Front Facing Strikes | |||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End | ||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End |
Back Facing Strikes | |||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End | ||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End |
Rollthrough (RT) | |||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End | ||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End |
Ground Attacks | |||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End | ||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
{{{Notes}}} | |||||||||||||||||||||||||||||||||
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End |
Throws | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Command | Frames | Lv | Dm | BG | Adv | Rch | Wall | Grnd | Ceil | End |
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command With foe's back to wall |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command To a crouching foe |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command To a crouching foe |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command Behind a foe |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command Behind a crouching foe |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command To a foe in the air |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command To a foe in the air |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command To a foe in the air |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command | Frames | Lv | Dm | BG | Adv | Rch | Wall | Grnd | Ceil | End |
Offensive Holds | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Command | Frames | Lv | Dm | BG | Adv | Rch | Wall | Grnd | Ceil | End |
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | ||||||||||
Command | Frames | Lv | Dm | BG | Adv | Rch | Wall | Grnd | Ceil | End |
Defensive Holds | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Command | Frames | Lv | Holds | Dm | BG | Adv | Rch | Wall | Grnd | Ceil | End |
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge -100 |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command Against a High Punch |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command Against a High Kick |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command Against a Mid Punch |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command Against a Mid Kick |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command Against a Low Punch |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command Against a Low Kick |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command Against a Jumping Punch |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command Against a Jumping Kick |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command | Frames | Lv | Holds | Dm | BG | Adv | Rch | Wall | Grnd | Ceil | End |