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[I]Dead or Alive 3[/I] is the third [I]Dead or Alive[/I] game in the series. [template=doa3-character-select][/template] [template=text-box-h2]title=Natural Combos | align=left | text=A natural combo, [I]sometimes referred to as a 2-in-1 or 3-in-1[/I], is a combo in which the hits after an initial hit are guaranteed. The number of hits guaranteed are what determine whether something is referred to as a 2-in-1 or a 3-in-1 and so forth. This is a compilation of natural combos in [I]Dead or Alive 3.1[/I].[/template] [template=text-box-h3]title=Ayane[/template] [template=FDnclstr]col1=Status | col2=Command | col3=Notes[/template] [template=FDnclrow]sta= Normal Hit or Counter Hit | cmd= :P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :P::K::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :p+k::P: | nts= 2-in-1[/template] [template=FDnclend][/template] [template=text-box-h3]title=Bass[/template] [template=FDnclstr]col1=Status | col2=Command | col3=Notes[/template] [template=FDnclrow]sta= Normal Hit & Counter Hit | cmd= :P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Counter Blow | cmd= :6::P::P: | nts= 2-in-1 within closed stance[/template] [template=FDnclrow]sta= Normal Hit | cmd= :4::P::P: | nts= 2-in-1[/template] [template=FDnclend][/template] [template=text-box-h3]title=Bayman[/template] [template=FDnclstr]col1=Status | col2=Command | col3=Notes[/template] [template=FDnclrow]sta= Normal Hit & Counter Hit | cmd= :P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit & Counter Hit | cmd= :P::K: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :P::6::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :6::P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= | cmd= :K::P::P: | nts= 3rd hit is guaranteed if 2nd hits[/template] [template=FDnclend][/template] [template=text-box-h3]title=Brad Wong[/template] [template=FDnclstr]col1=Status | col2=Command | col3=Notes[/template] [template=FDnclrow]sta= Normal Hit | cmd= :P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Counter Hit or High Counter Hit | cmd= :1::P::P: | nts= 2-in-1[/template] [template=FDnclend][/template] [template=text-box-h3]title=Christie[/template] [template=FDnclstr]col1=Status | col2=Command | col3=Notes[/template] [template=FDnclrow]sta= Normal Hit or Counter Hit | cmd= :P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :6::P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit or Counter Hit | cmd= :1::P::K: | nts= 2-in-1[/template] [template=FDnclend][/template] [template=text-box-h3]title=Ein[/template] [template=FDnclstr]col1=Status | col2=Command | col3=Notes[/template] [template=FDnclrow]sta= Normal Hit & Counter Hit | cmd= :P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :4::P::P: | nts= 2-in-1[/template] [template=FDnclend][/template] [template=text-box-h3]title=Gen Fu[/template] [template=FDnclstr]col1=Status | col2=Command | col3=Notes[/template] [template=FDnclrow]sta= Normal Hit or Counter Hit | cmd= :P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :4::P::6::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= | cmd= :p+k::P::P: | nts= 3rd hit is guaranteed if 2nd hits[/template] [template=FDnclrow]sta= Crouching Opponent | cmd= :2::3::6::P::P: | nts= 2-in-1[/template] [template=FDnclend][/template] [template=text-box-h3]title=Hayabusa[/template] [template=FDnclstr]col1=Status | col2=Command | col3=Notes[/template] [template=FDnclrow]sta= Normal Hit & Counter Hit | cmd= :P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :3::P::P::P: | nts= 3rd hit is guaranteed if 2nd hits[/template] [template=FDnclrow]sta= Crouching Opponent | cmd= :3::P::P::P: | nts= 3-in-1[/template] [template=FDnclend][/template] [template=text-box-h3]title=Hayate[/template] [template=FDnclstr]col1=Status | col2=Command | col3=Notes[/template] [template=FDnclrow]sta= Normal Hit or Counter Hit | cmd= :P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit, Counter Hit or High Counter Hit| cmd= :8::P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= | cmd= :2::1::4::P::P: | nts= 2-in-1[/template] [template=FDnclend][/template] [template=text-box-h3]title=Helena[/template] [template=FDnclstr]col1=Status | col2=Command | col3=Notes[/template] [template=FDnclrow]sta= Normal Hit or Counter Hit | cmd= :P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Crouching Opponent | cmd= :2::1::4::P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Crouching Opponent | cmd= :2::1::4::P::K: | nts= 2-in-1[/template] [template=FDnclrow]sta= Counter Hit or High Counter Hit | cmd= :6::P::K: | nts= During closed stance, 2-in-1[/template] [template=FDnclend][/template] [template=text-box-h3]title=Hitomi[/template] [template=FDnclstr]col1=Status | col2=Command | col3=Notes[/template] [template=FDnclrow]sta= Normal Hit or Counter Hit | cmd= :P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :P::P::2_::K::K: | nts= 4th hit is guaranteed if 3rd hits[/template] [template=FDnclrow]sta= Normal Hit | cmd= :4::P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :6::P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= | cmd= :6::P::P::6::P: | nts= 3rd hit is guaranteed if 2nd hits[/template] [template=FDnclrow]sta= Normal Hit | cmd= :3::K::K: | nts= 2-in-1[/template] [template=FDnclrow]sta= | cmd= :7::P::K::K: | nts= 3rd hit is guaranteed if 2nd hits[/template] [template=FDnclend][/template] [template=text-box-h3]title=Jann Lee[/template] [template=FDnclstr]col1=Status | col2=Command | col3=Notes[/template] [template=FDnclrow]sta= Normal Hit or Counter Hit | cmd= :P::6::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit & Counter Hit | cmd= :P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :P::P::P: | nts= 3-in-1[/template] [template=FDnclend][/template] [template=text-box-h3]title=Kasumi[/template] [template=FDnclstr]col1=Status | col2=Command | col3=Notes[/template] [template=FDnclrow]sta= Normal Hit or Counter Hit | cmd= :P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :P::P::P::P: | nts= 4-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :P::P::6::P: | nts= 3-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :P::P::6::K::K: | nts= 4th hit is guaranteed if 3rd hits[/template] [template=FDnclrow]sta= Crouching Opponent | cmd= :3::P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Crouching Opponent | cmd= :3::P::K: | nts= 2-in-1[/template] [template=FDnclrow]sta= Crouching Opponent | cmd= :3_::P::K: | nts= 2-in-1[/template] [template=FDnclend][/template] [template=text-box-h3]title=Leifang[/template] [template=FDnclstr]col1=Status | col2=Command | col3=Notes[/template] [template=FDnclrow]sta= Normal Hit or Counter Hit | cmd= :P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit or Counter Hit | cmd= :P::3::P: | nts= 2-in-1[/template] [template=FDnclend][/template] [template=text-box-h3]title=Leon[/template] [template=FDnclstr]col1=Status | col2=Command | col3=Notes[/template] [template=FDnclrow]sta= Normal Hit or Counter Hit | cmd= :P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :P::6::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :6::P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :8::P::P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= | cmd= :6::6::P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit or Counter Hit | cmd= :P::K: | nts= 2-in-1[/template] [template=FDnclrow]sta= | cmd= :4::p+k::P: | 2-in-1 if the first portion is not charged[/template] [template=FDnclend][/template] [template=text-box-h3]title=Tina[/template] [template=FDnclstr]col1=Status | col2=Command | col3=Notes[/template] [template=FDnclrow]sta= Normal Hit or Counter Hit | cmd= :P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= | cmd= :9::P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :6::P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Crouching Opponent | cmd= :6::6::P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Crouching Opponent | cmd= :6::6::P::P::P: | nts= 3rd hit is guaranteed if 2nd hits[/template] [template=FDnclrow]sta= Crouching Opponent | cmd= :6::6::P::P::K: | nts= 3rd hit is guaranteed if 2nd hits[/template] [template=FDnclrow]sta= Crouching Opponent | cmd= :3_::P::P: | nts= 2-in-1[/template] [template=FDnclend][/template] [template=text-box-h3]title=Zack[/template] [template=FDnclstr]col1=Status | col2=Command | col3=Notes[/template] [template=FDnclrow]sta= Normal Hit or Counter Hit | cmd= :P::P: | nts= 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :3::K::K::K::K::K: | nts= 3rd and 4th hits are guarateed if the 2nd hits[/template] [template=FDnclrow]sta= Counter Hit or High Counter Hit | cmd= :3::K::K::K::K::K: | nts= 3rd hit is only guaranteed hit if 2nd hits[/template] [template=FDnclrow]sta= Crouching Opponent | cmd= :3_::P::P: | 2-in-1[/template] [template=FDnclrow]sta= Normal Hit | cmd= :3::P::P::P: | nts= 2nd hit is guaranteed if 1st hits[/template] [template=FDnclrow]sta= Normal Hit | cmd= :2::K::K::K::K::K: | nts= 3rd and 4th hits are guaranteed if 2nd hits[/template] [template=FDnclrow]sta= Normal Hit | cmd= :2_::K::K::K::K: | nts= 4th hit is guaranteed if 3rd hits[/template] [template=FDnclrow]sta= Normal Hit | cmd= :2::K::P::2_::K:::K::K: | nts= 5th hit is guaranteed if 4th hits[/template] [template=FDnclend][/template]
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