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This page is the frame data for Ryu Hayabusa in DEAD OR ALIVE 2: HARD・CORE on the PlayStation 2 for the Japanese region. A Hold Level value with an asterisk (*) next to it is for when the hold will do a Divert hold. A Wall value with an asterisk (≥CH) next to it designates the attack won't trigger a wall hit on normal hit. [template=text-box-h2]title=Basic Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit-level=H | frames=10(2)13 | damage=10 | normal-hit=-4 | guard=-5 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] Jab じょうだんせいけんづき [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::P: | hit-level=M | frames=15(2)22 | damage=20 | normal-hit=-1 | guard=-6 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::P: | hit-level=L | frames=14(2)15 | damage=5 | normal-hit=0 | guard=-5 | hold-level=L.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:K: | hit-level=H | frames=12(2)25 | damage=30 | normal-hit=Cr | guard=-8 | hold-level=H.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::K: | hit-level=M | frames=14(2)25 | damage=22 | normal-hit=Cr | guard=-7 | hold-level=M.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::K: | hit-level=L | frames=16(2)25 | damage=10 | normal-hit=-6 | guard=-9 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Back-Turned Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=BT | command=:P: | hit-level=H | frames=12(3)17 | damage=11 | normal-hit=-9 | guard=-10 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2::P: | hit-level=M | frames=13(2)20 | damage=14 | normal-hit=0 | guard=-4 | hold-level=M.P | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2_::P: | hit-level=L | frames=13(3)20 | damage=13 | normal-hit=-2 | guard=-5 | hold-level=L.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:K: | hit-level=H | frames=15(3)25 | damage=30 | normal-hit=LNC | guard=-9 | hold-level=H.K | wall=2.5 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2::K: | hit-level=M | frames=15(3)29 | damage=26 | normal-hit=Cr | guard=-12 | hold-level=M.K | wall=2.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2_::K: | hit-level=L | frames=18(5)27 | damage=25 | normal-hit=Cr | guard=-13 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:8::K: | hit-level=M | frames=22(2)26 | damage=28 | normal-hit=KND | guard=-8 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Jumping Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=Jump | command=:P: | hit-level=M | frames=10(4)21 | damage=15 | normal-hit=Cr | guard=-6 | hold-level=J.M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=Jump | command=:K: | hit-level=M | frames=10(4)26 | damage=30 | normal-hit=KND | guard=-18 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=Land | command=:P: | hit-level=M | frames=14(2)26 | damage=25 | normal-hit=KND | guard=-9 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=Land | command=:K: | hit-level=L | frames=25(3)36 | damage=24 | normal-hit=KND | guard=-22 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT Jump | command=:P: | hit-level=M | frames=10(4)21 | damage=15 | normal-hit=Cr | guard=-6 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT Jump | command=:K: | hit-level=M | frames=10(4)26 | damage=30 | normal-hit=KND | guard=-18 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT Land | command=:P: | hit-level=M | frames=14(2)26 | damage=25 | normal-hit=KND | guard=-10 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT Land | command=:K: | hit-level=L | frames=25(5)36 | damage=24 | normal-hit=KND | guard=-22 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Wake-Up Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=FUFT | command=:K: | hit-level=M | frames=34(4)18 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FUFT | command=:2_::K: | hit-level=L | frames=33(4)22 | damage=20 | normal-hit=Cr | guard=-7 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDFT | command=:K: | hit-level=M | frames=34(4)18 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDFT | command=:2_::K: | hit-level=L | frames=33(4)22 | damage=20 | normal-hit=Cr | guard=-7 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FUHT | command=:K: | hit-level=M | frames=34(4)18 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FUHT | command=:2_::K: | hit-level=L | frames=33(4)22 | damage=20 | normal-hit=Cr | guard=-7 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDHT | command=:K: | hit-level=M | frames=32(4)18 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDHT | command=:2_::K: | hit-level=L | frames=31(4)22 | damage=20 | normal-hit=Cr | guard=-7 | hold-level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Special Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit-level=H | frames=10(2)13 | damage=10 | normal-hit=-4 | guard=-5 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P: | hit-level=(HH) | frames=8(2)15 | damage=10 | normal-hit=-3 | guard=-4 | hold-level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::P: | hit-level=(HH)M | frames=22(2)20 | damage=24 | normal-hit=Cr | guard=-7 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::4::P: | hit-level=(HH)M | frames=15(2)23 | damage=18 | normal-hit=-11 | guard=-12 | hold-level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::4::P::6::P: | hit-level=(HH)MM | frames=15(2)26 | damage=28 | normal-hit=KND | guard=-10 | hold-level=M.P | wall=2.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::4::P::K: | hit-level=(HH)MM | frames=33(4)30 | damage=36 | normal-hit=KND | guard=-16 | hold-level=M.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::K: | hit-level=(HH)H | frames=16(2)35 | damage=16 | normal-hit=KND | guard=-23 | hold-level=H.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::K::K: | hit-level=(HH)HH | frames=15(2)37 | damage=15 | normal-hit=KND | guard=-26 | hold-level=H.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::K::K::K: | hit-level=(HH)HHH | frames=15(2)40 | damage=20 | normal-hit=KND | guard=-12 | hold-level=H.K | wall=2.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::2::K: | hit-level=(HH)L | frames=24(2)31* | damage=25 | normal-hit=Cr | guard=-15 | hold-level=L.K | end=HS [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::K: | hit-level=HH | frames=12(2)28 | damage=26 | normal-hit=Cr | guard=-15 | hold-level=H.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::K::K: | hit-level=HHH | frames=16(2)29 | damage=28 | normal-hit=KND | guard=-19 | hold-level=H.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template]
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