Search titles only
By:
Menu
Forums
New posts
Search forums
Streams
Multi-Viewer
Games
Rankings
Leagues
Dead or Alive 6
Dead or Alive 5 Last Round
Wiki
Pages
Latest activity
Media
Random
Playlists
Donate
What's new
New posts
New profile posts
Latest activity
Log in
Register
What's new
Search
Search titles only
By:
Pages
Latest activity
Wiki
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Edit history
[template=fd-doa2-chara]selected=tina[/template] This page is the frame data for Tina in DEAD OR ALIVE 2: HARD・CORE on the PlayStation 2 for the Japanese region. A Hold Level value with an asterisk (*) next to it is for when the hold will do a Divert hold. A Wall value with an asterisk (≥CH) next to it designates the attack won't trigger a wall hit on normal hit. [template=text-box-h2]title=Basic Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit-level=H | frames=11(2)13 | damage=10 | normal-hit=1 | guard=1 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::P: | hit-level=M | frames=17(3)25 | damage=20 | normal-hit=-2 | guard=-10 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::P: | hit-level=L | frames=14(2)15 | damage=5 | normal-hit=0 | guard=-5 | hold-level=L.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:K: | hit-level=H | frames=12(2)25 | damage=30 | normal-hit=Cr | guard=-9 | hold-level=H.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::K: | hit-level=M | frames=15(2)27 | damage=25 | normal-hit=Cr | guard=-10 | hold-level=M.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::K: | hit-level=L | frames=16(2)27 | damage=12 | normal-hit=-8 | guard=-11 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Back-Turned Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=BT | command=:P: | hit-level=H | frames=12(2)27 | damage=13 | normal-hit=0 | guard=-3 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:P::P: | hit-level=(HH) | frames=8(2)14 | damage=13 | normal-hit=-2 | guard=-1 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:P::K: | hit-level=(HH) | frames=12(2)25 | damage=30 | normal-hit=Cr | guard=-11 | hold-level=H.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:P::P::P: | hit-level=(HH)H | frames=18(2)26 | damage=22 | normal-hit=Cr | guard=-14 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:P::P::K: | hit-level=(HH)M | frames=16(2)27 | damage=25 | normal-hit=Cr | guard=-9 | hold-level=M.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:P::P::P::K: | hit-level=(HH)HM | frames=16(3)29 | damage=30 | normal-hit=KND | guard=-19 | hold-level=M.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2::P: | hit-level=M | frames=15(2)21 | damage=15 | normal-hit=1 | guard=-8 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2_::P: | hit-level=L | frames=13(2)20 | damage=10 | normal-hit=0 | guard=-8 | hold-level=L.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:K: | hit-level=H | frames=14(2)27 | damage=30 | normal-hit=KND | guard=-12 | hold-level=H.K | wall=2.5 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2::K: | hit-level=M | frames=15(3)28 | damage=28 | normal-hit=Cr | guard=-14 | hold-level=M.K | wall=2.5 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2_::K: | hit-level=L | frames=18(3)26 | damage=15 | normal-hit=-8 | guard=-11 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2_::K::K: | hit-level=L | frames=26(3)33 | damage=25 | normal-hit=-3 | guard=-18 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2_::K::K::K: | hit-level=L | frames=36(3)36 | damage=28 | normal-hit=Cr | guard=-21 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:F+K: | hit-level=H | frames=19(4)25 | damage=38 | normal-hit=KND | guard=-10 | hold-level=H.K | wall=2.5 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:P+K: | hit-level=M | frames=33(7)29/29 | damage=35 | normal-hit=KND | guard=-3 | hold-level=M.P* | wall=1 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Jumping Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=F. Jump | command=:P: | hit-level=M | frames=10(4)21 | damage=15 | normal-hit=Cr | guard=-6 | hold-level=J.M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=F. Jump | command=:K: | hit-level=M | frames=10(4)26 | damage=35 | normal-hit=KND | guard=-49 | hold-level=M.K* | wall=2.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=F. Land | command=:P: | hit-level=M | frames=18(2)39 | damage=25 | normal-hit=-10 | guard=-21 | hold-level=M.P | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=F. Land | command=:K: | hit-level=M | frames=15(2)29 | damage=30 | normal-hit=KND | guard=-12 | hold-level=M.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=N. Jump | command=:P: | hit-level=M | frames=10(4)21 | damage=15 | normal-hit=Cr | guard=-6 | hold-level=J.M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=N. Jump | command=:K: | hit-level=M | frames=10(4)26 | damage=30 | normal-hit=KND | guard=-12 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=N. Land | command=:P: | hit-level=M | frames=18(2)39 | damage=25 | normal-hit=-10 | guard=-21 | hold-level=M.P | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=N. Land | command=:K: | hit-level=M | frames=15(2)29 | damage=30 | normal-hit=KND | guard=-12 | hold-level=M.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=B. Land | command=:P: | hit-level=M | frames=18(2)39 | damage=25 | normal-hit=-10 | guard=-21 | hold-level=M.P | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=B. Land | command=:K: | hit-level=L | frames=25(2)48 | damage=25 | normal-hit=KND | guard=-31 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Wake-Up Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=FUFT | command=:K: | hit-level=M | frames=36(4)20 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FUFT | command=:2_::K: | hit-level=L | frames=35(4)24 | damage=20 | normal-hit=Cr | guard=-7 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDFT | command=:K: | hit-level=M | frames=34(4)18 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDFT | command=:2_::K: | hit-level=L | frames=33(4)22 | damage=20 | normal-hit=Cr | guard=-7 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FUHT | command=:K: | hit-level=M | frames=34(4)18 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FUHT | command=:2_::K: | hit-level=L | frames=33(4)22 | damage=20 | normal-hit=Cr | guard=-7 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDHT | command=:K: | hit-level=M | frames=32(4)18 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDHT | command=:2_::K: | hit-level=L | frames=31(4)22 | damage=20 | normal-hit=Cr | guard=-7 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Special Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit-level=H | frames=11(2)13 | damage=10 | normal-hit=1 | guard=1 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P: | hit-level=(HH) | frames=8(2)14 | damage=13 | normal-hit=-2 | guard=-1 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::K: | hit-level=(HH) | frames=12(2)25 | damage=30 | normal-hit=Cr | guard=-11 | hold-level=H.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::P: | hit-level=(HH)H | frames=18(2)26 | damage=22 | normal-hit=Cr | guard=-14 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::K: | hit-level=(HH)M | frames=16(2)27 | damage=25 | normal-hit=Cr | guard=-9 | hold-level=M.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::P::K: | hit-level=(HH)HM | frames=16(3)29 | damage=30 | normal-hit=KND | guard=-19 | hold-level=M.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:7::P: | hit-level=M | frames=29(3)19 | damage=25 | normal-hit=Cr | guard=-6 | hold-level=M.P | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:8::P: | hit-level=M | frames=18(2)22 | damage=28 | normal-hit=7 | guard=-7 | hold-level=M.P | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:9::P: | hit-level=H | frames=15(2)26 | damage=22 | normal-hit=Cr | guard=-14 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:9::P::K: | hit-level=HM | frames=16(3)29 | damage=30 | normal-hit=KND | guard=-19 | hold-level=M.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:4::P: | hit-level=M | frames=18(2)39 | damage=25 | normal-hit=-10 | guard=-21 | hold-level=M.P | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:1::P: | hit-level=L | frames=15(2)25 | damage=18 | normal-hit=-7 | guard=-10 | hold-level=L.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::P: | hit-level=M | frames=12(2)24 | damage=18 | normal-hit=-5 | guard=-7 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::P::P: | hit-level=(MM) | frames=15(2)26 | damage=20 | normal-hit=-14 | guard=-14 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::P::P::P: | hit-level=(MM)M | frames=28(3)26 | damage=30 | normal-hit=KND | guard=-14 | hold-level=M.P | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::P::P::K: | hit-level=(MM)M | frames=16(2)29 | damage=25 | normal-hit=x | guard=-21 | hold-level=M.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::P::P::2::P: | hit-level=(MM)L | frames=19(2)25 | damage=18 | normal-hit=-7 | guard=-10 | hold-level=L.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::P::P::2::K: | hit-level=(MM)L | frames=26(2)48 | damage=22 | normal-hit=KND | guard=-31 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Throws | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Holds | align=left [/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:6::7::F: | type=DH | level=H.P | frames=0(22)8 | damage=62 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::7::F: | type=DH | level=H.K | frames=0(22)8 | damage=30+32 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::4::F: | type=DH | level=M.P | frames=0(22)8 | damage=62 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=BTW | command=:6::4::F: | type=DH | level=M.P | frames=0(22)8 | damage=72 | advantage= | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::6::F: | type=DH | level=M.K | frames=0(22)8 | damage=45 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::6::F::5::2::2::F: | type=COMBO | level= | frames= | damage=45+35 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::1::F: | type=DH | level=L.P | frames=0(22)5 | damage=62 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::1::F: | type=DH | level=L.K | frames=0(22)5 | damage=62 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::4::F: | type=DH | level=J.P | frames=0(22)8 | damage=62 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=BTW | command=:6::4::F: | type=DH | level=J.P | frames=0(22)8 | damage=72 | advantage= | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::6::F: | type=DH | level=J.K | frames=0(22)8 | damage=0 | advantage=DIVERT [/template] [template=fd-doa-notes-start][/template] Diverts. The amount of frame advantage is dependent on the attack that is diverted. [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Down Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:8::P+K: | hit-level= | frames=34-57/47 | damage=22 | normal-hit= | guard= | hold-level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::P: | hit-level= | frames=20(5)48 | damage=12 | normal-hit= | guard= | hold-level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Other Moves | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:4::6::4::F+P+K: | hit-level= | frames=0(0)79 | damage=0 | normal-hit= | guard= | hold-level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::2::F+P+K: | hit-level=M | frames=31(8)23 | damage=25 | normal-hit=LNC | guard= | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::P+K: | hit-level= | frames=0(0)35 | damage=0 | normal-hit= | guard= | hold-level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Tag Throws | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=70 | advantage= | end=BAS [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:236::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=10+70 | advantage= | end=BAS [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=40+40 | advantage= | end=BAS [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=70 | advantage= | end=ZAC [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=70 | advantage= | end=LEO [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=70 | advantage= | end=KAS [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=70 | advantage= | end=RYU [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=OBTW | command=:6::6::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=80 | advantage= | end=RYU | wall=5.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-start][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=30+40 | advantage= | end=LEI [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Partner | command=:4::F+P+K: | type=THROW | level=H | frames= | damage=66 | advantage= | end=TIN [/template] [template=fd-doa-notes-start][/template] When partner tags to Tina. Can also occur when the partner does not have a unique tag throw with Tina after performing the :6::6::F+P+K: command with Tina as his/her tag partner. The frame count is dependent on the partner's tag throw attempt animation. [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template]
Revert
Wiki
Menu
Log in
Register
Install the app
Install
Forums
What's new
Log in
Register
Search
ALL
DOA6
DOA5
DOA4
DOA3
DOA2U
DOAD
Top