | hit_level=LH(MM) | frames=12(2)35 | damage=10 | normal_hit=-18 | guard=-19 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2::K::P::K::K::K: | hit_level=LH(MMM) | frames=10(2)37 | damage=10 | normal_hit=-20 | guard=-21 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2::K::P::K::K::K::K: | hit_level=LH(MMM)M | frames=20(3)45 | damage=15 | normal_hit=KND | guard=-18 | hold_level=M.K | wall=1.50m [/template] [template=fd-doa-strike-row]command=:2::K::P::K::K::K::2::K: | hit_level=LH(MMM)L | frames=27(3)28 | damage=20 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:2::K::P::2::K: | hit_level=LHL | frames=14(2)35 | damage=10 | normal_hit=-12 | guard=-18 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:2::K::P::2_::K::K: | hit_level=LH(LL) | frames=14(2)35 | damage=10 | normal_hit=-14 | guard=-20 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:2::K::P::2_::K::K::K: | hit_level=LH(LLL) | frames=12(2)37 | damage=10 | normal_hit=-19 | guard=-21 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:2::K::P::2_::K::K::K::K: | hit_level=LH(LLL)L | frames=20(3)45 | damage=15 | normal_hit=Cr | guard=-26 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:2::K::P::2_::K::K::K::3::K: | hit_level=LH(LLL)M | frames=27(3)28 | damage=32 | normal_hit=KNB | guard=-7 | hold_level=M.K | wall=2.50m [/template] [template=fd-doa-strike-row]command=:2::K::P::P: | hit_level=LHH | frames=15(2)21 | damage=28 | normal_hit=Cr | guard=-6 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:2::K::P::P::K: | hit_level=LHHM | frames=17(3)30 | damage=25 | normal_hit=KNB | guard=-2 | hold_level=M.K | wall=2.00m [/template] [template=fd-doa-strike-row]command=:2::K::P::6::K: | hit_level=LHH | frames=24(2)29 | damage=26 | normal_hit=Cr | guard=-1 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:2::K::P::6::K::K: | hit_level=LHHH | frames=14(2)30 | damage=28 | normal_hit=KNB | guard=-2 | hold_level=H.K | wall=3.00m [/template] [template=fd-doa-strike-row]command=:2::K::P::8::K: | hit_level=LHM | frames=18(2)37 | damage=35 | normal_hit=LNC | guard=-8 | hold_level=H.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:2::K::P::6::P: | hit_level=LHM | frames=12(2)23 | damage=15 | normal_hit=-9 | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:2::K::P::6::P::K: | hit_level=LHMM | frames=23(4)27 | damage=25 | normal_hit=KND | guard=-13 | hold_level=M.P | wall=1.00m | end=BT [/template] [template=fd-doa-strike-row]command=:2::K::P::6::P::2::K: | hit_level=LHML | frames=23(3)28 | damage=20 | normal_hit=Cr | guard=-13 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:2::K::P::6::P::P: | hit_level=LHMM | frames=21(3)33 | damage=20 | normal_hit=Cr | guard=-18 | hold_level=M.P | wall=1.00m | end=BT [/template] [template=fd-doa-strike-row]command=:2::K::P::4: | hit_level=LH- | frames=0(0)23 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:2::K::P::4::P: | hit_level=LHM | frames=40(2)30 | damage=45 | normal_hit=KNB | guard=+4 GB | hold_level=M.P | wall=4.50m [/template] [template=fd-doa-strike-row]command=:2::K::P::4::K: | hit_level=LHM | frames=40(3)30 | damage=25 | normal_hit=KNB | guard=0 | hold_level=M.K | wall=2.00m [/template] [template=fd-doa-strike-row]command=:P+K: | hit_level=H | frames=21(3)25 | damage=28 | normal_hit=KNB | guard=-10 | hold_level=H.K* | wall=2.00m [/template] [template=fd-doa-strike-row]command=:F+K: | hit_level=H | frames=17(3)24 | damage=34 | normal_hit=KNB | guard=-6 | hold_level=H.K | wall=1.50m [/template] [template=fd-doa-strike-row]command=:2::F+K: | hit_level=L | frames=21(3)28 | damage=20 | normal_hit=Cr | guard=-13 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:6::F+K: | hit_level=M | frames=18(5)32 | damage=32 | normal_hit=KNB | guard=-7 | hold_level=M.K | wall=2.50m [/template] [template=fd-doa-strike-row]command=:4::F+K: | hit_level=M | frames=21(4)27 | damage=25 | normal_hit=KND | guard=-13 | hold_level=M.K | wall=1.00m | end=BT [/template] [template=fd-doa-strike-row]command=:2::P+K::P: | hit_level=M | frames=21*(3)29 | damage=20 | normal_hit=Cr | guard=-15 | hold_level=M.P | nts=[/template] [template=fd-doa-notes-start][/template] *11 frames of startup if not counting stance's startup frames [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::P+K: | hit_level=MH | frames=17(3)7(2)28 | damage=25+25 | normal_hit=KNB | guard=-11 | hold_level=M.P/H.K* | wall=2.00m [/template] [template=fd-doa-strike-row]command=:4::P+K_: | hit_level=M | frames=61~85(2)29 | damage=50~74 | normal_hit=KNB | guard=+24 GB | hold_level=M.P | wall=4.50m [/template] [template=fd-doa-strike-row]command=:3::P+K: | hit_level=M | frames=17(8)39 | damage=40 | normal_hit=LNC | guard=-17 | hold_level=M.P* | wall=1.00m [/template] [template=fd-doa-strike-row]command=:6::6::P+K: | hit_level=M | frames=50(8)36 | damage=55 | normal_hit=KND | guard=-8 GB | hold_level=J.M.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:236::F::P: | hit_level=M | frames=35(2)30 | damage=45 | normal_hit=KNB | guard=+4 GB | hold_level=M.P | wall=4.50m [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Throws | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=40 [/template] [template=fd-doa-throw-row]command=:4::F+P: | type=THROW | level=H | frames=6(2)27 | damage=45 [/template] [template=fd-doa-throw-row]command=:6::4::F+P: | type=THROW | level=H | frames=6(2)27 | damage=10+10+30 [/template] [template=fd-doa-throw-row]state=OBTW | command=:6::4::F+P: | type=THROW | level=H | frames=6(2)27 | damage=15+15+30 [/template] [template=fd-doa-throw-row]command=:3::3::F+P: | type=THROW | level=H | frames=6(2)27 | damage=12+12+38 | wall=5.00m [/template] [template=fd-doa-throw-row]command=:236::F+P: | type=THROW | level=H | frames=7(2)31 | damage=15+15+35 [/template] [template=fd-doa-throw-row]state=OBTW | command=:236::F+P: | type=THROW | level=H | frames=7(2)31 | damage=30+10+10+10+10 [/template] [template=fd-doa-throw-row]command=:2::P+K::F+P: | type=CATCH | level=-H | frames=18*(2)23 | damage=35 | advantage=+12 [/template] [template=fd-doa-notes-start][/template] *8 frames of startup if not counting stance's startup frames [template=fd-doa-notes-end][/template] [template=fd-divider]colspan=10 | text=To Standing Opponent's Back[/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=55 [/template] [template=fd-doa-throw-row]command=:4::F+P: | type=THROW | level=H | frames=6(2)27 | damage=12+12+12+25 [/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Front[/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=L | frames=3(2)25 | damage=57 [/template] [template=fd-doa-throw-row]command=:1::F+P: | type=THROW | level=L | frames=4(2)34 | damage=60 [/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Back[/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=L | frames=3(2)25 | damage=63 [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Holds | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:7::F: | type=DH | level=H.P | frames=0(22)8 | damage=13+15+15 [/template] [template=fd-doa-throw-row]command=:7::F: | type=DH | level=H.K | frames=0(22)8 | damage=13+15+15 [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=M.P | frames=0(22)8 | damage=43 | wall=5.00m [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=M.K | frames=0(22)8 | damage=20+23 | wall=5.00m [/template] [template=fd-doa-throw-row]command=:1::F: | type=DH | level=L.P | frames=0(22)5 | damage=43 [/template] [template=fd-doa-throw-row]command=:1::F: | type=DH | level=L.K | frames=0(22)5 | damage=43 [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=J.M.P | frames=0(22)8 | damage=43 [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Down Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=OD | command=:8::P+K: | hit_level=D | frames=34(13)55/43 | damage=20 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]state=OD | command=:8::P+K::5::4::6::P+K: | hit_level=D | frames=34(13)154/43 | damage=20 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]state=OD | command=:2::K: | hit_level=D | frames=17(4)33 | damage=10 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-end][/template] [template=text-box-h2]title= Other Moves | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:236::F: | hit_level= | frames=0(0)22 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:2::P+K: | hit_level= | frames=0(0)35 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:4::6::4::F+P+K: | hit_level= | frames=0(0)70 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:2::2::F+P+K: | hit_level= | frames=0(0)100 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Tag Throws| align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=15+15+15+15+10 | wall=5.00m | end=HIT[/template] [template=fd-doa-notes-start][/template] Teamed with Hitomi [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=70 | end=LEO[/template] [template=fd-doa-notes-start][/template] Teamed with Leon [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=70 | end=BAY[/template] [template=fd-doa-notes-start][/template] Teamed with Bayman [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=30+40 | wall=5.00m | end=TIN[/template] [template=fd-doa-notes-start][/template] Teamed with Tina [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::F+P: | type=THROW | level=H | frames=5(2)23 | damage=50 | advantage=+7 | end=TIN[/template] [template=fd-doa-notes-start][/template] Teamed with Tina [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=70 | end=BAS[/template] [template=fd-doa-notes-start][/template] Teamed with Bass [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=40+15+15 | end=LEI[/template] [template=fd-doa-notes-start][/template] Teamed with Leifang [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=70 | end=RYU[/template] [template=fd-doa-notes-start][/template] Teamed with Ryu Hayabusa [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Partner | command=:F+P: | type=THROW | level=H | frames=* | damage=58 | end=ZAC[/template] [template=fd-doa-notes-start][/template] When partner tags Zack in [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template]
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