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This page is the frame data for Kasumi in DEAD OR ALIVE 2: HARD・CORE on the PlayStation 2 for the Japanese region. A Hold Level value with an asterisk (*) next to it is for when the hold will do a Divert hold. A Wall value with an asterisk (*) next to it is for when the attack won't trigger a wall hit on normal hit. [template=text-box-h2]title=Basic Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit-level=H | frames=9(2)13 | damage=10 | normal-hit=-3 | guard=-3 | hold-level=H.P | notes=Jab 天刃 てんじん [/template] [template=fd-doa-strike-row]command=:3::P: | hit-level=M | frames=13(2)25 | damage=20 | normal-hit=-8 | guard=-9 | hold-level=M.P [/template] [template=fd-doa-strike-row]command=:2::P: | hit-level=L | frames=12(2)13 | damage=5 | normal-hit=2 | guard=-3 | hold-level=L.P [/template] [template=fd-doa-strike-row]command=:K: | hit-level=H | frames=12(2)24 | damage=27 | normal-hit=Cr | guard=-10 | hold-level=H.K | wall=1.0* [/template] [template=fd-doa-strike-row]command=:3::K: | hit-level=M | frames=14(3)24 | damage=24 | normal-hit=-4 | guard=-10 | hold-level=M.K | wall=1.0* [/template] [template=fd-doa-strike-row]command=:2::K: | hit-level=L | frames=14(2)24 | damage=10 | normal-hit=-3 | guard=-6 | hold-level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Back-Turned Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit-level=H | frames=11(3)18 | damage=10 | normal-hit=-8 | guard=-8 | hold-level=H.P [/template] [template=fd-doa-strike-row]command=:2::P: | hit-level=M | frames=16(3)37 | damage=38 | normal-hit=LNC | guard=-12 | hold-level=M.P | wall=1.0 [/template] [template=fd-doa-strike-row]command=:2_::P: | hit-level=L | frames=13(3)20 | damage=14 | normal-hit=-2 | guard=-10 | hold-level=L.P [/template] [template=fd-doa-strike-row]command=:K: | hit-level=H | frames=14(2)30 | damage=30 | normal-hit=LNC | guard=-13 | hold-level=H.K | wall=1.0 [/template] [template=fd-doa-strike-row]command=:2::K: | hit-level=M | frames=15(3)29 | damage=25 | normal-hit=-4 | guard=-13 | hold-level=M.K | wall=2.5* [/template] [template=fd-doa-strike-row]command=:2_::K: | hit-level=L | frames=20(3)23 | damage=24 | normal-hit=Cr | guard=-16 | hold-level=L.K [/template] [template=fd-doa-strike-row]command=:8::K: | hit-level=M | frames=24(6)27 | damage=35 | normal-hit=KND | guard=-3 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Jumping Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=Jump | command=:P: | hit-level=M | frames=10(4)21 | damage=15 | normal-hit=Cr | guard=-6 | hold-level=J.M.P [/template] [template=fd-doa-strike-row]state=Jump | command=:K: | hit-level=M | frames=10(4)26 | damage=30 | normal-hit=KND | guard=-12 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-strike-row]state=Land | command=:P: | hit-level=M | frames=20(3)23 | damage=22 | normal-hit=KND | guard=-12 | hold-level=M.P [/template] [template=fd-doa-strike-row]state=Land | command=:K: | hit-level=L | frames=20(3)32 | damage=25 | normal-hit=Cr | guard=-17 | hold-level=L.K [/template] [template=fd-doa-strike-row]state=BT Jump | command=:P: | hit-level=M | frames=10(4)21 | damage=15 | normal-hit=Cr | guard=-6 | hold-level=M.P [/template] [template=fd-doa-strike-row]state=BT Jump | command=:K: | hit-level=M | frames=10(4)26 | damage=30 | normal-hit=KND | guard=-12 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-strike-row]state=BT Land | command=:P: | hit-level=M | frames=20(3)23 | damage=22 | normal-hit=KND | guard=-12 | hold-level=M.P [/template] [template=fd-doa-strike-row]state=BT Land | command=:K: | hit-level=L | frames=20(3)32 | damage=25 | normal-hit=Cr | guard=-17 | hold-level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Wake-Up Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:K: | hit-level=M | frames=34(4)18 | damage=20 | normal-hit=Cr | guard=-6 | hold-level=M.K [/template] [template=fd-doa-strike-row]command=:K::6::K: | hit-level=MM | frames=19(2)27 | damage=20+20 | normal-hit=KND | guard=-10 | hold-level=M.K | wall=1.0 [/template] [template=fd-doa-strike-row]command=:2_::K: | hit-level=L | frames=33(4)22 | damage=20 | normal-hit=Cr | guard=-7 | hold-level=L.K [/template] [template=fd-doa-strike-row]state=FDHT | command=:F+K: | hit-level=M | frames=25(3)40 | damage=38 | normal-hit=LNC | guard=-24 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Special Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:9::K: | hit-level=M | frames=18(4)34 | damage=30 | normal-hit=KND | guard=-17 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-strike-row]command=:8::K: | hit-level=H | frames=10(2)29 | damage=25 | normal-hit=Cr | guard=-13 | hold-level=H.K [/template] [template=fd-doa-strike-row]command=:7::K: | hit-level=M | frames=12(5)56 | damage=45 | normal-hit=LNC | guard=-31 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-strike-row]command=:8::P: | hit-level=H | frames=25(2)16 | damage=12 | normal-hit=-5 | guard=-5 | hold-level=H.P [/template] [template=fd-doa-strike-row]command=:4::P: | hit-level=H | frames=25(3)14 | damage=11 | normal-hit=-4 | guard=-4 | hold-level=H.P [/template] [template=fd-doa-strike-row]command=:P: | hit-level=H | frames=9(2)13 | damage=10 | normal-hit=-3 | guard=-3 | hold-level=H.P [/template] [template=fd-doa-strike-row]command=:P::P: | hit-level=(HH) | frames=8(2)15 | damage=10 | normal-hit=-3 | guard=-3 | hold-level=H.P [/template] [template=fd-doa-strike-row]command=:P::P::K: | hit-level=(HH)H | frames=13(3)24 | damage=27 | normal-hit=Cr | guard=-10 | hold-level=H.K [/template] [template=fd-doa-strike-row]command=:P::P::K::K: | hit-level=(HH)HH | frames=18(3)30 | damage=22 | normal-hit=KND | guard=-14 | hold-level=H.K | wall=1.0 [/template] [template=fd-doa-strike-row]command=:P::P::K::K::K: | hit-level=(HH)HHM | frames=21(3)31 | damage=25 | normal-hit=KND | guard=-15 | hold-level=M.K | wall=2.0 [/template] [template=fd-doa-strike-row]command=:P::P::K::3::K: | hit-level=(HH)HM | frames=20(3)33 | damage=24 | normal-hit=Cr | guard=-16 | hold-level=M.K | wall=2.0 [/template] [template=fd-doa-strike-row]command=:P::P::K::2::K: | hit-level=(HH)HL | frames=25(3)32 | damage=22 | normal-hit=Cr | guard=-16 | hold-level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::P: | hit-level=(HH)M | frames=12(2)25 | damage=12 | normal-hit=-8 | guard=-9 | hold-level=M.P [/template] [template=fd-doa-strike-row]command=:P::P::P::P: | hit-level=(HH)(MM) | frames=11(2)23 | damage=15 | normal-hit=Cr | guard=-10 | hold-level=M.P [/template] [template=fd-doa-strike-row]command=:P::P::7::K: | hit-level=(HH)M | frames=12(5)55 | damage=35 | normal-hit=LNC | guard=30 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-strike-row]command=:P::P::6::P: | hit-level=(HHM) | frames=11(2)21 | damage=18 | normal-hit=-8 | guard=-9 | hold-level=M.P [/template] [template=fd-doa-strike-row]command=:P::P::6::P::K: | hit-level=(HHM)M | frames=15(3)30 | damage=32 | normal-hit=Cr | guard=-14 | hold-level=M.K [/template] [template=fd-doa-strike-row]command=:P::P::6::P::K::K: | hit-level=(HHM)MM | frames=30(5)40 | damage=32 | normal-hit=KND | guard=-26 | hold-level=M.K | wall=5.0 [/template] [template=fd-doa-strike-row]command=:P::P::6::P::K::2::K: | hit-level=(HHM)ML | frames=28(4)32 | damage=28 | normal-hit=Cr | guard=-18 | hold-level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::6::P::6::K: | hit-level=(HHM)M | frames=18(4)34 | damage=30 | normal-hit=KND | guard=-17 | hold-level=M.K* | wall=1.0 [/template] [template=fd-doa-strike-row]command=:P::P::6::P::2::K: | hit-level=(HHM)L | frames=23(3)23 | damage=24 | normal-hit=Cr | guard=-19 | hold-level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::6::K: | hit-level=(HH)M | frames=15(4)31 | damage=22 | normal-hit=Cr | guard=-13 | hold-level=M.K | notes=ねんえんがく[/template] [template=fd-divider]colspan=9 | text=--- BELOW IS DOA3 DATA TO BE UPDATED TO 2HC ---[/template] [template=fd-doa-strike-row]command=:P::P::2::K: | hit-level=(HH)L | frames=21(3)32 | damage=25 | normal-hit=Cr | guard=16 | hold-level=L.K [/template] [template=fd-doa-strike-row]command=:P::K: | hit-level=HH | frames=13(2)24 | damage=27 | normal-hit=Cr | guard=10 | hold-level=H.K [/template] [template=fd-doa-strike-row]command=:P::K::K: | hit-level=HHH | frames=18(3)30 | damage=22 | normal-hit=LNC | guard=14 | hold-level=H.K [/template] [template=fd-doa-strike-row]command=:P::K::K::K: | hit-level=HHHM | frames=21(3)31 | damage=25 | normal-hit=KNB | guard=15 | hold-level=M.K [/template] [template=fd-doa-strike-row]command=:P::K::3::K: | hit-level=HHM | frames=20(3)33 | damage=24 | normal-hit=KNB | guard=16 | hold-level=M.K [/template] [template=fd-doa-strike-row]command=:P::K::2::K: | hit-level=HHL | frames=25(3)32 | damage=24 | normal-hit=Cr | guard=16 | hold-level=L.K [/template] [template=fd-doa-strike-row]command=:6::P: | hit-level=M | frames=11(2)21 | damage=18 | normal-hit=10 | guard=12 | hold-level=M.P [/template] [template=fd-doa-strike-row]command=:6::P::P: | hit-level=MM | frames=20(3)25 | damage=32 | normal-hit=KNB | guard=11 | hold-level=M.P [/template] [template=fd-doa-strike-row]command=:6::P::K: | hit-level=MM | frames=14(3)30 | damage=32 | normal-hit=Cr | guard=14 | hold-level=M.K [/template] [template=fd-doa-strike-row]command=:6::P::K::K: | hit-level=MMM | frames=30(5)40 | damage=32 | normal-hit=KNB | guard=15 | hold-level=M.K [/template] [template=fd-doa-strike-row]command=:6::P::K::2::K: | hit-level=MML | frames=28(4)32 | damage=28 | normal-hit=Cr | guard=18 | hold-level=L.K [/template] [template=fd-doa-strike-row]command=:6::P::6::K: | hit-level=MM | frames=18(4)34 | damage=30 | normal-hit=KND | guard=8 | hold-level=M.K* [/template] [template=fd-doa-strike-row]command=:6::P::2::K: | hit-level=ML | frames=22(3)23 | damage=24 | normal-hit=-7 | guard=12 | hold-level=L.K [/template] [template=fd-doa-strike-row]command=:3::P::P: | hit-level=(MM) | frames=11(2)23 | damage=20 | normal-hit=Cr | guard=10 | hold-level=M.P [/template] [template=fd-doa-strike-row]command=:3::P::K: | hit-level=MH | frames=21(2)30 | damage=34 | normal-hit=KNB | guard=11 | hold-level=H.K [/template] [template=fd-doa-strike-row]command=:3_::P::K: | hit-level=ML | frames=26(3)23 | damage=24 | normal-hit=Cr | guard=9 | hold-level=H.K [/template] [template=fd-doa-strike-row]command=:K::K: | hit-level=HH | frames=18(3)30 | damage=22 | normal-hit=LNC | guard=14 | hold-level=H.K [/template] [template=fd-doa-strike-row]command=:K::K::K: | hit-level=HHM | frames=21(3)31 | damage=25 | normal-hit=KNB | guard=15 | hold-level=M.K [/template] [template=fd-doa-strike-row]command=:K::3::K: | hit-level=HM | frames=20(3)32 | damage=24 | normal-hit=KNB | guard=16 | hold-level=M.K [/template] [template=fd-doa-strike-row]command=:K::2::K: | hit-level=HL | frames=25(5)32 | damage=22 | normal-hit=Cr | guard=16 | hold-level=L.K [/template] [template=fd-doa-strike-row]command=:6::6::P: | hit-level=M | frames=13(3)24 | damage=20 | normal-hit=11 | guard=12 | hold-level=M.P [/template] [template=fd-doa-strike-row]command=:6::6::P::K: | hit-level=MM | frames=16(2)37 | damage=35 | normal-hit=LNC | guard=8 | hold-level=M.K [/template] [template=fd-doa-strike-row]command=:6::6::P::2::K: | hit-level=ML | frames=21(5)34 | damage=25 | normal-hit=Cr | guard=18 | hold-level=L.K [/template] [template=fd-doa-strike-row]command=:6::K: | hit-level=M | frames=15(4)31 | damage=22 | normal-hit=Cr | guard=13 | hold-level=M.K [/template] [template=fd-doa-strike-row]command=:6::K::K: | hit-level=MH | frames=18(3)30 | damage=32 | normal-hit=KNB | guard=12 | hold-level=H.K [/template] [template=fd-doa-strike-row]command=:6_::K::K: | hit-level=MH | frames=24(2)29 | damage=34 | normal-hit=KNB | guard=11 | hold-level=H.K [/template] [template=fd-doa-strike-row]command=:6::K::2::K: | hit-level=ML | frames=28(4)32 | damage=26 | normal-hit=Cr | guard=17 | hold-level=L.K [/template] [template=fd-doa-strike-row]command=:6::6::K: | hit-level=L | frames=30(3)30 | damage=30 | normal-hit=Cr | guard=16 | hold-level=L.K [/template] [template=fd-doa-strike-row]command=:P+K: | hit-level=H | frames=14(2)29 | damage=26 | normal-hit=Cr | guard=14 | hold-level=H.P [/template] [template=fd-doa-strike-row]command=:236::K: | hit-level=H | frames=20(2)29 | damage=34 | normal-hit=KNB | guard=11 | hold-level=H.K [/template] [template=fd-doa-strike-row]command=:236::K::K: | hit-level=HH | frames=21(4)20 | damage=32 | normal-hit=KNB | guard=5 | hold-level=H.K [/template] [template=fd-doa-strike-row]command=:236::K::2::K: | hit-level=HL | frames=24(3)24 | damage=28 | normal-hit=Cr | guard=11 | hold-level=L.K [/template] [template=fd-doa-strike-row]command=:1::K: | hit-level=L | frames=20(3)32 | damage=25 | normal-hit=Cr | guard=16 | hold-level=L.K [/template] [template=fd-doa-strike-row]command=:2::F+K: | hit-level=M | frames=18(3)25 | damage=24 | normal-hit=Cr | guard=9 | hold-level=M.K [/template] [template=fd-doa-strike-row]command=:3::3::P: | hit-level=M | frames=20(3)23 | damage=22 | normal-hit=Cr | guard=9 | hold-level=M.P | notes=Backturns[/template] [template=fd-doa-strike-row]command=:F+K: | hit-level=H | frames=17(3)25 | damage=28 | normal-hit=Cr | guard=13 | hold-level=H.K* [/template] [template=fd-doa-strike-row]command=:F+K::K: | hit-level=HM | frames=15(2)26 | damage=35 | normal-hit=KNB | guard=10 | hold-level=M.K [/template] [template=fd-doa-strike-row]command=:F+K::2::K: | hit-level=HL | frames=18(2)34 | damage=25 | normal-hit=Cr | guard=16 | hold-level=L.K [/template] [template=fd-doa-strike-row]command=:4::F+K: | hit-level=M | frames=22(3)28 | damage=30 | normal-hit=KND | guard=1 | hold-level=M.K [/template] [template=fd-doa-strike-row]command=:3::3::K: | hit-level=M | frames=16(3)27 | damage=26 | normal-hit=Cr | guard=11 | hold-level=M.K [/template] [template=fd-doa-strike-row]command=:4::K: | hit-level=H | frames=16(2)30 | damage=27 | normal-hit=LNC | guard=19 | hold-level=H.K | notes=Backturns[/template] [template=fd-doa-strike-row]command=:4::K::K: | hit-level=HM | frames=19(4)22 | damage=35 | normal-hit=KND | guard=-3 | hold-level=M.K* | notes=Backturns[/template] [template=fd-doa-strike-row]command=:9::P::K: | hit-level=H | frames=30(2)28* | damage=40 | normal-hit=KNB | guard=-6 GB | hold-level=H.K* | notes=*46 on hit [/template] [template=fd-doa-strike-row]command=:6::P+K: | hit-level=M | frames=14(3)25 | damage=32 | normal-hit=KNB | guard=11 | hold-level=M.P [/template] [template=fd-doa-strike-row]command=:4::P: | hit-level=M | frames=36(2)31 | damage=45 | normal-hit=Cr | guard=-3 GB | hold-level=M.P* | notes=With back to a wall[/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Throws | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:F+P: | hit-level=H | frames=5(2)23 | damage=40 | normal-hit=- | guard=- | hold-level=- [/template] [template=fd-doa-strike-row]command=:6::F+P: | hit-level=H | frames=6(2)27 | damage=48 | normal-hit=- | guard=- | hold-level=- [/template] [template=fd-doa-strike-row]command=:6::F+P: | hit-level=H | frames=6(2)27 | damage=20+35 | normal-hit=- | guard=- | hold-level=- | notes=Next to a wall [/template] [template=fd-doa-strike-row]command=Running :F+P: | hit-level=H | frames=5(5)23 | damage=50 | normal-hit=- | guard=- | hold-level=- [/template] [template=fd-doa-strike-row]command=:4::F+P: | hit-level=H | frames=6(2)27 | damage=5+5+5+10+20 | normal-hit=- | guard=- | hold-level=- [/template] [template=fd-doa-strike-row]command=:4::F+P: | hit-level=H | frames=6(2)27 | damage=55 | normal-hit=- | guard=- | hold-level=- | notes=Next to a wall [/template] [template=fd-doa-strike-row]command=:8::F+P:/:9::P::F+P: | hit-level=H | frames=24(3)29 | damage=57 | normal-hit=- | guard=- | hold-level=- | notes=Catch throw[/template] [template=fd-doa-strike-row]command=:8::F+P::5::F+P:/:9::P::F+P::5::F+P: | hit-level=H | frames=24(3)29 | damage=62 | normal-hit=- | guard=- | hold-level=- | notes=Catch throw[/template] [template=fd-doa-strike-row]command=:6::6::F+P: | hit-level=H | frames=8(2)27 | damage=0 | normal-hit=-17 | guard=- | hold-level=- [/template] [template=fd-doa-strike-row]command=:6::6::F+P::5::2::F+P: | hit-level=H | frames=8(2)27 | damage=0+60 | normal-hit=- | guard=- | hold-level=- [/template] [template=fd-doa-strike-row]command=:6::6::F+P::5::2::F+P: | hit-level=H | frames=8(2)27 | damage=0+70 | normal-hit=- | guard=- | hold-level=- | notes=Next to a wall [/template] [template=fd-doa-strike-row]command=:6::6::F+P::5::F+P: | hit-level=H | frames=8(2)27 | damage=0+0 | normal-hit=-17 | guard=- | hold-level=- [/template] [template=fd-doa-strike-row]command=:3::3::F+P: | hit-level=H | frames=7(2)31 | damage=68 | normal-hit=- | guard=- | hold-level=- [/template] [template=fd-doa-strike-row]command=:214::F+P: | hit-level=H | frames=6(2)27 | damage=60 | normal-hit=- | guard=- | hold-level=- [/template] [template=fd-doa-strike-row]command=:236::F+P: | hit-level=H | frames=6(2)27 | damage=20+35 | normal-hit=- | guard=- | hold-level=- [/template] [template=fd-doa-strike-row]command=:F+P: | hit-level=H | frames=5(2)23 | damage=50 | normal-hit=- | guard=- | hold-level=- | notes=Against backturned opponent[/template] [template=fd-doa-strike-row]command=:8::F+P:/:9::P::F+P: | hit-level=H | frames=24(3)29 | damage=57 | normal-hit=- | guard=- | hold-level=- | notes=Against backturned opponent, catch throw[/template] [template=fd-doa-strike-row]command=:6::F+P: | hit-level=H | frames=6(2)27 | damage=55 | normal-hit=- | guard=- | hold-level=- | notes=Against backturned opponent[/template] [template=fd-doa-strike-row]command=:2::F+P: | hit-level=L | frames=3(2)25 | damage=7+7+7+7+10 | normal-hit=- | guard=- | hold-level=- | notes=Against crouching opponent[/template] [template=fd-doa-strike-row]command=:1::F+P: | hit-level=L | frames=4(2)34 | damage=60 | normal-hit=- | guard=- | hold-level=- | notes=Against crouching opponent[/template] [template=fd-doa-strike-row]command=:2::F+P: | hit-level=L | frames=3(2)25 | damage=7+7+7+7+10 | normal-hit=- | guard=- | hold-level=- | notes=Against crouching, backturned opponent[/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Holds | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:7::F: | hit-level=- | frames=0(22)8 | damage=43 | normal-hit=- | guard=- | hold-level=- | notes=Against a high punch[/template] [template=fd-doa-strike-row]command=:7::F: | hit-level=- | frames=0(22)8 | damage=43 | normal-hit=- | guard=- | hold-level=- | notes=Against a high kick[/template] [template=fd-doa-strike-row]command=:4::F: | hit-level=- | frames=0(22)8 | damage=43 | normal-hit=- | guard=- | hold-level=- | notes=Against a mid punch[/template] [template=fd-doa-strike-row]command=:4::F: | hit-level=- | frames=0(22)8 | damage=20+10 | normal-hit=- | guard=- | hold-level=- | notes=Against a mid kick[/template] [template=fd-doa-strike-row]command=:1::F: | hit-level=- | frames=0(22)5 | damage=43 | normal-hit=- | guard=- | hold-level=- | notes=Against a low punch[/template] [template=fd-doa-strike-row]command=:1::F: | hit-level=- | frames=0(22)5 | damage=43 | normal-hit=- | guard=- | hold-level=- | notes=Against a low kick[/template] [template=fd-doa-strike-row]command=:4::9::F: | hit-level=- | frames=0(22)8 | damage=0 | normal-hit=- | guard=- | hold-level=- | notes=Against a high or mid strike[/template] [template=fd-doa-strike-row]command=:4::3::F: | hit-level=- | frames=0(22)5 | damage=0 | normal-hit=- | guard=- | hold-level=- | notes=Against a low strike[/template] [template=fd-doa-strike-row]command=:4::F: | hit-level=- | frames=0(22)8 | damage=43 | normal-hit=- | guard=- | hold-level=- | notes=Against a jumping punch[/template] [template=fd-doa-strike-row]command=:4::F: | hit-level=- | frames=0(22)8 | damage=53 | normal-hit=- | guard=- | hold-level=- | notes=Against a jumping punch with back to a wall[/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Down Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:8::P+K: | hit-level=- | frames=34(12)60(34) | damage=20 | normal-hit=- | guard=- | hold-level=- [/template] [template=fd-doa-strike-row] atk= | command=:2::P: | hit-level=- | frames=18(4)31 | damage=10 | normal-hit=- | guard=- | hold-level=- [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Other Moves | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:7::P: | hit-level=- | frames=0(0)47 | damage=0 | normal-hit=- | guard=- | hold-level=- [/template] [template=fd-doa-strike-row]command=:9::P: | hit-level=- | frames=0(0)44 | damage=0 | normal-hit=- | guard=- | hold-level=- [/template] [template=fd-doa-strike-row] atk=Cherry's Dream | command=:4::6::4::F+P+K: | hit-level=- | frames=0(0)51 | damage=0 | normal-hit=- | guard=- | hold-level=- | notes=Taunt[/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Tag Throws | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:F+P: | hit-level=H | frames=5(2)23 | damage=30+40 | normal-hit=- | guard=- | hold-level=- | notes=Teamed with Ryu Hayabusa[/template] [template=fd-doa-strike-row]command=:F+P: | hit-level=H | frames=5(2)23 | damage=10+10+10+10+30 | normal-hit=- | guard=- | hold-level=- | notes=Teamed with Brad Wong[/template] [template=fd-doa-strike-row]command=:F+P: | hit-level=H | frames=5(2)23 | damage=10+10+10+10+30 | normal-hit=- | guard=- | hold-level=- | notes=Teamed with Hitomi[/template] [template=fd-doa-strike-row]command=:F+P: | hit-level=H | frames=5(2)23 | damage=70 | normal-hit=- | guard=- | hold-level=- | notes=Teamed with Ayane[/template] [template=fd-doa-strike-row]command=:F+P: | hit-level=H | frames=5(2)23 | damage=30+40 | normal-hit=- | guard=- | hold-level=- | notes=Teamed with Ein[/template] [template=fd-doa-strike-row]command=:F+P: | hit-level=H | frames=5(2)23 | damage=20+20+30 | normal-hit=- | guard=- | hold-level=- | notes=Teamed with Helena[/template] [template=fd-doa-strike-row]command=:F+P: | hit-level=H | frames=5(2)23 | damage=15+55 | normal-hit=- | guard=- | hold-level=- | notes=Teamed with Bass[/template] [template=fd-doa-strike-row]command=:F+P: | hit-level=H | frames=5(2)23 | damage=20+50 | normal-hit=- | guard=- | hold-level=- | notes=Teamed with Zack[/template] [template=fd-doa-strike-row]command=:F+P: | hit-level=H | frames=5(2)23 | damage=64 | normal-hit=- | guard=- | hold-level=- | notes=When partner presses throw[/template] [template=fd-doa-end][/template]
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