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[CENTER][SIZE=7][B]STRIKES[/B] [/SIZE][/CENTER] [template=doa5fd-start]PROPERTY=Strikes | COLSPAN=6[/template] [template=doa5fdstrike-row]NAME=P. | CMD=:P: | IMG= | LEVEL=:high::P: | DAMAGE=10 | EXECUTION=9(2)13 | DELAY=10 (11~20F) | REACH=1.24m | TRACK=0 | GUARD=-3 | NH=-2 | CH=1 | HCH=28~36 | CHCH=1 | BH=8~11 | CBH=1 | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=P.P. | CMD=:P::P: | IMG= | LEVEL=:high::P: | DAMAGE=10 | EXECUTION=9(2)14 | DELAY=15 (11~25F) | REACH=1.24m | TRACK=0 | GUARD=-4 | NH=-4 | CH=-1 | HCH=27~35 | CHCH=1 | BH=7~11 | CBH=1 | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=P.P.P. | CMD=:P::P::P: | IMG= | LEVEL=:mid::P: | DAMAGE=12 | EXECUTION=11(2)25 | DELAY=25 (14~38F) | REACH=1.43m | TRACK=0 | GUARD=-9 | NH=-8 | CH=25~35 | CCH=1 | HCH=25~35 | CHCH=1 | BH=9~15 | CBH=1 | WALL= | NOTES= *Launches at threshold [/template] [template=doa5fdstrike-row]NAME=P.P.P.P. | CMD=:P::P::P::P: | IMG= | LEVEL=:mid::P: | DAMAGE=12 | EXECUTION=11(2)23 | DELAY=23 (13~35F) | REACH=1.43m | TRACK=0 | GUARD=-10 | NH=18~26 | CNH=1 | CH=18~26 | CCH=1 | HCH=18~26 | CHCH=1 | BH=11~17 | CBH=1 | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=P.P.P.P.P. | CMD=:P::P::P::P::P: | IMG= | LEVEL=:mid::P: | DAMAGE=12 | EXECUTION=15(2)23 | DELAY=24 (16~39F) | REACH=1.69m | TRACK=0 | GUARD=-9 | NH=17~25 | CNH=1 | CH=17~25 | CCH=1 | HCH=17~25 | CHCH=1 | BH=11~17 | CBH=1 | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=P.P.P.P.P.P. | CMD=:P::P::P::P::P::P: | IMG= | LEVEL=:high::P: | DAMAGE=15 | EXECUTION=20(2)24 | DELAY=25 (22~46F) | REACH=1.78m | TRACK=0 | GUARD=-9 | NH=26~36 | CNH=1 | CH= | HCH= | BH= | WALL= | NOTES= *Launches on CH, HCH, and BH *Launches in stun[/template] [template=doa5fdstrike-row]NAME=P.P.P.P.P.P.P. | CMD=:P::P::P::P::P::P::P: | IMG= | LEVEL=:mid::P: | DAMAGE=20 | EXECUTION=21(6)9 | DELAY= | REACH=1.86m | TRACK=0 | GUARD=-2 | NH= | CH= | HCH= | BH= | WALL=1 | NOTES= *21(6)32 if blocked *Launches on any hit *Leads into FLT stance *2.00m knock back[/template] [template=doa5fdstrike-row]NAME=K. | CMD=:K: | IMG= | LEVEL=:high::K: | DAMAGE=20 | EXECUTION=12(2)24 | DELAY=12 (15~26F) | REACH=1.45m | TRACK=0 | GUARD=-14 | NH=3~8 | CNH=1 | CH=17~25 | CCH=1 | HCH=17~25 | CHCH=1 | BH=17~25 | CBH=1 | WALL=1 | NOTES= *Causes wall splat on CH, HCH, and BH [/template] [template=doa5fdstrike-row]NAME=K.K. | CMD=:K::K: | IMG= | LEVEL= | DAMAGE=:mid::K: | EXECUTION=11(2)27 | DELAY=12 (12~23F) | REACH=1.35m | TRACK=0 | GUARD=-20 | NH=14~22 | CNH=1 | CH=-1~3 | CCH=1 | HCH=-1~3 | CHCH=1 | BH= | CBH= | WALL= | NOTES= *Causes fall down stun on BH [/template] [template=doa5fdstrike-row]NAME=K.K.2K. | CMD=:K::K::2::K: | IMG= | LEVEL=:low::K: | DAMAGE=25 | EXECUTION=24(3)33 | DELAY= | REACH=1.94m | TRACK=1 | GUARD=-16 | NH=4~10 | CNH=1 | CH= | CCH= | HCH= | CHCH= | BH=15~25 | CBH=1 | WALL= | NOTES= *Causes knockdown on CH and HCH *Ground hits [/template] [template=doa5fdstrike-row]NAME=K.K.7K. | CMD=:K::K::7::K: | IMG= | LEVEL=:mid::K: | DAMAGE=50 | EXECUTION=17(5)34 | DELAY= | REACH=1.25m | TRACK=0 | GUARD=-5 | NH= | CNH= | CH= | CCH= | HCH= | CHCH= | BH= | CBH= | WALL=1 | NOTES= *17(5)41 on block *2.00 knockback *Leads into FLT stance *Launches on any hit *Ground hits [/template] [template=doa5fdstrike-row]NAME=K.K.K. | CMD=:K::K::K: | IMG= | LEVEL=:high::K: | DAMAGE=15 | EXECUTION=10(2)29 | DELAY=12 (12~23F) | REACH=1.17m | TRACK=0 | GUARD=-14 | NH=--1~4 | CNH=1 | CH=1~6 | CCH=1 | HCH=1~6 | CHCH=1 | BH=13~21 | CBH=1 | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=K.K.K.K. | CMD=:K::K::K::K: | IMG= | LEVEL=:mid::K: | DAMAGE=12 | EXECUTION=10(2)27 | DELAY= () | REACH=1.17m | TRACK=0 | GUARD=-19 | NH=14~22 | CNH=1 | CH=-1~3 | CCH=1 | HCH=-1~3 | CHCH=1 | BH= | CBH= | WALL= | NOTES= *Can end in KK2K or KK7K with identical properties *Causes fall down stun on BH [/template] [template=doa5fdstrike-row]NAME=K.K.K.K.K. | CMD=:K::K::K::K::K: | IMG= | LEVEL=:high::K: | DAMAGE=12 | EXECUTION=10(2)29 | DELAY= | REACH=1.17m | TRACK=0 | GUARD=-14 | NH=-1~4 | CNH=1 | CH=22~32 | CCH=1 | HCH=22~32 | CHCH=1 | BH=13~21 | CBH=1 | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=P.P.P.P.K. | CMD=:P::P::P::P::K: | IMG= | LEVEL=:mid::K: | DAMAGE=24 | EXECUTION=21(3)34 | DELAY= | REACH=1.97m | TRACK=0 | GUARD=-13 | NH= | CH= | HCH= | BH= | WALL=1 | NOTES= *Causes crumple stun on NH, CH, and HCH; Causes knock back on BH *Safe thanks to pushback on guard [/template] [template=doa5fdstrike-row]NAME=P.P.K. | CMD=:P::P::K: | IMG= | LEVEL=:high::K: | DAMAGE=28 | EXECUTION=17(3)25 | DELAY=1 (21~21F) | REACH=2.17m | TRACK=1 | GUARD=-16 | NH=15~23 | CNH=1 | CH=15~23 | CCH=1 | HCH=15~23 | CHCH=1 | BH=15~23 | CBH=1 | WALL= | NOTES= *There are 2 additional stun frames depending on range from opponent, stuns are 17~25 at max range[/template] [template=doa5fdstrike-row]NAME=P.P.K.K. | CMD=:P::P::K::K: | IMG= | LEVEL=:mid::K: | DAMAGE=24 | EXECUTION=15(2)26 | DELAY=21 (16~36F) | REACH=1.75m | TRACK=0 | GUARD=-10 | NH=15~23 | CNH=1 | CH=15~23 | CCH=1 | HCH=15~23 | CHCH=1 | BH=8~14 | CBH=1 | WALL=1 | NOTES= [/template] [template=doa5fdstrike-row]NAME=P.P.K.2K. | CMD=:P::P::K::2::K: | IMG= | LEVEL=:low::K: | DAMAGE=25 | EXECUTION=21(4)32 | DELAY=9 (24~32F) | REACH=1.76m | TRACK=1 | GUARD=-25 | NH=-2~4 | CNH=1 | CH=-2~+4 | CCH=1 | HCH=3~10 | CHCH=1 | BH= | CBH= | WALL= | NOTES= *Causes knockdown on BH *Ground hits [/template] [template=doa5fdstrike-row]NAME=P.P.2K. | CMD=:P::P::2::K: | IMG= | LEVEL=:low::K: | DAMAGE=25 | EXECUTION=20(3)32 | DELAY=31 (23~53F) | REACH=1.65m | TRACK=1 | GUARD=-14 | NH=-1~5 | CNH=1 | CH=4~11 | CCH=1 | HCH=4~11 | CHCH=1 | BH=0 | CBH= | WALL= | NOTES= *Ground hits [/template] [template=doa5fdstrike-row]NAME=P.P.2K.K | CMD=:P::P::2::K::K: | IMG= | LEVEL=:low::K: | DAMAGE=18 | EXECUTION=19(2)32 | DELAY=20 (21~40F) | REACH=1.43m | TRACK=1 | GUARD=-16 | NH= | CNH= | CH= | CCH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= *Causes a stun where the opponent falls over on any hit *Ground hits[/template] [template=doa5fdstrike-row]NAME=P.P.2K.K.K. | CMD=:P::P::2::K::K::K: | IMG= | LEVEL=:mid::K: | DAMAGE=25 | EXECUTION=23(3)25 | DELAY= | REACH=1.90m | TRACK=0 | GUARD=-13 | NH=25~35 | CNH=1 | CH= | CCH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= *Causes launch on CH, HCH, and BH *Launches in stun [/template] [template=doa5fdstrike-row]NAME=P.P.2K.K.2K. | CMD=:P::P::2::K::K::2::K: | IMG= | LEVEL=:low::K: | DAMAGE=25 | EXECUTION=27(2)27 | DELAY= | REACH=1.80m | TRACK=1 | GUARD=-13 | NH=0 | CNH= | CH=0 | CCH= | HCH=0 | CHCH= | BH=0 | CBH= | WALL= | NOTES= *Causes a knockdown on any hit *Ground hits [/template] [template=doa5fdstrike-row]NAME=P.K. | CMD=:P::K: | IMG= | LEVEL=:high::K: | DAMAGE=27 | EXECUTION=13(2)24 | DELAY=12 (16~27F) | REACH=1.46m | TRACK=0 | GUARD=-14 | NH=4~8 | CNH=1 | CH=18~25 | CCH=1 | HCH=18~25 | CHCH=1 | BH=18~25 | CBH=1 | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=P.K.K. | CMD=:P::K::K: | IMG= | LEVEL=:mid::K: | DAMAGE=12 | EXECUTION=11(2)27 | DELAY=12 (12~23F) | REACH=1.35m | TRACK=0 | GUARD=-20 | NH=14~22 | CNH=1 | CH=-1~3 | CCH=1 | HCH=-1~3 | CHCH=1 | BH= | CBH= | WALL= | NOTES= *Causes a fall down stun on BH *Can end in KK7K, KK2K, KKKK2K, KKKK7K, or KKKKK with identical properties [/template] [template=doa5fdstrike-row]NAME=3P. | CMD=:3::P: | IMG= | LEVEL=:mid::P: | DAMAGE=12 | EXECUTION=13(2)25 | DELAY=25 (16~40F) | REACH=1.45m | TRACK=0 | GUARD=-9 | NH=-8 | CNH= | CH=25~35 | CCH=1 | HCH=25~35 | CHCH=1 | BH=9~15 | CBH=1 | WALL= | NOTES= *Has every followup with identical properties from PPP *Launches at threshold [/template] [template=doa5fdstrike-row]NAME=6P. | CMD=:6::P: | IMG= | LEVEL=:mid::P: | DAMAGE=20 | EXECUTION=13(3)24 | DELAY=11 (17~27F) | REACH=1.73m | TRACK=0 | GUARD=-16 | NH=-14 | CNH= | CH=25~35 | CCH=1 | HCH=25~ | CHCH=1 | BH=24~34 | CBH=1 | WALL= | NOTES= *Launches at threshold [/template] [template=doa5fdstrike-row]NAME=6P.P. | CMD=:6::P::P: | IMG= | LEVEL=:mid::P: | DAMAGE=15 | EXECUTION=13(2)29 | DELAY=11 (17~27F) | REACH=1.43m | TRACK=1 | GUARD=-20 | NH=-18 | CNH= | CH=11~19 | CCH=1 | HCH=12~20 | CHCH=1 | BH=5 | CBH=1 | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=6P.P.P. | CMD=:6::P::P::P: | IMG= | LEVEL=:mid::P: | DAMAGE=25 | EXECUTION=16(2)27 | DELAY=11 (15~25F) | REACH=2.10m | TRACK=0 | GUARD=-11 | NH=-2~2 | CNH=1 | CH=-2~2 | CCH=1 | HCH=-2~2 | CHCH=1 | BH= | CBH= | WALL=1 | NOTES= *Causes knock back on BH [/template] [template=doa5fdstrike-row]NAME=6P.P.P.K. | CMD=:6::P::P::P::K: | IMG= | LEVEL=:high::K: | DAMAGE=28 | EXECUTION=17(3)25 | DELAY=1 (21~21F) | REACH=2.17m | TRACK=1 | GUARD=-16 | NH=15~23 | CNH=1 | CH=15~23 | CCH=1 | HCH=15~23 | CHCH=1 | BH=15~23 | CBH=1 | WALL= | NOTES= *There are 2 additional stun frames depending on range from opponent, stuns are 17~25 at max range[/template] [template=doa5fdstrike-row]NAME=6P.P.P.K.K. | CMD=:6::P::P::P::K::K: | IMG= | LEVEL=:mid::K: | DAMAGE=24 | EXECUTION=15(2)26 | DELAY=21 (16~36F) | REACH=1.75m | TRACK=0 | GUARD=-10 | NH=15~23 | CNH=1 | CH=15~23 | CCH=1 | HCH=15~23 | CHCH=1 | BH=8~14 | CBH=1 | WALL=1 | NOTES= [/template] [template=doa5fd-end]PROPERTY=Strikes | COLSPAN=6[/template] [CENTER][SIZE=7][B]BT STRIKES[/B] [/SIZE][/CENTER] [template=doa5fd-start]PROPERTY=BT Strikes | COLSPAN=6[/template] [template=doa5fdstrike-row]NAME=B:P. | CMD=(BT) :P: | IMG= | LEVEL=:high::P: | DAMAGE=10 | EXECUTION=11(3)18 | DELAY=18 (15~32F) | REACH=1.37m | TRACK=0 | GUARD=-7 | NH=-6 | CNH= | CH=-3 | CCH= | HCH=22~30 | CHCH=1 | BH= | CBH= | WALL= | NOTES= *Has all of the same options after front-turned P [/template] [template=doa5fdstrike-row]NAME=B:4P. | CMD=(BT) :4::P: | IMG= | LEVEL=:mid::P: | DAMAGE=38 | EXECUTION=16(3)37 | DELAY= | REACH=1.62m | TRACK=1 | GUARD=-13 | NH= | CNH= | CH= | CCH= | HCH= | CHCH= | BH= | CBH= | WALL=1 | NOTES= *Launches on any hit [/template] [template=doa5fdstrike-row]NAME=B:2P. | CMD=(BT) :2::P: | IMG= | LEVEL=:low::P: | DAMAGE=14 | EXECUTION=13(3)20 | DELAY= | REACH=1.33m | TRACK=0 | GUARD=-6 | NH=-2 | CNH= | CH=11~17 | CCH=1 | HCH=11~17 | CHCH=1 | BH=4~8 | CBH=1 | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=B:K. | CMD=(BT) :K: | IMG= | LEVEL=:high::K: | DAMAGE=30 | EXECUTION=14(2)30 | DELAY= | REACH=1.33m | TRACK=0 | GUARD=-14 | NH= | CNH= | CH= | CCH= | HCH= | CHCH= | BH= | CBH= | WALL=1 | NOTES= *Wall splat is on CH, HCH, and BH *Launches on NH and BH, however the launch is useless *Causes fall down stun on CH and HCH *Arguably her worst move, never use it[/template] [template=doa5fdstrike-row]NAME=B:4K. | CMD=(BT) :4::K: | IMG= | LEVEL=:mid::K: | DAMAGE=25 | EXECUTION=15(3)29 | DELAY= | REACH=1.49m | TRACK=0 | GUARD=-13 | NH=-1~-5 | CNH=1 | CH= | CCH= | HCH= | CHCH= | BH= | CBH= | WALL=1 | NOTES= *Wall splat distance is 2.50m *Wall splats on CH, HCH, and BH *Causes knockback on CH, HCH, and BH[/template] [template=doa5fdstrike-row]NAME=B:8K. | CMD=(BT) :8::K: | IMG= | LEVEL=:mid::K: | DAMAGE=35 | EXECUTION=24(6)27 | DELAY= | REACH=1.84m | TRACK=0 | GUARD=-5 | NH= | CNH= | CH= | CCH= | HCH= | CHCH= | BH= | CBH= | WALL=1 | NOTES= *Causes knockdown on any hit [/template] [template=doa5fdstrike-row]NAME=B:7K. | CMD=(BT) :7::K: | IMG= | LEVEL=:mid::K: | DAMAGE=60 | EXECUTION=8(6)59 | DELAY= | REACH=1.18m | TRACK=0 | GUARD=-8 | NH= | CNH= | CH= | CCH= | HCH= | CHCH= | BH= | CBH= | WALL=1 | NOTES= *Causes knockback on any hit *Wall splat distance is 5.00m *Fastest strike in the game [/template] [template=doa5fdstrike-row]NAME=B:2K. | CMD=(BT) :2::K: | IMG= | LEVEL=:low::K: | DAMAGE=24 | EXECUTION=20(3)33 | DELAY= | REACH=m | TRACK=0 | GUARD=-10 | NH=13~20 | CNH=1 | CH= | CCH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= *Causes knockdown on CH, HCH, and BH [/template] [template=doa5fd-end]PROPERTY=BT Strikes | COLSPAN=6[/template] [CENTER][SIZE=7][B]THROWS[/B][/SIZE][/CENTER] [template=doa5fd-start]PROPERTY=Throw | COLSPAN=7[/template] [template=doa5fdthrow-row] | NAME= H.E.L.I.X. | CMD=:H+P: | LEVEL=:high: | DAMAGE=55 | EXECUTION=5(2)23 | ADVANTAGE= | BREAK=Yes | REACH=1.50m | WALL=1 | IMG= 11980 | NOTES= [/template] [template=doa5fdthrow-row] | NAME= S.T.R.I.K.E. | CMD= (to foe's back) :H+P: | LEVEL=:high: | DAMAGE= 65 | EXECUTION= | ADVANTAGE= 5(2)23 | BREAK= | REACH= 1.50m | WALL= | IMG= 11978 | NOTES= [/template] [template=doa5fdthrow-row] | NAME= P.U.N.I.S.H. | CMD=:6::H+P::pause::2::H+P: | LEVEL=:high: | DAMAGE=62 | EXECUTION=7(2)24 | ADVANTAGE= | BREAK= | REACH= 1.45m | WALL= | IMG= 11971 | NOTES= *Leads into FLT stance *Causes O.B.O.R.O. on BT opponents[/template] [template=doa5fdthrow-row] | NAME=W.P.U.N.I.S.H. | CMD= (against wall) :6::H+P::pause::2::H+P: | LEVEL=:high: | DAMAGE=72 | EXECUTION=7(2)24 | ADVANTAGE= | BREAK= | REACH= 1.45m | WALL=1 | IMG= | NOTES= *Leads into FLT stance[/template] [template=doa5fdthrow-row] | NAME= O.B.O.R.O. | CMD= :3::3::H+P: | LEVEL=:high: | DAMAGE=75 | EXECUTION=12(2)26 | ADVANTAGE= | BREAK= | REACH= 1.45m | WALL= | IMG= 11973 | NOTES= *Leads into FLT stance[/template] [template=doa5fdthrow-row] | NAME= O.B.O.R.O:R. | CMD= (to foe's back) :3::3::H+P: | LEVEL=:high: | DAMAGE=78 | EXECUTION=12(2)26 | ADVANTAGE= | BREAK= | REACH= 1.45m | WALL= | IMG= | NOTES= *Can be performed with 6T (at i7), 214T (at i10), 236236T (at i20), and 2141236T (at i25) *2141236T turns this into an OH[/template] [template=doa5fdthrow-row] | NAME= S.T.A.M.P. | CMD= :214::H+P: | LEVEL=:high: | DAMAGE=68 | EXECUTION=10(2)25 | ADVANTAGE= | BREAK= | REACH= 1.60m | WALL= | IMG= 11974 | NOTES= *Causes O.B.O.R.O. on BT opponents[/template] [template=doa5fdthrow-row] | NAME= B.U.R.S.T. | CMD= :236::236::H+P: | LEVEL=:high: | DAMAGE=100 | EXECUTION=20(2)23 | ADVANTAGE= | BREAK= | REACH= 1.94m | WALL= | IMG= 11975 | NOTES= *Startup frames duck highs and some mids *Causes O.B.O.R.O. on BT opponents[/template] [template=doa5fdthrow-row] | NAME= B.R.E.A.K. | CMD= :8::H+P: | LEVEL=:high: | DAMAGE=65 | EXECUTION=30(3)46 | ADVANTAGE= | BREAK= | REACH= 3.16m | WALL= | IMG= 11972 | NOTES= *OH that catches highs/mids/standing lows *Leads into FLT stance[/template] [template=doa5fdthrow-row] | NAME= W.B.R.E.A.K. | CMD= (against wall) :8::H+P: | LEVEL=:high: | DAMAGE=85 | EXECUTION=30(3)46 | ADVANTAGE= | BREAK= | REACH= 3.16m | WALL=1 | IMG= | NOTES= *OH that catches highs/mids/standing lows *Leads into FLT stance[/template] [template=doa5fdthrow-row] | NAME= B.R.E.A.K:R. | CMD= (to foe's back) :8::H+P: | LEVEL=:high: | DAMAGE=75 | EXECUTION= 30(3)46 | ADVANTAGE= | BREAK= | REACH= 3.16m | WALL= | IMG= | NOTES= *OH that catches highs/mids/standing lows *Leads into FLT stance[/template] [template=doa5fdthrow-row] | NAME= R.U.S.H. | CMD= :214::41236::H+P: | LEVEL=:high: | DAMAGE= 70 | EXECUTION= 25(2)23 | ADVANTAGE= | BREAK= | REACH= 3.21m | WALL= | IMG= 11976 | NOTES= *Catches highs/mids/standing lows *Causes O.B.O.R.O. on BT opponents, keeps OH status[/template] [template=doa5fdthrow-row] | NAME= S.P.E.A.R. | CMD=(to crouching foe) :2::H+P: | LEVEL=:low: | DAMAGE= 60 | EXECUTION=3(2)24 | ADVANTAGE= | BREAK= | REACH= 1.65m | WALL=1 | IMG= 11978 | NOTES= *Leads into FLT stance[/template] [template=doa5fdthrow-row] | NAME= C.L.A.S.H. | CMD= (to crouching foe) :3::H+P: | LEVEL=:low: | DAMAGE= 50 | EXECUTION= 10(3)30 | ADVANTAGE= | BREAK= | REACH= 1.85m | WALL= | IMG= 11979 | NOTES= *Is a low OH *Turns into S.P.E.A.R. on BT crouching opponents at 70dmg keeping OH status[/template] [template=doa5fd-end]PROPERTY=Throw | COLSPAN=7[/template]
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