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[template=fd-doa6-chara]selected=tamaki[/template] [template=fd-doa6-strike-start] Title=Front Facing Strikes | chara=tamaki [/template] [template=fd-doa6-strike-entry] txt-notation=P | Command=:P: | Frames=10(2)13 | Lv=H.P | Dm=10 | Ga=3 | Grd=-2 | SN=-1 | SC=1 | SH=Cr(36) | CN=- | CC=- | CH=- | BS=Cr(11) | BC=- | SSF= | SSB= | Notes= | [/template] [template=fd-doa6-strike-entry] Command=:P::P: | Frames=9(2)13 | Lv= H.P | Dm=10 | Ga=3 | Grd=-6 | SN=-2 | SC=0 | SH=Cr(36) | CN=- | CC=- | CH=- | BS=Cr(11) | BC=- | SSF= | SSB= | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:P::P::P: | Frames=16(3)25 | Lv=M.P | Dm=12 | Ga=4 | Grd=-9 | SN=-9 | SC=Cr(29) | SH=Cr(29) | CN=Cr(29) | CC=Cr(29) | CH=Cr(29) | BS=Cr(14) | BC=Cr(14) | SSF= | SSB= | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:P::P::P::P: | Frames=18(2)26 | Lv=M.P | Dm=30 | Ga=10 | Grd=-10 | SN=KNB | SC=KNB | SH=KNB | CN=KNB | CC=KNB | CH=KNB | BS=KNB | BC=KNB | SSF= | SSB= | W=W! | WK=3.00m | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:P::P::4::P: | Frames=17(2)25 | Lv=M.P | Dm=18 | Ga=6 | Grd=-7 | SN=Cr(4) | SC=Cr(19) | SH=Cr(19) | CN=Cr(4) | CC=Cr(19) | CH=Cr(19) | BS=Cr(15) | BC=Cr(15) | SSF= | SSB= | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:P::P::K: | Frames=20(3)28 | Lv=H.K | Dm=20 | Ga=7 | Grd=-7 | SN=Cr(31) | SC=Launch | SH=Launch | CN=- | CC=- | CH=- | BS=Launch | BC=- | SSF=Launch | SSB=Launch | W=W! | WK=1.00m | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:P::P::2::K: | Frames=20(3)28 | Lv=L.K | Dm=22 | Ga=7 | Grd=-14 | SN=Cr(6) | SC=Cr(8) | SH=Cr(8) | CN=Cr(6) | CC=Cr(6) | CH=Cr(6) | BS=KND | BC=KND | SSF=Cr(8) | SSB=Cr(8) | Half=O | Ground=O | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:P::K: | Frames=16(2)25 | Lv=M.K | Dm=22 | Ga=7 | Grd=-7 | SN=-7 | SC=Cr(19) | SH=Cr(19) | CN=Cr(16) | CC=Cr(19) | CH=Cr(19) | BS=Cr(15) | BC=Cr(15) | SSF=- | SSB=- | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:P::K::P: | Frames=20(2)28 | Lv=M.P | Dm=20 | Ga=7 | Grd=-15 | SN=Cr(16) | SC=Cr(16) | SH=Cr(16) | CN=Cr(16) | CC=Fs(64) | CH=Fs(64) | BS=Cr(12) | BC=Cr(12) | SSF=- | SSB=- | Notes= ※Causes Bound on Critical Finish ※Causes Air Knock Down |[/template] [template=fd-doa6-strike-entry] Command=:6::P: | Frames=12(2)24 | Lv=M.P | Dm=17 | Ga=6 | Grd=-12 | SN=-12 | SC=Cr(20) | SH=Cr(20) | CN=Cr(17) | CC=Cr(20) | CH= Cr(20) | BS=Cr(16) | BC=Cr(16) | SSF=- | SSB=- | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:6::P::P: | Frames=24(2)24 | Lv=M.P | Dm=25 | Ga=8 | Grd=-6 | SN=Cr(20) | SC=Cr(75) | SH=Cr(75) | CN=Cr(21) | CC=Cr(75) | CH=Cr(75) | BS=KND | BC=KND | SSF=- | SSB=- | W=Cr | WK=1.00m | Notes=※Cr(75) is a Gut Crumple stun that leaves the foe downed |[/template] [template=fd-doa6-strike-entry] Command=:6::P::K: | Frames=17(3)30 | Lv=M.K | Dm=24 | Ga=8 | Grd=-11 | SN=Cr(-2) | SC=Cr(18) | SH=Cr(18) | CN=Cr(13) | CC=Cr(18) | CH= Cr(18) | BS=Cr(9) | BC=Cr(9) | SSF=Cr(18) | SSB=Cr(18) | W=Cr | WK=1.00m (≥CH) | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:4::P: | Frames=17(2)25 | Lv=M.P | Dm=18 | Ga=6 | Grd=-7 | SN=Cr(4) | SC=Cr(19) | SH=Cr(19) | CN=Cr(4) | CC=Cr(19) | CH=Cr(19) | BS=Cr(15) | BC=Cr(15) | SSF=- | SSB=- | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:8::P: | Frames=15(3)28 | Lv=H.P | Dm=25 | Ga=8 | Grd=-11 | SN=Cr(26) | SC=Launch | SH=Launch | CN=- | CC=- | CH=- | BS=Launch | BC=- | SSF=- | SSB=- | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:8::P::P: | Frames=20(4)26 | Lv=M.P | Dm=35 | Ga=12 | Grd=Gb(1) | SN=KND | SC=KND | SH=KND | CN=KND | CC=KND | CH=KND | BS=Cr(12) | BC=Cr(12) | SSF=- | SSB=- | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:9::P: | Frames=19(2)24 | Lv=H.P | Dm=15 | Ga=5 | Grd=-11 | SN=Cr(25) | SC=Cr(25) | SH=Cr(25) | CN=- | CC=- | CH=- | BS=Cr(25) | BC=- | SSF=- | SSB=- | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:9::P::P: | Frames=18(2)24 | Lv=H.P | Dm=15 | Ga=5 | Grd=-6 | SN=Cr(25) | SC=Cr(25) | SH=Cr(25) | CN=- | CC=- | CH=- | BS=Cr(25) | BC=- | SSF=Cr(25) | SSB=Cr(25) | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:9::P::P::P: | Frames=27(2)26 | Lv=M.P | Dm=25 | Ga=8 | Grd=-14 | SN=KND | SC=KND | SH=KND | CN=KND | CC=KND | CH=KND | BS=Cr(14) | BC=Cr(14) | SSF=- | SSB=- | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:9::P::K: | Frames=15(2)24 | Lv=M.K | Dm=22 | Ga=7 | Grd=-5 | SN=Cr(5) | SC=Cr(13) | SH=Cr(13) | CN=Cr(5) | CC=Cr(13) | CH=Cr(13) | BS=Cr(16) | BC=Cr(16) | SSF=- | SSB=- | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:9::P::K::K: | Frames=21(2)26 | Lv=M.K | Dm=22 | Ga=7 | Grd=-13 | SN=Cr(18) | SC=Cr(18) | SH=Cr(18) | BS=Cr(14) | CN=Cr(15) | CC=Cr(18) | CH=Cr(18) | BC=Cr(14) | SSF=- | SSB=- | W=Cr | WK=1.00m (≥CH) | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:7::P: | Frames=11(2)27 | Lv=M.P | Dm=20 | Ga=7 | Grd=-12 | SN=Cr(2) | SC=Cr(17) | SH=Cr(17) | BS=KND | CN=Cr(17) | CC=Cr(17) | CH=Cr(17) | BC=KND | SSF=- | SSB=- | W=Cr | WK=1.00m (≥CH) | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:2::P: | Frames=13(2)20 | Lv=L.P | Dm=5 | Ga=1 | Grd=-4 | SN=-1 | SC=Cr(5) | SH=Cr(5) | BS=Cr(9) | CN=-1 | CC=Cr(5) | CH=Cr(5) | BC=Cr(9) | SSF=- | SSB=- | Ground=O | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:3::P: | Frames=14(3)25 | Lv=M.P | Dm=15 | Ga=5 | Grd=-9 | SN=-9 | SC=Cr(29) | SH=Cr(29) | BS=Cr(14) | CN=Cr(29) | CC=Cr(29) | CH=Cr(29) | BC=Cr(29) | SSF=- | SSB=- | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:3::P::P: | Frames=18(2)26 | Lv=M.P | Dm=30 | Ga=10 | Grd=-10 | SN=KNB | SC=KNB | SH=KNB | BS=KNB | CN=KNB | CC=KNB | CH=KNB | BC=KNB | SSF=- | SSB=- | W=W! | WK=3.00m | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:1::P: | Frames=16(2)25 | Lv=L.P | Dm=18 | Ga=6 | Grd=-10 | SN=-4 | SC=Cr(6) | SH=Cr(6) | BS=Cr(4/34) | CN=-4 | CC=Cr(6) | CH=Cr(6) | BC=Cr(4/34) | SSF=Cr(6) | SSB=Cr(6) | Half=O | Ground=O | Notes=※ Hi-Counter Blow to Crouching Foe's Back is a trip stun of Cr(34)[/template] [template=fd-doa6-strike-entry] Command=:6::6::P: | Frames=14(2)24 | Lv=M.P | Dm=22 | Ga=7 | Grd=-5 | SN=Cr(5) | SC=Cr(20) | SH=Cr(20) | BS=Cr(16) | CN=Cr(20) | CC=Cr(20) | CH=Cr(20) | BC=Cr(16) | SSF=- | SSB=- | W=Cr | WK=1.00m (≥CH) | Notes=※Also :P: while running.[/template] [template=fd-doa6-strike-entry] Command=:4::6::P: | Frames=4(5)15(2)25 | Lv=M.P | Dm=24 | Ga=8 | Grd=-6 | SN=Cr(4) | SC=Cr(74) | SH=Cr(74) | BS=Cr(15) | CN=Cr(74) | CC=Cr(74) | CH=Cr(74) | BC=Cr(15) | SSF=- | SSB=- | W=Cr | WK=1.00m (≥CH) | Notes=※ Cr(74) is a crumple stun ending with downed foe[/template] [template=fd-doa6-strike-entry] Command=:236::P: | Frames=15(2)26 | Lv=M.P | Dm=32 | Ga=11 | Grd=-10 | SN=KNB | SC=KNB | SH=KNB | BS=KNB | CN=KNB | CC=KNB | CH=KNB | BC=KNB | SSF=- | SSB=- | W=W! | WK=3.00m | Close=0 | Notes= |[/template] [template=fd-doa6-strike-entry] Command=:214::P: | Frames=25(2)28 | Lv=M.P | Dm=25 | Ga=18 | Grd=-13 | SN=Fs(61) | SC=Fs(61) | SH=Fs(61) | BS=Fs(51) | CN=Fs(61) | CC=Fs(61) | CH=Fs(61) | BC=Fs(51) | SSF=- | SSB=- | Ground=O | Notes=※Fatal Stun |[/template] [template=fd-doa6-strike-entry] Command=:K: | Frames=14(2)26 | Lv=H.K | Dm=22 | Ga=7 | Grd=-12 | SN=Cr(6) | SC=Cr(23) | SH=Cr(23) | BS=Cr(23) | CN=- | CC=- | CH=- | BC=- | SSF=- | SSB=- | Notes= |[/template] [template=fd-doa6-strike-entry]Command=:K::P:[/template] [template=fd-doa6-strike-entry]Command=:K::K:[/template] [template=fd-doa6-strike-entry]Command=:6::K:[/template] [template=fd-doa6-strike-entry]Command=:6::K::K:[/template] [template=fd-doa6-strike-entry]Command=:4::K:[/template] [template=fd-doa6-strike-entry]Command=:8::K:[/template] [template=fd-doa6-strike-entry]Command=:9::K:[/template] [template=fd-doa6-strike-entry]Command=:7::K:[/template] [template=fd-doa6-strike-entry]Command=:2::K:[/template] [template=fd-doa6-strike-entry]Command=:3::K:[/template] [template=fd-doa6-strike-entry]Command=:3::K::P:[/template] [template=fd-doa6-strike-entry]Command=:1::K:[/template] [template=fd-doa6-strike-entry]Command=:6::6::K: | Notes= ※Also :K: while running.[/template] [template=fd-doa6-strike-entry]Command=:P+K:[/template] [template=fd-doa6-strike-entry]Command=:P+K::P:[/template] [template=fd-doa6-strike-entry]Command=:P+K::6::P:[/template] [template=fd-doa6-strike-entry]Command=:6::P+K:[/template] [template=fd-doa6-strike-entry]Command=:4::P+K:[/template] [template=fd-doa6-strike-entry]Command=:3::P+K:[/template] [template=fd-doa6-strike-entry]Command=:H+K:[/template] [template=fd-doa6-strike-entry]Command=:4::H+K:[/template] [template=fd-doa6-strike-entry]Command=:2::H+K:[/template] [template=fd-doa6-strike-end][/template] [template=fd-doa6-strike-start] Title=Back Facing Strikes[/template] [template=fd-doa6-strike-entry]Command=:P:[/template] [template=fd-doa6-strike-entry]Command=:4::P:[/template] [template=fd-doa6-strike-entry]Command=:2::P:[/template] [template=fd-doa6-strike-entry]Command=:K:[/template] [template=fd-doa6-strike-entry]Command=:4::K:[/template] [template=fd-doa6-strike-entry]Command=:2::K:[/template] [template=fd-doa6-strike-entry]Command=:P+K:[/template] [template=fd-doa6-strike-end][/template] [template=fd-doa6-throw-start]Title=Throws | chara=tamaki [/template] [template=fd-doa6-throw-entry]Command=:T:[/template] [template=fd-doa6-throw-entry]Command=:6::T:[/template] [template=fd-doa6-throw-entry]Command=:4::T:[/template] [template=fd-doa6-throw-entry]Command=:236::T:[/template] [template=fd-doa6-throw-entry]Command=:214::T:[/template] [template=fd-doa6-throw-entry]Command=:2::T: To Crouching Foe[/template] [template=fd-doa6-throw-entry]Command=:T: To Foe's Back[/template] [template=fd-doa6-throw-entry]Command=:6::T: To Foe's Back[/template] [template=fd-doa6-throw-entry]Command=:2::T: To Crouching Foe's Back[/template] [template=fd-doa6-throw-end][/template] [template=fd-doa6-throw-start]Title=Front Facing Offensive Holds [/template] [template=fd-doa6-throw-entry]Command=:6::6::T:[/template] [template=fd-doa6-throw-entry]Command=:P::P::P::6::T:[/template] [template=fd-doa6-throw-entry]Command=:6::P::6::T:[/template] [template=fd-doa6-throw-entry]Command=:3::P::6::T:[/template] [template=fd-doa6-throw-entry]Command=:K::P::6::T:[/template] [template=fd-doa6-throw-entry]Command=:P+K::6::T:[/template] [template=fd-doa6-throw-entry]Command=:3::T:[/template] [template=fd-doa6-throw-entry]Command=:T: While Running[/template] [template=fd-doa6-throw-entry]Command=:T: While Back-Turned[/template] [template=fd-doa6-throw-end][/template] [template=fd-doa6-throw-start] Title=Back Facing Offensive Holds | chara=tamaki [/template] [template=fd-doa6-throw-entry]Command=:T:[/template] [template=fd-doa6-throw-end][/template] [template=fd-doa6-hold-start]Title=Defensive Holds[/template] [template=fd-doa6-hold-entry]Command=:4::s: | Ga=-100[/template] [template=fd-doa6-hold-entry]Command=:7::h: Against a High Punch[/template] [template=fd-doa6-hold-entry]Command=:7::h: Against a High Kick[/template] [template=fd-doa6-hold-entry]Command=:4::h: Against a Mid Punch[/template] [template=fd-doa6-hold-entry]Command=:6::h: Against a Mid Kick[/template] [template=fd-doa6-hold-entry]Command=:1::h: Against a Low Punch[/template] [template=fd-doa6-hold-entry]Command=:1::h: Against a Low Kick[/template] [template=fd-doa6-hold-entry]Command=:4::h: Against a Jumping Punch[/template] [template=fd-doa6-hold-entry]Command=:6::h: Against a Jumping Kick[/template] [template=fd-doa6-hold-end][/template] [template=fd-doa6-hold-start]Title=Advanced Defensive Holds[/template] [template=fd-doa6-hold-entry]Command=:6::7::h: Against a High Punch[/template] [template=fd-doa6-hold-entry]Command=:6::7::h__: Against a High Punch[/template] [template=fd-doa6-hold-entry]Command=:6::4::h: Against a Mid Punch[/template] [template=fd-doa6-hold-entry]Command=:6::4::h__: Against a Mid Punch[/template] [template=fd-doa6-hold-entry]Command=:6::1::h: Against a Low Punch[/template] [template=fd-doa6-hold-entry]Command=:6::1::h__: Against a Low Punch[/template] [template=fd-doa6-hold-end][/template]
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