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This is Kasumi's frame data for Dead or Alive on the Playstation as listed in the [i]Dead or Alive SKILL BOOK[/i]. [size="4"][b] Basic Attacks [/b][/size] [template=FD1str]col1=Command | col2=Level | col3=Initial | col4=Active | col5=Recovery | col6=Damage | col7=Hit | col8=Block | col9=Hold Level | col10=Notes[/template] [template=FD1row] atk= | cmd= :P: | lvl=[b] H [/b] | imp= 8 | act= 2 | rec= 10 | dmg= 7 | hit= -3 | grd= -2 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= | cmd= :3::P: | lvl=[b] M [/b] | imp= 13 | act= 2 | rec= 25 | dmg= 18 | hit= 15 | grd= 16 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= | cmd= :2::P: | lvl=[b] L [/b] | imp= 10 | act= 2 | rec= 12 | dmg= 5 | hit= -3 | grd= 2 | knb= ::LOW:: :P: | nts= [/template] [template=FD1row] atk= | cmd= :K: | lvl=[b] H [/b] | imp= 12 | act= 2 | rec= 24 | dmg= 27 | hit= 9 | grd= 10 | knb= ::HIGH:: :K: | nts= [/template] [template=FD1row] atk= | cmd= :3::K: | lvl=[b] M [/b] | imp= 14 | act= 3 | rec= 24 | dmg= 24 | hit= 4 | grd= 10 | knb= ::HIGH::-:MID: :K: | nts= [/template] [template=FD1row] atk= | cmd= :2::K: | lvl=[b] L [/b] | imp= 14 | act= 2 | rec= 22 | dmg= 10 | hit= 10 | grd= 12 | knb= ::LOW:: :K: | nts= [/template] [template=FD1end]col1=Command | col2=Level | col3=Initial | col4=Active | col5=Recovery | col6=Damage | col7=Hit | col8=Block | col9=Hold Level | col10=Notes[/template] [size="4"][b] Back-Turned Attacks [/b][/size] [template=FD1str]col1=Command | col2=Level | col3=Initial | col4=Active | col5=Recovery | col6=Damage | col7=Hit | col8=Block | col9=Hold Level | col10=Notes[/template] [template=FD1row] atk= | cmd= :P: | lvl=[b] H [/b] | imp= 11 | act= 3 | rec= 18 | dmg= 10 | hit= -2 | grd= 5 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= | cmd= :2::P: | lvl=[b] M [/b] | imp= 16 | act= 2 | rec= 20 | dmg= 14 | hit= -2 | grd= 8 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= | cmd= :h2::P: | lvl=[b] L [/b] | imp= 13 | act= 3 | rec= 20 | dmg= 12 | hit= -1 | grd= 10 | knb= ::LOW:: :P: | nts= [/template] [template=FD1row] atk= | cmd= :K: | lvl=[b] H [/b] | imp= 14 | act= 2 | rec= 27 | dmg= 30 | hit= X | grd= 11 | knb= ::HIGH:: :K: | nts= [/template] [template=FD1row] atk= | cmd= :2::K: | lvl=[b] M [/b] | imp= 15 | act= 3 | rec= 29 | dmg= 25 | hit= 4 | grd= 13 | knb= ::HIGH::-:MID: :K: | nts= [/template] [template=FD1row] atk= | cmd= :h2::K: | lvl=[b] L [/b] | imp= 18 | act= 5 | rec= 27 | dmg= 25 | hit= STUN | grd= 16 | knb= ::LOW:: :K: | nts= [/template] [template=FD1row] atk= Moon Darkness | cmd= :8::K: | lvl=[b] M [/b] | imp= 24 | act= 6 | rec= 27 | dmg= 35 | hit= X | grd= 15 | knb= [b]UNHOLDABLE[/b] | nts= [/template] [template=FD1end]col1=Command | col2=Level | col3=Initial | col4=Active | col5=Recovery | col6=Damage | col7=Hit | col8=Block | col9=Hold Level | col10=Notes[/template] [size="4"][b] Jumping Attacks [/b][/size] [template=FD1str]col1=Command | col2=Level | col3=Initial | col4=Active | col5=Recovery | col6=Damage | col7=Hit | col8=Block | col9=Hold Level | col10=Notes[/template] [template=FD1row] atk= | cmd= Jump :P: | lvl=[b] M [/b] | imp= 10 | act= 4 | rec= 21 | dmg= 20 | hit= STUN | grd= 6 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= | cmd= Jump :K: | lvl=[b] M [/b] | imp= 10 | act= 4 | rec= 26 | dmg= 30 | hit= X | grd= 12 | knb= [b]UNHOLDABLE[/b] | nts= [/template] [template=FD1row] atk= | cmd= Land :P: | lvl=[b] H [/b] | imp= 10 | act= 2 | rec= 23 | dmg= 30 | hit= X | grd= 7 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= | cmd= Land :K: | lvl=[b] L [/b] | imp= 20 | act= 3 | rec= 32 | dmg= 25 | hit= X | grd= 17 | knb= ::LOW:: :K: | nts= [/template] [template=FD1row] atk= | cmd= BT Jump :P: | lvl=[b] M [/b] | imp= 10 | act= 4 | rec= 21 | dmg= 20 | hit= STUN | grd= 6 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= | cmd= BT Jump :K: | lvl=[b] M [/b] | imp= 10 | act= 4 | rec= 26 | dmg= 30 | hit= X | grd= 12 | knb= [b]UNHOLDABLE[/b] | nts= [/template] [template=FD1row] atk= | cmd= BT Land :P: | lvl=[b] H [/b] | imp= 10 | act= 2 | rec= 23 | dmg= 30 | hit= X | grd= 7 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= | cmd= BT Land :K: | lvl=[b] L [/b] | imp= 20 | act= 3 | rec= 32 | dmg= 25 | hit= X | grd= 17 | knb= ::LOW:: :K: | nts= [/template] [template=FD1row] atk= | cmd= ?? | lvl=[b] H [/b] | imp= 10 | act= 2 | rec= 23 | dmg= 30 | hit= X | grd= 7 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= | cmd= ?? | lvl=[b] L [/b] | imp= 20 | act= 3 | rec= 32 | dmg= 25 | hit= X | grd= 17 | knb= ::LOW:: :K: | nts= [/template] [template=FD1end]col1=Command | col2=Level | col3=Initial | col4=Active | col5=Recovery | col6=Damage | col7=Hit | col8=Block | col9=Hold Level | col10=Notes[/template] [size="4"][b] Down Attacks [/b][/size] [template=FD1str]col1=Command | col2=Level | col3=Initial | col4=Active | col5=Recovery | col6=Damage | col7=Hit | col8=Block | col9=Hold Level | col10=Notes[/template] [template=FD1row] atk= | cmd= :8::K: | lvl=[b] [/b] | imp= 38 | act= - | rec= 60/33 | dmg= 20 | hit= - | grd= - | knb= - | nts= [/template] [template=FD1row] atk= | cmd= :2::P: | lvl=[b] [/b] | imp= 18 | act= 4 | rec= 31 | dmg= 10 | hit= - | grd= - | knb= - | nts= [/template] [template=FD1end]col1=Command | col2=Level | col3=Initial | col4=Active | col5=Recovery | col6=Damage | col7=Hit | col8=Block | col9=Hold Level | col10=Notes[/template] [size="4"][b] Special Attacks [/b][/size] [template=FD1str]col1=Command | col2=Level | col3=Initial | col4=Active | col5=Recovery | col6=Damage | col7=Hit | col8=Block | col9=Hold Level | col10=Notes[/template] [template=FD1row] atk= Heaven's Arrow | cmd= :9::K: | lvl=[b] M [/b] | imp= 20 | act= 5 | rec= 31 | dmg= 28 | hit= X | grd= 17 | knb= [b]UNHOLDABLE[/b] | nts= [/template] [template=FD1row] atk= Rising Cutter | cmd= :8::K: | lvl=[b] H [/b] | imp= 10 | act= 3 | rec= 28 | dmg= 25 | hit= X | grd= 13 | knb= ::HIGH:: :K: | nts= [/template] [template=FD1row] atk= Moonsault Kick | cmd= :7::K: | lvl=[b] M [/b] | imp= 9 | act= 5 | rec= 55 | dmg= 40 | hit= X | grd= 40 | knb= [b]UNHOLDABLE[/b] | nts= [/template] [template=FD1row] atk= Float Sword | cmd= :8::P: | lvl=[b] H [/b] | imp= 25 | act= 2 | rec= 16 | dmg= 12 | hit= -1 | grd= 1 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= Round Sword | cmd= :4::P: | lvl=[b] H [/b] | imp= 25 | act= 3 | rec= 14 | dmg= 11 | hit= -1 | grd= 1 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= | cmd= :P::K: | lvl=[b] (HH) [/b] | imp= 12 | act= 2 | rec= 28 | dmg= 25 | hit= STUN | grd= 11 | knb= ::HIGH:: :K: | nts= [/template] [template=FD1row] atk= | cmd= :P::P: | lvl=[b] (HH) [/b] | imp= 8 | act= 2 | rec= 15 | dmg= 7 | hit= 3 | grd= 3 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= | cmd= :P::P::K: | lvl=[b] (HH)H [/b] | imp= 17 | act= 3 | rec= 24 | dmg= 35 | hit= X | grd= 13 | knb= ::HIGH:: :K: | nts= [/template] [template=FD1row] atk= Double Tornado Combo | cmd= :P::P::K::K: | lvl=[b] (HH)HM [/b] | imp= 20 | act= 4 | rec= 37 | dmg= 30 | hit= X | grd= 21 | knb= ::HIGH::-:MID: :K: | nts= [/template] [template=FD1row] atk= | cmd= :P::P::P: | lvl=[b] (HH)M [/b] | imp= 13 | act= 3 | rec= 24 | dmg= 15 | hit= 10 | grd= 12 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= Air's Kick Combo | cmd= :P::P::P::K: | lvl=[b] (HH)MM [/b] | imp= 21 | act= 3 | rec= 30 | dmg= 25 | hit= X | grd= 14 | knb= ::HIGH::-:MID: :K: | nts= [/template] [template=FD1row] atk= Ground Tornado Combo | cmd= :P::P::P::2::K: | lvl=[b] (HH)ML [/b] | imp= 31 | act= 3 | rec= 35 | dmg= 22 | hit= X | grd= 19 | knb= ::LOW:: :K: | nts= [/template] [template=FD1row] atk= Moon Flash Combo | cmd= :P::P::7::K: | lvl=[b] (HHM) [/b] | imp= 10 | act= 5 | rec= 55 | dmg= 30 | hit= X | grd= 40 | knb= [b]UNHOLDABLE[/b] | nts= [/template] [template=FD1row] atk= | cmd= :P::P::6::P: | lvl=[b] (HHM) [/b] | imp= 11 | act= 2 | rec= 21 | dmg= 15 | hit= 8 | grd= 9 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= | cmd= :P::P::6::P::6::K: | lvl=[b] (HHM)M [/b] | imp= 20 | act= 5 | rec= 31 | dmg= 28 | hit= X | grd= 17 | knb= [b]UNHOLDABLE[/b] | nts= [/template] [template=FD1row] atk= Lightning Spin Combo | cmd= :P::P::6::P::2::K: | lvl=[b] (HHM)L [/b] | imp= 22 | act= 3 | rec= 34 | dmg= 22 | hit= X | grd= 19 | knb= ::LOW:: :K: | nts= [/template] [template=FD1row] atk= | cmd= :P::P::6::P::K: | lvl=[b] (HHM)M [/b] | imp= 15 | act= 3 | rec= 29 | dmg= 27 | hit= X | grd= 14 | knb= ::HIGH::-:MID: :K: | nts= [/template] [template=FD1row] atk= Lightning Dirk Combo | cmd= :P::P::6::P::K::K: | lvl=[b] (HHM)MM [/b] | imp= 30 | act= 5 | rec= 40 | dmg= 30 | hit= X | grd= 26 | knb= ::HIGH::-:MID: :K: | nts= [/template] [template=FD1row] atk= | cmd= :P::P::6::P::K::2::K: | lvl=[b] (HHM)ML [/b] | imp= 28 | act= 4 | rec= 32 | dmg= 25 | hit= X | grd= 18 | knb= ::LOW:: :K: | nts= [/template] [template=FD1row] atk= | cmd= :6::P: | lvl=[b] M [/b] | imp= 11 | act= 2 | rec= 21 | dmg= 15 | hit= 10 | grd= 12 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= | cmd= :6::P::6::K: | lvl=[b] MM [/b] | imp= 20 | act= 5 | rec= 31 | dmg= 28 | hit= X | grd= 17 | knb= [b]UNHOLDABLE[/b] | nts= [/template] [template=FD1row] atk= | cmd= :6::P::2::K: | lvl=[b] ML [/b] | imp= 22 | act= 3 | rec= 34 | dmg= 22 | hit= X | grd= 19 | knb= ::LOW:: :K: | nts= [/template] [template=FD1row] atk= | cmd= :6::P::K: | lvl=[b] MM [/b] | imp= 15 | act= 3 | rec= 29 | dmg= 27 | hit= X | grd= 14 | knb= ::HIGH::-:MID: :K: | nts= [/template] [template=FD1row] atk= | cmd= :6::P::K::K: | lvl=[b] MMM [/b] | imp= 30 | act= 5 | rec= 40 | dmg= 30 | hit= X | grd= 26 | knb= ::HIGH::-:MID: :K: | nts= [/template] [template=FD1row] atk= | cmd= :6::P::K::2::K: | lvl=[b] MML [/b] | imp= 28 | act= 4 | rec= 32 | dmg= 25 | hit= X | grd= 18 | knb= ::LOW:: :K: | nts= [/template] [template=FD1row] atk= Deep Mist | cmd= :3::P::P: | lvl=[b] MM [/b] | imp= 13 | act= 2 | rec= 28 | dmg= 20 | hit= 4 | grd= 12 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= Wind Fang | cmd= :3::P::K: | lvl=[b] MH [/b] | imp= 13 | act= 3 | rec= 29 | dmg= 25 | hit= X | grd= 13 | knb= ::HIGH:: :K: | nts= [/template] [template=FD1row] atk= Heaven's Kick | cmd= :K::K: | lvl=[b] HH [/b] | imp= 18 | act= 3 | rec= 30 | dmg= 22 | hit= X | grd= 14 | knb= ::HIGH:: :K: | nts= [/template] [template=FD1row] atk= Air's Kick | cmd= :K::3::K: | lvl=[b] HM [/b] | imp= 20 | act= 3 | rec= 32 | dmg= 20 | hit= X | grd= 16 | knb= ::HIGH::-:MID: :K: | nts= [/template] [template=FD1row] atk= Earth's Kick | cmd= :K::2::K: | lvl=[b] HL [/b] | imp= 25 | act= 3 | rec= 31 | dmg= 22 | hit= X | grd= 16 | knb= ::LOW:: :K: | nts= [/template] [template=FD1row] atk= Shadow Sword | cmd= :6::6::P: | lvl=[b] M [/b] | imp= 13 | act= 3 | rec= 24 | dmg= 20 | hit= 2 | grd= 12 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= Ground Lance | cmd= :2::3::6::K: | lvl=[b] M [/b] | imp= 14 | act= 3 | rec= 30 | dmg= 25 | hit= X | grd= 14 | knb= ::HIGH::-:MID: :K: | nts= [/template] [template=FD1row] atk= Rising Swal:LOW: | cmd= :6::6::P+K: | lvl=[b] M [/b] | imp= 34 | act= 3 | rec= 49 | dmg= 40 | hit= X | grd= 32 | knb= [b]UNHOLDABLE[/b] | nts= [/template] [template=FD1row] atk= Windmill Kick | cmd= :3::H+K: | lvl=[b] M [/b] | imp= 18 | act= 3 | rec= 30 | dmg= 30 | hit= X | grd= 14 | knb= ::HIGH::-:MID: :K: | nts= [/template] [template=FD1row] atk= Dash Tornado | cmd= :6::6::K: | lvl=[b] L [/b] | imp= 30 | act= 3 | rec= 32 | dmg= 25 | hit= X | grd= 16 | knb= ::LOW:: :K: | nts= [/template] [template=FD1row] atk= Whirlwind | cmd= :P+K: | lvl=[b] H [/b] | imp= 11 | act= 2 | rec= 22 | dmg= 25 | hit= X | grd= 9 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1row] atk= | cmd= :H+K: | lvl=[b] H [/b] | imp= 15 | act= 3 | rec= 25 | dmg= 28 | hit= X | grd= 11 | knb= ::HIGH:: :K: | nts= [/template] [template=FD1row] atk= Double Tornado | cmd= :H+K: :Link: :H+K: | lvl=[b] HM [/b] | imp= 20 | act= 4 | rec= 37 | dmg= 30 | hit= X | grd= 22 | knb= ::HIGH::-:MID: :K: | nts= [/template] [template=FD1row] atk= Ground Tornado | cmd= :2::H+K: | lvl=[b] L [/b] | imp= 20 | act= 3 | rec= 32 | dmg= 22 | hit= X | grd= 16 | knb= ::LOW:: :K: | nts= [/template] [template=FD1row] atk= Kasumi Cyclone | cmd= :H+P+K: | lvl=[b] M [/b] | imp= 18 | act= 3 | rec= 25 | dmg= 25 | hit= X | grd= 14 | knb= ::HIGH::-:MID: :K: | nts= [/template] [template=FD1row] atk= Silver Flamingo | cmd= :6::4::K: | lvl=[b] L [/b] | imp= 17 | act= 3 | rec= 26 | dmg= 18 | hit= 2 | grd= 11 | knb= ::LOW:: :K: | nts= [/template] [template=FD1row] atk= Illusion Sword | cmd= :3::3::P: | lvl=[b] M [/b] | imp= 20 | act= 3 | rec= 23 | dmg= 15 | hit= X | grd= 12 | knb= ::HIGH:: :P: | nts= [/template] [template=FD1end]col1=Command | col2=Level | col3=Initial | col4=Active | col5=Recovery | col6=Damage | col7=Hit | col8=Block | col9=Hold Level | col10=Notes[/template] [size="4"][b] Other Moves [/b][/size] [template=FD1str]col1=Command | col2=Level | col3=Initial | col4=Active | col5=Recovery | col6=Damage | col7=Hit | col8=Block | col9=Hold Level | col10=Notes[/template] [template=FD1row] atk= Cherry's Dream | cmd= :6::4::6::H+P+K: | lvl=[b] [/b] | imp= 0 | act= 0 | rec= 51 | dmg= 0 | hit= - | grd= - | knb= - | nts= [/template] [template=FD1row] atk= Cherry's Dream | cmd= :4::6::4::H+P+K: | lvl=[b] [/b] | imp= 0 | act= 0 | rec= 51 | dmg= 0 | hit= - | grd= - | knb= - | nts= [/template] [template=FD1row] atk= Angel Wheel | cmd= :7::P: | lvl=[b] [/b] | imp= 0 | act= 0 | rec= 47 | dmg= 0 | hit= - | grd= - | knb= - | nts= [/template] [template=FD1end]col1=Command | col2=Level | col3=Initial | col4=Active | col5=Recovery | col6=Damage | col7=Hit | col8=Block | col9=Hold Level | col10=Notes[/template] [size="4"][b] Throws [/b][/size] [template=FD1str]col1=Command | col2=Level | col3=Damage | col4=Unknown1 | col5=Unknown2 | col6=Danger Zone Damage | col7=Danger Zone Launch | col8=Notes[/template] [template=FD1row] atk= Rainbow Throw | cmd= :H+P: | lvl=[b] ::HIGH:: [/b] | dmg= 50 | act= 1.1 | rec= - | dmg= O | hit= O | nts= [/template] [template=FD1row] atk= Go to Heaven | cmd= :4::P: | lvl=[b] ::HIGH:: [/b] | dmg= 45 | act= 1.1 | rec= - | dmg= O | hit= O | nts= [/template] [template=FD1row] atk= Hawk's Phantom | cmd= :2::1::4::H+K: | lvl=[b] ::HIGH:: [/b] | dmg= 60 | act= 1.2 | rec= - | dmg= O | hit= O | nts= [/template] [template=FD1row] atk= Misty Moon | cmd= :3::3::P+K: | lvl=[b] ::HIGH:: [/b] | dmg= 65 | act= 1.1 | rec= - | dmg= X | hit= X | nts= [/template] [template=FD1row] atk= Round A-bout | cmd= :2::3::6::P: | lvl=[b] ::HIGH:: [/b] | dmg= 55 | act= 1.1 | rec= - | dmg= O | hit= O | nts= [/template] [template=FD1row] atk= Shadow Swal:LOW: | cmd= :2::H+P: | lvl=[b] ::LOW:: [/b] | dmg= 0 | act= 1.25 | rec= 11 | dmg= X | hit= X | nts= [/template] [template=FD1row] atk= Broken Wings | cmd= :H+P: | lvl=[b] ::HIGH:: [/b] | dmg= 55 | act= 1.1 | rec= - | dmg= O | hit= X | nts= To Back-Turned Opponent [/template] [template=FD1end]col1=Command | col2=Level | col3=Damage | col4=Unknown1 | col5=Unknown2 | col6=Danger Zone Damage | col7=Danger Zone Launch | col8=Notes[/template] [size="4"][b] Defensive Holds [/b][/size] [template=FD1str]col1=Command | col2=Level | col3=Initial | col4=Active | col5=Recovery | col6=Damage | col7=Unknown1 | col8=Danger Zone Damage | col9=Danger Zone Launch | col10=Notes[/template] [template=FD1row] atk= | cmd= (P Parry) :H: | lvl=[b] :HIGH:-MID DH [/b] | imp= 0 | act= 22 | rec= 8 | dmg= 25 | hit= 2 | grd= X | knb= X | nts= [/template] [template=FD1row] atk= | cmd= (K Parry) :H: | lvl=[b] :HIGH:-MID DH [/b] | imp= 0 | act= 22 | rec= 8 | dmg= 35 | hit= 4 | grd= X | knb= X | nts= [/template] [template=FD1row] atk= | cmd= (P Parry) :2::H: | lvl=[b] :LOW: DH [/b] | imp= 0 | act= 22 | rec= 5 | dmg= 0 | hit= 12 | grd= X | knb= X | nts= [/template] [template=FD1row] atk= | cmd= (K Parry) :2::H: | lvl=[b] :LOW: DH [/b] | imp= 0 | act= 22 | rec= 5 | dmg= 0 | hit= 15 | grd= X | knb= X | nts= [/template] [template=FD1row] atk= [template=FD1end]col1=Command | col2=Level | col3=Initial | col4=Active | col5=Recovery | col6=Damage | col7=Unknown1 | col8=Danger Zone Damage | col9=Danger Zone Launch | col10=Notes[/template] [size="4"][b] Offensive Holds [/b][/size] [template=FD1str]col1=Command | col2=Level | col3=Initial | col4=Active | col5=Recovery | col6=Damage | col7=Unknown1 | col8=Danger Zone Damage | col9=Danger Zone Launch | col10=Notes[/template] [template=FD1row] atk= Give-You-Cherry | cmd= :6::H: | lvl=[b] :HIGH: OH [/b] | imp= 14 | act= 5 | rec= 16 | dmg= 0 | hit= 10 | grd= X | knb= X | nts= [/template] [template=FD1row] atk= Flaming Candle | cmd= :6::6::H: | lvl=[b] :HIGH: OH [/b] | imp= 16 | act= 5 | rec= 18 | dmg= 0 | hit= 17 | grd= X | knb= X | nts= [/template] [template=FD1row] atk= Thorny Path | cmd= :2::K: | lvl=[b] COMBO [/b] | imp= - | act= - | rec= - | dmg= 50 | hit= - | grd= O | knb= O | nts= In :6::6::H: [/template] [template=FD1row] atk= Spinning Fall | cmd= :2::3::6::H: | lvl=[b] :HIGH: OH [/b] | imp= 18 | act= 5 | rec= 20 | dmg= 40 | hit= - | grd= O | knb= O | nts= [/template] [template=FD1row] atk= Flying Swallow | cmd= :6::6::H+K: | lvl=[b] :HIGH: OH [/b] | imp= 32 | act= 2 | rec= 29 | dmg= 45 | hit= - | grd= O | knb= X | nts= [/template] [template=FD1row] atk= Falling Swallow | cmd= :4::H: | lvl=[b] COMBO [/b] | imp= - | act= - | rec= - | dmg= 55 | hit= - | grd= O | knb= X | nts= In :6::6::H+K: [/template] [template=FD1row] atk= Pick-Up-Cherry | cmd= :3::H: | lvl=[b] :LOW: OH [/b] | imp= 15 | act= 5 | rec= 20 | dmg= 0 | hit= 12 | grd= X | knb= X | nts= To Crouching Opponent [/template] [template=FD1row] atk= | cmd= :6::6::H: | lvl=[b] :HIGH: OH [/b] | imp= 16 | act= 5 | rec= 18 | dmg= 50 | hit= - | grd= X | knb= X | nts= To Back-Turned Opponent [/template] [template=FD1row] atk= | cmd= :6::6::H+K: | lvl=[b] :HIGH: OH [/b] | imp= 32 | act= 2 | rec= 29 | dmg= 60 | hit= - | grd= O | knb= X | nts= To Back-Turned Opponent [/template] [template=FD1end]col1=Command | col2=Level | col3=Initial | col4=Active | col5=Recovery | col6=Damage | col7=Unknown1 | col8=Danger Zone Damage | col9=Danger Zone Launch | col10=Notes[/template]
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