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[SIZE=4][template=fd-doa3-chara]selected=ayane[/template][/SIZE] This page is frame data for DEAD OR ALIVE 3 on the Xbox for the European (3.2) region. Selecting any move should display their notes which should have any changes from the American (3.0), the Japanese (3.1), or 3++ listed. A Hold Level value with an asterisk (*) next to it is for when the hold will do a Divert hold. A Wall value with an asterisk (≥CH) next to it designates the attack won't trigger a wall hit on normal hit. [template=text-box-h2]title=Basic Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit_level=H | frames=10(2)14 | damage=10 | normal_hit=-1 | guard=-2 | hold_level=H.P | end=BT [/template] [template=fd-doa-strike-row]command=:3::P: | hit_level=M | frames=15(3)22 | damage=20 | normal_hit=-11 | guard=-14 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:2::P: | hit_level=L | frames=12(2)13 | damage=5 | normal_hit=+2 | guard=-3 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:K: | hit_level=H | frames=12(2)24 | damage=27 | normal_hit=Cr | guard=-10 | hold_level=H.K | end=BT [/template] [template=fd-doa-strike-row]command=:3::K: | hit_level=M | frames=14(3)24 | damage=24 | normal_hit=-4 | guard=-10 | hold_level=M.K | wall=1.00m* [/template] [template=fd-doa-strike-row]command=:2::K: | hit_level=L | frames=19(2)24 | damage=10 | normal_hit=-5 | guard=-8 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Jumping Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=Jump | command=:P: | hit_level=M | frames=10(4)24 | damage=15 | normal_hit=Cr | guard=-11 | hold_level=J.M.P [/template] [template=fd-doa-strike-row]state=Jump | command=:K: | hit_level=M | frames=10(4)33 | damage=30 | normal_hit=KNB | guard=-14 | hold_level=J.M.K | wall=2.00m [/template] [template=fd-doa-strike-row]state=Land | command=:P: | hit_level=M | frames=52(3)26 | damage=25 | normal_hit=Cr | guard=-10 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]state=Land | command=:K: | hit_level=M | frames=54(2)31 | damage=22 | normal_hit=KNB | guard=-16 | hold_level=M.K | wall=2.50m [/template] [template=fd-doa-strike-row]state=B. Jump | command=:P: | hit_level=M | frames=10(4)24 | damage=15 | normal_hit=Cr | guard=-11 | hold_level=J.M.P [/template] [template=fd-doa-strike-row]state=B. Jump | command=:K: | hit_level=M | frames=10(4)33 | damage=30 | normal_hit=KNB | guard=-14 | hold_level=J.M.K | wall=2.00m [/template] [template=fd-doa-strike-row]state=B. Land | command=:P: | hit_level=M | frames=52(3)24 | damage=25 | normal_hit=Cr | guard=-10 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]state=B. Land | command=:K: | hit_level=L | frames=59(3)31 | damage=22 | normal_hit=KND | guard=-16 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Wake-Up Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:K: | hit_level=M | frames=34(4)18 | damage=20 | normal_hit=Cr | guard=-6 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2_::K: | hit_level=L | frames=33(4)22 | damage=20 | normal_hit=Cr | guard=-7 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=FUHT | command=:F+K: | hit_level=M | frames=27(3)47 | damage=40 | normal_hit=LNC | guard=-20 | hold_level=M.K* | wall=1.00m | end=BT [/template] [template=fd-doa-end][/template] [template=text-box-h2]title= Special Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P::P: | hit_level=(HH) | frames=10(2)25 | damage=10 | normal_hit=-5 | guard=-6 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::P::P: | hit_level=(HH)M | frames=16(3)24 | damage=25 | normal_hit=Cr | guard=-9 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P::P::P::K: | hit_level=(HH)MH | frames=27(4)34 | damage=35 | normal_hit=KNB | guard=-7 | hold_level=H.K* | wall=5.00m [/template] [template=fd-doa-strike-row]command=:P::P::K: | hit_level=(HH)H | frames=12(2)24 | damage=27 | normal_hit=LNC | guard=-10 | hold_level=H.K | end=BT [/template] [template=fd-doa-strike-row]command=:P::P::K::K: | hit_level=(HH)HH | frames=19(3)29 | damage=27 | normal_hit=LNC | guard=-11 | hold_level=H.K | wall=1.50m [/template] [template=fd-doa-strike-row]command=:P::P::6::P: | hit_level=(HH)M | frames=14(2)25 | damage=22 | normal_hit=-8 | guard=-10 | hold_level=M.P | end=BT [/template] [template=fd-doa-strike-row]command=:P::P::6::P::P: | hit_level=(HH)MM | frames=23(3)29 | damage=24 | normal_hit=Cr | guard=-15 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:P::P::6::K: | hit_level=(HH)M | frames=13(2)25 | damage=23 | normal_hit=Cr | guard=-13 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:P::P::6::K::K: | hit_level=(HH)MH | frames=22(3)34 | damage=25 | normal_hit=KNB | guard=-18 | hold_level=H.K | wall=2.00m [/template] [template=fd-doa-strike-row]command=:P::P::6::K::2::K: | hit_level=(HH)ML | frames=18(3)25 | damage=22 | normal_hit=Cr | guard=-16 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::K: | hit_level=HH | frames=23(4)33 | damage=25 | normal_hit=KNB | guard=-18 | hold_level=H.K | wall=2.50m [/template] [template=fd-doa-strike-row]command=:6::P: | hit_level=M | frames=13(2)25 | damage=22 | normal_hit=-8 | guard=-10 | hold_level=M.P | end=BT [/template] [template=fd-doa-strike-row]command=:6::P::P: | hit_level=MM | frames=23(3)29 | damage=28 | normal_hit=Cr | guard=-15 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:6::6::P: | hit_level=M | frames=15(3)24 | damage=25 | normal_hit=Cr | guard=-9 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::6::P::K: | hit_level=MH | frames=27(4)34 | damage=35 | normal_hit=KNB | guard=-7 | hold_level=H.K* | wall=5.00m [/template] [template=fd-doa-strike-row]command=:3::P::P: | hit_level=MM | frames=15(4)28 | damage=23 | normal_hit=-8 | guard=-14 | hold_level=M.P | end=BT [/template] [template=fd-doa-strike-row]command=:3::3::P: | hit_level=L | frames=20(2)25 | damage=18 | normal_hit=-5 | guard=-8 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:3::3::P::K: | hit_level=LL | frames=25(3)25 | damage=25 | normal_hit=Cr | guard=-16 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:4::P: | hit_level=M | frames=15(4)25 | damage=23 | normal_hit=-13 | guard=-15 | hold_level=M.P | end=BT [/template] [template=fd-doa-strike-row]command=:4::P::K: | hit_level=MH | frames=18(3)34 | damage=28 | normal_hit=KNB | guard=-18 | hold_level=H.K | wall=2.50m [/template] [template=fd-doa-strike-row]command=:4::P::5::K: | hit_level=MH | frames=23(3)34 | damage=35 | normal_hit=KNB | guard=-18 | hold_level=H.K | wall=5.00m [/template] [template=fd-doa-strike-row]command=:4::P::2::K: | hit_level=ML | frames=28(3)35 | damage=25 | normal_hit=Cr | guard=-19 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:4::P::5::2::K: | hit_level=ML | frames=29(3)35 | damage=30 | normal_hit=Cr | guard=-19 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:9::P: | hit_level=H | frames=25(2)16 | damage=12 | normal_hit=Cr | guard=-4 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:9::P::P: | hit_level=(HH) | frames=19(2)15 | damage=10 | normal_hit=-2 | guard=-6 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:9::P::P::P: | hit_level=(HH)M | frames=16(3)24 | damage=25 | normal_hit=Cr | guard=-9 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:9::P::P::P::K: | hit_level=(HH)MH | frames=27(4)34 | damage=35 | normal_hit=KNB | guard=-7 | hold_level=H.K* | wall=5.00m [/template] [template=fd-doa-strike-row]command=:9::P::K: | hit_level=HH | frames=13(2)24 | damage=28 | normal_hit=Cr | guard=-14 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:9::P::K::K: | hit_level=HHH | frames=18(3)30 | damage=22 | normal_hit=LNC | guard=-14 | hold_level=H.K | wall=1.50m [/template] [template=fd-doa-strike-row]command=:1::P: | hit_level=L | frames=15(2)22 | damage=18 | normal_hit=-2 | guard=-5 | hold_level=L.P | end=BT [/template] [template=fd-doa-strike-row]command=:1_::P::K: | hit_level=LL | frames=25(5)29 | damage=25 | normal_hit=Cr | guard=-14 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:K::K: | hit_level=HH | frames=19(3)29 | damage=22 | normal_hit=LNC | guard=-14 | hold_level=H.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:K::K::K: | hit_level=HHH | frames=28(4)34 | damage=35 | normal_hit=KNB | guard=-7 | hold_level=H.K* | wall=5.00m [/template] [template=fd-doa-strike-row]command=:6::K: | hit_level=M | frames=13(2)25 | damage=23 | normal_hit=Cr | guard=-13 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::K::K: | hit_level=MH | frames=22(3)34 | damage=25 | normal_hit=KNB | guard=-18 | hold_level=H.K | wall=2.00m [/template] [template=fd-doa-strike-row]command=:6::K::2::K: | hit_level=ML | frames=18(3)25 | damage=22 | normal_hit=Cr | guard=-16 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:8::K: | hit_level=H | frames=14(3)28 | damage=25 | normal_hit=Cr | guard=-12 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:9::K: | hit_level=M | frames=33(4)35 | damage=45 | normal_hit=KND | guard=-9 | hold_level=M.K* | wall=1.00m [/template] [template=fd-doa-strike-row]command=:7::K: | hit_level=M | frames=18(5)55 | damage=40 | normal_hit=LNC | guard=-30 | hold_level=M.K* | wall=1.00m | end=BT [/template] [template=fd-doa-strike-row]command=:4::K: | hit_level=M | frames=16(3)27 | damage=28 | normal_hit=KND | guard=-12 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-strike-row]command=:4::6::K: | hit_level=H | frames=16(3)25 | damage=24 | normal_hit=Cr | guard=-8 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:F+K: | hit_level=H | frames=23(4)34 | damage=35 | normal_hit=KNB | guard=-16 | hold_level=H.K* | wall=5.00m [/template] [template=fd-doa-strike-row]command=:F+K::K: | hit_level=HM | frames=25(4)29 | damage=32 | normal_hit=KNB | guard=-2 | hold_level=M.K | wall=2.00m [/template] [template=fd-doa-strike-row]command=:F+K::2::K: | hit_level=HL | frames=32(4)27 | damage=25 | normal_hit=Cr | guard=-13 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:3::F+K: | hit_level=M | frames=20(3)29 | damage=30 | normal_hit=KNB | guard=-13 | hold_level=M.K | wall=2.00m [/template] [template=fd-doa-strike-row]command=:2::F+K: | hit_level=L | frames=22(3)25 | damage=25 | normal_hit=Cr | guard=-16 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P+K: | hit_level=H | frames=13(2)20 | damage=24 | normal_hit=-1 | guard=-5 | hold_level=H.P | end=BT [/template] [template=fd-doa-strike-row]command=:P+K::P: | hit_level=(HH) | frames=8(2)25 | damage=15 | normal_hit=-15 | guard=-16 | hold_level=H.P | end=BT [/template] [template=fd-doa-strike-row]command=:P+K::P::P: | hit_level=(HH)H | frames=12(2)29 | damage=25 | normal_hit=Cr | guard=-14 | hold_level=H.P | wall=1.00m [/template] [template=fd-doa-strike-row]command=:P+K::P::K: | hit_level=(HH)H | frames=41(3)28 | damage=55 | normal_hit=KNB | guard=-5 | hold_level=H.K | wall=5.00m | end=BT [/template] [template=fd-doa-strike-row]command=:P+K::P::7::K: | hit_level=(HH)M | frames=14(5)55 | damage=30 | normal_hit=LNC | guard=-30 | hold_level=M.K* | wall=1.00m [/template] [template=fd-doa-strike-row]command=:P+K::P::2::K: | hit_level=(HH)L | frames=27(5)29 | damage=25 | normal_hit=Cr | guard=-15 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:236::K: | hit_level=M | frames=16(4)39 | damage=38 | normal_hit=KNB | guard=-13 | hold_level=M.K* | wall=5.00m [/template] [template=fd-doa-strike-row]command=:236::F+K: | hit_level=H | frames=39(3)28 | damage=55 | normal_hit=KNB | guard=-5 | hold_level=H.K | wall=5.00m | end=BT [/template] [template=fd-doa-strike-row]command=:4::F+K: | hit_level=M | frames=23(4)29 | damage=32 | normal_hit=Cr | guard=-14 | hold_level=M.K | wall=1.00m [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Back-Turned Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=BT | command=:P: | hit_level=H | frames=11(3)18 | damage=10 | normal_hit=-6 | guard=-7 | hold_level=H.P [/template] [template=fd-doa-strike-row]state=BT | command=:2::P: | hit_level=M | frames=13(3)29 | damage=28 | normal_hit=Cr | guard=-15 | hold_level=M.P | wall=1.00m [/template] [template=fd-doa-strike-row]state=BT | command=:2_::P: | hit_level=L | frames=13(3)20 | damage=12 | normal_hit=-1 | guard=-10 | hold_level=L.P [/template] [template=fd-doa-strike-row]state=BT | command=:K: | hit_level=H | frames=20(4)28 | damage=30 | normal_hit=KNB | guard=-19 | hold_level=H.K | wall=2.50m [/template] [template=fd-doa-strike-row]state=BT | command=:2::K: | hit_level=M | frames=15(3)26 | damage=25 | normal_hit=-7 | guard=-13 | hold_level=M.K | wall=2.50m* [/template] [template=fd-doa-strike-row]state=BT | command=:2_::K: | hit_level=L | frames=18(5)22 | damage=25 | normal_hit=Cr | guard=-12 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=BT | command=:P::P: | hit_level=(HH) | frames=10(2)15 | damage=10 | normal_hit=-8 | guard=-11 | hold_level=H.P [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::P: | hit_level=(HH)M | frames=16(3)24 | damage=25 | normal_hit=Cr | guard=-9 | hold_level=M.P [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::P::K: | hit_level=(HH)MH | frames=27(4)34 | damage=35 | normal_hit=KNB | guard=-7 | hold_level=H.K* | wall=5.00m [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::4::P: | hit_level=(HH)H | frames=10(2)20 | damage=15 | normal_hit=+2 | guard=-5 | hold_level=H.P | end=BT [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::4::P::P: | hit_level=(HH)(HH) | frames=8(2)25 | damage=10 | normal_hit=-15 | guard=-17 | hold_level=H.P | end=BT [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::4::P::P::P: | hit_level=(HH)(HH)H | frames=12(2)29 | damage=20 | normal_hit=Cr | guard=-14 | hold_level=H.P | wall=1.00m [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::4::P::P::K: | hit_level=(HH)(HH)H | frames=43(3)26 | damage=55 | normal_hit=KNB | guard=-5 | hold_level=H.K | wall=5.00m | end=BT [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::4::P::P::7::K: | hit_level=(HH)(HH)M | frames=14(5)55 | damage=30 | normal_hit=LNC | guard=-30 | hold_level=M.K* | wall=1.00m [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::4::P::P::2::K: | hit_level=(HH)(HH)L | frames=27(5)29 | damage=25 | normal_hit=Cr | guard=-11 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::6::P: | hit_level=(HH)M | frames=16(4)25 | damage=20 | normal_hit=-12 | guard=-15 | hold_level=M.P | end=BT [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::6::P::K: | hit_level=(HH)MH | frames=18(3)34 | damage=28 | normal_hit=KNB | guard=-18 | hold_level=H.K | wall=2.50m [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::6::P::5::K: | hit_level=(HH)MH | frames=21(3)34 | damage=30 | normal_hit=KNB | guard=-18 | hold_level=H.K | wall=5.00m [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::6::P::2::K: | hit_level=(HH)ML | frames=28(3)35 | damage=25 | normal_hit=Cr | guard=-19 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::6::P::5::2::K: | hit_level=(HH)ML | frames=27(3)35 | damage=30 | normal_hit=Cr | guard=-19 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::2::P: | hit_level=(HH)L | frames=15(2)22 | damage=18 | normal_hit=-2 | guard=-5 | hold_level=L.P | end=BT [/template] [template=fd-doa-strike-row]state=BT | command=:P::P::2_::P::K: | hit_level=(HH)LL | frames=25(5)29 | damage=25 | normal_hit=Cr | guard=-14 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=BT | command=:8::K: | hit_level=M | frames=30(5)30 | damage=35 | normal_hit=KND | guard=-4 | hold_level=M.K* | wall=1.00m | end=BT [/template] [template=fd-doa-strike-row]state=BT | command=:7::K: | hit_level=M | frames=11(5)55 | damage=40 | normal_hit=LNC | guard=-30 | hold_level=M.K* | wall=1.00m [/template] [template=fd-doa-strike-row]state=BT | command=:4::P: | hit_level=H | frames=11(2)20 | damage=20 | normal_hit=+1 | guard=-5 | hold_level=H.P | end=BT [/template] [template=fd-doa-strike-row]state=BT | command=:4::P::P: | hit_level=(HH) | frames=8(2)25 | damage=15 | normal_hit=-15 | guard=-17 | hold_level=H.P | end=BT [/template] [template=fd-doa-strike-row]state=BT | command=:4::P::P::P: | hit_level=(HH)H | frames=12(2)29 | damage=25 | normal_hit=Cr | guard=-14 | hold_level=H.P | wall=1.00m [/template] [template=fd-doa-strike-row]state=BT | command=:4::P::P::K: | hit_level=(HH)H | frames=43(3)28 | damage=55 | normal_hit=KNB | guard=-5 | hold_level=H.K | wall=5.00m | end=BT [/template] [template=fd-doa-strike-row]state=BT | command=:4::P::P::7::K: | hit_level=(HH)M | frames=14(5)55 | damage=30 | normal_hit=LNC | guard=-30 | hold_level=M.K* | wall=1.00m [/template] [template=fd-doa-strike-row]state=BT | command=:4::P::P::2::K: | hit_level=(HH)L | frames=27(5)29 | damage=25 | normal_hit=Cr | guard=-15 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=BT | command=:1::P: | hit_level=L | frames=13(2)22 | damage=18 | normal_hit=-2 | guard=-5 | hold_level=L.P | end=BT [/template] [template=fd-doa-strike-row]state=BT | command=:1_::P::K: | hit_level=LL | frames=25(5)29 | damage=25 | normal_hit=Cr | guard=-15 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=BT | command=:7::P: | hit_level=M | frames=18(4)25 | damage=24 | normal_hit=Cr | guard=-11 | hold_level=M.P | end=BT [/template] [template=fd-doa-strike-row]state=BT | command=:2::F+K: | hit_level=L | frames=25(5)29 | damage=30 | normal_hit=Cr | guard=-15 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=BT | command=:F+K: | hit_level=M | frames=18(8)54 | damage=43 | normal_hit=LNC | guard=-29 | hold_level=M.K* | wall=1.00m | end=BT [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Throws | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=40 [/template] [template=fd-doa-throw-row]command=:6::F+P: | type=THROW | level=H | frames=6(2)27 | damage=42 [/template] [template=fd-doa-throw-row]state=OBTW | command=:6::F+P: | type=THROW | level=H | frames=6(2)27 | damage=52 [/template] [template=fd-doa-throw-row]command=:4::F+P: | type=THROW | level=H | frames=6(2)27 | damage=0 | advantage=+10/+19 [/template] [template=fd-doa-throw-row]command=:8::F+P: | type=CATCH | level=H | frames=23(2)43 | damage=52 [/template] [template=fd-doa-throw-row]command=:4::6::F+P: | type=THROW | level=H | frames=6(2)27 | damage=52 | wall=4.00m [/template] [template=fd-doa-throw-row]state=PBTW | command=:4::6::F+P: | type=THROW | level=H | frames=6(2)27 | damage=30+30 [/template] [template=fd-doa-throw-row]command=:6::6::F+P: | type=THROW | level=H | frames=7(2)31 | damage=48 [/template] [template=fd-doa-throw-row]command=:6::6::F+P::5::F+P: | type=COMBO | level=H | frames=7(2)31 | damage=48+20 [/template] [template=fd-doa-throw-row]command=:236::F+P: | type=THROW | level=H | frames=6(2)27 | damage=20+35 | end=BT [/template] [template=fd-doa-throw-row]command=:214::F+P: | type=THROW | level=H | frames=6(2)27 | damage=30+30 [/template] [template=fd-doa-throw-row]state=BT | command=:F+P: | type=THROW | level=H | frames=6(2)28 | damage=20+23 [/template] [template=fd-doa-throw-row]state=BT | command=:6::F+P: | type=CATCH | level=H | frames=27(3)25 | damage=58 | hit=- | blk=- | hld=- | nts=Backturns[/template] [template=fd-divider]colspan=10 | text=To Standing Opponent's Back[/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=52 [/template] [template=fd-doa-throw-row]command=:6::F+P: | type=THROW | level=H | frames=6(2)27 | damage=55 [/template] [template=fd-doa-throw-row]state=BT | command=:6::F+P: | type=CATCH | level=H | frames=27(3)25 | damage=58 [/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Front[/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=L | frames=3(2)25 | damage=55 [/template] [template=fd-doa-throw-row]command=:1::F+P: | type=THROW | level=L | frames=4(2)34 | damage=55 [/template] [template=fd-doa-throw-row]state=BT | command=:2::F+P: | type=THROW | level=L | frames=6(2)28 | damage=62 | wall=4.00m [/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Back[/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=L | frames=3(2)25 | damage=57 [/template] [template=fd-doa-throw-row]command=:1::F+P: | type=THROW | level=L | frames=4(2)34 | damage=40+20 [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Holds | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:7::F: | type=DH | level=H.P | frames=0(22)8 | damage=43 | wall=4.00m [/template] [template=fd-doa-throw-row]command=:7::F: | type=DH | level=H.K | frames=0(22)8 | damage=43 [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=M.P | frames=0(22)8 | damage=43 [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=M.K | frames=0(22)8 | damage=20+10 [/template] [template=fd-doa-throw-row]command=:1::F: | type=DH | level=L.P | frames=0(22)5 | damage=33+10 [/template] [template=fd-doa-throw-row]command=:1::F: | type=DH | level=L.K | frames=0(22)5 | damage=43 | wall=4.00m [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=J.M.P | frames=0(22)8 | damage=43 [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Down Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=OD | command=:8::P+K: | hit_level=D | frames=34(12)60/33 | damage=20 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]state=OD | command=:2::P: | hit_level=D | frames=18(4)31 | damage=10 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-end][/template] [template=text-box-h2]title= Other Moves | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:8::P: | hit_level= | frames=0(0)15 | damage= | normal_hit= | guard= | hold_level= | end=BT [/template] [template=fd-doa-strike-row]command=:7::P: | hit_level= | frames=0(0)45 | damage= | normal_hit= | guard= | hold_level= | end=BT [/template] [template=fd-doa-strike-row]state=BT | command=:9: | hit_level= | frames=0(0)45 | damage= | normal_hit= | guard= | hold_level= | end=BT [/template] [template=fd-doa-strike-row]state=BT | command=:6::6: | hit_level= | frames= | damage= | normal_hit= | guard= | hold_level= | end=BT [/template] [template=fd-doa-strike-row]state=BT | command=:6::6_: | hit_level= | frames=0(0)23 | damage= | normal_hit= | guard= | hold_level= | end=BT [/template] [template=fd-doa-strike-row]state=BT:6::6_: | command=:6_: | hit_level= | frames=0(0)39 | damage= | normal_hit= | guard= | hold_level= | end=BT [/template] [template=fd-doa-strike-row]state=BT | command=:3: | hit_level= | frames=0(0)21 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]state=BT | command=:3_: | hit_level= | frames=0(0)16 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]state=BT | command=:3::4_: | hit_level= | frames=0(0)27 | damage= | normal_hit= | guard= | hold_level= | end=BT [/template] [template=fd-doa-strike-row]state=BT | command=:3::1_: | hit_level= | frames=0(0)21 | damage= | normal_hit= | guard= | hold_level= | end=BT [/template] [template=fd-doa-strike-row]command=:1::1: | hit_level= | frames=0(0)20 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:1::1_: | hit_level= | frames=0(0)23 | damage= | normal_hit= | guard= | hold_level= | end=BT [/template] [template=fd-doa-strike-row]command=:4::6::4::F+P+K: | hit_level= | frames=0(0)56 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:2::2::F+P+K: | hit_level= | frames=0(0)79 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Tag Throws| align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=70 | end=HYT [/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=30+40 | end=EIN [/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=20+50 | wall=5.00m | end=JAN [/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=70 | end=KAS[/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=30+40 | end=RYU[/template] [template=fd-doa-throw-row]state=Partner | command=:F+P: | type=THROW | level=H | frames=* | damage=58 | end=AYA [/template] [template=fd-doa-end][/template]
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