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This page is the frame data for Ryu Hayabusa in DEAD OR ALIVE 2: HARD・CORE on the PlayStation 2 for the Japanese region. A Hold Level value with an asterisk (*) next to it is for when the hold will do a Divert hold. A Wall value with an asterisk (≥CH) next to it designates the attack won't trigger a wall hit on normal hit. [template=text-box-h2]title=Basic Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit-level=H | frames=10(2)13 | damage=10 | normal-hit=-4 | guard=-5 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] Jab じょうだんせいけんづき [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::P: | hit-level=M | frames=15(2)22 | damage=20 | normal-hit=-1 | guard=-6 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::P: | hit-level=L | frames=14(2)15 | damage=5 | normal-hit=0 | guard=-5 | hold-level=L.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:K: | hit-level=H | frames=12(2)25 | damage=30 | normal-hit=Cr | guard=-8 | hold-level=H.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::K: | hit-level=M | frames=14(2)25 | damage=22 | normal-hit=Cr | guard=-7 | hold-level=M.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::K: | hit-level=L | frames=16(2)25 | damage=10 | normal-hit=-6 | guard=-9 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Back-Turned Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=BT | command=:P: | hit-level=H | frames=12(3)17 | damage=11 | normal-hit=-9 | guard=-10 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2::P: | hit-level=M | frames=13(2)20 | damage=14 | normal-hit=0 | guard=-4 | hold-level=M.P | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2_::P: | hit-level=L | frames=13(3)20 | damage=13 | normal-hit=-2 | guard=-5 | hold-level=L.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:K: | hit-level=H | frames=15(3)25 | damage=30 | normal-hit=LNC | guard=-9 | hold-level=H.K | wall=2.5 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2::K: | hit-level=M | frames=15(3)29 | damage=26 | normal-hit=Cr | guard=-12 | hold-level=M.K | wall=2.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2_::K: | hit-level=L | frames=18(5)27 | damage=25 | normal-hit=Cr | guard=-13 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:8::K: | hit-level=M | frames=22(2)26 | damage=28 | normal-hit=KND | guard=-8 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Jumping Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=F. Jump | command=:P: | hit-level=M | frames=10(4)21 | damage=15 | normal-hit=Cr | guard=-6 | hold-level=J.M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=F. Jump | command=:K: | hit-level=M | frames=10(4)26 | damage=30 | normal-hit=KND | guard=-18 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=F. Land | command=:P: | hit-level=M | frames=14(2)26 | damage=25 | normal-hit=KND | guard=-9 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=F. Land | command=:K: | hit-level=L | frames=25(3)36 | damage=24 | normal-hit=KND | guard=-22 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=N. Jump | command=:P: | hit-level=M | frames=10(4)21 | damage=15 | normal-hit=Cr | guard=-6 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=N. Jump | command=:K: | hit-level=M | frames=10(4)26 | damage=30 | normal-hit=KND | guard=-18 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=N. Land | command=:P: | hit-level=M | frames=14(2)26 | damage=25 | normal-hit=KND | guard=-10 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=N. Land | command=:K: | hit-level=L | frames=25(5)36 | damage=24 | normal-hit=KND | guard=-22 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=B. Land | command=:P: | hit-level=M | frames=14(2)26 | damage=25 | normal-hit=KND | guard=-10 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=B. Land | command=:K: | hit-level=L | frames=25(5)36 | damage=24 | normal-hit=KND | guard=-22 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Wake-Up Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=FUFT | command=:K: | hit-level=M | frames=34(4)18 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FUFT | command=:2_::K: | hit-level=L | frames=33(4)22 | damage=20 | normal-hit=Cr | guard=-7 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDFT | command=:K: | hit-level=M | frames=34(4)18 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDFT | command=:2_::K: | hit-level=L | frames=33(4)22 | damage=20 | normal-hit=Cr | guard=-7 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FUHT | command=:K: | hit-level=M | frames=34(4)18 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FUHT | command=:2_::K: | hit-level=L | frames=33(4)22 | damage=20 | normal-hit=Cr | guard=-7 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDHT | command=:K: | hit-level=M | frames=32(4)18 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDHT | command=:2_::K: | hit-level=L | frames=31(4)22 | damage=20 | normal-hit=Cr | guard=-7 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Special Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit-level=H | frames=10(2)13 | damage=10 | normal-hit=-4 | guard=-5 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P: | hit-level=(HH) | frames=8(2)15 | damage=10 | normal-hit=-3 | guard=-4 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::P: | hit-level=(HH)M | frames=22(2)20 | damage=24 | normal-hit=Cr | guard=-7 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::4::P: | hit-level=(HH)M | frames=15(2)23 | damage=18 | normal-hit=-11 | guard=-12 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::4::P::6::P: | hit-level=(HH)MM | frames=15(2)26 | damage=28 | normal-hit=KND | guard=-10 | hold-level=M.P | wall=2.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::4::P::K: | hit-level=(HH)MM | frames=33(4)30 | damage=36 | normal-hit=KND | guard=-16 | hold-level=M.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::K: | hit-level=(HH)H | frames=16(2)35 | damage=16 | normal-hit=KND | guard=-23 | hold-level=H.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::K::K: | hit-level=(HH)HH | frames=15(2)37 | damage=15 | normal-hit=KND | guard=-26 | hold-level=H.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::K::K::K: | hit-level=(HH)HHH | frames=15(2)40 | damage=20 | normal-hit=KND | guard=-12 | hold-level=H.K | wall=2.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::2::K: | hit-level=(HH)L | frames=24(2)31* | damage=25 | normal-hit=Cr | guard=-15 | hold-level=L.K | end=HS [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::K: | hit-level=HH | frames=12(2)28 | damage=26 | normal-hit=Cr | guard=-15 | hold-level=H.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::K::K: | hit-level=HHH | frames=16(2)29 | damage=28 | normal-hit=KND | guard=-19 | hold-level=H.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::P: | hit-level=M | frames=11(2)21 | damage=18 | normal-hit=-8 | guard=-9 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::P::K: | hit-level=MM | frames=16(2)29 | damage=25 | normal-hit=KND | guard=-12 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::P::K::K: | hit-level=M(MH) | frames=11(2)30 | damage=25 | normal-hit=KND | guard=-13 | hold-level=H.K* | wall=1.5 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::6::P: | hit-level=M | frames=14(2)26 | damage=28 | normal-hit=Cr | guard=-10 | hold-level=M.P | wall=2.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:8::P: | hit-level=H | frames=14(3)19 | damage=18 | normal-hit=Cr | guard=-4 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:4::P: | hit-level=M | frames=15(2)23 | damage=18 | normal-hit=-11 | guard=-12 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:4::P::6::P: | hit-level=M | frames=15(2)26 | damage=28 | normal-hit=KND | guard=-8 | hold-level=M.P | wall=2.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:4::P::K: | hit-level=M | frames=21(2)33 | damage=30 | normal-hit=Cr | guard=-16 | hold-level=M.K | wall=2.5 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:7::P: | hit-level=M | frames=20(2)20 | damage=24 | normal-hit=Cr | guard=-7 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:1::P: | hit-level=L | frames=16(2)29 | damage=18 | normal-hit=-8 | guard=-9 | hold-level=L.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:1_::P::K: | hit-level=L | frames=21(5)36 | damage=25 | normal-hit=-7 | guard=-23 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:236::P: | hit-level=M | frames=25(3)23 | damage=28 | normal-hit=LNC | guard=-11 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:K: | hit-level=H | frames=12(2)25 | damage=30 | normal-hit=Cr | guard=-8 | hold-level=H.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:K::P: | hit-level=HM | frames=20(3)27 | damage=26 | normal-hit=KND | guard=-8 | hold-level=M.P | wall=2.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:K::K: | hit-level=HH | frames=24(3)28 | damage=36 | normal-hit=KND | guard=-11 | hold-level=H.K | wall=5.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:9::K: | hit-level=M | frames=20(4)30 | damage=35 | normal-hit=KND | guard=-14 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:8::K: | hit-level=H | frames=13(2)30 | damage=26 | normal-hit=LNC | guard=-14 | hold-level=H.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:8::K::K: | hit-level=HM | frames=18(3)30 | damage=30 | normal-hit=KND | guard=-8 | hold-level=M.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:7::K: | hit-level=M | frames=14(4)28 | damage=40 | normal-hit=LNC | guard=-13 | hold-level=M.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=WR | command=:K: | hit-level=M | frames=14(2)25 | damage=29 | normal-hit=LNC | guard=-8 | hold-level=H.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::K: | hit-level=M | frames=14(2)25 | damage=22 | normal-hit=Cr | guard=-7 | hold-level=M.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::K::2::K: | hit-level=ML | frames=30(5)36 | damage=24 | normal-hit=-5 | guard=-21 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::K: | hit-level=M | frames=15(2)29 | damage=25 | normal-hit=KND | guard=-12 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::K::K: | hit-level=(MH) | frames=11(2)30 | damage=25 | normal-hit=KND | guard=-13 | hold-level=H.K* | wall=1.5 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::6::K: | hit-level=L | frames=30(4)37 | damage=28 | normal-hit=KND | guard=-23 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:1::K: | hit-level=L | frames=24(5)36 | damage=24 | normal-hit=-12 | guard=-13 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:1::K::2_::K: | hit-level=LL | frames=30(2)31* | damage=25 | normal-hit=Cr | guard=-15 | hold-level=L.K | end=HS [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:1::K::1::K: | hit-level=LL | frames=35(5)36 | damage=24 | normal-hit=-10 | guard=-21 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:1::K::1::K::2_::K: | hit-level=LLL | frames=30(2)31* | damage=25 | normal-hit=Cr | guard=-15 | hold-level=L.K | end=HS [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::4::K: | hit-level=L | frames=17(3)26 | damage=17 | normal-hit=-3 | guard=-10 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:4::K: | hit-level=H | frames=14(2)35** | damage=33 | normal-hit=LNC | guard=-19 | hold-level=H.K* | wall=1.0 | end=HS [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:236::K: | hit-level=M | frames=19(2)30 | damage=34 | normal-hit=LNC | guard=-12 | hold-level=M.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2_::4::K: | hit-level=M | frames=14(3)29 | damage=26 | normal-hit=-12 | guard=-13 | hold-level=M.K* | wall=1.0 | end=HS [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P+K: | hit-level=H | frames=13(3)25 | damage=25 | normal-hit=Cr | guard=-10 | hold-level=H.P | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:4::P+K: | hit-level=M | frames=30(3)28 | damage=42 | normal-hit=KND | guard=-12 | hold-level=M.P | wall=4.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::P+K: | hit-level=M | frames=20(2)27 | damage=20 | normal-hit=LNC | guard=-11 | hold-level=M.P | wall=1.0 | end=BT [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::P+K:5::K: | hit-level=MM | frames=24(2)26 | damage=28 | normal-hit=KND | guard=-9 | hold-level=M.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:F+K: | hit-level=H | frames=14(2)35 | damage=20 | normal-hit=KND | guard=-23 | hold-level=H.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:F+K::K: | hit-level=HH | frames=15(2)37 | damage=15 | normal-hit=KND | guard=-26 | hold-level=H.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:F+K::K::K: | hit-level=HHH | frames=15(2)40 | damage=30 | normal-hit=KND | guard=-12 | hold-level=H.K* | wall=2.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:4::F+K: | hit-level=H | frames=18(3)25 | damage=32 | normal-hit=KND | guard=-13 | hold-level=H.K* | wall=2.0 | end=HS [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::F+K: | hit-level=L | frames=20(2)31 | damage=25 | normal-hit=Cr | guard=-15 | hold-level=L.K | end=HS [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::F+K: | hit-level=M | frames=28(4)30 | damage=40 | normal-hit=KND | guard=-16 | hold-level=M.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=Jump Back | command=:P+K: | hit-level=M | frames=22(12)28 | damage=38 | normal-hit=KND | guard=-16 | hold-level=M.P* | wall=5.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Hand Stand Attacks (HS) | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=HS | command=:P: | hit-level=H | frames=29(2)13 | damage=10 | normal-hit=2 | guard=1 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=HS | command=:2::5::K: | hit-level=M | frames=35(2)27 | damage=25 | normal-hit=-5 | guard=-9 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=HS | command=:K: | hit-level=H | frames=10(3)33 | damage=20 | normal-hit=KND | guard=-17 | hold-level=H.K* | wall=2.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=HS | command=:K::K: | hit-level=HH | frames=21(3)52 | damage=25 | normal-hit=KND | guard=-25 | hold-level=M.K* | wall=2.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=HS | command=:P+K: | hit-level=M | frames=15(3)40 | damage=35 | normal-hit=LNC | guard=-13 | hold-level=M.K* | wall=2.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=HS | command=:F+K: | hit-level=L | frames=36(3)35 | damage=25 | normal-hit=Cr | guard=-21 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Throws | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=40 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::F+P: | type=THROW | level=H | frames=6(2)27 | damage=45 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=OBTW | command=:6::F+P: | type=THROW | level=H | frames=6(2)27 | damage=55 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:3::F+P: | type=THROW | level=H | frames=6(2)27 | damage=48 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::F+P: | type=THROW | level=H | frames=6(2)27 | damage=56 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P: | type=THROW | level=H | frames=6(2)27 | damage=50 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::6::F+P: | type=THROW | level=H | frames=6(2)27 | damage=0 | advantage=6/17 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:214::F+P: | type=THROW | level=H | frames=6(2)27 | damage=60 | advantage= [/template] [template=fd-doa-notes-start][/template] Can also be performed by doing :F+P: while landing from a jump. [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:426::F+P: | type=THROW | level=H | frames=7(2)31 | damage=35+15 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:426::F+P::5::268::F+P: | type=COMBO | level=H | frames= | damage=30+30 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:426::F+P::5::268::F+P::5::4862::F+P: | type=COMBO | level=H | frames= | damage=30+15+30+50 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-divider]colspan=10 | text=To Standing Opponent's Back[/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=52 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::F+P: | type=THROW | level=H | frames=6(2)27 | damage=55 | advantage= [/template] [template=fd-doa-notes-start][/template] Can also be performed by doing :F+P: to an Opponent's back while landing from a jump. [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P: | type=THROW | level=H | frames=6(2)27 | damage=58 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-divider]colspan=10 | text=While in Hand Stand (HS) Stance [/template] [template=fd-doa-throw-row]state=HS | command=:F+P: | type=THROW | level=H | frames=5(10)21 | damage=48 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=HS | command=:4::F+P: | type=THROW | level=H | frames=5(10)21 | damage=50 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Front [/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=L | frames=3(2)25 | damage=55 | advantage= [/template] [template=fd-doa-notes-start][/template] Can also be performed by doing :2::F+P: to a crouching Opponent's front while landing from a jump. [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:1::F+P: | type=THROW | level=L | frames=4(2)34 | damage=62 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Back [/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=L | frames=3(2)25 | damage=57 | advantage= [/template] [template=fd-doa-notes-start][/template] Can also be performed by doing :2::F+P: to a crouching Opponent's back while landing from a jump. [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Holds | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:6::7::F: | type=DEF | level=H.P | frames=0(22)8 | damage=30+15 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::7::F::5::248::F: | type=COMBO | level= | frames= | damage=30+30 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::7::F::5::248::F::5::6842::F: | type=COMBO | frames= | level= | damage=30+50 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::7::F: | type=DEF | level=H.K | frames=0(22)8 | damage=30+30 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::4::F: | type=DEF | level=M.P | frames=0(22)8 | damage=30+15 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::4::F::5::248::F: | type=COMBO | level= | frames= | damage=30+30 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::4::F::5::248::F::5::6842::F: | type=COMBO | frames= | damage=30+50 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::6::F: | type=DEF | level=M.K | frames=0(22)8 | damage=60 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::1::F: | type=DEF | level=L.P | frames=0(22)5 | damage=30+15 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::1::F::5::248::F: | type=COMBO | level= | frames= | damage=30+30 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::1::F::5::248::F::5::6842::F: | type=COMBO | frames= | level= | damage=30+50 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::1::F: | type=DEF | level=L.K | frames=0(22)5 | damage=60 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::4::F: | type=DEF | level=J.P | frames=0(22)5 | damage=60 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::6::F: | type=DEF | level=J.K | frames=0(22)5 | damage=DIVERT | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Down Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:8::P+K: | hit-level= | frames=34-60/53 | damage=18 | normal-hit= | guard= | hold-level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::P: | hit-level= | frames=15(5)33 | damage=10 | normal-hit= | guard= | hold-level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Other Moves | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:4::6::4::F+P+K: | hit-level= | frames=0(0)56 | damage=0 | normal-hit= | guard= | hold-level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::4::6::F+P+K: | hit-level= | frames=0(0)56 | damage=0 | normal-hit= | guard= | hold-level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::2::F+P+K: | hit-level= | frames=0(0)70 | damage=0 | normal-hit= | guard= | hold-level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::P+K: | hit-level= | frames=0(0)30 | damage=0 | normal-hit= | guard= | hold-level= | end=HS [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=HS | command=:2: | hit-level= | frames=0(0)30 | damage=0 | normal-hit= | guard= | hold-level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:9::P: | hit-level= | frames=0(0)40 | damage=0 | normal-hit= | guard= | hold-level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=HS | command=:4::4: | hit-level= | frames=0(0)29 | damage=0 | normal-hit= | guard= | hold-level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=HS | command=:6: | hit-level= | frames=0(0)66 | damage=0 | normal-hit= | guard= | hold-level= [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Tag Throws | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=7(2)31 | damage=70 | advantage= | end=KAS [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=7(2)31 | damage=30+40 | advantage= | end=AYA [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=7(2)31 | damage=70 | advantage= | wall=3.0 | end=EIN [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=7(2)31 | damage=30+40 | advantage= | end=GEN [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=7(2)31 | damage=70 | advantage= | end=LEO [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=7(2)31 | damage=70 | advantage= | end=BAY [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=7(2)31 | damage=20+50 | advantage= | end=BAS [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=7(2)31 | damage=20+50 | advantage= | end=JAN [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=7(2)31 | damage=70 | advantage= | end=TIN [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Partner | command=:4::F+P+K: | type=THROW | level=H | frames= | damage=30+15 | advantage= | end=RYU [/template] [template=fd-doa-notes-start][/template] When partner tags to Ryu Hayabusa. Can also occur when the partner does not have a unique tag throw with Ryu Hayabusa after performing the :6::6::F+P+K: command with Ryu Hayabusa as his/her tag partner. The frame count is dependent on the partner's tag throw attempt animation. [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Partner | command=:4::F+P+K::5::248::F+P: | type=COMBO | level= | frames= | damage=30+30 | advantage= | end=RYU [/template] [template=fd-doa-notes-start][/template] When partner tags to Ryu Hayabusa. Can also occur when the partner does not have a unique tag throw with Ryu Hayabusa after performing the :6::6::F+P+K: command with Ryu Hayabusa as his/her tag partner. The frame count is dependent on the partner's tag throw attempt animation. [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Partner | command=:4::F+P+K::5::248::F+P::5::6842::F+P: | type=COMBO | level= | frames= | damage=30+50 | advantage= | end=RYU [/template] [template=fd-doa-notes-start][/template] When partner tags to Ryu Hayabusa. Can also occur when the partner does not have a unique tag throw with Ryu Hayabusa after performing the :6::6::F+P+K: command with Ryu Hayabusa as his/her tag partner. The frame count is dependent on the partner's tag throw attempt animation. [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template]
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