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[template=fd-doa2-chara]selected=helena[/template] This page is the frame data for Helena in DEAD OR ALIVE 2: HARD・CORE on the PlayStation 2 for the Japanese region. A Hold Level value with an asterisk (*) next to it is for when the hold will do a Divert hold. A Wall value with an asterisk (≥CH) next to it designates the attack won't trigger a wall hit on normal hit. [template=text-box-h2]title=Basic Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit-level=H | frames=11(2)13 | damage=10 | normal-hit=-3 | guard=-3 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::P: | hit-level=M | frames=12(2)24 | damage=16 | normal-hit=-15 | guard=-15 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::P: | hit-level=L | frames=14(2)15 | damage=5 | normal-hit=2 | guard=-3 | hold-level=L.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:K: | hit-level=H | frames=12(2)26 | damage=28 | normal-hit=Cr | guard=-9 | hold-level=H.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::K: | hit-level=M | frames=15(2)27 | damage=25 | normal-hit=Cr | guard=-10 | hold-level=M.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::K: | hit-level=L | frames=14(2)26 | damage=10 | normal-hit=-11 | guard=-13 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Back-Turned Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=BT | command=:P: | hit-level=H | frames=12(2)16 | damage=10 | normal-hit=-1 | guard=-4 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:P::P: | hit-level=(HH) | frames=12(2)15 | damage=10 | normal-hit=-1 | guard=-2 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:P::P::P: | hit-level=(HH)M | frames=15(2)26 | damage=16 | normal-hit=-13 | guard=-15 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:P::P::P::P: | hit-level=(HH)MM | frames=16(2)26 | damage=20 | normal-hit=Cr | guard=-16 | hold-level=M.P | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:P::P::4::P: | hit-level=(HH)M | frames=16(3)28 | damage=14 | normal-hit=-16 | guard=-17 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:P::P::4::P::P: | hit-level=(HH)MM | frames=16(2)26 | damage=12 | normal-hit=-13 | guard=-14 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:P::P::4::P::P::P: | hit-level=(HH)MMM | frames=16(3)26 | damage=20 | normal-hit=LNC | guard=-5 | hold-level=M.P | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:6::P: | hit-level=M | frames=14(3)26 | damage=25 | normal-hit=LNC | guard=-5 | hold-level=M.P | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2::P: | hit-level=M | frames=15(3)23 | damage=22 | normal-hit=-9 | guard=-11 | hold-level=M.P | end=BT [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2_::P: | hit-level=L | frames=12(2)25 | damage=12 | normal-hit=6 | guard=-10 | hold-level=L.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:K: | hit-level=M | frames=14(2)29 | damage=30 | normal-hit=LNC | guard=-11 | hold-level=H.K | wall=1.5 | end=BT [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:6::K: | hit-level=M | frames=23(2)20 | damage=26 | normal-hit=Cr | guard=-5 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:6::K::2::K: | hit-level=ML | frames=23(3)18 | damage=22 | normal-hit=-3 | guard=-6 | hold-level=L.K | end=BKH [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:6::K::P: | hit-level=MM | frames=26(3)22 | damage=24 | normal-hit=LNC | guard=-10 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2::K: | hit-level=M | frames=13(2)24 | damage=25 | normal-hit=LNC | guard=-10 | hold-level=M.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2_::K: | hit-level=L | frames=23(3)17 | damage=22 | normal-hit=-3 | guard=-6 | hold-level=L.K | end=BKH [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:6::6::K: | hit-level=L | frames=18(3)26 | damage=23 | normal-hit=Cr | guard=-12 | hold-level=L.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:P+K: | hit-level=M | frames=20(3)33 | damage=38 | normal-hit=LNC | guard=-16 | hold-level=M.P | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Jumping Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=F. Jump | command=:P: | hit-level=M | frames=10(4)24 | damage=15 | normal-hit=Cr | guard=-3 | hold-level=J.M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=F. Jump | command=:K: | hit-level=M | frames=12(3)31 | damage=30 | normal-hit=KND | guard=-10 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=F. Land | command=:P: | hit-level=M | frames=14(3)26 | damage=25 | normal-hit=KND | guard=-5 | hold-level=M.P | wall=2.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=F. Land | command=:K: | hit-level=L | frames=20(2)25 | damage=23 | normal-hit=KND | guard=-11 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=N. Jump | command=:P: | hit-level=M | frames=10(4)24 | damage=15 | normal-hit=Cr | guard=-5 | hold-level=J.M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=N. Jump | command=:K: | hit-level=M | frames=12(3)31 | damage=30 | normal-hit=KND | guard=-10 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=N. Land | command=:P: | hit-level=M | frames=14(3)26 | damage=25 | normal-hit=KND | guard=-5 | hold-level=M.P | wall=2.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=N. Land | command=:K: | hit-level=L | frames=20(2)25 | damage=23 | normal-hit=KND | guard=-11 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=B. Land | command=:P: | hit-level=M | frames=14(3)26 | damage=25 | normal-hit=KND | guard=-5 | hold-level=M.P | wall=2.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=B. Land | command=:K: | hit-level=L | frames=20(2)25 | damage=23 | normal-hit=KND | guard=-11 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Wake-Up Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=FUFT | command=:K: | hit-level=M | frames=36(4)20 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FUFT | command=:2_::K: | hit-level=L | frames=35(4)24 | damage=20 | normal-hit=Cr | guard=-7 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDFT | command=:K: | hit-level=M | frames=34(4)18 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDFT | command=:2_::K: | hit-level=L | frames=33(4)22 | damage=20 | normal-hit=Cr | guard=-7 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FUHT | command=:K: | hit-level=M | frames=34(4)18 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FUHT | command=:2_::K: | hit-level=L | frames=33(4)22 | damage=20 | normal-hit=Cr | guard=-7 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDHT | command=:K: | hit-level=M | frames=32(4)18 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDHT | command=:2_::K: | hit-level=L | frames=31(4)22 | damage=20 | normal-hit=Cr | guard=-7 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Special Attacks | align=left[/template] [template=text-box-h2]title=Bokuho Attacks (BKH) | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=BKH | command=:P: | hit-level=H | frames=12(2)14 | damage=10 | normal-hit=0 | guard=-1 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:P::P: | hit-level=(HH) | frames=9(2)20 | damage=10 | normal-hit=-7 | guard=-9 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:P::P::P: | hit-level=(HH)M | frames=16(3)27 | damage=20 | normal-hit=Cr | guard=-15 | hold-level=M.P | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:P::P::K: | hit-level=(HH)(MM) | frames=17(2)9(2)25 | damage=15+17 | normal-hit=Cr/LNC | guard=-25/-12 | hold-level=M.K | wall=1.0/- [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:6::P: | hit-level=M | frames=12(2)20 | damage=12 | normal-hit=-10 | guard=-11 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:6::P::P: | hit-level=MM | frames=12(2)24 | damage=12 | normal-hit=-12 | guard=-13 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:6::P::P::P: | hit-level=MMM | frames=24(3)28 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.P | wall=2.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:6::P::P::K: | hit-level=MMH | frames=15(2)24 | damage=22 | normal-hit=Cr | guard=-14 | hold-level=H.K | wall=1.0 | end=BKH [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:4::P: | hit-level=M | frames=14(2)19 | damage=12 | normal-hit=-4 | guard=-5 | hold-level=M.P | end=BT [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:4::P::K: | hit-level=MM | frames=25(3)18 | damage=26 | normal-hit=Cr | guard=-4 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:4::P::K::2::K: | hit-level=MML | frames=23(3)18 | damage=22 | normal-hit=-3 | guard=-6 | hold-level=L.K | end=BKH [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:4::P::K::P: | hit-level=MMM | frames=26(3)22 | damage=24 | normal-hit=LNC | guard=-10 | hold-level=M.P | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:3_::K: | hit-level=M | frames=16(2)20 | damage=25 | normal-hit=Cr | guard=-7 | hold-level=M.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:3_::K::2_::K: | hit-level=ML | frames=23(3)18 | damage=22 | normal-hit=-3 | guard=-6 | hold-level=L.K | end=BKH [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:6::6::P: | hit-level=M | frames=14(3)26 | damage=25 | normal-hit=LNC | guard=-5 | hold-level=M.P | wall=2.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:K: | hit-level=H | frames=12(2)29 | damage=28 | normal-hit=LNC | guard=-13 | hold-level=H.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:6::K: | hit-level=H | frames=18(3)24 | damage=22 | normal-hit=Cr | guard=-14 | hold-level=H.K | wall=1.0 | end=BKH [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:2_::F+K: | hit-level=L | frames=19(5)28 | damage=28 | normal-hit=Cr | guard=-16 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:P+K: | hit-level=M | frames=18(2)25 | damage=36 | normal-hit=LNC | guard=-11 | hold-level=M.P | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Throws | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=10+10+20 | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::F+P: | type=THROW | level=H | frames=6(2)27 | damage=45 | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=OBTW | command=:4::F+P: | type=THROW | level=H | frames=6(2)27 | damage=20+35 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P: | type=THROW | level=H | frames=6(2)27 | damage=15+33 | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:236::F+P: | type=THROW | level=H | frames=7(2)31 | damage=62 | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=BT | command=:F+P: | type=THROW | level=H | frames=15(3)22 | damage=62 | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Jump | command=:F+P: | type=THROW | level=H | frames=7(2)31 | damage=62 | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=BKH | command=:F+P: | type=THROW | level=H | frames=12(3)22 | damage=62 | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-divider]colspan=10 | text=To Standing Opponent's Back [/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=20+35 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Jump | command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=20+35 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=BKH | command=:F+P: | type=THROW | level=H | frames=12(3)22 | damage=20+35 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Front [/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=L | frames=3(2)25 | damage=20+35 | advantage=10 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:1::F+P: | type=THROW | level=L | frames=4(2)34 | damage=62 | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Jump | command=:2::F+P: | type=THROW | level=L | frames=4(2)34 | damage=62 | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Back [/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=L | frames=3(2)25 | damage=28+30 | advantage=10 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Jump | command=:2::F+P: | type=THROW | level=L | frames=3(2)25 | damage=28+30 | advantage=10 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Holds | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:6::7::F: | type=DH | level=H.P | frames=0(22)8 | damage=28+30| advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=OBTW | command=:6::7::F: | type=DH | level=H.P | frames=0(22)8 | damage=30+38 | advantage= | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::7::F: | type=DH | level=H.K | frames=0(22)8 | damage=58 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::4::F: | type=DH | level=M.P | frames=0(22)8 | damage=58 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::6::F: | type=DH | level=M.K | frames=0(22)8 | damage=28+30 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::1::F: | type=DH | level=L.P | frames=0(22)5 | damage=20+38 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::1::F: | type=DH | level=L.K | frames=0(22)5 | damage=58 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::4::F: | type=DH | level=J.P | frames=0(22)8 | damage=58 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::6::F: | type=DH | level=J.K | frames=0(22)8 | damage=0 | advantage=DIVERT [/template] [template=fd-doa-notes-start][/template] Diverts. The amount of frame advantage is dependent on the attack that is diverted. [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Down Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:8::P+K: | hit-level= | frames=34-59/49 | damage=18 | normal-hit= | guard= | hold-level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::K: | hit-level= | frames=17(4)35 | damage=10 | normal-hit= | guard= | hold-level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:2::K: | hit-level= | frames=17(4)35 | damage=10 | normal-hit= | guard= | hold-level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Other Moves | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:2::P+K: | hit-level= | frames=0(0)20 | damage=0 | normal-hit= | guard= | hold-level= | end=BKH [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:1::P+K: | hit-level= | frames=0(0)20 | damage=0 | normal-hit= | guard= | hold-level= | end=BKH [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:6_: | hit-level= | frames= | damage=0 | normal-hit= | guard= | hold-level= | end=BKH [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:4_: | hit-level= | frames= | damage=0 | normal-hit= | guard= | hold-level= | end=BKH [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:8: | hit-level= | frames=0(0)12 | damage=0 | normal-hit= | guard= | hold-level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:7: | hit-level= | frames=0(0)20 | damage=0 | normal-hit= | guard= | hold-level= | end=BT [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:6::6: | hit-level= | frames= | damage=0 | normal-hit= | guard= | hold-level= | end=BKH [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:4::4: | hit-level= | frames= | damage=0 | normal-hit= | guard= | hold-level= | end=BKH [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BKH | command=:2::2: | hit-level= | frames=0(0)12 | damage=0 | normal-hit= | guard= | hold-level= | end=BKH [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:6::6: | hit-level= | frames= | damage=0 | normal-hit= | guard= | hold-level= | end=BT [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:4::6::4::F+P+K: | hit-level= | frames=0(0)65 | damage=0 | normal-hit= | guard= | hold-level= | end=BKH [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Tag Throws | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=7(2)31 | damage=40+30 | advantage= | end=GEN [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=7(2)31 | damage=20+20+30 | advantage= | end=LEI [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=7(2)31 | damage=30+40 | advantage= | end=KAS [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=7(2)31 | damage=20+50 | advantage= | end=RYU [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Partner | command=:4::F+P+K: | type=THROW | level=H | frames= | damage=58 | advantage= | end=HEL [/template] [template=fd-doa-notes-start][/template] When partner tags to Helena. Can also occur when the partner does not have a unique tag throw with Helena after performing the :6::6::F+P+K: command with Helena as his/her tag partner. The frame count is dependent on the partner's tag throw attempt animation. [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template]
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