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[SIZE=4][SIZE=4][template=fd-doa3-chara]selected=ein[/template][/SIZE][/SIZE] This page is frame data for DEAD OR ALIVE 3 on the Xbox for the European (3.2) region. Selecting any move should display their notes which should have any changes from the American (3.0), the Japanese (3.1), or 3++ listed. A Hold Level value with an asterisk (*) next to it is for when the hold will do a Divert hold. A Wall value with an asterisk (≥CH) next to it designates the attack won't trigger a wall hit on normal hit. [template=text-box-h2]title=Basic Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit_level=H | frames=10(2)13 | damage=10 | normal_hit=-2 | guard=-2 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:3::P: | hit_level=M | frames=13(2)20 | damage=20 | normal_hit=-2 | guard=-4 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:2::P: | hit_level=L | frames=14(2)15 | damage=5 | normal_hit=0 | guard=-5 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:K: | hit_level=H | frames=14(2)27 | damage=30 | normal_hit=Cr | guard=-12 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:3::K: | hit_level=M | frames=14(2)26 | damage=20 | normal_hit=Cr | guard=-10 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2::K: | hit_level=L | frames=17(2)25 | damage=10 | normal_hit=-6 | guard=-9 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Back-Turned Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=BT | command=:P: | hit_level=H | frames=15(2)24 | damage=35 | normal_hit=KNB | guard=-7 | hold_level=H.P [/template] [template=fd-doa-strike-row]state=BT | command=:2::P: | hit_level=M | frames=22(3)29 | damage=38 | normal_hit=KNB | guard=+4 GB | hold_level=M.P [/template] [template=fd-doa-strike-row]state=BT | command=:2_::P: | hit_level=L | frames=13(3)20 | damage=13 | normal_hit=-1 | guard=-5 | hold_level=L.P [/template] [template=fd-doa-strike-row]state=BT | command=:K: | hit_level=H | frames=14(2)28 | damage=30 | normal_hit=LNC | guard=-11 | hold_level=H.K [/template] [template=fd-doa-strike-row]state=BT | command=:2::K: | hit_level=M | frames=23(2)26 | damage=27 | normal_hit=+3 | guard=-8 | hold_level=M.K [/template] [template=fd-doa-strike-row]state=BT | command=:2_::K: | hit_level=L | frames=19(2)22 | damage=12 | normal_hit=-9 | guard=-10 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=BT | command=:8::K: | hit_level=M | frames=17(2)29 | damage=30 | normal_hit=KNB | guard=-10 | hold_level=M.K* [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Jumping Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=Jump | command=:P: | hit_level=M | frames=10(4)24 | damage=15 | normal_hit=Cr | guard=-13 | hold_level=J.M.P [/template] [template=fd-doa-strike-row]state=Jump | command=:K: | hit_level=M | frames=11(4)32 | damage=30 | normal_hit=KNB | guard=-19 | hold_level=J.M.K [/template] [template=fd-doa-strike-row]state=Land | command=:P: | hit_level=H/M | frames=51(2)28 | damage=20/20 | normal_hit=KNB | guard=-12 | hold_level=H/M.P [/template] [template=fd-doa-strike-row]state=Land | command=:K: | hit_level=L | frames=59(3)26 | damage=25 | normal_hit=Cr | guard=-11 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=B. Jump | command=:P: | hit_level=M | frames=10(4)24 | damage=15 | normal_hit=Cr | guard=-13 | hold_level=M.P [/template] [template=fd-doa-strike-row]state=B. Jump | command=:K: | hit_level=M | frames=11(4)32 | damage=30 | normal_hit=KNB | guard=-19 | hold_level=M.K [/template] [template=fd-doa-strike-row]state=B. Land | command=:P: | hit_level=H/M | frames=51(2)28 | damage=20/20 | normal_hit=KNB | guard=-12 | hold_level=H/M.P [/template] [template=fd-doa-strike-row]state=B. Land | command=:K: | hit_level=L | frames=59(3)26 | damage=25 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Wake-Up Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:K: | hit_level=M | frames=34(4)18 | damage=20 | normal_hit=Cr | guard=-6 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2::K: | hit_level=L | frames=33(4)22 | damage=20 | normal_hit=Cr | guard=-7 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title= Special Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:6::P: | hit_level=H | frames=14(2)23 | damage=24 | normal_hit=Cr | guard=-8 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:4::6::P: | hit_level=H | frames=12(2)24 | damage=42 | normal_hit=KNB | guard=-7 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:6::P+K: | hit_level=H/M | frames=14(2)28 | damage=20/20 | normal_hit=KNB | guard=-12 | hold_level=H/M.P [/template] [template=fd-doa-strike-row]command=:236::P: | hit_level=M | frames=14(2)26 | damage=45 | normal_hit=KNB | guard=-9 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:8::P: | hit_level=M | frames=18(3)22 | damage=20 | normal_hit=+6 | guard=-8 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:7::P: | hit_level=H | frames=30(2)28 | damage=38 | normal_hit=KNB | guard=0 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:9::P: | hit_level=M | frames=16(2)25 | damage=25 | normal_hit=LNC | guard=-10 | hold_level=M.P | end=BT [/template] [template=fd-doa-strike-row]command=:9::P::K: | hit_level=MH | frames=34(5)36 | damage=30 | normal_hit=KNB | guard=-5 GB | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:P::P: | hit_level=(HH) | frames=9(2)16 | damage=10 | normal_hit=-7 | guard=-7 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::P::P: | hit_level=(HH)M | frames=14(2)26 | damage=25 | normal_hit=KNB | guard=-9 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P::P::6::P: | hit_level=(HH)H | frames=14(2)19 | damage=16 | normal_hit=-7 | guard=-8 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::P::6::P::P: | hit_level=(HH)HM | frames=24(2)29 | damage=18 | normal_hit=Cr | guard=-14 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P::P::6::P::K: | hit_level=(HH)HM | frames=18(3)30 | damage=25 | normal_hit=KNB | guard=-14 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:P::P::6::P::2::K: | hit_level=(HH)HL | frames=23(3)26 | damage=22 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::K: | hit_level=(HH)H | frames=14(2)27 | damage=25 | normal_hit=Cr | guard=-12 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:P::P::K::K: | hit_level=(HH)HM | frames=20(2)28 | damage=27 | normal_hit=KNB | guard=-10 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:P::P::2::K: | hit_level=(HH)L | frames=15(2)25 | damage=10 | normal_hit=-6 | guard=-9 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::2::K::K: | hit_level=(HH)LH | frames=28(3)26 | damage=32 | normal_hit=KNB | guard=-9 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::2_::K::K: | hit_level=(HH)LL | frames=23(4)31 | damage=24 | normal_hit=Cr | guard=-17 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::K: | hit_level=HH | frames=14(2)27 | damage=25 | normal_hit=Cr | guard=-12 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:P::K::K: | hit_level=HHM | frames=20(2)28 | damage=27 | normal_hit=KNB | guard=-10 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::6::P: | hit_level=H | frames=12(2)19 | damage=16 | normal_hit=-7 | guard=-8 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:6::6::P::P: | hit_level=HM | frames=24(2)29 | damage=18 | normal_hit=Cr | guard=-14 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::6::P::K: | hit_level=HM | frames=18(3)30 | damage=25 | normal_hit=KNB | guard=-14 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::6::P::2::K: | hit_level=HL | frames=23(3)26 | damage=22 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:4::P: | hit_level=H | frames=13(2)25 | damage=15 | normal_hit=-6 | guard=-7 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:4::P::2::K: | hit_level=HL | frames=17(2)22 | damage=12 | normal_hit=-9 | guard=-10 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:4::P::2::K::P: | hit_level=HLM | frames=24(3)25 | damage=20 | normal_hit=Cr | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:4::P::P: | hit_level=(HH) | frames=13(2)25 | damage=15 | normal_hit=-10 | guard=-12 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:4::P::P::P: | hit_level=(HH)M | frames=22(2)28 | damage=20 | normal_hit=KND | guard=-12 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:4::P::P::2::K: | hit_level=(HH)L | frames=23(3)26 | damage=25 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:K::K: | hit_level=HM | frames=20(2)28 | damage=27 | normal_hit=KNB | guard=-10 | hold_level=M.K [/template] [template=fd-doa-strike-row]state=WR | command=:K: | hit_level=H | frames=20(3)23 | damage=35 | normal_hit=LNC | guard=-4 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:4::K: | hit_level=M | frames=13(3)32 | damage=28 | normal_hit=LNC | guard=-15 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::6::K: | hit_level=M | frames=16(2)26 | damage=25 | normal_hit=LNC | guard=-16 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::6::K::K: | hit_level=MH | frames=16(2)30 | damage=20 | normal_hit=Cr | guard=-15 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:6::6::K::K::K: | hit_level=MHM | frames=18(2)33 | damage=25 | normal_hit=KNB | guard=-15 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:3::3::K: | hit_level=M | frames=15(2)29 | damage=30 | normal_hit=LNC | guard=-12 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:8::K: | hit_level=M | frames=23(3)25 | damage=27 | normal_hit=+3 | guard=-10 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:4::6::K: | hit_level=M | frames=23(3)34 | damage=38 | normal_hit=KNB | guard=-6 | hold_level=M.K* [/template] [template=fd-doa-strike-row]command=:236::K: | hit_level=M | frames=33(4)30 | damage=42 | normal_hit=KND | guard=-3 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:F+K: | hit_level=M | frames=18(3)28 | damage=30 | normal_hit=KNB | guard=-12 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:F+K::K: | hit_level=MH | frames=28(2)29 | damage=30 | normal_hit=KNB | guard=-1 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:F+K::2::K: | hit_level=ML | frames=25(3)26 | damage=25 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:4::F+K: | hit_level=H | frames=14(2)27 | damage=28 | normal_hit=Cr | guard=-15 | hold_level=H.K | end=BT [/template] [template=fd-doa-strike-row]command=:P+K: | hit_level=M | frames=21(3)28 | damage=32 | normal_hit=Cr | guard=-18 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P+K::6::P: | hit_level=M | frames=14(2)26 | damage=40 | normal_hit=KNB | guard=-9 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:4::P+K_: | hit_level=H | frames=50~84(3)28 | damage=50~85 | normal_hit=KNB | guard=+23 GB | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:6_::K: | hit_level=M | frames=13(2)24 | damage=24 | normal_hit=Cr | guard=-9 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6_::K::K: | hit_level=MM | frames=18(2)28 | damage=32 | normal_hit=KNB | guard=-11 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::K: | hit_level=H | frames=15(2)26 | damage=25 | normal_hit=Cr | guard=-15 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:6::K::K: | hit_level=HH | frames=14(3)26 | damage=25 | normal_hit=LNC | guard=-10 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:6::K::K::K: | hit_level=HHH | frames=19(2)26 | damage=25 | normal_hit=KNB | guard=-10 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:6::K::K::6_::K: | hit_level=HHM | frames=23(3)25 | damage=27 | normal_hit=+4 | guard=-10 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:1::K: | hit_level=L | frames=17(2)22 | damage=12 | normal_hit=-9 | guard=-10 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:1::K::K: | hit_level=LM | frames=23(3)25 | damage=27 | normal_hit=+3 | guard=-10 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:1::K::P: | hit_level=LM | frames=24(3)25 | damage=20 | normal_hit=Cr | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:1::K::6::P: | hit_level=LH | frames=15(2)19 | damage=16 | normal_hit=-7 | guard=-8 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:1::K::6::P::P: | hit_level=LHM | frames=24(2)29 | damage=18 | normal_hit=Cr | guard=-14 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:1::K::6::P::K: | hit_level=LHM | frames=18(3)30 | damage=25 | normal_hit=KNB | guard=-14 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:1::K::6::P::2::K: | hit_level=LHL | frames=23(3)26 | damage=22 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:2_::K::K: | hit_level=LL | frames=23(4)31 | damage=24 | normal_hit=Cr | guard=-18 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:9::K: | hit_level=M | frames=17(2)25 | damage=23 | normal_hit=Cr | guard=-11 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:9::K::K: | hit_level=MH | frames=11(2)22 | damage=23 | normal_hit=Cr | guard=-7 | hold_level=H.K* [/template] [template=fd-doa-strike-row]command=:6::F+K: | hit_level=M | frames=30(4)31 | damage=37 | normal_hit=KND | guard=-4 | hold_level=M.K* | end=BT [/template] [template=fd-doa-strike-row]command=:7::K: | hit_level=M | frames=20(3)32 | damage=36 | normal_hit=LNC | guard=-15 | hold_level=M.K* [/template] [template=fd-doa-strike-row]command=:3::K::K: | hit_level=MM | frames=17(2)26 | damage=23 | normal_hit=Cr | guard=-11 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:3::K::K::K: | hit_level=M(MH) | frames=11(2)22 | damage=23 | normal_hit=Cr | guard=-7 | hold_level=H.K* [/template] [template=fd-doa-end][/template] [SIZE=4][B]Throws[/B][/SIZE] [template=FD1str]cmd=Command | lvl=Hit Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row]cmd=:F+P: | lvl=[B]H[/B] | ini=5 | act=2 | rec=23 | dmg=10+30 | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=:4::F+P: | lvl=[B]H[/B] | ini=6 | act=2 | rec=27 | dmg=15+32 | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=:4::F+P: | lvl=[B]H[/B] | ini=6 | act=2 | rec=27 | dmg=57 | hit=- | blk=- | hld=- | nts=Next to wall[/template] [template=FD1row]cmd=:3::3::F+P: | lvl=[B]H[/B] | ini=7 | act=2 | rec=31 | dmg=65 | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=:3::3::F+P: | lvl=[B]H[/B] | ini=7 | act=2 | rec=31 | dmg=15+15+15+15+15 | hit=- | blk=- | hld=- | nts=Next to wall[/template] [template=FD1row]cmd=:6::F+P: | lvl=[B]H[/B] | ini=6 | act=2 | rec=27 | dmg=10+38 | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=:214::F+P: | lvl=[B]H[/B] | ini=6 | act=2 | rec=27 | dmg=15+30+15 | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=:F+P: | lvl=[B]H[/B] | ini=5 | act=2 | rec=23 | dmg=55 | hit=- | blk=- | hld=- | nts=Against backturned opponent[/template] [template=FD1row]cmd=:4::F+P: | lvl=[B]H[/B] | ini=6 | act=2 | rec=27 | dmg=60 | hit=- | blk=- | hld=- | nts=Against backturned opponent[/template] [template=FD1row]cmd=:2::F+P: | lvl=[B]L[/B] | ini=3 | act=2 | rec=25 | dmg=55 | hit=- | blk=- | hld=- | nts=Against crouching opponent[/template] [template=FD1row]cmd=:1::F+P: | lvl=[B]L[/B] | ini=4 | act=2 | rec=34 | dmg=60 | hit=- | blk=- | hld=- | nts=Against crouching opponent[/template] [template=FD1row]cmd=:2::F+P: | lvl=[B]L[/B] | ini=3 | act=2 | rec=25 | dmg=62 | hit=- | blk=- | hld=- | nts=Against crouching, backturned opponent[/template] [template=FD1row]cmd=:1::F+P: | lvl=[B]L[/B] | ini=4 | act=2 | rec=34 | dmg=65 | hit=- | blk=- | hld=- | nts=Against crouching, backturned opponent[/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [SIZE=4][B]Holds[/B][/SIZE] [template=FD1str]cmd=Command | lvl=Hit Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row]cmd=:7::F: | lvl=- | ini=0 | act=22 | rec=8 | dmg=45 | hit=- | blk=- | hld=- | nts=Against a high punch[/template] [template=FD1row]cmd=:7::F: | lvl=- | ini=0 | act=22 | rec=8 | dmg=45 | hit=- | blk=- | hld=- | nts=Against a high kick[/template] [template=FD1row]cmd=:4::F: | lvl=- | ini=0 | act=22 | rec=8 | dmg=20+25 | hit=- | blk=- | hld=- | nts=Against a mid punch[/template] [template=FD1row]cmd=:4::F: | lvl=- | ini=0 | act=22 | rec=8 | dmg=45 | hit=- | blk=- | hld=- | nts=Against a mid kick[/template] [template=FD1row]cmd=:1::F: | lvl=- | ini=0 | act=22 | rec=5 | dmg=20+25 | hit=- | blk=- | hld=- | nts=Against a low punch[/template] [template=FD1row]cmd=:1::F: | lvl=- | ini=0 | act=22 | rec=5 | dmg=10+35 | hit=- | blk=- | hld=- | nts=Against a low kick[/template] [template=FD1row]cmd=:4::F: | lvl=- | ini=0 | act=22 | rec=8 | dmg=45 | hit=- | blk=- | hld=- | nts=Against a jumping punch[/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [SIZE=4][B]Down Attacks [/B][/SIZE] [template=FD1str]cmd=Command | lvl=Hit Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row]cmd=:8::P+K: | lvl=- | ini=34 | act=13 | rec=58(51) | dmg=18 | hit=- | blk=- | hld=- | nts=Against a downed opponent[/template] [template=FD1row]cmd=:2::P: | lvl=- | ini=21 | act=2 | rec=33 | dmg=10 | hit=- | blk=- | hld=- | nts=Against a downed opponent[/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [SIZE=4][B] Other Moves [/B][/SIZE] [template=FD1str]cmd=Command | lvl=Hit Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row]cmd=:4::6::4::F+P+K: | lvl=- | ini=0 | act=0 | rec=75 | dmg=0 | hit=- | blk=- | hld=- | nts=Taunt[/template] [template=FD1row]cmd=:2::2::F+P+K: | lvl=- | ini=0 | act=0 | rec=60 | dmg=0 | hit=- | blk=- | hld=- | nts=Taunt[/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [SIZE=4][B]Tag Throws[/B][/SIZE] [template=FD1str]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row]cmd=:F+P: | lvl=[B]H[/B] | ini=5 | act=2 | rec=23 | dmg=30+40 | hit=- | blk=- | hld=- | nts=Teamed with Hitomi[/template] [template=FD1row]cmd=:F+P: | lvl=[B]H[/B] | ini=5 | act=2 | rec=23 | dmg=70 | hit=- | blk=- | hld=- | nts=Teamed with Ayane[/template] [template=FD1row]cmd=:F+P: | lvl=[B]H[/B] | ini=5 | act=2 | rec=23 | dmg=20+50 | hit=- | blk=- | hld=- | nts=Teamed with Jann Lee[/template] [template=FD1row]cmd=:F+P: | lvl=[B]H[/B] | ini=5 | act=2 | rec=23 | dmg=30+40 | hit=- | blk=- | hld=- | nts=Teamed with Kasumi[/template] [template=FD1row]cmd=:F+P: | lvl=[B]H[/B] | ini=5 | act=2 | rec=23 | dmg=30+40 | hit=- | blk=- | hld=- | nts=Teamed with Ryu Hayabusa[/template] [template=FD1row]cmd=:F+P: | lvl=[B]H[/B] | ini=5 | act=2 | rec=23 | dmg=5+5+5+5+15+35 | hit=- | blk=- | hld=- | nts=Teamed with Bass[/template] [template=FD1row]cmd=:F+P: | lvl=[B]H[/B] | ini=5 | act=2 | rec=23 | dmg=30+40 | hit=- | blk=- | hld=- | nts=Teamed with Zack[/template] [template=FD1row]cmd=:F+P: | lvl=[B]H[/B] | ini=* | act=* | rec=* | dmg=63 | hit=- | blk=- | hld=- | nts=When partner presses throw[/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template]
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